70 lines
1.3 KiB
C
70 lines
1.3 KiB
C
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#ifndef ardour_wiimote_control_protocol_h
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#define ardour_wiimote_control_protocol_h
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#include <ardour/types.h>
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#include <control_protocol/control_protocol.h>
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#include <glibmm/thread.h>
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#include <pbd/abstract_ui.h>
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#include <cwiid.h>
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namespace ARDOUR {
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class Session;
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}
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#define ENSURE_WIIMOTE_THREAD(slot) \
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if (Glib::Thread::self() != main_thread) {\
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slot_mutex.lock();\
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slot_list.push_back(slot);\
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slot_cond.signal();\
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slot_mutex.unlock();\
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return;\
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}
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class WiimoteControlProtocol : public ARDOUR::ControlProtocol {
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public:
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WiimoteControlProtocol (ARDOUR::Session &);
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virtual ~WiimoteControlProtocol ();
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static bool probe();
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int set_active (bool yn);
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XMLNode& get_state();
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int set_state(const XMLNode&);
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void wiimote_callback(cwiid_wiimote_t *, int, union cwiid_mesg [],
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struct timespec *);
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private:
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void wiimote_main();
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volatile bool main_thread_quit;
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volatile bool restart_discovery;
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Glib::Thread *main_thread;
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void update_led_state();
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bool callback_thread_registered_for_ardour;
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static uint16_t button_state;
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cwiid_wiimote_t *wiimote_handle;
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Glib::Cond slot_cond;
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Glib::Mutex slot_mutex;
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std::list< sigc::slot<void> > slot_list;
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sigc::connection transport_state_conn;
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sigc::connection record_state_conn;
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};
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#endif /* ardour_wiimote_control_protocol_h */
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