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livetrax/gtk2_ardour/ardour_ui_dialogs.cc

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/*
Copyright (C) 2000 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* This file contains any ARDOUR_UI methods that require knowledge of
the various dialog boxes, and exists so that no compilation dependency
exists between the main ARDOUR_UI modules and their respective classes.
This is to cut down on the compile times. It also helps with my sanity.
*/
#include <ardour/session.h>
#include "actions.h"
#include "ardour_ui.h"
#include "connection_editor.h"
#include "location_ui.h"
#include "mixer_ui.h"
#include "option_editor.h"
#include "public_editor.h"
#include "route_params_ui.h"
#include "sfdb_ui.h"
#include "color_manager.h"
#include "i18n.h"
using namespace ARDOUR;
using namespace PBD;
using namespace Glib;
using namespace Gtk;
using namespace Gtkmm2ext;
void
ARDOUR_UI::connect_to_session (Session *s)
{
session = s;
session->HaltOnXrun.connect (mem_fun(*this, &ARDOUR_UI::halt_on_xrun_message));
session->RecordStateChanged.connect (mem_fun (*this, &ARDOUR_UI::record_state_changed));
/* sensitize menu bar options that are now valid */
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, true);
if (session->locations()->num_range_markers()) {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, true);
} else {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, false);
}
/* there are never any selections on startup */
ActionManager::set_sensitive (ActionManager::region_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::time_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::track_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::line_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::point_selection_sensitive_actions, false);
ActionManager::set_sensitive (ActionManager::playlist_selection_sensitive_actions, false);
session->locations()->added.connect (mem_fun (*this, &ARDOUR_UI::handle_locations_change));
session->locations()->removed.connect (mem_fun (*this, &ARDOUR_UI::handle_locations_change));
rec_button.set_sensitive (true);
shuttle_box.set_sensitive (true);
if (connection_editor) {
connection_editor->set_session (s);
}
if (location_ui) {
location_ui->set_session(s);
}
if (route_params) {
route_params->set_session (s);
}
if (option_editor) {
option_editor->set_session (s);
}
setup_session_options ();
Blink.connect (mem_fun(*this, &ARDOUR_UI::transport_rec_enable_blink));
Blink.connect (mem_fun(*this, &ARDOUR_UI::solo_blink));
Blink.connect (mem_fun(*this, &ARDOUR_UI::audition_blink));
/* these are all need to be handled in an RT-safe and MT way, so don't
do any GUI work, just queue it for handling by the GUI thread.
*/
session->TransportStateChange.connect (mem_fun(*this, &ARDOUR_UI::queue_transport_change));
/* alert the user to these things happening */
session->AuditionActive.connect (mem_fun(*this, &ARDOUR_UI::auditioning_changed));
session->SoloActive.connect (mem_fun(*this, &ARDOUR_UI::soloing_changed));
solo_alert_button.set_active (session->soloing());
/* can't be auditioning here */
primary_clock.set_session (s);
secondary_clock.set_session (s);
big_clock.set_session (s);
preroll_clock.set_session (s);
postroll_clock.set_session (s);
/* Clocks are on by default after we are connected to a session, so show that here.
*/
connect_dependents_to_session (s);
/* listen to clock mode changes. don't do this earlier because otherwise as the clocks
restore their modes or are explicitly set, we will cause the "new" mode to be saved
back to the session XML ("extra") state.
*/
AudioClock::ModeChanged.connect (mem_fun (*this, &ARDOUR_UI::store_clock_modes));
start_clocking ();
start_blinking ();
transport_stopped ();
second_connection = Glib::signal_timeout().connect (mem_fun(*this, &ARDOUR_UI::every_second), 1000);
point_one_second_connection = Glib::signal_timeout().connect (mem_fun(*this, &ARDOUR_UI::every_point_one_seconds), 100);
point_zero_one_second_connection = Glib::signal_timeout().connect (mem_fun(*this, &ARDOUR_UI::every_point_zero_one_seconds), 40);
}
int
ARDOUR_UI::unload_session ()
{
if (session && session->dirty()) {
switch (ask_about_saving_session (_("close"))) {
case -1:
return 1;
case 1:
session->save_state ("");
break;
}
}
editor->hide ();
second_connection.disconnect ();
point_one_second_connection.disconnect ();
point_zero_one_second_connection.disconnect();
ActionManager::set_sensitive (ActionManager::session_sensitive_actions, false);
rec_button.set_sensitive (false);
shuttle_box.set_sensitive (false);
stop_blinking ();
stop_clocking ();
/* drop everything attached to the blink signal */
Blink.clear ();
primary_clock.set_session (0);
secondary_clock.set_session (0);
big_clock.set_session (0);
preroll_clock.set_session (0);
postroll_clock.set_session (0);
if (option_editor) {
option_editor->set_session (0);
}
if (mixer) {
mixer->hide_all ();
}
delete session;
session = 0;
update_buffer_load ();
return 0;
}
int
ARDOUR_UI::create_connection_editor ()
{
#if 0
if (connection_editor == 0) {
connection_editor = new ConnectionEditor ();
connection_editor->signal_unmap().connect (sigc::bind (ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleConnections")));
}
if (session) {
connection_editor->set_session (session);
}
#endif
return 0;
}
void
ARDOUR_UI::toggle_connection_editor ()
{
if (create_connection_editor()) {
return;
}
#if 0
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleConnections"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
connection_editor->show_all ();
connection_editor->present ();
} else {
connection_editor->hide ();
}
}
#endif
}
void
ARDOUR_UI::toggle_big_clock_window ()
{
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleBigClock"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
big_clock_window->show_all ();
big_clock_window->present ();
} else {
big_clock_window->hide ();
}
}
}
void
ARDOUR_UI::toggle_options_window ()
{
if (option_editor == 0) {
option_editor = new OptionEditor (*this, *editor, *mixer);
option_editor->signal_unmap().connect(sigc::bind (sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleOptionsEditor")));
option_editor->set_session (session);
}
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleOptionsEditor"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
option_editor->show_all ();
option_editor->present ();
} else {
option_editor->hide ();
}
}
}
int
ARDOUR_UI::create_location_ui ()
{
if (location_ui == 0) {
location_ui = new LocationUI ();
location_ui->set_session (session);
location_ui->signal_unmap().connect (sigc::bind (sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleLocations")));
}
return 0;
}
void
ARDOUR_UI::toggle_location_window ()
{
if (create_location_ui()) {
return;
}
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleLocations"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
location_ui->show_all ();
location_ui->present ();
} else {
location_ui->hide ();
}
}
}
void
ARDOUR_UI::toggle_color_manager ()
{
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleColorManager"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
color_manager->show_all ();
color_manager->present ();
} else {
color_manager->hide ();
}
}
}
int
ARDOUR_UI::create_route_params ()
{
if (route_params == 0) {
route_params = new RouteParams_UI (*engine);
route_params->set_session (session);
route_params->signal_unmap().connect (sigc::bind(sigc::ptr_fun(&ActionManager::uncheck_toggleaction), X_("<Actions>/Common/ToggleInspector")));
}
return 0;
}
void
ARDOUR_UI::toggle_route_params_window ()
{
if (create_route_params ()) {
return;
}
RefPtr<Action> act = ActionManager::get_action (X_("Common"), X_("ToggleInspector"));
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
route_params->show_all ();
route_params->present ();
} else {
route_params->hide ();
}
}
}
void
ARDOUR_UI::handle_locations_change (Location* ignored)
{
if (session) {
if (session->locations()->num_range_markers()) {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, true);
} else {
ActionManager::set_sensitive (ActionManager::range_sensitive_actions, false);
}
}
}