diff --git a/libs/ardour/session.cc b/libs/ardour/session.cc index 0616c364d9..2b4fe2b7f1 100644 --- a/libs/ardour/session.cc +++ b/libs/ardour/session.cc @@ -98,6 +98,7 @@ #include "ardour/session.h" #include "ardour/session_directory.h" #include "ardour/session_playlists.h" +#include "ardour/slave.h" #include "ardour/smf_source.h" #include "ardour/solo_isolate_control.h" #include "ardour/source_factory.h" @@ -186,6 +187,7 @@ Session::Session (AudioEngine &eng, , _transport_speed (0) , _default_transport_speed (1.0) , _last_transport_speed (0) + , _signalled_varispeed (0) , _target_transport_speed (0.0) , auto_play_legal (false) , _last_slave_transport_frame (0) @@ -635,6 +637,13 @@ Session::destroy () _state_of_the_state = StateOfTheState (CannotSave|Deletion); + { + Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ()); + ltc_tx_cleanup(); + delete _slave; + _slave = 0; + } + /* disconnect from any and all signals that we are connected to */ Port::PortSignalDrop (); /* EMIT SIGNAL */ @@ -663,8 +672,6 @@ Session::destroy () Port::PortDrop (); /* EMIT SIGNAL */ - ltc_tx_cleanup(); - /* clear history so that no references to objects are held any more */ _history.clear (); @@ -674,17 +681,20 @@ Session::destroy () delete state_tree; state_tree = 0; - // unregister all lua functions, drop held references (if any) - (*_lua_cleanup)(); - lua.do_command ("Session = nil"); - delete _lua_run; - delete _lua_add; - delete _lua_del; - delete _lua_list; - delete _lua_save; - delete _lua_load; - delete _lua_cleanup; - lua.collect_garbage (); + { + /* unregister all lua functions, drop held references (if any) */ + Glib::Threads::Mutex::Lock tm (lua_lock, Glib::Threads::TRY_LOCK); + (*_lua_cleanup)(); + lua.do_command ("Session = nil"); + delete _lua_run; + delete _lua_add; + delete _lua_del; + delete _lua_list; + delete _lua_save; + delete _lua_load; + delete _lua_cleanup; + lua.collect_garbage (); + } /* reset dynamic state version back to default */ Stateful::loading_state_version = 0;