2008-06-02 17:41:35 -04:00
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#ifndef ardour_tranzport_control_protocol_h
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#define ardour_tranzport_control_protocol_h
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#include <vector>
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#include <sys/time.h>
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#include <pthread.h>
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#include <usb.h>
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2012-07-25 13:48:55 -04:00
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#include <glibmm/threads.h>
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2008-06-02 17:41:35 -04:00
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2009-10-29 20:21:40 -04:00
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#include "ardour/types.h"
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2008-06-02 17:41:35 -04:00
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2009-10-29 20:21:40 -04:00
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#include "control_protocol/control_protocol.h"
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class TranzportControlProtocol : public ARDOUR::ControlProtocol
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{
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public:
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TranzportControlProtocol (ARDOUR::Session&);
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virtual ~TranzportControlProtocol();
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int set_active (bool yn);
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static bool probe ();
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2022-04-06 23:56:32 -04:00
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XMLNode& get_state () const;
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int set_state (const XMLNode&);
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private:
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static const int VENDORID = 0x165b;
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static const int PRODUCTID = 0x8101;
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static const int READ_ENDPOINT = 0x81;
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static const int WRITE_ENDPOINT = 0x02;
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const static int STATUS_OFFLINE = 0xff;
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const static int STATUS_ONLINE = 0x01;
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const static uint8_t WheelDirectionThreshold = 0x3f;
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enum LightID {
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LightRecord = 0,
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LightTrackrec,
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LightTrackmute,
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LightTracksolo,
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LightAnysolo,
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LightLoop,
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LightPunch
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};
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enum ButtonID {
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ButtonBattery = 0x00004000,
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ButtonBacklight = 0x00008000,
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ButtonTrackLeft = 0x04000000,
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ButtonTrackRight = 0x40000000,
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ButtonTrackRec = 0x00040000,
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ButtonTrackMute = 0x00400000,
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ButtonTrackSolo = 0x00000400,
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ButtonUndo = 0x80000000,
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ButtonIn = 0x02000000,
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ButtonOut = 0x20000000,
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ButtonPunch = 0x00800000,
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ButtonLoop = 0x00080000,
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ButtonPrev = 0x00020000,
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ButtonAdd = 0x00200000,
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ButtonNext = 0x00000200,
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ButtonRewind = 0x01000000,
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ButtonFastForward = 0x10000000,
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ButtonStop = 0x00010000,
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ButtonPlay = 0x00100000,
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ButtonRecord = 0x00000100,
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ButtonShift = 0x08000000
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};
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enum WheelShiftMode {
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WheelShiftGain,
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WheelShiftPan,
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WheelShiftMaster,
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WheelShiftMarker
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};
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enum WheelMode {
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WheelTimeline,
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WheelScrub,
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WheelShuttle
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};
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// FIXME - look at gtk2_ardour for snap settings
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enum WheelIncrement {
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WheelIncrSlave,
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WheelIncrScreen,
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WheelIncrSample,
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WheelIncrBeat,
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WheelIncrBar,
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WheelIncrSecond,
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WheelIncrMinute
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};
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enum DisplayMode {
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DisplayNormal,
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DisplayRecording,
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DisplayRecordingMeter,
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DisplayBigMeter,
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DisplayConfig,
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DisplayBling,
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DisplayBlingMeter
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};
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enum BlingMode {
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BlingOff,
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BlingKit,
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BlingRotating,
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BlingPairs,
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BlingRows,
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BlingFlashAll
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};
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pthread_t thread;
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uint32_t buttonmask;
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uint32_t timeout;
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uint32_t inflight;
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uint8_t _datawheel;
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uint8_t _device_status;
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uint32_t current_track_id;
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WheelMode wheel_mode;
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WheelShiftMode wheel_shift_mode;
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DisplayMode display_mode;
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BlingMode bling_mode;
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WheelIncrement wheel_increment;
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usb_dev_handle* udev;
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ARDOUR::gain_t gain_fraction;
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2012-07-25 13:48:55 -04:00
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Glib::Threads::Mutex update_lock;
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bool screen_invalid[2][20];
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char screen_current[2][20];
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char screen_pending[2][20];
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char screen_flash[2][20];
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bool lights_invalid[7];
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bool lights_current[7];
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bool lights_pending[7];
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bool lights_flash[7];
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uint32_t last_bars;
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uint32_t last_beats;
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uint32_t last_ticks;
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bool last_negative;
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uint32_t last_hrs;
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uint32_t last_mins;
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uint32_t last_secs;
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uint32_t last_samples;
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samplepos_t last_where;
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ARDOUR::gain_t last_track_gain;
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uint32_t last_meter_fill;
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uint64_t last_wheel_motion;
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int last_wheel_dir;
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Glib::Mutex io_lock;
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int open ();
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int read (uint8_t *buf,uint32_t timeout_override = 0);
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int write (uint8_t* cmd, uint32_t timeout_override = 0);
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int write_noretry (uint8_t* cmd, uint32_t timeout_override = 0);
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int close ();
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int save(char *name = "default");
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int load(char *name = "default");
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void print (int row, int col, const char* text);
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void print_noretry (int row, int col, const char* text);
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int rtpriority_set(int priority = 52);
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int rtpriority_unset(int priority = 0);
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int open_core (struct usb_device*);
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static void* _monitor_work (void* arg);
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void* monitor_work ();
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int process (uint8_t *);
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int update_state();
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void invalidate();
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int flush();
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// bool isuptodate(); // think on this. It seems futile to update more than 30/sec
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// A screen is a cache of what should be on the lcd
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void screen_init();
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void screen_validate();
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void screen_invalidate();
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int screen_flush();
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void screen_clear();
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// bool screen_isuptodate(); // think on this -
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// Commands to write to the lcd
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int lcd_init();
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bool lcd_damage();
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bool lcd_isdamaged();
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bool lcd_damage(int row, int col = 0, int length = 20);
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bool lcd_isdamaged(int row, int col = 0, int length = 20);
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int lcd_flush();
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int lcd_write(uint8_t* cmd, uint32_t timeout_override = 0); // pedantic alias for write
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void lcd_fill (uint8_t fill_char);
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void lcd_clear ();
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void lcd_print (int row, int col, const char* text);
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void lcd_print_noretry (int row, int col, const char* text);
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// Commands to write to the lights
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// FIXME - on some devices lights can have intensity and colors
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void lights_init();
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void lights_validate();
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void lights_invalidate();
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void light_validate(LightID light);
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void light_invalidate(LightID light);
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int lights_flush();
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int lights_write(uint8_t* cmd,uint32_t timeout_override = 0); // pedantic alias to write
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// a cache of what should be lit
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void lights_off ();
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void lights_on ();
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int light_set(LightID, bool offon = true);
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int light_on (LightID);
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int light_off (LightID);
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// some modes for the lights, should probably be renamed
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int lights_show_normal();
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int lights_show_recording();
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int lights_show_tempo();
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int lights_show_bling();
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void enter_big_meter_mode ();
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void enter_normal_display_mode ();
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void enter_config_mode();
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void enter_recording_mode();
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void enter_bling_mode();
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void next_display_mode ();
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void normal_update ();
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void show_current_track ();
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void show_track_gain ();
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void show_transport_time ();
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void show_bbt (samplepos_t where);
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void show_smpte (samplepos_t where);
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void show_wheel_mode ();
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void show_gain ();
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void show_pan ();
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void show_meter ();
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void datawheel ();
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void scrub ();
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void scroll ();
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void shuttle ();
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void config ();
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void next_wheel_mode ();
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void next_wheel_shift_mode ();
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void set_current_track (ARDOUR::Route*);
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void next_track ();
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void prev_track ();
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void step_gain_up ();
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void step_gain_down ();
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void step_pan_right ();
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void step_pan_left ();
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void button_event_battery_press (bool shifted);
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void button_event_battery_release (bool shifted);
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void button_event_backlight_press (bool shifted);
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void button_event_backlight_release (bool shifted);
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void button_event_trackleft_press (bool shifted);
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void button_event_trackleft_release (bool shifted);
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void button_event_trackright_press (bool shifted);
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void button_event_trackright_release (bool shifted);
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void button_event_trackrec_press (bool shifted);
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void button_event_trackrec_release (bool shifted);
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void button_event_trackmute_press (bool shifted);
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void button_event_trackmute_release (bool shifted);
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void button_event_tracksolo_press (bool shifted);
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void button_event_tracksolo_release (bool shifted);
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void button_event_undo_press (bool shifted);
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void button_event_undo_release (bool shifted);
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void button_event_in_press (bool shifted);
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void button_event_in_release (bool shifted);
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void button_event_out_press (bool shifted);
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void button_event_out_release (bool shifted);
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void button_event_punch_press (bool shifted);
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void button_event_punch_release (bool shifted);
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void button_event_loop_press (bool shifted);
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void button_event_loop_release (bool shifted);
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void button_event_prev_press (bool shifted);
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void button_event_prev_release (bool shifted);
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void button_event_add_press (bool shifted);
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void button_event_add_release (bool shifted);
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void button_event_next_press (bool shifted);
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void button_event_next_release (bool shifted);
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void button_event_rewind_press (bool shifted);
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void button_event_rewind_release (bool shifted);
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void button_event_fastforward_press (bool shifted);
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void button_event_fastforward_release (bool shifted);
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void button_event_stop_press (bool shifted);
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void button_event_stop_release (bool shifted);
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void button_event_play_press (bool shifted);
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void button_event_play_release (bool shifted);
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void button_event_record_press (bool shifted);
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void button_event_record_release (bool shifted);
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// new api
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void button_event_mute (bool pressed, bool shifted);
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};
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#endif // ardour_tranzport_control_protocol_h
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