200 lines
7.7 KiB
C++
200 lines
7.7 KiB
C++
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/* Copyright: <09> Copyright 2005 Apple Computer, Inc. All rights reserved.
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc.
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("Apple") in consideration of your agreement to the following terms, and your
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use, installation, modification or redistribution of this Apple software
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constitutes acceptance of these terms. If you do not agree with these terms,
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please do not use, install, modify or redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and subject
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to these terms, Apple grants you a personal, non-exclusive license, under Apple<EFBFBD>s
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copyrights in this original Apple software (the "Apple Software"), to use,
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reproduce, modify and redistribute the Apple Software, with or without
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modifications, in source and/or binary forms; provided that if you redistribute
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the Apple Software in its entirety and without modifications, you must retain
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this notice and the following text and disclaimers in all such redistributions of
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the Apple Software. Neither the name, trademarks, service marks or logos of
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Apple Computer, Inc. may be used to endorse or promote products derived from the
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Apple Software without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or implied,
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are granted by Apple herein, including but not limited to any patent rights that
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may be infringed by your derivative works or by other works in which the Apple
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Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
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WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
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WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
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COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
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OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
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(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*=============================================================================
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CAAudioChannelLayoutObject.cpp
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=============================================================================*/
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#include "CAAudioChannelLayout.h"
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#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
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#include <CoreServices/CoreServices.h>
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#include <AudioToolbox/AudioFormat.h>
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#else
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#include <CoreServices.h>
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#include <AudioFormat.h>
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#endif
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CAAudioChannelLayout::CAAudioChannelLayout ()
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{
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mLayoutHolder = new ACLRefCounter (offsetof(AudioChannelLayout, mChannelDescriptions));
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}
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//=============================================================================
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// CAAudioChannelLayout::CAAudioChannelLayout
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//=============================================================================
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CAAudioChannelLayout::CAAudioChannelLayout (UInt32 inNumberChannels, bool inChooseSurround)
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{
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// this chooses default layouts based on the number of channels...
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UInt32 theSize = CalculateByteSize (inNumberChannels);
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mLayoutHolder = new ACLRefCounter (theSize);
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AudioChannelLayout* layout = mLayoutHolder->GetLayout();
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layout->mNumberChannelDescriptions = inNumberChannels;
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switch (inNumberChannels)
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{
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case 1:
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layout->mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
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break;
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case 2:
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layout->mChannelLayoutTag = inChooseSurround ? kAudioChannelLayoutTag_Binaural : kAudioChannelLayoutTag_Stereo;
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break;
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case 4:
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layout->mChannelLayoutTag = inChooseSurround ? kAudioChannelLayoutTag_Ambisonic_B_Format : kAudioChannelLayoutTag_AudioUnit_4;
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break;
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case 5:
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layout->mChannelLayoutTag = inChooseSurround ? kAudioChannelLayoutTag_AudioUnit_5_0 : kAudioChannelLayoutTag_AudioUnit_5;
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break;
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case 6:
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layout->mChannelLayoutTag = inChooseSurround ? kAudioChannelLayoutTag_AudioUnit_6_0 : kAudioChannelLayoutTag_AudioUnit_6;
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break;
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case 7:
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layout->mChannelLayoutTag = kAudioChannelLayoutTag_AudioUnit_7_0;
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break;
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case 8:
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layout->mChannelLayoutTag = kAudioChannelLayoutTag_AudioUnit_8;
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break;
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default:
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// here we have a "broken" layout, in the sense that we haven't any idea how to lay this out
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// the layout itself is all set to zeros
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// ### no longer true ###
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SetAllToUnknown(*layout, inNumberChannels);
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break;
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}
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}
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//=============================================================================
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// CAAudioChannelLayout::CAAudioChannelLayout
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//=============================================================================
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CAAudioChannelLayout::CAAudioChannelLayout (AudioChannelLayoutTag inLayoutTag)
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: mLayoutHolder(NULL)
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{
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SetWithTag(inLayoutTag);
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}
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//=============================================================================
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// CAAudioChannelLayout::CAAudioChannelLayout
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//=============================================================================
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CAAudioChannelLayout::CAAudioChannelLayout (const CAAudioChannelLayout &c)
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: mLayoutHolder(NULL)
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{
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*this = c;
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}
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//=============================================================================
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// CAAudioChannelLayout::AudioChannelLayout
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//=============================================================================
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CAAudioChannelLayout::CAAudioChannelLayout (const AudioChannelLayout* inChannelLayout)
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: mLayoutHolder(NULL)
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{
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*this = inChannelLayout;
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}
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//=============================================================================
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// CAAudioChannelLayout::~CAAudioChannelLayout
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//=============================================================================
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CAAudioChannelLayout::~CAAudioChannelLayout ()
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{
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if (mLayoutHolder) {
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mLayoutHolder->release();
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mLayoutHolder = NULL;
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}
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}
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//=============================================================================
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// CAAudioChannelLayout::CAAudioChannelLayout
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//=============================================================================
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CAAudioChannelLayout& CAAudioChannelLayout::operator= (const CAAudioChannelLayout &c)
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{
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if (mLayoutHolder != c.mLayoutHolder) {
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if (mLayoutHolder)
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mLayoutHolder->release();
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if ((mLayoutHolder = c.mLayoutHolder) != NULL)
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mLayoutHolder->retain();
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}
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return *this;
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}
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CAAudioChannelLayout& CAAudioChannelLayout::operator= (const AudioChannelLayout* inChannelLayout)
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{
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if (mLayoutHolder)
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mLayoutHolder->release();
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UInt32 theSize = CalculateByteSize (inChannelLayout->mNumberChannelDescriptions);
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mLayoutHolder = new ACLRefCounter (theSize);
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memcpy(mLayoutHolder->mLayout, inChannelLayout, theSize);
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return *this;
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}
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void CAAudioChannelLayout::SetWithTag(AudioChannelLayoutTag inTag)
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{
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if (mLayoutHolder)
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mLayoutHolder->release();
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mLayoutHolder = new ACLRefCounter(offsetof(AudioChannelLayout, mChannelDescriptions[0]));
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AudioChannelLayout* layout = mLayoutHolder->GetLayout();
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layout->mChannelLayoutTag = inTag;
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}
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//=============================================================================
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// CAAudioChannelLayout::operator==
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//=============================================================================
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bool CAAudioChannelLayout::operator== (const CAAudioChannelLayout &c) const
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{
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if (mLayoutHolder == c.mLayoutHolder)
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return true;
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return Layout() == c.Layout();
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}
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//=============================================================================
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// CAAudioChannelLayout::Print
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//=============================================================================
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void CAAudioChannelLayout::Print (FILE* file) const
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{
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CAShowAudioChannelLayout (file, &Layout());
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}
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