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livetrax/libs/surfaces/push2/push2.cc

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/*
Copyright (C) 2016 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "pbd/compose.h"
#include "pbd/convert.h"
#include "pbd/debug.h"
#include "pbd/failed_constructor.h"
#include "pbd/file_utils.h"
#include "pbd/search_path.h"
#include "pbd/enumwriter.h"
#include "midi++/parser.h"
#include "timecode/time.h"
#include "timecode/bbt_time.h"
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#include "ardour/async_midi_port.h"
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#include "ardour/audioengine.h"
#include "ardour/debug.h"
#include "ardour/filesystem_paths.h"
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#include "ardour/midiport_manager.h"
#include "ardour/midi_track.h"
#include "ardour/midi_port.h"
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#include "ardour/session.h"
#include "ardour/tempo.h"
#include "gtkmm2ext/rgb_macros.h"
#include "push2.h"
#include "gui.h"
#include "layout.h"
#include "scale.h"
#include "mix.h"
#include "track_mix.h"
#include "menu.h"
#include "i18n.h"
using namespace ARDOUR;
using namespace std;
using namespace PBD;
using namespace Glib;
using namespace ArdourSurface;
#include "pbd/abstract_ui.cc" // instantiate template
const int Push2::cols = 960;
const int Push2::rows = 160;
const int Push2::pixels_per_row = 1024;
#define ABLETON 0x2982
#define PUSH2 0x1967
__attribute__((constructor)) static void
register_enums ()
{
EnumWriter& enum_writer (EnumWriter::instance());
vector<int> i;
vector<string> s;
MusicalMode::Type mode;
#define REGISTER(e) enum_writer.register_distinct (typeid(e).name(), i, s); i.clear(); s.clear()
#define REGISTER_CLASS_ENUM(t,e) i.push_back (t::e); s.push_back (#e)
REGISTER_CLASS_ENUM (MusicalMode,Dorian);
REGISTER_CLASS_ENUM (MusicalMode, IonianMajor);
REGISTER_CLASS_ENUM (MusicalMode, Minor);
REGISTER_CLASS_ENUM (MusicalMode, HarmonicMinor);
REGISTER_CLASS_ENUM (MusicalMode, MelodicMinorAscending);
REGISTER_CLASS_ENUM (MusicalMode, MelodicMinorDescending);
REGISTER_CLASS_ENUM (MusicalMode, Phrygian);
REGISTER_CLASS_ENUM (MusicalMode, Lydian);
REGISTER_CLASS_ENUM (MusicalMode, Mixolydian);
REGISTER_CLASS_ENUM (MusicalMode, Aeolian);
REGISTER_CLASS_ENUM (MusicalMode, Locrian);
REGISTER_CLASS_ENUM (MusicalMode, PentatonicMajor);
REGISTER_CLASS_ENUM (MusicalMode, PentatonicMinor);
REGISTER_CLASS_ENUM (MusicalMode, Chromatic);
REGISTER_CLASS_ENUM (MusicalMode, BluesScale);
REGISTER_CLASS_ENUM (MusicalMode, NeapolitanMinor);
REGISTER_CLASS_ENUM (MusicalMode, NeapolitanMajor);
REGISTER_CLASS_ENUM (MusicalMode, Oriental);
REGISTER_CLASS_ENUM (MusicalMode, DoubleHarmonic);
REGISTER_CLASS_ENUM (MusicalMode, Enigmatic);
REGISTER_CLASS_ENUM (MusicalMode, Hirajoshi);
REGISTER_CLASS_ENUM (MusicalMode, HungarianMinor);
REGISTER_CLASS_ENUM (MusicalMode, HungarianMajor);
REGISTER_CLASS_ENUM (MusicalMode, Kumoi);
REGISTER_CLASS_ENUM (MusicalMode, Iwato);
REGISTER_CLASS_ENUM (MusicalMode, Hindu);
REGISTER_CLASS_ENUM (MusicalMode, Spanish8Tone);
REGISTER_CLASS_ENUM (MusicalMode, Pelog);
REGISTER_CLASS_ENUM (MusicalMode, HungarianGypsy);
REGISTER_CLASS_ENUM (MusicalMode, Overtone);
REGISTER_CLASS_ENUM (MusicalMode, LeadingWholeTone);
REGISTER_CLASS_ENUM (MusicalMode, Arabian);
REGISTER_CLASS_ENUM (MusicalMode, Balinese);
REGISTER_CLASS_ENUM (MusicalMode, Gypsy);
REGISTER_CLASS_ENUM (MusicalMode, Mohammedan);
REGISTER_CLASS_ENUM (MusicalMode, Javanese);
REGISTER_CLASS_ENUM (MusicalMode, Persian);
REGISTER_CLASS_ENUM (MusicalMode, Algerian);
REGISTER (mode);
}
Push2::Push2 (ARDOUR::Session& s)
: ControlProtocol (s, string (X_("Ableton Push 2")))
, AbstractUI<Push2Request> (name())
, handle (0)
, device_buffer (0)
, frame_buffer (Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, cols, rows))
, _modifier_state (None)
, splash_start (0)
, _current_layout (0)
, drawn_layout (0)
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, connection_state (ConnectionState (0))
, gui (0)
, _mode (MusicalMode::IonianMajor)
, _scale_root (0)
, _root_octave (3)
, _in_key (true)
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, octave_shift (0)
, percussion (false)
{
context = Cairo::Context::create (frame_buffer);
build_maps ();
build_color_map ();
/* master cannot be removed, so no need to connect to going-away signal */
master = session->master_out ();
if (open ()) {
throw failed_constructor ();
}
ControlProtocol::StripableSelectionChanged.connect (selection_connection, MISSING_INVALIDATOR, boost::bind (&Push2::stripable_selection_change, this, _1), this);
/* catch current selection, if any */
{
StripableNotificationListPtr sp (new StripableNotificationList (ControlProtocol::last_selected()));
stripable_selection_change (sp);
}
/* catch arrival and departure of Push2 itself */
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ARDOUR::AudioEngine::instance()->PortRegisteredOrUnregistered.connect (port_reg_connection, MISSING_INVALIDATOR, boost::bind (&Push2::port_registration_handler, this), this);
/* Catch port connections and disconnections */
ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connection, MISSING_INVALIDATOR, boost::bind (&Push2::connection_handler, this, _1, _2, _3, _4, _5), this);
/* ports might already be there */
port_registration_handler ();
}
Push2::~Push2 ()
{
stop ();
}
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void
Push2::port_registration_handler ()
{
if (_async_in->connected() && _async_out->connected()) {
/* don't waste cycles here */
return;
}
string input_port_name = X_("Ableton Push 2 MIDI 1 in");
string output_port_name = X_("Ableton Push 2 MIDI 1 out");
vector<string> in;
vector<string> out;
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AudioEngine::instance()->get_ports (string_compose (".*%1", input_port_name), DataType::MIDI, PortFlags (IsPhysical|IsOutput), in);
AudioEngine::instance()->get_ports (string_compose (".*%1", output_port_name), DataType::MIDI, PortFlags (IsPhysical|IsInput), out);
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if (!in.empty() && !out.empty()) {
cerr << "Push2: both ports found\n";
cerr << "\tconnecting to " << in.front() << " + " << out.front() << endl;
if (!_async_in->connected()) {
AudioEngine::instance()->connect (_async_in->name(), in.front());
}
if (!_async_out->connected()) {
AudioEngine::instance()->connect (_async_out->name(), out.front());
}
}
}
int
Push2::open ()
{
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int err;
if (handle) {
/* already open */
return 0;
}
if ((handle = libusb_open_device_with_vid_pid (NULL, ABLETON, PUSH2)) == 0) {
return -1;
}
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if ((err = libusb_claim_interface (handle, 0x00))) {
return -1;
}
device_frame_buffer = new uint16_t[rows*pixels_per_row];
memset (device_frame_buffer, 0, sizeof (uint16_t) * rows * pixels_per_row);
frame_header[0] = 0xef;
frame_header[1] = 0xcd;
frame_header[2] = 0xab;
frame_header[3] = 0x89;
memset (&frame_header[4], 0, 12);
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/* setup ports */
_async_in = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("Push 2 in"), true);
_async_out = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("Push 2 out"), true);
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if (_async_in == 0 || _async_out == 0) {
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return -1;
}
/* We do not add our ports to the input/output bundles because we don't
* want users wiring them by hand. They could use JACK tools if they
* really insist on that.
*/
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_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in).get();
_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_out).get();
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/* Create a shadow port where, depending on the state of the surface,
* we will make pad note on/off events appear. The surface code will
* automatically this port to the first selected MIDI track.
*/
boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->add_shadow_port (string_compose (_("%1 Pads"), X_("Push 2")), boost::bind (&Push2::pad_filter, this, _1, _2));
boost::shared_ptr<MidiPort> shadow_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->shadow_port();
if (shadow_port) {
_output_bundle.reset (new ARDOUR::Bundle (_("Push 2 Pads"), false));
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_output_bundle->add_channel (
shadow_port->name(),
ARDOUR::DataType::MIDI,
session->engine().make_port_name_non_relative (shadow_port->name())
);
}
session->BundleAddedOrRemoved ();
connect_to_parser ();
mix_layout = new MixLayout (*this, *session, context);
scale_layout = new ScaleLayout (*this, *session, context);
track_mix_layout = new TrackMixLayout (*this, *session, context);
_current_layout = mix_layout;
return 0;
}
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list<boost::shared_ptr<ARDOUR::Bundle> >
Push2::bundles ()
{
list<boost::shared_ptr<ARDOUR::Bundle> > b;
if (_output_bundle) {
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b.push_back (_output_bundle);
}
return b;
}
int
Push2::close ()
{
init_buttons (false);
/* wait for button data to be flushed */
AsyncMIDIPort* asp;
asp = dynamic_cast<AsyncMIDIPort*> (_output_port);
asp->drain (10000, 500000);
AudioEngine::instance()->unregister_port (_async_in);
AudioEngine::instance()->unregister_port (_async_out);
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_async_in.reset ((ARDOUR::Port*) 0);
_async_out.reset ((ARDOUR::Port*) 0);
_input_port = 0;
_output_port = 0;
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vblank_connection.disconnect ();
periodic_connection.disconnect ();
session_connections.drop_connections ();
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_current_layout = 0;
drawn_layout = 0;
delete mix_layout;
mix_layout = 0;
delete scale_layout;
scale_layout = 0;
if (handle) {
libusb_release_interface (handle, 0x00);
libusb_close (handle);
handle = 0;
}
delete [] device_frame_buffer;
device_frame_buffer = 0;
return 0;
}
void
Push2::init_buttons (bool startup)
{
/* This is a list of buttons that we want lit because they do something
in ardour related (loosely, sometimes) to their illuminated label.
*/
ButtonID buttons[] = { Mute, Solo, Master, Up, Right, Left, Down, Note, Session, Mix, AddTrack, Delete, Undo,
Metronome, Shift, Select, Play, RecordEnable, Automate, Repeat, Note, Session, DoubleLoop,
Quantize, Duplicate, Browse, PageRight, PageLeft, OctaveUp, OctaveDown, Layout, Scale
};
for (size_t n = 0; n < sizeof (buttons) / sizeof (buttons[0]); ++n) {
Button* b = id_button_map[buttons[n]];
if (startup) {
b->set_color (LED::White);
} else {
b->set_color (LED::Black);
}
b->set_state (LED::OneShot24th);
write (b->state_msg());
}
/* Strip buttons should all be off (black) by default. They will change
* color to reflect various conditions
*/
ButtonID strip_buttons[] = { Upper1, Upper2, Upper3, Upper4, Upper5, Upper6, Upper7, Upper8,
Lower1, Lower2, Lower3, Lower4, Lower5, Lower6, Lower7, Lower8, };
for (size_t n = 0; n < sizeof (strip_buttons) / sizeof (strip_buttons[0]); ++n) {
Button* b = id_button_map[strip_buttons[n]];
b->set_color (LED::Black);
b->set_state (LED::OneShot24th);
write (b->state_msg());
}
if (startup) {
/* all other buttons are off (black) */
ButtonID off_buttons[] = { TapTempo, Setup, User, Stop, Convert, New, FixedLength,
Fwd32ndT, Fwd32nd, Fwd16thT, Fwd16th, Fwd8thT, Fwd8th, Fwd4trT, Fwd4tr,
Accent, Note, Session, };
for (size_t n = 0; n < sizeof (off_buttons) / sizeof (off_buttons[0]); ++n) {
Button* b = id_button_map[off_buttons[n]];
b->set_color (LED::Black);
b->set_state (LED::OneShot24th);
write (b->state_msg());
}
}
if (!startup) {
for (NNPadMap::iterator pi = nn_pad_map.begin(); pi != nn_pad_map.end(); ++pi) {
Pad* pad = pi->second;
pad->set_color (LED::Black);
pad->set_state (LED::OneShot24th);
write (pad->state_msg());
}
}
}
bool
Push2::probe ()
{
libusb_device_handle *h;
libusb_init (NULL);
if ((h = libusb_open_device_with_vid_pid (NULL, ABLETON, PUSH2)) == 0) {
DEBUG_TRACE (DEBUG::Push2, "no Push2 device found\n");
return false;
}
libusb_close (h);
DEBUG_TRACE (DEBUG::Push2, "Push2 device located\n");
return true;
}
void*
Push2::request_factory (uint32_t num_requests)
{
/* AbstractUI<T>::request_buffer_factory() is a template method only
instantiated in this source module. To provide something visible for
use in the interface/descriptor, we have this static method that is
template-free.
*/
return request_buffer_factory (num_requests);
}
void
Push2::do_request (Push2Request * req)
{
DEBUG_TRACE (DEBUG::Push2, string_compose ("doing request type %1\n", req->type));
if (req->type == CallSlot) {
call_slot (MISSING_INVALIDATOR, req->the_slot);
} else if (req->type == Quit) {
stop ();
}
}
int
Push2::stop ()
{
BaseUI::quit ();
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close ();
return 0;
}
/** render host-side frame buffer (a Cairo ImageSurface) to the current
* device-side frame buffer. The device frame buffer will be pushed to the
* device on the next call to vblank()
*/
int
Push2::blit_to_device_frame_buffer ()
{
/* ensure that all drawing has been done before we fetch pixel data */
frame_buffer->flush ();
const int stride = 3840; /* bytes per row for Cairo::FORMAT_ARGB32 */
const uint8_t* data = frame_buffer->get_data ();
/* fill frame buffer (320kB) */
uint16_t* fb = (uint16_t*) device_frame_buffer;
for (int row = 0; row < rows; ++row) {
const uint8_t* dp = data + row * stride;
for (int col = 0; col < cols; ++col) {
/* fetch r, g, b (range 0..255). Ignore alpha */
const int r = (*((const uint32_t*)dp) >> 16) & 0xff;
const int g = (*((const uint32_t*)dp) >> 8) & 0xff;
const int b = *((const uint32_t*)dp) & 0xff;
/* convert to 5 bits, 6 bits, 5 bits, respectively */
/* generate 16 bit BGB565 value */
*fb++ = (r >> 3) | ((g & 0xfc) << 3) | ((b & 0xf8) << 8);
/* the push2 docs state that we should xor the pixel
* data. Doing so doesn't work correctly, and not doing
* so seems to work fine (colors roughly match intended
* values).
*/
dp += 4;
}
/* skip 128 bytes to next line. This is filler, used to avoid line borders occuring in the middle of 512
byte USB buffers
*/
fb += 64; /* 128 bytes = 64 int16_t */
}
return 0;
}
bool
Push2::redraw ()
{
if (splash_start) {
/* display splash for 3 seconds */
if (get_microseconds() - splash_start > 3000000) {
splash_start = 0;
} else {
return false;
}
}
Glib::Threads::Mutex::Lock lm (layout_lock, Glib::Threads::TRY_LOCK);
if (!lm.locked()) {
/* can't get layout, no re-render needed */
return false;
}
bool render_needed = false;
if (drawn_layout != _current_layout) {
render_needed = true;
}
bool dirty = _current_layout->redraw (context);
drawn_layout = _current_layout;
return dirty || render_needed;
}
bool
Push2::vblank ()
{
int transferred = 0;
const int timeout_msecs = 1000;
int err;
if ((err = libusb_bulk_transfer (handle, 0x01, frame_header, sizeof (frame_header), &transferred, timeout_msecs))) {
return false;
}
if (redraw()) {
/* things changed */
blit_to_device_frame_buffer ();
}
if ((err = libusb_bulk_transfer (handle, 0x01, (uint8_t*) device_frame_buffer , 2 * rows * pixels_per_row, &transferred, timeout_msecs))) {
return false;
}
return true;
}
int
Push2::set_active (bool yn)
{
DEBUG_TRACE (DEBUG::Push2, string_compose("Push2Protocol::set_active init with yn: '%1'\n", yn));
if (yn == active()) {
return 0;
}
if (yn) {
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/* start event loop */
BaseUI::run ();
if (open ()) {
DEBUG_TRACE (DEBUG::Push2, "device open failed\n");
close ();
return -1;
}
/* Connect input port to event loop */
AsyncMIDIPort* asp;
asp = dynamic_cast<AsyncMIDIPort*> (_input_port);
asp->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &Push2::midi_input_handler), _input_port));
asp->xthread().attach (main_loop()->get_context());
connect_session_signals ();
/* set up periodic task used to push a frame buffer to the
* device (25fps). The device can handle 60fps, but we don't
* need that frame rate.
*/
Glib::RefPtr<Glib::TimeoutSource> vblank_timeout = Glib::TimeoutSource::create (40); // milliseconds
vblank_connection = vblank_timeout->connect (sigc::mem_fun (*this, &Push2::vblank));
vblank_timeout->attach (main_loop()->get_context());
Glib::RefPtr<Glib::TimeoutSource> periodic_timeout = Glib::TimeoutSource::create (1000); // milliseconds
periodic_connection = periodic_timeout->connect (sigc::mem_fun (*this, &Push2::periodic));
periodic_timeout->attach (main_loop()->get_context());
init_buttons (true);
init_touch_strip ();
set_pad_scale (_scale_root, _root_octave, _mode, _in_key);
splash ();
} else {
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stop ();
}
ControlProtocol::set_active (yn);
DEBUG_TRACE (DEBUG::Push2, string_compose("Push2Protocol::set_active done with yn: '%1'\n", yn));
return 0;
}
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void
Push2::init_touch_strip ()
{
MidiByteArray msg (9, 0xf0, 0x00, 0x21, 0x1d, 0x01, 0x01, 0x17, 0x00, 0xf7);
/* flags are the final byte (ignore end-of-sysex */
/* show bar, not point
autoreturn to center
bar starts at center
*/
msg[7] = (1<<4) | (1<<5) | (1<<6);
write (msg);
}
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void
Push2::write (const MidiByteArray& data)
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{
/* immediate delivery */
_output_port->write (&data[0], data.size(), 0);
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}
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bool
Push2::midi_input_handler (IOCondition ioc, MIDI::Port* port)
{
if (ioc & ~IO_IN) {
DEBUG_TRACE (DEBUG::Push2, "MIDI port closed\n");
return false;
}
if (ioc & IO_IN) {
// DEBUG_TRACE (DEBUG::Push2, string_compose ("something happend on %1\n", port->name()));
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AsyncMIDIPort* asp = dynamic_cast<AsyncMIDIPort*>(port);
if (asp) {
asp->clear ();
}
//DEBUG_TRACE (DEBUG::Push2, string_compose ("data available on %1\n", port->name()));
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framepos_t now = AudioEngine::instance()->sample_time();
port->parse (now);
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}
return true;
}
bool
Push2::periodic ()
{
return true;
}
void
Push2::connect_to_parser ()
{
DEBUG_TRACE (DEBUG::Push2, string_compose ("Connecting to signals on port %2\n", _input_port->name()));
MIDI::Parser* p = _input_port->parser();
/* Incoming sysex */
p->sysex.connect_same_thread (*this, boost::bind (&Push2::handle_midi_sysex, this, _1, _2, _3));
/* V-Pot messages are Controller */
p->controller.connect_same_thread (*this, boost::bind (&Push2::handle_midi_controller_message, this, _1, _2));
/* Button messages are NoteOn */
p->note_on.connect_same_thread (*this, boost::bind (&Push2::handle_midi_note_on_message, this, _1, _2));
/* Button messages are NoteOn but libmidi++ sends note-on w/velocity = 0 as note-off so catch them too */
p->note_off.connect_same_thread (*this, boost::bind (&Push2::handle_midi_note_on_message, this, _1, _2));
/* Fader messages are Pitchbend */
p->channel_pitchbend[0].connect_same_thread (*this, boost::bind (&Push2::handle_midi_pitchbend_message, this, _1, _2));
}
void
Push2::handle_midi_sysex (MIDI::Parser&, MIDI::byte* raw_bytes, size_t sz)
{
DEBUG_TRACE (DEBUG::Push2, string_compose ("Sysex, %1 bytes\n", sz));
}
void
Push2::handle_midi_controller_message (MIDI::Parser&, MIDI::EventTwoBytes* ev)
{
DEBUG_TRACE (DEBUG::Push2, string_compose ("CC %1 (value %2)\n", (int) ev->controller_number, (int) ev->value));
CCButtonMap::iterator b = cc_button_map.find (ev->controller_number);
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if (ev->value) {
/* any press cancels any pending long press timeouts */
for (set<ButtonID>::iterator x = buttons_down.begin(); x != buttons_down.end(); ++x) {
Button* bb = id_button_map[*x];
bb->timeout_connection.disconnect ();
}
}
if (b != cc_button_map.end()) {
Button* button = b->second;
if (ev->value) {
buttons_down.insert (button->id);
start_press_timeout (*button, button->id);
} else {
buttons_down.erase (button->id);
button->timeout_connection.disconnect ();
}
set<ButtonID>::iterator c = consumed.find (button->id);
if (c == consumed.end()) {
if (ev->value == 0) {
(this->*button->release_method)();
} else {
(this->*button->press_method)();
}
} else {
DEBUG_TRACE (DEBUG::Push2, "button was consumed, ignored\n");
consumed.erase (c);
}
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} else {
/* encoder/vpot */
int delta = ev->value;
if (delta > 63) {
delta = -(128 - delta);
}
switch (ev->controller_number) {
case 71:
_current_layout->strip_vpot (0, delta);
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break;
case 72:
_current_layout->strip_vpot (1, delta);
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break;
case 73:
_current_layout->strip_vpot (2, delta);
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break;
case 74:
_current_layout->strip_vpot (3, delta);
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break;
case 75:
_current_layout->strip_vpot (4, delta);
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break;
case 76:
_current_layout->strip_vpot (5, delta);
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break;
case 77:
_current_layout->strip_vpot (6, delta);
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break;
case 78:
_current_layout->strip_vpot (7, delta);
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break;
/* left side pair */
case 14:
other_vpot (8, delta);
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break;
case 15:
other_vpot (1, delta);
break;
/* right side */
case 79:
other_vpot (2, delta);
break;
}
}
}
void
Push2::handle_midi_note_on_message (MIDI::Parser& parser, MIDI::EventTwoBytes* ev)
{
DEBUG_TRACE (DEBUG::Push2, string_compose ("Note On %1 (velocity %2)\n", (int) ev->note_number, (int) ev->velocity));
if (ev->velocity == 0) {
handle_midi_note_off_message (parser, ev);
return;
}
switch (ev->note_number) {
case 0:
_current_layout->strip_vpot_touch (0, ev->velocity > 64);
break;
case 1:
_current_layout->strip_vpot_touch (1, ev->velocity > 64);
break;
case 2:
_current_layout->strip_vpot_touch (2, ev->velocity > 64);
break;
case 3:
_current_layout->strip_vpot_touch (3, ev->velocity > 64);
break;
case 4:
_current_layout->strip_vpot_touch (4, ev->velocity > 64);
break;
case 5:
_current_layout->strip_vpot_touch (5, ev->velocity > 64);
break;
case 6:
_current_layout->strip_vpot_touch (6, ev->velocity > 64);
break;
case 7:
_current_layout->strip_vpot_touch (7, ev->velocity > 64);
break;
/* left side */
case 10:
other_vpot_touch (0, ev->velocity > 64);
break;
case 9:
other_vpot_touch (1, ev->velocity > 64);
break;
/* right side */
case 8:
other_vpot_touch (3, ev->velocity > 64);
break;
/* touch strip */
case 12:
if (ev->velocity < 64) {
transport_stop ();
}
break;
}
if (ev->note_number < 11) {
return;
}
/* Pad */
NNPadMap::iterator pi = nn_pad_map.find (ev->note_number);
if (pi == nn_pad_map.end()) {
return;
}
Pad* pad = pi->second;
if (pad->do_when_pressed == Pad::FlashOn) {
pad->set_color (LED::White);
pad->set_state (LED::OneShot24th);
write (pad->state_msg());
} else if (pad->do_when_pressed == Pad::FlashOff) {
pad->set_color (LED::Black);
pad->set_state (LED::OneShot24th);
write (pad->state_msg());
}
}
void
Push2::handle_midi_note_off_message (MIDI::Parser&, MIDI::EventTwoBytes* ev)
{
DEBUG_TRACE (DEBUG::Push2, string_compose ("Note Off %1 (velocity %2)\n", (int) ev->note_number, (int) ev->velocity));
if (ev->note_number < 11) {
/* theoretically related to encoder touch start/end, but
* actually they send note on with two different velocity
* values (127 & 64).
*/
return;
}
NNPadMap::iterator pi = nn_pad_map.find (ev->note_number);
if (pi == nn_pad_map.end()) {
return;
}
Pad* pad = pi->second;
if (pad->do_when_pressed == Pad::FlashOn) {
pad->set_color (LED::Black);
pad->set_state (LED::OneShot24th);
write (pad->state_msg());
} else if (pad->do_when_pressed == Pad::FlashOff) {
pad->set_color (pad->perma_color);
pad->set_state (LED::OneShot24th);
write (pad->state_msg());
}
}
void
Push2::handle_midi_pitchbend_message (MIDI::Parser&, MIDI::pitchbend_t pb)
{
}
void
Push2::thread_init ()
{
struct sched_param rtparam;
pthread_set_name (event_loop_name().c_str());
PBD::notify_event_loops_about_thread_creation (pthread_self(), event_loop_name(), 2048);
ARDOUR::SessionEvent::create_per_thread_pool (event_loop_name(), 128);
memset (&rtparam, 0, sizeof (rtparam));
rtparam.sched_priority = 9; /* XXX should be relative to audio (JACK) thread */
if (pthread_setschedparam (pthread_self(), SCHED_FIFO, &rtparam) != 0) {
// do we care? not particularly.
}
}
void
Push2::connect_session_signals()
{
// receive routes added
//session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_routes_added, this, _1), this);
// receive VCAs added
//session->vca_manager().VCAAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_vca_added, this, _1), this);
// receive record state toggled
session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_record_state_changed, this), this);
// receive transport state changed
session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_transport_state_changed, this), this);
session->TransportLooped.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_loop_state_changed, this), this);
// receive punch-in and punch-out
Config->ParameterChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_parameter_changed, this, _1), this);
session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_parameter_changed, this, _1), this);
// receive rude solo changed
session->SoloActive.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_solo_active_changed, this, _1), this);
}
void
Push2::notify_record_state_changed ()
{
IDButtonMap::iterator b = id_button_map.find (RecordEnable);
if (b == id_button_map.end()) {
return;
}
switch (session->record_status ()) {
case Session::Disabled:
b->second->set_color (LED::White);
b->second->set_state (LED::NoTransition);
break;
case Session::Enabled:
b->second->set_color (LED::Red);
b->second->set_state (LED::Blinking4th);
break;
case Session::Recording:
b->second->set_color (LED::Red);
b->second->set_state (LED::OneShot24th);
break;
}
write (b->second->state_msg());
}
void
Push2::notify_transport_state_changed ()
{
Button* b = id_button_map[Play];
if (session->transport_rolling()) {
b->set_state (LED::OneShot24th);
b->set_color (LED::Green);
} else {
/* disable any blink on FixedLength from pending edit range op */
Button* fl = id_button_map[FixedLength];
fl->set_color (LED::Black);
fl->set_state (LED::NoTransition);
write (fl->state_msg());
b->set_color (LED::White);
b->set_state (LED::NoTransition);
}
write (b->state_msg());
}
void
Push2::notify_loop_state_changed ()
{
}
void
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Push2::notify_parameter_changed (std::string param)
{
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IDButtonMap::iterator b;
if (param == "clicking") {
if ((b = id_button_map.find (Metronome)) == id_button_map.end()) {
return;
}
if (Config->get_clicking()) {
b->second->set_state (LED::Blinking4th);
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b->second->set_color (LED::White);
} else {
b->second->set_color (LED::White);
b->second->set_state (LED::NoTransition);
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}
write (b->second->state_msg ());
}
}
void
Push2::notify_solo_active_changed (bool yn)
{
IDButtonMap::iterator b = id_button_map.find (Solo);
if (b == id_button_map.end()) {
return;
}
if (yn) {
b->second->set_state (LED::Blinking4th);
b->second->set_color (LED::Red);
} else {
b->second->set_state (LED::NoTransition);
b->second->set_color (LED::White);
}
write (b->second->state_msg());
}
XMLNode&
Push2::get_state()
{
XMLNode& node (ControlProtocol::get_state());
XMLNode* child;
child = new XMLNode (X_("Input"));
child->add_child_nocopy (_async_in->get_state());
node.add_child_nocopy (*child);
child = new XMLNode (X_("Output"));
child->add_child_nocopy (_async_out->get_state());
node.add_child_nocopy (*child);
node.add_property (X_("root"), to_string (_scale_root, std::dec));
node.add_property (X_("root_octave"), to_string (_root_octave, std::dec));
node.add_property (X_("in_key"), _in_key ? X_("yes") : X_("no"));
node.add_property (X_("mode"), enum_2_string (_mode));
return node;
}
int
Push2::set_state (const XMLNode & node, int version)
{
DEBUG_TRACE (DEBUG::Push2, string_compose ("Push2::set_state: active %1\n", active()));
int retval = 0;
if (ControlProtocol::set_state (node, version)) {
return -1;
}
XMLNode* child;
if ((child = node.child (X_("Input"))) != 0) {
XMLNode* portnode = child->child (Port::state_node_name.c_str());
if (portnode) {
_async_in->set_state (*portnode, version);
}
}
if ((child = node.child (X_("Output"))) != 0) {
XMLNode* portnode = child->child (Port::state_node_name.c_str());
if (portnode) {
_async_out->set_state (*portnode, version);
}
}
XMLProperty const* prop;
if ((prop = node.property (X_("root"))) != 0) {
_scale_root = atoi (prop->value());
}
if ((prop = node.property (X_("root_octave"))) != 0) {
_root_octave = atoi (prop->value());
}
if ((prop = node.property (X_("in_key"))) != 0) {
_in_key = string_is_affirmative (prop->value());
}
if ((prop = node.property (X_("mode"))) != 0) {
_mode = (MusicalMode::Type) string_2_enum (prop->value(), _mode);
}
return retval;
}
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void
Push2::other_vpot (int n, int delta)
{
switch (n) {
case 0:
break;
case 1:
break;
case 2:
/* master gain control */
if (master) {
boost::shared_ptr<AutomationControl> ac = master->gain_control();
if (ac) {
ac->set_value (ac->get_value() + ((2.0/64.0) * delta), PBD::Controllable::UseGroup);
}
}
break;
}
}
void
Push2::other_vpot_touch (int n, bool touching)
{
switch (n) {
case 0:
break;
case 1:
break;
case 2:
if (master) {
boost::shared_ptr<AutomationControl> ac = master->gain_control();
if (ac) {
if (touching) {
ac->start_touch (session->audible_frame());
} else {
ac->stop_touch (true, session->audible_frame());
}
}
}
}
}
void
Push2::start_shift ()
{
cerr << "start shift\n";
_modifier_state = ModifierState (_modifier_state | ModShift);
Button* b = id_button_map[Shift];
b->set_color (LED::White);
b->set_state (LED::Blinking16th);
write (b->state_msg());
}
void
Push2::end_shift ()
{
if (_modifier_state & ModShift) {
cerr << "end shift\n";
_modifier_state = ModifierState (_modifier_state & ~(ModShift));
Button* b = id_button_map[Shift];
b->timeout_connection.disconnect ();
b->set_color (LED::White);
b->set_state (LED::OneShot24th);
write (b->state_msg());
}
}
void
Push2::splash ()
{
std::string splash_file;
Searchpath rc (ARDOUR::ardour_data_search_path());
rc.add_subdirectory_to_paths ("resources");
if (!find_file (rc, PROGRAM_NAME "-splash.png", splash_file)) {
cerr << "Cannot find splash screen image file\n";
throw failed_constructor();
}
Cairo::RefPtr<Cairo::ImageSurface> img = Cairo::ImageSurface::create_from_png (splash_file);
double x_ratio = (double) img->get_width() / (cols - 20);
double y_ratio = (double) img->get_height() / (rows - 20);
double scale = min (x_ratio, y_ratio);
/* background */
context->set_source_rgb (0.764, 0.882, 0.882);
context->paint ();
/* image */
context->save ();
context->translate (5, 5);
context->scale (scale, scale);
context->set_source (img, 0, 0);
context->paint ();
context->restore ();
/* text */
Glib::RefPtr<Pango::Layout> some_text = Pango::Layout::create (context);
Pango::FontDescription fd ("Sans 38");
some_text->set_font_description (fd);
some_text->set_text (string_compose ("%1 %2", PROGRAM_NAME, VERSIONSTRING));
context->move_to (200, 10);
context->set_source_rgb (0, 0, 0);
some_text->update_from_cairo_context (context);
some_text->show_in_cairo_context (context);
Pango::FontDescription fd2 ("Sans Italic 18");
some_text->set_font_description (fd2);
some_text->set_text (_("Ableton Push 2 Support"));
context->move_to (200, 80);
context->set_source_rgb (0, 0, 0);
some_text->update_from_cairo_context (context);
some_text->show_in_cairo_context (context);
splash_start = get_microseconds ();
blit_to_device_frame_buffer ();
}
bool
Push2::pad_filter (MidiBuffer& in, MidiBuffer& out) const
{
/* This filter is called asynchronously from a realtime process
context. It must use atomics to check state, and must not block.
*/
bool matched = false;
for (MidiBuffer::iterator ev = in.begin(); ev != in.end(); ++ev) {
if ((*ev).is_note_on() || (*ev).is_note_off()) {
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/* encoder touch start/touch end use note
* 0-10. touchstrip uses note 12
*/
if ((*ev).note() > 10 && (*ev).note() != 12) {
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const int n = (*ev).note ();
NNPadMap::const_iterator nni = nn_pad_map.find (n);
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if (nni != nn_pad_map.end()) {
Pad const * pad = nni->second;
/* shift for output to the shadow port */
if (pad->filtered >= 0) {
(*ev).set_note (pad->filtered + (octave_shift*12));
out.push_back (*ev);
/* shift back so that the pads light correctly */
(*ev).set_note (n);
} else {
/* no mapping, don't send event */
}
} else {
out.push_back (*ev);
}
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matched = true;
}
} else if ((*ev).is_pitch_bender() || (*ev).is_aftertouch() || (*ev).is_channel_pressure()) {
out.push_back (*ev);
}
}
return matched;
}
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bool
Push2::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
{
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler start\n");
if (!_input_port || !_output_port) {
return false;
}
string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_async_in)->name());
string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_async_out)->name());
if (ni == name1 || ni == name2) {
if (yn) {
connection_state |= InputConnected;
} else {
connection_state &= ~InputConnected;
}
} else if (no == name1 || no == name2) {
if (yn) {
connection_state |= OutputConnected;
} else {
connection_state &= ~OutputConnected;
}
} else {
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("Connections between %1 and %2 changed, but I ignored it\n", name1, name2));
/* not our ports */
return false;
}
if ((connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) {
/* XXX this is a horrible hack. Without a short sleep here,
something prevents the device wakeup messages from being
sent and/or the responses from being received.
*/
g_usleep (100000);
DEBUG_TRACE (DEBUG::FaderPort, "device now connected for both input and output\n");
// connected ();
} else {
DEBUG_TRACE (DEBUG::FaderPort, "Device disconnected (input or output or both) or not yet fully connected\n");
}
ConnectionChange (); /* emit signal for our GUI */
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler end\n");
return true; /* connection status changed */
}
boost::shared_ptr<Port>
Push2::output_port()
{
return _async_out;
}
boost::shared_ptr<Port>
Push2::input_port()
{
return _async_in;
}
int
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Push2::pad_note (int row, int col) const
{
NNPadMap::const_iterator nni = nn_pad_map.find (36+(row*8)+col);
if (nni != nn_pad_map.end()) {
return nni->second->filtered;
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}
return 0;
}
void
Push2::set_pad_scale (int root, int octave, MusicalMode::Type mode, bool inkey)
{
MusicalMode m (mode);
vector<float>::iterator interval;
int note;
const int original_root = root;
interval = m.steps.begin();
root += (octave*12);
note = root;
const int root_start = root;
set<int> mode_map; /* contains only notes in mode, O(logN) lookup */
vector<int> mode_vector; /* sorted in note order */
mode_map.insert (note);
mode_vector.push_back (note);
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/* build a map of all notes in the mode, from the root to 127 */
while (note < 128) {
if (interval == m.steps.end()) {
/* last distance was the end of the scale,
so wrap, adding the next note at one
octave above the last root.
*/
interval = m.steps.begin();
root += 12;
mode_map.insert (root);
mode_vector.push_back (root);
} else {
note = (int) floor (root + (2.0 * (*interval)));
interval++;
mode_map.insert (note);
mode_vector.push_back (note);
}
}
if (inkey) {
vector<int>::iterator notei;
int row_offset = 0;
for (int row = 0; row < 8; ++row) {
/* Ableton's grid layout wraps the available notes in the scale
* by offsetting 3 notes per row (from the bottom)
*/
notei = mode_vector.begin();
notei += row_offset;
row_offset += 3;
for (int col = 0; col < 8; ++col) {
int index = 36 + (row*8) + col;
Pad* pad = nn_pad_map[index];
int notenum;
if (notei != mode_vector.end()) {
notenum = *notei;
pad->filtered = notenum;
if ((notenum % 12) == original_root) {
pad->set_color (LED::Green);
pad->perma_color = LED::Green;
} else {
pad->set_color (LED::White);
pad->perma_color = LED::White;
}
pad->do_when_pressed = Pad::FlashOff;
notei++;
} else {
pad->set_color (LED::Black);
pad->do_when_pressed = Pad::Nothing;
pad->filtered = -1;
}
write (pad->state_msg());
}
}
} else {
/* chromatic: all notes available, but highlight those in the scale */
for (note = 36; note < 100; ++note) {
Pad* pad = nn_pad_map[note];
/* Chromatic: all pads play, half-tone steps. Light
* those in the scale, and highlight root notes
*/
pad->filtered = root_start + (note - 36);
if (mode_map.find (note) != mode_map.end()) {
if ((note % 12) == original_root) {
pad->set_color (LED::Green);
pad->perma_color = LED::Green;
} else {
pad->set_color (LED::White);
pad->perma_color = LED::White;
}
pad->do_when_pressed = Pad::FlashOff;
} else {
/* note is not in mode, turn it off */
pad->do_when_pressed = Pad::FlashOn;
pad->set_color (LED::Black);
}
write (pad->state_msg());
}
}
PadChange (); /* EMIT SIGNAL */
/* store state */
_scale_root = original_root;
_root_octave = octave;
_in_key = inkey;
_mode = mode;
}
void
Push2::set_percussive_mode (bool yn)
{
if (!yn) {
cerr << "back to scale\n";
set_pad_scale (_scale_root, _root_octave, _mode, _in_key);
percussion = false;
return;
}
int drum_note = 36;
for (int row = 0; row < 8; ++row) {
for (int col = 0; col < 4; ++col) {
int index = 36 + (row*8) + col;
Pad* pad = nn_pad_map[index];
pad->filtered = drum_note;
drum_note++;
}
}
for (int row = 0; row < 8; ++row) {
for (int col = 4; col < 8; ++col) {
int index = 36 + (row*8) + col;
Pad* pad = nn_pad_map[index];
pad->filtered = drum_note;
drum_note++;
}
}
percussion = true;
PadChange (); /* EMIT SIGNAL */
}
Push2Layout*
Push2::current_layout () const
{
Glib::Threads::Mutex::Lock lm (layout_lock);
return _current_layout;
}
void
Push2::stripable_selection_change (StripableNotificationListPtr selected)
{
boost::shared_ptr<MidiPort> pad_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->shadow_port();
boost::shared_ptr<MidiTrack> current_midi_track = current_pad_target.lock();
boost::shared_ptr<MidiTrack> new_pad_target;
/* See if there's a MIDI track selected */
for (StripableNotificationList::iterator si = selected->begin(); si != selected->end(); ++si) {
new_pad_target = boost::dynamic_pointer_cast<MidiTrack> ((*si).lock());
if (new_pad_target) {
break;
}
}
if (new_pad_target) {
cerr << "new midi pad target " << new_pad_target->name() << endl;
} else {
cerr << "no midi pad target\n";
}
if (current_midi_track == new_pad_target) {
/* nothing to do */
return;
}
if (!new_pad_target) {
/* leave existing connection alone */
return;
}
/* disconnect from pad port, if appropriate */
if (current_midi_track && pad_port) {
cerr << "Disconnect pads from " << current_midi_track->name() << endl;
current_midi_track->input()->disconnect (current_midi_track->input()->nth(0), pad_port->name(), this);
}
/* now connect the pad port to this (newly) selected midi
* track, if indeed there is one.
*/
if (new_pad_target && pad_port) {
cerr << "Reconnect pads to " << new_pad_target->name() << endl;
new_pad_target->input()->connect (new_pad_target->input()->nth (0), pad_port->name(), this);
current_pad_target = new_pad_target;
} else {
current_pad_target.reset ();
}
}
Push2::Button*
Push2::button_by_id (ButtonID bid)
{
return id_button_map[bid];
}
uint8_t
Push2::get_color_index (uint32_t rgb)
{
ColorMap::iterator i = color_map.find (rgb);
if (i != color_map.end()) {
return i->second;
}
int r, g, b, a;
UINT_TO_RGBA (rgb, &r, &g, &b, &a);
int w = 204; /* not sure where/when we should get this value */
/* get a free index */
uint8_t index;
if (color_map_free_list.empty()) {
/* random replacement of any entry above zero and below 122 (where the
* Ableton standard colors live)
*/
index = 1 + (random() % 121);
} else {
index = color_map_free_list.top();
color_map_free_list.pop();
}
MidiByteArray palette_msg (17, 0xf0, 0x00 , 0x21, 0x1d, 0x01, 0x01, 0x03, 0x7D, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x01, 0x7E, 0x00, 0xF7);
MidiByteArray update_pallette_msg (8, 0xf0, 0x00, 0x21, 0x1d, 0x01, 0x01, 0x05, 0xF7);
palette_msg[7] = index;
palette_msg[8] = r & 0x7f;
palette_msg[9] = r & 0x1;
palette_msg[10] = g & 0x7f;
palette_msg[11] = g & 0x1;
palette_msg[12] = b & 0x7f;
palette_msg[13] = b & 0x1;
palette_msg[14] = w & 0x7f;
palette_msg[15] = w & 0x1;
write (palette_msg);
write (update_pallette_msg);
color_map[index] = rgb;
return index;
}
void
Push2::build_color_map ()
{
/* These are "standard" colors that Ableton docs suggest will always be
there
*/
color_map.insert (make_pair (RGB_TO_UINT (0,0,0), 0));
color_map.insert (make_pair (RGB_TO_UINT (204,204,204), 122));
color_map.insert (make_pair (RGB_TO_UINT (64,64,64), 123));
color_map.insert (make_pair (RGB_TO_UINT (20,20,20), 124));
color_map.insert (make_pair (RGB_TO_UINT (0,0,255), 125));
color_map.insert (make_pair (RGB_TO_UINT (0,255,0), 126));
color_map.insert (make_pair (RGB_TO_UINT (255,0,0), 127));
for (uint8_t n = 1; n < 122; ++n) {
color_map_free_list.push (n);
}
}