2017-02-23 16:31:03 -05:00
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ardour {
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["type"] = "EditorAction",
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name = "Region Select/2",
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license = "MIT",
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author = "Ardour Team",
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description = [[select every 2nd region on all selected tracks]]
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}
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-- select every 2nd region on all selected tracks
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function factory () return function ()
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local sl = ArdourUI.SelectionList () -- empty selection list
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local sel = Editor:get_selection () -- get current selection
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-- for each selected track/bus..
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for route in sel.tracks:routelist ():iter () do
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-- consider only tracks
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local track = route:to_track ()
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if track:isnil() then
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goto continue
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end
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local skip = false;
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-- iterate over all regions of the given track
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for region in track:playlist():region_list():iter() do
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if skip then
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-- skip every 2nd region
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skip = false;
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else
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skip = true;
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-- get RegionView (GUI object to be selected)
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2017-02-24 07:03:24 -05:00
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local rv = Editor:regionview_from_region (region)
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2017-02-23 16:31:03 -05:00
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-- add it to the list of Objects to be selected
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sl:push_back (rv);
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end
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end
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::continue::
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end
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-- set/replace current selection in the editor
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Editor:set_selection (sl, ArdourUI.SelectionOp.Set);
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end end
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2017-02-24 17:40:30 -05:00
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function icon (params) return function (ctx, width, height, fg)
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local wh = math.min (width, height) * .5
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2019-11-18 21:33:28 -05:00
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ctx:translate (math.floor (width * .5 - wh), math.floor (height * .5 - wh))
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2017-02-24 17:40:30 -05:00
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ctx:set_line_width (1)
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ctx:rectangle (wh * .25, wh * .75, wh * 1.5 , .5 * wh)
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ctx:set_source_rgba (0, 0, 0, 1)
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ctx:stroke_preserve ()
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ctx:set_source_rgba (.9, .9, .9, 1)
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ctx:fill ()
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ctx:set_source_rgba (1, 0, 0, 1)
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ctx:rectangle (.5 + math.ceil(wh * 0.25), .5 + math.ceil(wh * .75), math.floor(wh * .5) - 1, math.floor(.5 * wh) - 1)
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ctx:stroke_preserve ()
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ctx:rectangle (.5 + math.ceil(wh * 1.25), .5 + math.ceil(wh * .75), math.floor(wh * .5) - 1, math.floor(.5 * wh) - 1)
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ctx:stroke_preserve ()
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end end
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