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livetrax/libs/pbd/undo.cc

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/*
Copyright (C) 2001 Brett Viren & Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id$
*/
#include <string>
#include <sstream>
#include <time.h>
#include <pbd/undo.h>
#include <pbd/xml++.h>
#include <sigc++/bind.h>
using namespace std;
using namespace sigc;
UndoTransaction::UndoTransaction ()
: _clearing(false)
{
gettimeofday (&_timestamp, 0);
}
UndoTransaction::UndoTransaction (const UndoTransaction& rhs)
: Command(rhs._name)
, _clearing(false)
{
clear ();
actions.insert(actions.end(),rhs.actions.begin(),rhs.actions.end());
}
UndoTransaction::~UndoTransaction ()
{
GoingAway ();
clear ();
}
void
command_death (UndoTransaction* ut, Command* c)
{
if (ut->clearing()) {
return;
}
ut->remove_command (c);
if (ut->empty()) {
delete ut;
}
}
UndoTransaction&
UndoTransaction::operator= (const UndoTransaction& rhs)
{
if (this == &rhs) return *this;
_name = rhs._name;
clear ();
actions.insert(actions.end(),rhs.actions.begin(),rhs.actions.end());
return *this;
}
void
UndoTransaction::add_command (Command *const action)
{
/* catch death of command (e.g. caused by death of object to
which it refers.
*/
shivas.push_back (new PBD::ProxyShiva<Command,UndoTransaction> (*action, *this, &command_death));
actions.push_back (action);
}
void
UndoTransaction::remove_command (Command* const action)
{
actions.remove (action);
}
void
UndoTransaction::about_to_explicitly_delete ()
{
/* someone is going to call our destructor and its not Shiva,
the god of destruction and chaos. This happens when an UndoHistory
is pruning itself. we must remove Shivas to avoid the god
striking us down a second time, unnecessarily and illegally.
*/
for (list<PBD::ProxyShiva<Command,UndoTransaction>*>::iterator i = shivas.begin(); i != shivas.end(); ++i) {
delete *i;
}
shivas.clear ();
}
bool
UndoTransaction::empty () const
{
return actions.empty();
}
void
UndoTransaction::clear ()
{
_clearing = true;
for (list<Command*>::iterator i = actions.begin(); i != actions.end(); ++i) {
delete *i;
}
actions.clear ();
_clearing = false;
}
void
UndoTransaction::operator() ()
{
for (list<Command*>::iterator i = actions.begin(); i != actions.end(); ++i) {
(*(*i))();
}
}
void
UndoTransaction::undo ()
{
for (list<Command*>::reverse_iterator i = actions.rbegin(); i != actions.rend(); ++i) {
(*i)->undo();
}
}
void
UndoTransaction::redo ()
{
(*this)();
}
XMLNode &UndoTransaction::get_state()
{
XMLNode *node = new XMLNode ("UndoTransaction");
stringstream ss;
ss << _timestamp.tv_sec;
node->add_property("tv_sec", ss.str());
ss.str("");
ss << _timestamp.tv_usec;
node->add_property("tv_usec", ss.str());
node->add_property("name", _name);
list<Command*>::iterator it;
for (it=actions.begin(); it!=actions.end(); it++)
node->add_child_nocopy((*it)->get_state());
return *node;
}
UndoHistory::UndoHistory ()
{
_clearing = false;
_depth = 0;
}
void
UndoHistory::set_depth (uint32_t d)
{
UndoTransaction* ut;
uint32_t current_depth = UndoList.size();
_depth = d;
if (d > current_depth) {
/* not even transactions to meet request */
return;
}
if (_depth > 0) {
uint32_t cnt = current_depth - d;
while (cnt--) {
ut = UndoList.front();
UndoList.pop_front ();
ut->about_to_explicitly_delete ();
delete ut;
}
}
}
void
UndoHistory::add (UndoTransaction* const ut)
{
uint32_t current_depth = UndoList.size();
ut->GoingAway.connect (bind (mem_fun (*this, &UndoHistory::remove), ut));
/* if the current undo history is larger than or equal to the currently
requested depth, then pop off at least 1 element to make space
at the back for new one.
*/
if ((_depth > 0) && current_depth && (current_depth >= _depth)) {
uint32_t cnt = 1 + (current_depth - _depth);
while (cnt--) {
UndoTransaction* ut;
ut = UndoList.front ();
UndoList.pop_front ();
ut->about_to_explicitly_delete ();
delete ut;
}
}
UndoList.push_back (ut);
/* we are now owners of the transaction and must delete it when finished with it */
Changed (); /* EMIT SIGNAL */
}
void
UndoHistory::remove (UndoTransaction* const ut)
{
if (_clearing) {
return;
}
UndoList.remove (ut);
RedoList.remove (ut);
Changed (); /* EMIT SIGNAL */
}
/** Undo some transactions.
* @param n Number of transactions to undo.
*/
void
UndoHistory::undo (unsigned int n)
{
while (n--) {
if (UndoList.size() == 0) {
return;
}
UndoTransaction* ut = UndoList.back ();
UndoList.pop_back ();
ut->undo ();
RedoList.push_back (ut);
}
Changed (); /* EMIT SIGNAL */
}
void
UndoHistory::redo (unsigned int n)
{
while (n--) {
if (RedoList.size() == 0) {
return;
}
UndoTransaction* ut = RedoList.back ();
RedoList.pop_back ();
ut->redo ();
UndoList.push_back (ut);
}
Changed (); /* EMIT SIGNAL */
}
void
UndoHistory::clear_redo ()
{
_clearing = true;
RedoList.clear ();
_clearing = false;
Changed (); /* EMIT SIGNAL */
}
void
UndoHistory::clear_undo ()
{
_clearing = true;
UndoList.clear ();
_clearing = false;
Changed (); /* EMIT SIGNAL */
}
void
UndoHistory::clear ()
{
clear_undo ();
clear_redo ();
Changed (); /* EMIT SIGNAL */
}
XMLNode&
UndoHistory::get_state (int32_t depth)
{
XMLNode *node = new XMLNode ("UndoHistory");
if (depth == 0) {
return (*node);
} else if (depth < 0) {
/* everything */
for (list<UndoTransaction*>::iterator it = UndoList.begin(); it != UndoList.end(); ++it) {
node->add_child_nocopy((*it)->get_state());
}
} else {
/* just the last "depth" transactions */
list<UndoTransaction*> in_order;
for (list<UndoTransaction*>::reverse_iterator it = UndoList.rbegin(); it != UndoList.rend() && depth; ++it, depth--) {
in_order.push_front (*it);
}
for (list<UndoTransaction*>::iterator it = in_order.begin(); it != in_order.end(); it++) {
node->add_child_nocopy((*it)->get_state());
}
}
return *node;
}