13
0
livetrax/libs/gtkmm2/atk/atkmm/action.h

228 lines
7.4 KiB
C
Raw Normal View History

// -*- c++ -*-
// Generated by gtkmmproc -- DO NOT MODIFY!
#ifndef _ATKMM_ACTION_H
#define _ATKMM_ACTION_H
#include <glibmm.h>
/* $Id$ */
/* Copyright (C) 2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef DOXYGEN_SHOULD_SKIP_THIS
extern "C" { typedef struct _AtkActionIface AtkActionIface; }
#endif
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _AtkAction AtkAction;
typedef struct _AtkActionClass AtkActionClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Atk
{ class Action_Class; } // namespace Atk
namespace Atk
{
/** The ATK interface provided by UI components which the user can activate/interact with,
* This should be implemented by instances of Atk::Object classes with which the user can interact directly, i.e. buttons,
* checkboxes, scrollbars, e.g. components which are not "passive" providers of UI information.
*
* Exceptions: when the user interaction is already covered by another appropriate interface such as Atk::EditableText
* (insert/delete test, etc.) or Atk::Value (set value) then these actions should not be exposed by Atk::Action as well.
*
* Also note that the Atk::Action API is limited in that parameters may not be passed to the object being activated;
* thus the action must be self-contained and specifiable via only a single "verb". Concrete examples include "press",
* "release", "click" for buttons, "drag" (meaning initiate drag) and "drop" for drag sources and drop targets, etc.
*
* Though most UI interactions on components should be invocable via keyboard as well as mouse, there will generally be
* a close mapping between "mouse actions" that are possible on a component and the Atk::Actions. Where mouse and keyboard
* actions are redundant in effect, Atk::Action should expose only one action rather than exposing redundant actions if
* possible. By convention we have been using "mouse centric" terminology for Atk::Action names.
*/
class Action : public Glib::Interface
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef Action CppObjectType;
typedef Action_Class CppClassType;
typedef AtkAction BaseObjectType;
typedef AtkActionIface BaseClassType;
private:
friend class Action_Class;
static CppClassType action_class_;
// noncopyable
Action(const Action&);
Action& operator=(const Action&);
protected:
Action(); // you must derive from this class
public:
// This is public so that C++ wrapper instances can be
// created for C instances of unwrapped types.
// For instance, if an unexpected C type implements the C interface.
explicit Action(AtkAction* castitem);
protected:
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
virtual ~Action();
static void add_interface(GType gtype_implementer);
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_type() G_GNUC_CONST;
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
AtkAction* gobj() { return reinterpret_cast<AtkAction*>(gobject_); }
///Provides access to the underlying C GObject.
const AtkAction* gobj() const { return reinterpret_cast<AtkAction*>(gobject_); }
private:
public:
/** Perform the specified action on the object.
* @param i The action index corresponding to the action to be performed.
* @return <tt>true</tt> if success, <tt>false</tt> otherwise.
*/
bool do_action(int i);
/** Gets the number of accessible actions available on the object.
* If there are more than one, the first one is considered the
* "default" action of the object.
* @return A the number of actions, or 0 if @a action does not
* implement this interface.
*/
int get_n_actions() const;
/** Returns a description of the specified action of the object.
* @param i The action index corresponding to the action to be performed.
* @return A description string, or <tt>0</tt>
* if @a action does not implement this interface.
*/
Glib::ustring get_description(int i) const;
/** Returns the name of the specified action of the object.
* @param i The action index corresponding to the action to be performed.
* @return A name string, or an empty string if @a action does not implement this interface.
*/
Glib::ustring get_name(int i) const;
/** Returns a keybinding associated with this action, if one exists.
* @param i The action index corresponding to the action to be performed.
* @return A string representing the keybinding, or an empty string
* if there is no keybinding for this action.
*/
Glib::ustring get_keybinding(int i);
/** Sets a description of the specified action of the object.
* @param i The action index corresponding to the action to be performed.
* @param desc The description to be assigned to this action.
* @return A <tt>bool</tt> representing if the description was successfully set;.
*/
bool set_description(int i, const Glib::ustring& desc);
/** Returns the localized name of the specified action of the object.
* @param i The action index corresponding to the action to be performed.
* @return A name string, or an empty string
* if @a action does not implement this interface.
*/
Glib::ustring get_localized_name(int i);
protected:
#ifdef GLIBMM_VFUNCS_ENABLED
virtual bool do_action_vfunc(int i);
#endif //GLIBMM_VFUNCS_ENABLED
#ifdef GLIBMM_VFUNCS_ENABLED
virtual int get_n_actions_vfunc() const;
#endif //GLIBMM_VFUNCS_ENABLED
#ifdef GLIBMM_VFUNCS_ENABLED
virtual const char* get_description_vfunc(int i) const;
#endif //GLIBMM_VFUNCS_ENABLED
#ifdef GLIBMM_VFUNCS_ENABLED
virtual const char* get_name_vfunc(int i) const;
#endif //GLIBMM_VFUNCS_ENABLED
#ifdef GLIBMM_VFUNCS_ENABLED
virtual const char* get_keybinding_vfunc(int i) const;
#endif //GLIBMM_VFUNCS_ENABLED
#ifdef GLIBMM_VFUNCS_ENABLED
virtual bool set_description_vfunc(int i, const Glib::ustring& desc);
#endif //GLIBMM_VFUNCS_ENABLED
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
#ifdef GLIBMM_VFUNCS_ENABLED
#endif //GLIBMM_VFUNCS_ENABLED
protected:
//GTK+ Virtual Functions (override these to change behaviour):
#ifdef GLIBMM_VFUNCS_ENABLED
#endif //GLIBMM_VFUNCS_ENABLED
//Default Signal Handlers::
#ifdef GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
#endif //GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
};
} // namespace Atk
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Atk::Action
*/
Glib::RefPtr<Atk::Action> wrap(AtkAction* object, bool take_copy = false);
} // namespace Glib
#endif /* _ATKMM_ACTION_H */