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livetrax/libs/fluidsynth/src/fluid_voice.h

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUID_VOICE_H
#define _FLUID_VOICE_H
#include "fluid_phase.h"
#include "fluid_gen.h"
#include "fluid_mod.h"
#include "fluid_iir_filter.h"
#include "fluid_adsr_env.h"
#include "fluid_lfo.h"
#include "fluid_rvoice.h"
#include "fluid_sys.h"
#define NO_CHANNEL 0xff
typedef struct _fluid_overflow_prio_t fluid_overflow_prio_t;
struct _fluid_overflow_prio_t
{
fluid_real_t percussion; /**< Is this voice on the drum channel? Then add this score */
fluid_real_t released; /**< Is this voice in release stage? Then add this score (usually negative) */
fluid_real_t sustained; /**< Is this voice sustained? Then add this score (usually negative) */
fluid_real_t volume; /**< Multiply current (or future) volume (a value between 0 and 1) */
fluid_real_t age; /**< This score will be divided by the number of seconds the voice has lasted */
};
enum fluid_voice_status
{
FLUID_VOICE_CLEAN,
FLUID_VOICE_ON,
FLUID_VOICE_SUSTAINED, /* Sustained by Sustain pedal */
FLUID_VOICE_HELD_BY_SOSTENUTO, /* Sustained by Sostenuto pedal */
FLUID_VOICE_OFF
};
/*
* fluid_voice_t
*/
struct _fluid_voice_t
{
unsigned int id; /* the id is incremented for every new noteon.
it's used for noteoff's */
unsigned char status;
unsigned char chan; /* the channel number, quick access for channel messages */
unsigned char key; /* the key, quick access for noteoff */
unsigned char vel; /* the velocity */
fluid_channel_t* channel;
fluid_gen_t gen[GEN_LAST];
fluid_mod_t mod[FLUID_NUM_MOD];
int mod_count;
fluid_sample_t* sample; /* Pointer to sample (dupe in rvoice) */
int has_noteoff; /* Flag set when noteoff has been sent */
/* basic parameters */
fluid_real_t output_rate; /* the sample rate of the synthesizer (dupe in rvoice) */
unsigned int start_time;
fluid_adsr_env_t volenv; /* Volume envelope (dupe in rvoice) */
/* basic parameters */
fluid_real_t pitch; /* the pitch in midicents (dupe in rvoice) */
fluid_real_t attenuation; /* the attenuation in centibels (dupe in rvoice) */
fluid_real_t root_pitch;
/* master gain (dupe in rvoice) */
fluid_real_t synth_gain;
/* pan */
fluid_real_t pan;
fluid_real_t amp_left;
fluid_real_t amp_right;
/* reverb */
fluid_real_t reverb_send;
fluid_real_t amp_reverb;
/* chorus */
fluid_real_t chorus_send;
fluid_real_t amp_chorus;
/* rvoice control */
fluid_rvoice_t* rvoice;
fluid_rvoice_t* overflow_rvoice; /* Used temporarily and only in overflow situations */
int can_access_rvoice; /* False if rvoice is being rendered in separate thread */
int can_access_overflow_rvoice; /* False if overflow_rvoice is being rendered in separate thread */
/* for debugging */
int debug;
double ref;
};
fluid_voice_t* new_fluid_voice(fluid_real_t output_rate);
int delete_fluid_voice(fluid_voice_t* voice);
void fluid_voice_start(fluid_voice_t* voice);
void fluid_voice_calculate_gen_pitch(fluid_voice_t* voice);
int fluid_voice_write (fluid_voice_t* voice, fluid_real_t *dsp_buf);
int fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
fluid_channel_t* channel, int key, int vel,
unsigned int id, unsigned int time, fluid_real_t gain);
int fluid_voice_modulate(fluid_voice_t* voice, int cc, int ctrl);
int fluid_voice_modulate_all(fluid_voice_t* voice);
/** Set the NRPN value of a generator. */
int fluid_voice_set_param(fluid_voice_t* voice, int gen, fluid_real_t value, int abs);
/** Set the gain. */
int fluid_voice_set_gain(fluid_voice_t* voice, fluid_real_t gain);
int fluid_voice_set_output_rate(fluid_voice_t* voice, fluid_real_t value);
/** Update all the synthesis parameters, which depend on generator
'gen'. This is only necessary after changing a generator of an
already operating voice. Most applications will not need this
function.*/
void fluid_voice_update_param(fluid_voice_t* voice, int gen);
/** fluid_voice_release
Force the voice into release stage. Usefuf anywhere a voice
needs to be damped even if pedals (sustain sostenuto) are depressed.
See fluid_synth_damp_voices_LOCAL(), fluid_synth_damp_voices_by_sostenuto_LOCAL,
fluid_voice_noteoff(), fluid_synth_stop_LOCAL().
*/
void fluid_voice_release(fluid_voice_t* voice);
int fluid_voice_noteoff(fluid_voice_t* voice);
int fluid_voice_off(fluid_voice_t* voice);
void fluid_voice_overflow_rvoice_finished(fluid_voice_t* voice);
void fluid_voice_mix (fluid_voice_t *voice, int count, fluid_real_t* dsp_buf,
fluid_real_t* left_buf, fluid_real_t* right_buf,
fluid_real_t* reverb_buf, fluid_real_t* chorus_buf);
int fluid_voice_kill_excl(fluid_voice_t* voice);
fluid_real_t fluid_voice_get_overflow_prio(fluid_voice_t* voice,
fluid_overflow_prio_t* score,
unsigned int cur_time);
#define OVERFLOW_PRIO_CANNOT_KILL 999999.
/**
* Locks the rvoice for rendering, so it can't be modified directly
*/
static FLUID_INLINE fluid_rvoice_t*
fluid_voice_lock_rvoice(fluid_voice_t* voice)
{
voice->can_access_rvoice = 0;
return voice->rvoice;
}
/**
* Unlocks the rvoice for rendering, so it can be modified directly
*/
static FLUID_INLINE void
fluid_voice_unlock_rvoice(fluid_voice_t* voice)
{
voice->can_access_rvoice = 1;
}
#define fluid_voice_get_channel(voice) ((voice)->channel)
#define fluid_voice_set_id(_voice, _id) { (_voice)->id = (_id); }
#define fluid_voice_get_chan(_voice) (_voice)->chan
#define _PLAYING(voice) (((voice)->status == FLUID_VOICE_ON) || \
_SUSTAINED(voice) || \
_HELD_BY_SOSTENUTO(voice) )
/* A voice is 'ON', if it has not yet received a noteoff
* event. Sending a noteoff event will advance the envelopes to
* section 5 (release). */
#define _ON(voice) ((voice)->status == FLUID_VOICE_ON && !voice->has_noteoff)
#define _SUSTAINED(voice) ((voice)->status == FLUID_VOICE_SUSTAINED)
#define _HELD_BY_SOSTENUTO(voice) ((voice)->status == FLUID_VOICE_HELD_BY_SOSTENUTO)
#define _AVAILABLE(voice) ((voice)->can_access_rvoice && \
(((voice)->status == FLUID_VOICE_CLEAN) || ((voice)->status == FLUID_VOICE_OFF)))
//#define _RELEASED(voice) ((voice)->chan == NO_CHANNEL)
#define _SAMPLEMODE(voice) ((int)(voice)->gen[GEN_SAMPLEMODE].val)
/* FIXME - This doesn't seem to be used anywhere - JG */
fluid_real_t fluid_voice_gen_value(fluid_voice_t* voice, int num);
#define fluid_voice_get_loudness(voice) (fluid_adsr_env_get_max_val(&voice->volenv))
#define _GEN(_voice, _n) \
((fluid_real_t)(_voice)->gen[_n].val \
+ (fluid_real_t)(_voice)->gen[_n].mod \
+ (fluid_real_t)(_voice)->gen[_n].nrpn)
/* defined in fluid_dsp_float.c */
void fluid_dsp_float_config (void);
int fluid_dsp_float_interpolate_none (fluid_voice_t *voice);
int fluid_dsp_float_interpolate_linear (fluid_voice_t *voice);
int fluid_dsp_float_interpolate_4th_order (fluid_voice_t *voice);
int fluid_dsp_float_interpolate_7th_order (fluid_voice_t *voice);
#endif /* _FLUID_VOICE_H */