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reinstate wiimote support, thanks to work by jannis pohlmann

git-svn-id: svn://localhost/ardour2/branches/3.0@13796 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2013-01-07 18:28:09 +00:00
parent 6e0fc35806
commit 0209267980
9 changed files with 539 additions and 362 deletions

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@ -12,7 +12,7 @@ libs=$TOP/@LIBS@
export ARDOUR_PATH=$TOP/gtk2_ardour/icons:$TOP/gtk2_ardour/pixmaps:$TOP/build/gtk2_ardour:$TOP/gtk2_ardour:.
export ARDOUR_SURFACES_PATH=$libs/surfaces/osc:$libs/surfaces/generic_midi:$libs/surfaces/tranzport:$libs/surfaces/powermate:$libs/surfaces/mackie
export ARDOUR_SURFACES_PATH=$libs/surfaces/osc:$libs/surfaces/generic_midi:$libs/surfaces/tranzport:$libs/surfaces/powermate:$libs/surfaces/mackie:$libs/surfaces/wiimote
export ARDOUR_PANNER_PATH=$libs/panners/2in2out:$libs/panners/1in2out:$libs/panners/vbap
export ARDOUR_DATA_PATH=$TOP/build:$TOP/gtk2_ardour:$TOP/build/gtk2_ardour:.
export ARDOUR_MIDIMAPS_PATH=$TOP/midi_maps:.

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@ -62,6 +62,7 @@ namespace PBD {
extern uint64_t TempoMap;
extern uint64_t OrderKeys;
extern uint64_t Automation;
extern uint64_t WiimoteControl;
}
}

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@ -59,5 +59,6 @@ uint64_t PBD::DEBUG::TempoMath = PBD::new_debug_bit ("tempomath");
uint64_t PBD::DEBUG::TempoMap = PBD::new_debug_bit ("tempomap");
uint64_t PBD::DEBUG::OrderKeys = PBD::new_debug_bit ("orderkeys");
uint64_t PBD::DEBUG::Automation = PBD::new_debug_bit ("automation");
uint64_t PBD::DEBUG::WiimoteControl = PBD::new_debug_bit ("wiimotecontrol");

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@ -1,52 +1,50 @@
#include <pbd/failed_constructor.h>
/*
Copyright (C) 2009-2013 Paul Davis
Authors: Sampo Savolainen, Jannis Pohlmann
#include "control_protocol/control_protocol.h"
#include "wiimote.h"
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "pbd/failed_constructor.h"
#include "pbd/error.h"
#include "ardour/session.h"
#include "control_protocol/control_protocol.h"
#include "wiimote.h"
using namespace ARDOUR;
static WiimoteControlProtocol *foo;
using namespace PBD;
ControlProtocol*
new_wiimote_protocol (ControlProtocolDescriptor* descriptor, Session* s)
new_wiimote_protocol (ControlProtocolDescriptor*, Session* s)
{
WiimoteControlProtocol* wmcp;
try {
wmcp = new WiimoteControlProtocol (*s);
} catch (failed_constructor& err) {
return 0;
}
if (wmcp-> set_active (true)) {
delete wmcp;
return 0;
}
foo = wmcp;
WiimoteControlProtocol* wmcp = new WiimoteControlProtocol (*s);
wmcp->set_active (true);
return wmcp;
}
void
wiimote_control_protocol_cwiid_callback(cwiid_wiimote_t *wiimote, int mesg_count, union cwiid_mesg mesg[], struct timespec *t)
delete_wiimote_protocol (ControlProtocolDescriptor* /*descriptor*/, ControlProtocol* cp)
{
assert(foo != 0);
foo->wiimote_callback(wiimote,mesg_count,mesg,t);
}
void
delete_wiimote_protocol (ControlProtocolDescriptor* descriptor, ControlProtocol* cp)
{
foo = 0;
delete cp;
}
bool
probe_wiimote_protocol (ControlProtocolDescriptor* descriptor)
probe_wiimote_protocol (ControlProtocolDescriptor*)
{
return WiimoteControlProtocol::probe ();
}
@ -62,12 +60,14 @@ static ControlProtocolDescriptor wiimote_descriptor = {
initialize : new_wiimote_protocol,
destroy : delete_wiimote_protocol
};
extern "C" {
ControlProtocolDescriptor*
ControlProtocolDescriptor*
protocol_descriptor () {
return &wiimote_descriptor;
}
}

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@ -1,291 +1,460 @@
#include "wiimote.h"
/*
Copyright (C) 2009-2013 Paul Davis
Authors: Sampo Savolainen, Jannis Pohlmann
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <iostream>
#include <sigc++/bind.h>
#include "pbd/xml++.h"
#include "pbd/compose.h"
#include "pbd/error.h"
#include "ardour/debug.h"
#include "ardour/session.h"
#include "i18n.h"
#include "wiimote.h"
using namespace ARDOUR;
using namespace PBD;
using namespace std;
void wiimote_control_protocol_cwiid_callback(cwiid_wiimote_t *wiimote, int mesg_count, union cwiid_mesg mesg[], struct timespec *t);
#include "pbd/abstract_ui.cc" // instantiate template
uint16_t WiimoteControlProtocol::button_state = 0;
void wiimote_control_protocol_mesg_callback (cwiid_wiimote_t *wiimote, int mesg_count, union cwiid_mesg mesg[], timespec *t);
WiimoteControlProtocol::WiimoteControlProtocol ( Session & session)
: ControlProtocol ( session, "Wiimote"),
main_thread_quit (false),
restart_discovery (false),
callback_thread_registered_for_ardour (false),
wiimote_handle (0)
WiimoteControlProtocol::WiimoteControlProtocol (Session& session)
: ControlProtocol (session, X_("Wiimote"))
, AbstractUI<WiimoteControlUIRequest> ("wiimote")
, wiimote (0)
, idle_source (0)
, button_state (0)
, callback_thread_registered (false)
{
main_thread = Glib::Thread::create( sigc::mem_fun(*this, &WiimoteControlProtocol::wiimote_main), true);
}
WiimoteControlProtocol::~WiimoteControlProtocol()
WiimoteControlProtocol::~WiimoteControlProtocol ()
{
main_thread_quit = true;
slot_cond.signal();
main_thread->join();
if (wiimote_handle) {
cwiid_close(wiimote_handle);
}
std::cerr << "Wiimote: closed" << std::endl;
stop ();
}
bool
WiimoteControlProtocol::probe()
bool
WiimoteControlProtocol::probe ()
{
return true;
}
void
WiimoteControlProtocol::wiimote_callback(cwiid_wiimote_t *wiimote, int mesg_count, union cwiid_mesg mesg[], struct timespec *t)
{
int i;
uint16_t b;
if (!callback_thread_registered_for_ardour) {
register_thread("Wiimote Control Protocol");
callback_thread_registered_for_ardour = true;
}
for (i=0; i < mesg_count; i++)
{
if (mesg[i].type == CWIID_MESG_ERROR) {
std::cerr << "Wiimote: disconnect" << std::endl;
restart_discovery = true;
slot_cond.signal();
return;
}
if (mesg[i].type != CWIID_MESG_BTN) continue;
// what buttons are pressed down which weren't pressed down last time
b = (mesg[i].btn_mesg.buttons ^ button_state) & mesg[i].btn_mesg.buttons;
button_state = mesg[i].btn_mesg.buttons;
// if B is pressed down
if (button_state & CWIID_BTN_B) {
if (b & CWIID_BTN_A) { // B is down and A is pressed
access_action("Transport/ToggleRollForgetCapture");
}
if (b & CWIID_BTN_LEFT) {
access_action("Editor/playhead-to-previous-region-boundary");
}
if (b & CWIID_BTN_RIGHT) {
access_action("Editor/playhead-to-next-region-boundary");
}
if (b & CWIID_BTN_UP) {
next_marker();
}
if (b & CWIID_BTN_DOWN) {
prev_marker();
}
if (b & CWIID_BTN_HOME) {
access_action("Editor/add-location-from-playhead");
}
if (b & CWIID_BTN_MINUS) {
access_action("Transport/GotoStart");
}
if (b & CWIID_BTN_PLUS) {
access_action("Transport/GotoEnd");
}
continue;
}
if (b & CWIID_BTN_A) {
access_action("Transport/ToggleRoll");
}
if (b & CWIID_BTN_1) { // 1
access_action("Editor/track-record-enable-toggle");
}
if (b & CWIID_BTN_2) { // 2
rec_enable_toggle();
}
// d-pad
if (b & CWIID_BTN_LEFT) { // left
access_action("Editor/nudge-playhead-backward");
}
if (b & CWIID_BTN_RIGHT) { // right
access_action("Editor/nudge-playhead-forward");
}
if (b & CWIID_BTN_DOWN) { // down
access_action("Editor/select-next-route");
}
if (b & CWIID_BTN_UP) { // up
access_action("Editor/select-prev-route");
}
if (b & CWIID_BTN_PLUS) { // +
access_action("Editor/temporal-zoom-in");
}
if (b & CWIID_BTN_MINUS) { // -
access_action("Editor/temporal-zoom-out");
}
if (b & CWIID_BTN_HOME) { // "home"
// no op, yet. any suggestions?
access_action("Editor/playhead-to-edit");
}
}
}
void
WiimoteControlProtocol::update_led_state()
{
ENSURE_WIIMOTE_THREAD(sigc::mem_fun(*this, &WiimoteControlProtocol::update_led_state));
uint8_t state = 0;
if (session->transport_rolling()) {
state |= CWIID_LED1_ON;
}
if (session->actively_recording()) {
state |= CWIID_LED4_ON;
}
cwiid_set_led(wiimote_handle, state);
}
void
WiimoteControlProtocol::_wiimote_main ()
{
bdaddr_t bdaddr;
unsigned char rpt_mode = 0;
register_thread ("Wiimote");
wiimote_discovery:
std::cerr << "Wiimote: discovering, press 1+2" << std::endl;
while (!wiimote_handle && !main_thread_quit) {
bdaddr = (bdaddr_t) {{0, 0, 0, 0, 0, 0}};
callback_thread_registered_for_ardour = false;
wiimote_handle = cwiid_open(&bdaddr, 0);
if (!wiimote_handle && !main_thread_quit) {
sleep(1);
// We don't know whether the issue was a timeout or a configuration
// issue
}
}
if (main_thread_quit) {
// The corner case where the wiimote is bound at the same time as
// the control protocol is destroyed
if (wiimote_handle) {
cwiid_close(wiimote_handle);
}
wiimote_handle = 0;
std::cerr << "Wiimote Control Protocol stopped before connected to a wiimote" << std::endl;
return;
}
std::cerr << "Wiimote: connected" << std::endl;
WiimoteControlProtocol::button_state = 0;
if (cwiid_enable(wiimote_handle, CWIID_FLAG_REPEAT_BTN)) {
std::cerr << "cwiid_enable(), error" << std::endl;
cwiid_close(wiimote_handle);
wiimote_handle = 0;
return;
}
if (cwiid_set_mesg_callback(wiimote_handle, wiimote_control_protocol_cwiid_callback)) {
std::cerr << "cwiid_set_mesg_callback(), couldn't connect callback" << std::endl;
cwiid_close(wiimote_handle);
wiimote_handle = 0;
return;
}
if (cwiid_command(wiimote_handle, CWIID_CMD_RPT_MODE, CWIID_RPT_BTN)) {
std::cerr << "cwiid_command(), RPT_MODE error" << std::endl;
cwiid_close(wiimote_handle);
wiimote_handle = 0;
return;
}
rpt_mode |= CWIID_RPT_BTN;
cwiid_enable(wiimote_handle, CWIID_FLAG_MESG_IFC);
cwiid_set_rpt_mode(wiimote_handle, rpt_mode);
transport_state_conn = session->TransportStateChange.connect(sigc::mem_fun(*this, &WiimoteControlProtocol::update_led_state));
record_state_conn = session->RecordStateChanged.connect(sigc::mem_fun(*this, &WiimoteControlProtocol::update_led_state));
std::cerr << "Wiimote: initialization done, waiting for callbacks / quit" << std::endl;
while (!main_thread_quit) {
slot_mutex.lock();
while (slot_list.empty() && !main_thread_quit && !restart_discovery)
slot_cond.wait(slot_mutex);
if (main_thread_quit) {
slot_mutex.unlock();
break;
}
if (restart_discovery) {
std::cerr << "Wiimote: closing wiimote and restarting discovery" << std::endl;
if (wiimote_handle) {
cwiid_close(wiimote_handle);
wiimote_handle = 0;
}
slot_mutex.unlock();
restart_discovery = false;
goto wiimote_discovery;
}
sigc::slot<void> call_me = *slot_list.begin();
slot_list.pop_front();
slot_mutex.unlock();
call_me();
}
std::cerr << "Wiimote: main thread stopped" << std::endl;
return 0;
}
int
WiimoteControlProtocol::set_active (bool yn)
{
// Let's not care about this just yet
return 0;
int result;
DEBUG_TRACE (DEBUG::WiimoteControl, string_compose ("WiimoteControlProtocol::set_active init with yn: '%1'\n", yn));
/* do nothing if the active state is not changing */
if (yn == _active) {
return 0;
}
if (yn) {
/* activate Wiimote control surface */
result = start ();
} else {
/* deactivate Wiimote control surface */
result = stop ();
}
/* remember new active state */
_active = yn;
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::set_active done\n");
return result;
}
XMLNode&
WiimoteControlProtocol::get_state()
WiimoteControlProtocol::get_state ()
{
XMLNode *node = new XMLNode ("Protocol");
node->add_property (X_("name"), _name);
node->add_property (X_("feedback"), "0");
node->add_property (X_("name"), ARDOUR::ControlProtocol::_name);
node->add_property (X_("feedback"), "0");
return *node;
}
int
WiimoteControlProtocol::set_state(const XMLNode& node)
WiimoteControlProtocol::set_state (const XMLNode&, int)
{
return 0;
}
void
WiimoteControlProtocol::do_request (WiimoteControlUIRequest* req)
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::do_request init\n");
if (req->type == CallSlot) {
call_slot (MISSING_INVALIDATOR, req->the_slot);
} else if (req->type == Quit) {
stop ();
}
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::do_request done\n");
}
int
WiimoteControlProtocol::start ()
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::start init\n");
// update LEDs whenever the transport or recording state changes
session->TransportStateChange.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&WiimoteControlProtocol::update_led_state, this), this);
session->RecordStateChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&WiimoteControlProtocol::update_led_state, this), this);
// start the Wiimote control UI; it will run in its own thread context
BaseUI::run ();
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::start done\n");
return 0;
}
int
WiimoteControlProtocol::stop ()
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::stop init\n");
// stop wiimote discovery, just in case
stop_wiimote_discovery ();
// close and reset the wiimote handle
if (wiimote) {
cwiid_close (wiimote);
wiimote = 0;
callback_thread_registered = false;
}
// stop the Wiimote control UI
BaseUI::quit ();
// no longer update the LEDs
session_connections.drop_connections ();
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::stop done\n");
return 0;
}
void
WiimoteControlProtocol::thread_init ()
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::thread_init init\n");
pthread_set_name (X_("wiimote"));
// allow to make requests to the GUI and RT thread(s)
PBD::notify_gui_about_thread_creation (X_("gui"), pthread_self (), X_("wiimote"), 2048);
BasicUI::register_thread ("wiimote");
// connect a Wiimote
start_wiimote_discovery ();
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::thread_init done\n");
}
void
WiimoteControlProtocol::start_wiimote_discovery ()
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::start_wiimote_discovery init\n");
// connect to the Wiimote using an idle source
Glib::RefPtr<Glib::IdleSource> source = Glib::IdleSource::create ();
source->connect (sigc::mem_fun (*this, &WiimoteControlProtocol::connect_idle));
source->attach (_main_loop->get_context ());
// grab a reference on the underlying idle source to keep it around
idle_source = source->gobj ();
g_source_ref (idle_source);
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::start_wiimote_discovery done\n");
}
void
WiimoteControlProtocol::stop_wiimote_discovery ()
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::stop_wiimote_discovery init\n");
if (idle_source) {
g_source_unref (idle_source);
idle_source = 0;
}
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::stop_wiimote_discovery done\n");
}
bool
WiimoteControlProtocol::connect_idle ()
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::connect_idle init\n");
bool retry = true;
if (connect_wiimote ()) {
stop_wiimote_discovery ();
retry = false;
}
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::connect_idle done\n");
return retry;
}
bool
WiimoteControlProtocol::connect_wiimote ()
{
// abort the discovery and do nothing else if we already have a Wiimote
if (wiimote) {
return true;
}
bool success = true;
// if we don't have a Wiimote yet, try to discover it; if that
// fails, wait for a short period of time and try again
if (!wiimote) {
cerr << "Wiimote: Not discovered yet, press 1+2 to connect" << endl;
bdaddr_t bdaddr = {{ 0, 0, 0, 0, 0, 0 }};
wiimote = cwiid_open (&bdaddr, 0);
callback_thread_registered = false;
if (!wiimote) {
success = false;
} else {
// a Wiimote was discovered
cerr << "Wiimote: Connected successfully" << endl;
// attach the WiimoteControlProtocol object to the Wiimote handle
if (cwiid_set_data (wiimote, this)) {
cerr << "Wiimote: Failed to attach control protocol" << endl;
success = false;
}
// clear the last button state to start processing events cleanly
button_state = 0;
}
}
// enable message based communication with the Wiimote
if (success && cwiid_enable (wiimote, CWIID_FLAG_MESG_IFC)) {
cerr << "Wiimote: Failed to enable message based communication" << endl;
success = false;
}
// enable button events to be received from the Wiimote
if (success && cwiid_command (wiimote, CWIID_CMD_RPT_MODE, CWIID_RPT_BTN)) {
cerr << "Wiimote: Failed to enable button events" << endl;
success = false;
}
// receive an event for every single button pressed, not just when
// a different button was pressed than before
if (success && cwiid_enable (wiimote, CWIID_FLAG_REPEAT_BTN)) {
cerr << "Wiimote: Failed to enable repeated button events" << endl;
success = false;
}
// be notified of new input events
if (success && cwiid_set_mesg_callback (wiimote, wiimote_control_protocol_mesg_callback)) {
}
// reset Wiimote handle if the configuration failed
if (!success && wiimote) {
cwiid_close (wiimote);
wiimote = 0;
callback_thread_registered = false;
}
return success;
}
void
WiimoteControlProtocol::update_led_state ()
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::update_led_state init\n");
uint8_t state = 0;
// do nothing if we do not have a Wiimote
if (!wiimote) {
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::update_led_state no wiimote connected\n");
return;
}
// enable LED1 if Ardour is playing
if (session->transport_rolling ()) {
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::update_led_state playing, activate LED1\n");
state |= CWIID_LED1_ON;
}
// enable LED4 if Ardour is recording
if (session->actively_recording ()) {
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::update_led_state recording, activate LED4\n");
state |= CWIID_LED4_ON;
}
// apply the LED state
cwiid_set_led (wiimote, state);
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::update_led_state done\n");
}
void
WiimoteControlProtocol::wiimote_callback (int mesg_count, union cwiid_mesg mesg[])
{
// register the cwiid callback thread if that hasn't happened yet
if (!callback_thread_registered) {
BasicUI::register_thread ("wiimote callback");
callback_thread_registered = true;
}
for (int i = 0; i < mesg_count; i++) {
// restart Wiimote discovery when receiving errors
if (mesg[i].type == CWIID_MESG_ERROR) {
cerr << "Wiimote: disconnected" << endl;
cwiid_close (wiimote);
wiimote = 0;
callback_thread_registered = false;
start_wiimote_discovery ();
return;
}
// skip non-button events
if (mesg[i].type != CWIID_MESG_BTN) {
continue;
}
// drop buttons from the event that were already pressed before
uint16_t b = mesg[i].btn_mesg.buttons & ~button_state;
// remember new button state
button_state = mesg[i].btn_mesg.buttons;
if (button_state & CWIID_BTN_B) {
// B + A = abort recording and jump back
if (b & CWIID_BTN_A) {
access_action ("Transport/ToggleRollForgetCapture");
}
// B + left = move playhead to previous region boundary
if (b & CWIID_BTN_LEFT) {
access_action ("Editor/playhead-to-previous-region-boundary");
}
// B + right = move playhead to next region boundary
if (b & CWIID_BTN_RIGHT) {
access_action ("Editor/playhead-to-next-region-boundary");
}
// B + up = move playhead to next marker
if (b & CWIID_BTN_UP) {
next_marker ();
}
// B + down = move playhead to prev marker
if (b & CWIID_BTN_DOWN) {
prev_marker ();
}
// B + Home = add marker at playhead
if (b & CWIID_BTN_HOME) {
access_action ("Editor/add-location-from-playhead");
}
// B + minus = move playhead to the start
if (b & CWIID_BTN_MINUS) {
access_action ("Transport/GotoStart");
}
// B + plus = move playhead to the end
if (b & CWIID_BTN_PLUS) {
access_action ("Transport/GotoEnd");
}
} else {
// A = toggle playback
if (b & CWIID_BTN_A) {
access_action ("Transport/ToggleRoll");
}
// 1 = toggle recording on the current track
if (b & CWIID_BTN_1) {
access_action ("Editor/track-record-enable-toggle");
}
// 2 = enable recording in general
if (b & CWIID_BTN_2) {
rec_enable_toggle ();
}
// left = move playhead back a bit
if (b & CWIID_BTN_LEFT) {
access_action ("Editor/nudge-playhead-backward");
}
// right = move playhead forward a bit
if (b & CWIID_BTN_RIGHT) {
access_action ("Editor/nudge-playhead-forward");
}
// up = select previous track
if (b & CWIID_BTN_UP) {
access_action ("Editor/select-prev-route");
}
// down = select next track
if (b & CWIID_BTN_DOWN) {
access_action ("Editor/select-next-route");
}
// + = zoom in
if (b & CWIID_BTN_PLUS) {
access_action ("Editor/temporal-zoom-in");
}
// - = zoom out
if (b & CWIID_BTN_MINUS) {
access_action ("Editor/temporal-zoom-out");
}
// home = no-op
if (b & CWIID_BTN_HOME) {
access_action ("Editor/playhead-to-edit");
}
}
}
}
void
wiimote_control_protocol_mesg_callback (cwiid_wiimote_t *wiimote, int mesg_count, union cwiid_mesg mesg[], timespec *)
{
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::mesg_callback init\n");
WiimoteControlProtocol *protocol = (WiimoteControlProtocol *)cwiid_get_data (wiimote);
if (protocol) {
protocol->wiimote_callback (mesg_count, mesg);
}
DEBUG_TRACE (DEBUG::WiimoteControl, "WiimoteControlProtocol::mesg_callback done\n");
}

View File

@ -1,69 +1,76 @@
/*
Copyright (C) 2009-2013 Paul Davis
Authors: Sampo Savolainen, Jannis Pohlmann
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef ardour_wiimote_control_protocol_h
#define ardour_wiimote_control_protocol_h
#include <cwiid.h>
#include "pbd/abstract_ui.h"
#include "ardour/types.h"
#include "control_protocol/control_protocol.h"
#include <glibmm/threads.h>
#include "pbd/abstract_ui.h"
#include <cwiid.h>
namespace ARDOUR {
class Session;
}
#define ENSURE_WIIMOTE_THREAD(slot) \
if (Glib::Threads::Thread::self() != main_thread) { \
slot_mutex.lock();\
slot_list.push_back(slot);\
slot_cond.signal();\
slot_mutex.unlock();\
return;\
}
class WiimoteControlProtocol : public ARDOUR::ControlProtocol {
public:
WiimoteControlProtocol (ARDOUR::Session &);
virtual ~WiimoteControlProtocol ();
static bool probe();
int set_active (bool yn);
XMLNode& get_state();
int set_state(const XMLNode&);
void wiimote_callback(cwiid_wiimote_t *, int, union cwiid_mesg [],
struct timespec *);
private:
void wiimote_main();
volatile bool main_thread_quit;
volatile bool restart_discovery;
Glib::Threads::Thread *main_thread;
void update_led_state();
bool callback_thread_registered_for_ardour;
static uint16_t button_state;
cwiid_wiimote_t *wiimote_handle;
Glib::Threads::Cond slot_cond;
Glib::Threads::Mutex slot_mutex;
std::list< sigc::slot<void> > slot_list;
sigc::connection transport_state_conn;
sigc::connection record_state_conn;
struct WiimoteControlUIRequest : public BaseUI::BaseRequestObject {
public:
WiimoteControlUIRequest () {}
~WiimoteControlUIRequest () {}
};
class WiimoteControlProtocol
: public ARDOUR::ControlProtocol
, public AbstractUI<WiimoteControlUIRequest>
{
public:
WiimoteControlProtocol (ARDOUR::Session &);
virtual ~WiimoteControlProtocol ();
static bool probe ();
int set_active (bool yn);
XMLNode& get_state ();
int set_state (const XMLNode&, int version);
void start_wiimote_discovery ();
void stop_wiimote_discovery ();
void wiimote_callback (int mesg_count, union cwiid_mesg mesg[]);
protected:
void do_request (WiimoteControlUIRequest*);
int start ();
int stop ();
void thread_init ();
bool connect_idle ();
bool connect_wiimote ();
void update_led_state ();
protected:
PBD::ScopedConnectionList session_connections;
cwiid_wiimote_t* wiimote;
GSource *idle_source;
uint16_t button_state;
bool callback_thread_registered;
};
#endif /* ardour_wiimote_control_protocol_h */

View File

@ -26,10 +26,11 @@ def build(bld):
'''
obj.export_includes = ['./wiimote']
obj.cxxflags = '-DPACKAGE="ardour_wiimote"'
obj.includes = ['.', './wiimote']
obj.name = 'libwiimote'
obj.target = 'wiimote'
obj.use = 'libardour libardour_cp'
obj.includes = ['.', '../libs']
obj.name = 'libardour_wiimote'
obj.target = 'ardour_wiimote'
obj.uselib = 'GTKMM CWIID'
obj.use = 'libardour libardour_cp libgtkmm2ext'
obj.vnum = LIBARDOUR_WIIMOTE_LIB_VERSION
obj.install_path = os.path.join(bld.env['LIBDIR'], 'ardour3', 'surfaces')

View File

@ -51,16 +51,16 @@ def configure(conf):
conf.check_cc (header_name='linux/input.h', define_name='BUILD_POWERMATE',mandatory=False)
autowaf.check_pkg (conf, 'liblo', mandatory=False, uselib_store="LO", atleast_version="0.24")
if Options.options.wiimote:
conf.check_cc (header_name='cwiid.h', define_name='HAVE_CWIID_H')
if not conf.is_defined('HAVE_CWIID_H'):
print('WIIMOTE configured but you are missing libcwiid!')
sys.exit(1)
conf.check_cc (header_name='bluetooth/bluetooth.h', define_name='HAVE_BLUETOOTH_H')
if not conf.is_defined('HAVE_BLUETOOTH_H'):
print('WIIMOTE configured but you are missing the libbluetooth headers needed to compile wiimote support!')
sys.exit(1)
conf.define ('BUILD_WIIMOTE', 1)
conf.check_cc (header_name='cwiid.h', define_name='HAVE_CWIID_H',mandatory=False)
if conf.is_defined('HAVE_CWIID_H'):
conf.check_cc (header_name='bluetooth/bluetooth.h', define_name='HAVE_BLUETOOTH_H',mandatory=False)
if conf.is_defined('HAVE_BLUETOOTH_H'):
autowaf.check_pkg(conf, 'cwiid', uselib_store='CWIID', atleast_version='0.6.00')
conf.define ('BUILD_WIIMOTE', 1)
else:
print('You are missing the libbluetooth headers needed to compile wiimote support')
else:
print('You are missing the cwiid headers needed to compile wiimote support')
def build(bld):
bld.recurse('control_protocol')

View File

@ -438,8 +438,6 @@ def options(opt):
help='Add revision information to executable name inside the build directory')
opt.add_option('--windows-vst', action='store_true', default=False, dest='windows_vst',
help='Compile with support for Windows VST')
opt.add_option('--wiimote', action='store_true', default=False, dest='wiimote',
help='Build the wiimote control surface')
opt.add_option('--windows-key', type='string', action='store', dest='windows_key', default='Mod4><Super',
help='X Modifier(s) (Mod1,Mod2, etc) for the Windows key (X11 builds only). ' +
'Multiple modifiers must be separated by \'><\'')