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/*
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* Copyright ( C ) 2012 Carl Hetherington < carl @ carlh . net >
* Copyright ( C ) 2016 - 2017 Paul Davis < paul @ linuxaudiosystems . com >
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License along
* with this program ; if not , write to the Free Software Foundation , Inc . ,
* 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 USA .
*/
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# include <algorithm>
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# include "pbd/compose.h"
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# include "pbd/unwind.h"
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# include "pbd/stacktrace.h"
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# include "canvas/box.h"
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# include "canvas/debug.h"
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# include "canvas/rectangle.h"
using namespace ArdourCanvas ;
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using namespace PBD ;
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using std : : cerr ;
using std : : endl ;
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Box : : Box ( Canvas * canvas , Orientation o )
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: Rectangle ( canvas )
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, orientation ( o )
, spacing ( 0 )
, top_padding ( 0 ) , right_padding ( 0 ) , bottom_padding ( 0 ) , left_padding ( 0 )
, top_margin ( 0 ) , right_margin ( 0 ) , bottom_margin ( 0 ) , left_margin ( 0 )
, homogenous ( false )
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, ignore_child_changes ( false )
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{
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set_layout_sensitive ( true ) ;
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}
Box : : Box ( Item * parent , Orientation o )
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: Rectangle ( parent )
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, orientation ( o )
, spacing ( 0 )
, top_padding ( 0 ) , right_padding ( 0 ) , bottom_padding ( 0 ) , left_padding ( 0 )
, top_margin ( 0 ) , right_margin ( 0 ) , bottom_margin ( 0 ) , left_margin ( 0 )
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, homogenous ( false )
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, ignore_child_changes ( false )
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{
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set_layout_sensitive ( true ) ;
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}
Box : : Box ( Item * parent , Duple const & p , Orientation o )
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: Rectangle ( parent )
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, orientation ( o )
, spacing ( 0 )
, top_padding ( 0 ) , right_padding ( 0 ) , bottom_padding ( 0 ) , left_padding ( 0 )
, top_margin ( 0 ) , right_margin ( 0 ) , bottom_margin ( 0 ) , left_margin ( 0 )
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, homogenous ( false )
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, ignore_child_changes ( false )
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{
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set_layout_sensitive ( true ) ;
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set_position ( p ) ;
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set_outline_width ( 3 ) ;
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}
void
Box : : compute_bounding_box ( ) const
{
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_bounding_box = Rect ( ) ;
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if ( _items . empty ( ) ) {
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set_bbox_clean ( ) ;
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return ;
}
add_child_bounding_boxes ( ! collapse_on_hide ) ;
if ( _bounding_box ) {
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Rect r = _bounding_box ;
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_bounding_box = r . expand ( top_padding + outline_width ( ) + top_margin ,
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right_padding + outline_width ( ) + right_margin ,
bottom_padding + outline_width ( ) + bottom_margin ,
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left_padding + outline_width ( ) + left_margin ) ;
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}
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set_bbox_clean ( ) ;
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}
void
Box : : set_spacing ( double s )
{
spacing = s ;
}
void
Box : : set_padding ( double t , double r , double b , double l )
{
double last = t ;
top_padding = t ;
if ( r > = 0 ) {
last = r ;
}
right_padding = last ;
if ( b > = 0 ) {
last = b ;
}
bottom_padding = last ;
if ( l > = 0 ) {
last = l ;
}
left_padding = last ;
}
void
Box : : set_margin ( double t , double r , double b , double l )
{
double last = t ;
top_margin = t ;
if ( r > = 0 ) {
last = r ;
}
right_margin = last ;
if ( b > = 0 ) {
last = b ;
}
bottom_margin = last ;
if ( l > = 0 ) {
last = l ;
}
left_margin = last ;
}
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void
Box : : set_homogenous ( bool yn )
{
homogenous = yn ;
}
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void
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Box : : _size_allocate ( Rect const & alloc )
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{
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Rect old_alloc ( _allocation ) ;
Rectangle : : _size_allocate ( alloc ) ;
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bool width_shrinking = ( old_alloc . width ( ) > alloc . width ( ) ) ;
bool height_shrinking = ( old_alloc . height ( ) > alloc . height ( ) ) ;
reposition_children ( alloc . width ( ) , alloc . height ( ) , width_shrinking , height_shrinking ) ;
}
void
Box : : size_allocate_children ( Rect const & )
{
/* do nothing here */
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}
void
Box : : size_request ( Distance & w , Distance & h ) const
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{
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Duple previous_edge = Duple ( left_margin + left_padding , top_margin + top_padding ) ;
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Distance largest_width = 0 ;
Distance largest_height = 0 ;
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Rect uniform_size ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " size request for %1 \n " , this ) ) ;
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if ( homogenous ) {
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for ( std : : list < Item * > : : const_iterator i = _items . begin ( ) ; i ! = _items . end ( ) ; + + i ) {
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Distance iw , ih ;
( * i ) - > size_request ( iw , ih ) ;
largest_height = std : : max ( largest_height , ih ) ;
largest_width = std : : max ( largest_width , iw ) ;
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}
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uniform_size = Rect ( 0 , 0 , largest_width , largest_height ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " homogenous box, uniform size computed as %1 \n " , uniform_size ) ) ;
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}
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Rect r ;
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{
PBD : : Unwinder < bool > uw ( ignore_child_changes , true ) ;
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for ( auto const & item : _items ) {
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double width ;
double height ;
Rect isize ;
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item - > size_request ( width , height ) ;
DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, desires %2 x %3 \n " , item - > whoami ( ) , width , height ) ) ;
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if ( homogenous ) {
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if ( ( item - > pack_options ( ) & PackOptions ( PackExpand | PackFill ) ) = = PackOptions ( PackExpand | PackFill ) ) {
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if ( orientation = = Vertical ) {
/* use the item's own height and our computed width */
isize = Rect ( previous_edge . x , previous_edge . y , previous_edge . x + uniform_size . width ( ) , previous_edge . y + height ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, use computed width to give %2 \n " , item - > whoami ( ) , isize ) ) ;
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} else {
/* use the item's own width and our computed height */
isize = Rect ( previous_edge . x , previous_edge . y , previous_edge . x + width , previous_edge . y + uniform_size . height ( ) ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, use computed height to give %2 \n " , item - > whoami ( ) , isize ) ) ;
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}
} else {
isize = Rect ( previous_edge . x , previous_edge . y , previous_edge . x + width , previous_edge . y + height ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, use item size to give %2 \n " , item - > whoami ( ) , isize ) ) ;
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}
} else {
isize = Rect ( previous_edge . x , previous_edge . y , previous_edge . x + width , previous_edge . y + height ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, use item size (non-homogenous) to give %2 \n " , item - > whoami ( ) , isize ) ) ;
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}
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width = isize . width ( ) ;
height = isize . height ( ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, initial size %2 x %3 \n " , item - > whoami ( ) , width , height ) ) ;
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r = r . extend ( Rect ( previous_edge . x , previous_edge . y , previous_edge . x + width , previous_edge . y + height ) ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t cumulative rect is now %1 \n " , r ) ) ;
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if ( orientation = = Vertical ) {
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Distance shift = 0 ;
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if ( ! item - > visible ( ) ) {
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/* invisible child */
if ( ! collapse_on_hide ) {
/* still add in its size */
shift + = height ;
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}
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} else {
shift + = height ;
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}
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previous_edge = previous_edge . translate ( Duple ( 0 , spacing + shift ) ) ;
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} else {
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Distance shift = 0 ;
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if ( ! item - > visible ( ) ) {
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if ( ! collapse_on_hide ) {
shift + = width ;
}
} else {
shift + = width ;
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}
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previous_edge = previous_edge . translate ( Duple ( spacing + shift , 0 ) ) ;
}
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}
}
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/* left and top margins+padding already reflected in child bboxes */
r = r . expand ( 0 , right_margin + right_padding , bottom_margin + bottom_padding , 0 ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " add margin and padding, get %1 \n " , r ) ) ;
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w = r . width ( ) ;
h = r . height ( ) ;
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}
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void
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Box : : reposition_children ( Distance width , Distance height , bool shrink_width , bool shrink_height )
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{
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Duple previous_edge = Duple ( left_margin + left_padding , top_margin + top_padding ) ;
Distance largest_width = 0 ;
Distance largest_height = 0 ;
Rect uniform_size ;
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if ( width = = 0 & & height = = 0 ) {
return ;
}
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " allocating children within %1 x %2, shrink/w %3 shrink/h %4 homog %5 \n " , width , height , shrink_width , shrink_height , homogenous ) ) ;
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if ( homogenous ) {
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for ( auto const & item : _items ) {
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Distance iw , ih ;
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item - > size_request ( iw , ih ) ;
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if ( ! shrink_height ) {
largest_height = std : : max ( largest_height , ih ) ;
}
if ( ! shrink_width ) {
largest_width = std : : max ( largest_width , iw ) ;
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}
}
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/* these two represent the width and height available for
* contents ( i . e . after we ' ve taken " borders " " owned " by this
* box into account )
*/
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const Distance contents_width = width - ( left_margin + left_padding + right_margin + right_padding ) ;
const Distance contents_height = height - ( top_margin + top_padding + bottom_margin + bottom_padding ) ;
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Distance item_width ;
Distance item_height ;
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if ( orientation = = Vertical ) {
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item_width = contents_width ;
item_height = ( contents_height - ( ( _items . size ( ) - 1 ) * spacing ) ) ; ;
} else {
item_width = ( contents_width - ( ( _items . size ( ) - 1 ) * spacing ) ) ;
item_height = contents_height ;
}
if ( orientation = = Vertical ) {
largest_width = std : : max ( largest_width , item_width ) ;
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}
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if ( orientation = = Horizontal ) {
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largest_height = std : : max ( largest_height , item_height ) ;
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}
uniform_size = Rect ( 0 , 0 , largest_width , largest_height ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " allocating for homogenous box, uniform size computed as %1 \n " , uniform_size ) ) ;
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}
{
PBD : : Unwinder < bool > uw ( ignore_child_changes , true ) ;
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for ( auto const & item : _items ) {
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double width ;
double height ;
Rect isize ;
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item - > size_request ( width , height ) ;
DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, desires %2 x %3 \n " , item - > whoami ( ) , width , height ) ) ;
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if ( homogenous ) {
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if ( ( item - > pack_options ( ) & PackOptions ( PackExpand | PackFill ) ) = = PackOptions ( PackExpand | PackFill ) ) {
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if ( orientation = = Vertical ) {
/* use the item's own height and our computed width */
isize = Rect ( previous_edge . x , previous_edge . y , previous_edge . x + uniform_size . width ( ) , previous_edge . y + height ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, use computed width to give %2 \n " , item - > whoami ( ) , isize ) ) ;
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} else {
/* use the item's own width and our computed height */
isize = Rect ( previous_edge . x , previous_edge . y , previous_edge . x + width , previous_edge . y + uniform_size . height ( ) ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, use computed height to give %2 \n " , item - > whoami ( ) , isize ) ) ;
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}
} else {
isize = Rect ( previous_edge . x , previous_edge . y , previous_edge . x + width , previous_edge . y + height ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, use item size to give %2 \n " , item - > whoami ( ) , isize ) ) ;
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}
} else {
isize = Rect ( previous_edge . x , previous_edge . y , previous_edge . x + width , previous_edge . y + height ) ;
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1, use item size %2 x %3 (non-homogenous) to give %4 \n " , item - > whoami ( ) , width , height , isize ) ) ;
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}
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DEBUG_TRACE ( DEBUG : : CanvasBox | DEBUG : : CanvasSizeAllocate , string_compose ( " \t %1 allocating %2 \n " , item - > whoami ( ) , isize ) ) ;
item - > size_allocate ( isize ) ;
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width = isize . width ( ) ;
height = isize . height ( ) ;
if ( orientation = = Vertical ) {
Distance shift = 0 ;
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if ( ! item - > visible ( ) ) {
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/* invisible child */
if ( ! collapse_on_hide ) {
/* still add in its size */
shift + = height ;
}
} else {
shift + = height ;
}
previous_edge = previous_edge . translate ( Duple ( 0 , spacing + shift ) ) ;
} else {
Distance shift = 0 ;
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if ( ! item - > visible ( ) ) {
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if ( ! collapse_on_hide ) {
shift + = width ;
}
} else {
shift + = width ;
}
previous_edge = previous_edge . translate ( Duple ( spacing + shift , 0 ) ) ;
}
}
}
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}
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void
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Box : : add ( Item * i )
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{
if ( ! i ) {
return ;
}
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Item : : add ( i ) ;
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i - > set_layout_sensitive ( true ) ;
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queue_resize ( ) ;
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}
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void
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Box : : add_front ( Item * i )
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{
if ( ! i ) {
return ;
}
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Item : : add_front ( i ) ;
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i - > set_layout_sensitive ( true ) ;
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queue_resize ( ) ;
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}
void
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Box : : layout ( )
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{
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bool yes_do_it = _resize_queued ;
Item : : layout ( ) ;
if ( yes_do_it ) {
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reposition_children ( _allocation . width ( ) , _allocation . height ( ) , false , false ) ;
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}
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}
void
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Box : : child_changed ( bool bbox_changed )
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{
/* catch visibility and size changes */
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if ( ignore_child_changes ) {
return ;
}
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Item : : child_changed ( bbox_changed ) ;
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reposition_children ( _allocation . width ( ) , _allocation . height ( ) , false , false ) ;
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}
void
Box : : set_collapse_on_hide ( bool yn )
{
if ( collapse_on_hide ! = yn ) {
collapse_on_hide = yn ;
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reposition_children ( _allocation . width ( ) , _allocation . height ( ) , false , false ) ;
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}
}
/*----*/
VBox : : VBox ( Canvas * c )
: Box ( c , Vertical )
{
}
VBox : : VBox ( Item * i )
: Box ( i , Vertical )
{
}
VBox : : VBox ( Item * i , Duple const & position )
: Box ( i , position , Vertical )
{
}
HBox : : HBox ( Canvas * c )
: Box ( c , Horizontal )
{
}
HBox : : HBox ( Item * i )
: Box ( i , Horizontal )
{
}
HBox : : HBox ( Item * i , Duple const & position )
: Box ( i , position , Horizontal )
{
}