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livetrax/gtk2_ardour/keyeditor.cc

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3.5 KiB
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#include <map>
#include <gtkmm/stock.h>
#include <gtkmm/accelkey.h>
#include <gtkmm/accelmap.h>
#include <gtkmm/uimanager.h>
#include <pbd/strsplit.h>
#include "actions.h"
#include "keyboard.h"
#include "keyeditor.h"
#include "i18n.h"
using namespace std;
using namespace Gtk;
using namespace Gdk;
KeyEditor::KeyEditor ()
: ArdourDialog (_("Keybinding Editor"), false)
{
can_bind = false;
last_state = 0;
model = TreeStore::create(columns);
view.set_model (model);
view.append_column (_("Action"), columns.action);
view.append_column (_("Binding"), columns.binding);
view.set_headers_visible (true);
view.get_selection()->set_mode (SELECTION_SINGLE);
view.set_reorderable (false);
view.set_size_request (300,200);
view.set_enable_search (false);
view.set_rules_hint (true);
view.set_name (X_("KeyEditorTree"));
view.get_selection()->signal_changed().connect (mem_fun (*this, &KeyEditor::action_selected));
scroller.add (view);
scroller.set_policy (Gtk::POLICY_NEVER, Gtk::POLICY_AUTOMATIC);
get_vbox()->pack_start (scroller);
get_vbox()->set_border_width (12);
scroller.show ();
view.show ();
}
void
KeyEditor::on_show ()
{
populate ();
view.get_selection()->unselect_all ();
ArdourDialog::on_show ();
}
void
KeyEditor::on_unmap ()
{
ArdourDialog::on_unmap ();
}
void
KeyEditor::action_selected ()
{
}
bool
KeyEditor::on_key_press_event (GdkEventKey* ev)
{
can_bind = true;
last_state = ev->state;
return false;
}
bool
KeyEditor::on_key_release_event (GdkEventKey* ev)
{
if (!can_bind || ev->state != last_state) {
return false;
}
TreeModel::iterator i = view.get_selection()->get_selected();
if (i != model->children().end()) {
string path = (*i)[columns.path];
if (!(*i)[columns.bindable]) {
goto out;
}
bool result = AccelMap::change_entry (path,
ev->keyval,
(ModifierType) ev->state,
true);
if (result) {
bool known;
AccelKey key;
known = ActionManager::lookup_entry (path, key);
if (known) {
(*i)[columns.binding] = ActionManager::ui_manager->get_accel_group()->name (key.get_key(), Gdk::ModifierType (key.get_mod()));
} else {
(*i)[columns.binding] = string();
}
}
}
out:
can_bind = false;
return true;
}
void
KeyEditor::populate ()
{
vector<string> paths;
vector<string> labels;
vector<string> keys;
vector<AccelKey> bindings;
typedef std::map<string,TreeIter> NodeMap;
NodeMap nodes;
NodeMap::iterator r;
ActionManager::get_all_actions (labels, paths, keys, bindings);
vector<string>::iterator k;
vector<string>::iterator p;
vector<string>::iterator l;
model->clear ();
for (l = labels.begin(), k = keys.begin(), p = paths.begin(); l != labels.end(); ++k, ++p, ++l) {
TreeModel::Row row;
vector<string> parts;
parts.clear ();
split (*p, parts, '/');
if (parts.empty()) {
continue;
}
if ((r = nodes.find (parts[1])) == nodes.end()) {
/* top level is missing */
TreeIter rowp;
TreeModel::Row parent;
rowp = model->append();
nodes[parts[1]] = rowp;
parent = *(rowp);
parent[columns.action] = parts[1];
parent[columns.bindable] = false;
row = *(model->append (parent.children()));
} else {
row = *(model->append ((*r->second)->children()));
}
/* add this action */
row[columns.action] = (*l);
row[columns.path] = (*p);
row[columns.bindable] = true;
if (*k == ActionManager::unbound_string) {
row[columns.binding] = string();
} else {
row[columns.binding] = (*k);
}
}
}