2015-10-17 20:46:58 -04:00
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/*
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File: AUOutputBL.cpp
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Abstract: AUOutputBL.h
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Version: 1.1
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2015-10-26 14:35:06 -04:00
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2015-10-17 20:46:58 -04:00
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
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Inc. ("Apple") in consideration of your agreement to the following
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terms, and your use, installation, modification or redistribution of
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this Apple software constitutes acceptance of these terms. If you do
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not agree with these terms, please do not use, install, modify or
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redistribute this Apple software.
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2015-10-26 14:35:06 -04:00
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2015-10-17 20:46:58 -04:00
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In consideration of your agreement to abide by the following terms, and
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subject to these terms, Apple grants you a personal, non-exclusive
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license, under Apple's copyrights in this original Apple software (the
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"Apple Software"), to use, reproduce, modify and redistribute the Apple
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Software, with or without modifications, in source and/or binary forms;
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provided that if you redistribute the Apple Software in its entirety and
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without modifications, you must retain this notice and the following
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text and disclaimers in all such redistributions of the Apple Software.
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Neither the name, trademarks, service marks or logos of Apple Inc. may
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be used to endorse or promote products derived from the Apple Software
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without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or
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implied, are granted by Apple herein, including but not limited to any
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patent rights that may be infringed by your derivative works or by other
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works in which the Apple Software may be incorporated.
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2015-10-26 14:35:06 -04:00
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2015-10-17 20:46:58 -04:00
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
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THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
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OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
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2015-10-17 20:46:58 -04:00
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
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AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
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STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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2015-10-26 14:35:06 -04:00
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2015-10-17 20:46:58 -04:00
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Copyright (C) 2014 Apple Inc. All Rights Reserved.
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2015-10-17 20:46:58 -04:00
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*/
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#include "AUOutputBL.h"
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#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
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#include <AudioUnit/AUComponent.h>
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#else
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#include <AUComponent.h>
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#endif
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/*
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struct AudioBufferList
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{
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UInt32 mNumberBuffers;
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AudioBuffer mBuffers[1];
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};
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struct AudioBuffer
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{
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UInt32 mNumberChannels; // number of interleaved channels in the buffer
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UInt32 mDataByteSize; // the size of the buffer pointed to by mData
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void* mData; // the pointer to the buffer
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};
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*/
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AUOutputBL::AUOutputBL (const CAStreamBasicDescription &inDesc, UInt32 inDefaultNumFrames)
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: mFormat (inDesc),
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mBufferMemory(NULL),
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mBufferList (NULL),
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mNumberBuffers (0), // keep this here, so can ensure integrity of ABL
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mBufferSize (0),
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mFrames(inDefaultNumFrames)
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{
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mNumberBuffers = mFormat.IsInterleaved() ? 1 : mFormat.NumberChannels();
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mBufferList = reinterpret_cast<AudioBufferList*>(new Byte[offsetof(AudioBufferList, mBuffers) + (mNumberBuffers * sizeof(AudioBuffer))]);
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}
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AUOutputBL::~AUOutputBL()
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{
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if (mBufferMemory)
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delete[] mBufferMemory;
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if (mBufferList)
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delete [] (Byte *)mBufferList;
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}
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void AUOutputBL::Prepare (UInt32 inNumFrames, bool inWantNullBufferIfAllocated)
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{
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UInt32 channelsPerBuffer = mFormat.IsInterleaved() ? mFormat.NumberChannels() : 1;
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if (mBufferMemory == NULL || inWantNullBufferIfAllocated)
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{
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mBufferList->mNumberBuffers = mNumberBuffers;
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AudioBuffer *buf = &mBufferList->mBuffers[0];
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for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
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buf->mNumberChannels = channelsPerBuffer;
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buf->mDataByteSize = mFormat.FramesToBytes (inNumFrames);
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buf->mData = NULL;
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}
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}
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else
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{
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UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
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if ((nBytes * mNumberBuffers) > AllocatedBytes())
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throw OSStatus(kAudioUnitErr_TooManyFramesToProcess);
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mBufferList->mNumberBuffers = mNumberBuffers;
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AudioBuffer *buf = &mBufferList->mBuffers[0];
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Byte* p = mBufferMemory;
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for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
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buf->mNumberChannels = channelsPerBuffer;
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buf->mDataByteSize = nBytes;
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buf->mData = p;
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p += mBufferSize;
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}
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}
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}
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void AUOutputBL::Allocate (UInt32 inNumFrames)
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{
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if (inNumFrames)
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{
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UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
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if (nBytes <= AllocatedBytes())
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return;
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// align successive buffers for Altivec and to take alternating
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// cache line hits by spacing them by odd multiples of 16
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if (mNumberBuffers > 1)
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nBytes = (nBytes + (0x10 - (nBytes & 0xF))) | 0x10;
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mBufferSize = nBytes;
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UInt32 memorySize = mBufferSize * mNumberBuffers;
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Byte *newMemory = new Byte[memorySize];
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memset(newMemory, 0, memorySize); // make buffer "hot"
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Byte *oldMemory = mBufferMemory;
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mBufferMemory = newMemory;
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delete[] oldMemory;
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mFrames = inNumFrames;
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}
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else
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{
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if (mBufferMemory) {
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delete [] mBufferMemory;
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mBufferMemory = NULL;
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}
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mBufferSize = 0;
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mFrames = 0;
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}
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}
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#if DEBUG
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void AUOutputBL::Print()
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{
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printf ("AUOutputBL::Print\n");
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mFormat.Print();
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printf ("Num Buffers:%d, mFrames:%d, allocatedMemory:%c\n", (int)mBufferList->mNumberBuffers, (int)mFrames, (mBufferMemory != NULL ? 'T' : 'F'));
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AudioBuffer *buf = &mBufferList->mBuffers[0];
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for (UInt32 i = 0; i < mBufferList->mNumberBuffers; ++i, ++buf)
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printf ("\tBuffer:%d, Size:%d, Chans:%d, Buffer:%p\n", (int)i, (int)buf->mDataByteSize, (int)buf->mNumberChannels, buf->mData);
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}
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#endif
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