Prevent excessive latency recomputations
Session::update_latency() may be called multiple times with the process-lock being held.
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@ -7020,6 +7020,9 @@ Session::auto_connect_thread_run ()
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*/
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while (g_atomic_int_and (&_latency_recompute_pending, 0)) {
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update_latency_compensation (true, false);
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if (g_atomic_int_get (&_latency_recompute_pending)) {
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Glib::usleep (1000);
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}
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}
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}
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