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Account for the fact that CursorDrag only ever drags the playhead. Fix playhead misbehaviour when you start a drag from outside it.

git-svn-id: svn://localhost/ardour2/branches/3.0@8327 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Carl Hetherington 2010-12-22 23:16:39 +00:00
parent 9eca7915e2
commit 039adb4c6b
2 changed files with 30 additions and 49 deletions

View File

@ -1981,9 +1981,6 @@ CursorDrag::CursorDrag (Editor* e, ArdourCanvas::Item* i, bool s)
_stop (s)
{
DEBUG_TRACE (DEBUG::Drags, "New CursorDrag\n");
_cursor = reinterpret_cast<EditorCursor*> (_item->get_data ("cursor"));
assert (_cursor);
}
void
@ -1992,47 +1989,37 @@ CursorDrag::start_grab (GdkEvent* event, Gdk::Cursor* c)
Drag::start_grab (event, c);
if (!_stop) {
framepos_t where = _editor->event_frame (event, 0, 0);
_editor->snap_to_with_modifier (where, event);
_editor->playhead_cursor->set_position (where);
}
if (_cursor == _editor->playhead_cursor) {
_editor->_dragging_playhead = true;
_editor->_dragging_playhead = true;
Session* s = _editor->session ();
if (s) {
if (_was_rolling && _stop) {
s->request_stop ();
}
if (s->is_auditioning()) {
s->cancel_audition ();
}
s->request_suspend_timecode_transmission ();
Session* s = _editor->session ();
if (s) {
if (_was_rolling && _stop) {
s->request_stop ();
}
if (s->is_auditioning()) {
s->cancel_audition ();
}
s->request_suspend_timecode_transmission ();
if (s->timecode_transmission_suspended ()) {
framepos_t const f = _editor->playhead_cursor->current_frame;
s->send_mmc_locate (f);
s->send_full_time_code (f);
}
if (s->timecode_transmission_suspended ()) {
framepos_t const f = _editor->playhead_cursor->current_frame;
s->send_mmc_locate (f);
s->send_full_time_code (f);
}
}
_editor->show_verbose_time_cursor (_cursor->current_frame, 10);
_editor->show_verbose_time_cursor (_editor->playhead_cursor->current_frame, 10);
}
void
CursorDrag::setup_pointer_frame_offset ()
{
_pointer_frame_offset = raw_grab_frame() - _cursor->current_frame;
}
void
CursorDrag::motion (GdkEvent* event, bool)
{
@ -2042,12 +2029,12 @@ CursorDrag::motion (GdkEvent* event, bool)
return;
}
_cursor->set_position (adjusted_frame);
_editor->playhead_cursor->set_position (adjusted_frame);
_editor->show_verbose_time_cursor (_cursor->current_frame, 10);
_editor->show_verbose_time_cursor (_editor->playhead_cursor->current_frame, 10);
Session* s = _editor->session ();
if (s && _item == &_editor->playhead_cursor->canvas_item && s->timecode_transmission_suspended ()) {
if (s && s->timecode_transmission_suspended ()) {
framepos_t const f = _editor->playhead_cursor->current_frame;
s->send_mmc_locate (f);
s->send_full_time_code (f);
@ -2057,7 +2044,7 @@ CursorDrag::motion (GdkEvent* event, bool)
#ifdef GTKOSX
_editor->update_canvas_now ();
#endif
_editor->UpdateAllTransportClocks (_cursor->current_frame);
_editor->UpdateAllTransportClocks (_editor->playhead_cursor->current_frame);
}
void
@ -2071,13 +2058,11 @@ CursorDrag::finished (GdkEvent* event, bool movement_occurred)
motion (event, false);
if (_item == &_editor->playhead_cursor->canvas_item) {
Session* s = _editor->session ();
if (s) {
s->request_locate (_editor->playhead_cursor->current_frame, _was_rolling);
_editor->_pending_locate_request = true;
s->request_resume_timecode_transmission ();
}
Session* s = _editor->session ();
if (s) {
s->request_locate (_editor->playhead_cursor->current_frame, _was_rolling);
_editor->_pending_locate_request = true;
s->request_resume_timecode_transmission ();
}
}
@ -2089,7 +2074,7 @@ CursorDrag::aborted ()
_editor->_dragging_playhead = false;
}
_cursor->set_position (adjusted_frame (grab_frame (), 0, false));
_editor->playhead_cursor->set_position (adjusted_frame (grab_frame (), 0, false));
}
FadeInDrag::FadeInDrag (Editor* e, ArdourCanvas::Item* i, RegionView* p, list<RegionView*> const & v)

View File

@ -570,7 +570,7 @@ private:
};
/** Drag of a cursor */
/** Drag of the playhead cursor */
class CursorDrag : public Drag
{
public:
@ -592,13 +592,9 @@ public:
bool y_movement_matters () const {
return false;
}
void setup_pointer_frame_offset ();
private:
EditorCursor* _cursor; ///< cursor being dragged
bool _stop; ///< true to stop the transport on starting the drag, otherwise false
};
/** Region fade-in drag */