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livetrax/libs/gtkmm2/pango/pangomm/renderer.cc

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// Generated by gtkmmproc -- DO NOT MODIFY!
#include <pangomm/renderer.h>
#include <pangomm/private/renderer_p.h>
#include <pango/pango-enum-types.h>
// -*- c++ -*-
/* $Id$ */
/*
*
* Copyright 2004 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <pango/pango-renderer.h>
#include <pango/pango-types.h> //For PANGO_MATRIX_INIT
namespace Pango
{
Matrix Renderer::get_matrix() const
{
const PangoMatrix* matrix = pango_renderer_get_matrix(const_cast<PangoRenderer*>(gobj()));
if(matrix)
return *matrix;
else
{
PangoMatrix identity_transform = PANGO_MATRIX_INIT;
return identity_transform;
}
}
} /* namespace Pango */
namespace
{
} // anonymous namespace
// static
GType Glib::Value<Pango::RenderPart>::value_type()
{
return pango_render_part_get_type();
}
namespace Glib
{
Glib::RefPtr<Pango::Renderer> wrap(PangoRenderer* object, bool take_copy)
{
return Glib::RefPtr<Pango::Renderer>( dynamic_cast<Pango::Renderer*> (Glib::wrap_auto ((GObject*)(object), take_copy)) );
//We use dynamic_cast<> in case of multiple inheritance.
}
} /* namespace Glib */
namespace Pango
{
/* The *_Class implementation: */
const Glib::Class& Renderer_Class::init()
{
if(!gtype_) // create the GType if necessary
{
// Glib::Class has to know the class init function to clone custom types.
class_init_func_ = &Renderer_Class::class_init_function;
// This is actually just optimized away, apparently with no harm.
// Make sure that the parent type has been created.
//CppClassParent::CppObjectType::get_type();
// Create the wrapper type, with the same class/instance size as the base type.
register_derived_type(pango_renderer_get_type());
// Add derived versions of interfaces, if the C type implements any interfaces:
}
return *this;
}
void Renderer_Class::class_init_function(void* g_class, void* class_data)
{
BaseClassType *const klass = static_cast<BaseClassType*>(g_class);
CppClassParent::class_init_function(klass, class_data);
#ifdef GLIBMM_VFUNCS_ENABLED
#endif //GLIBMM_VFUNCS_ENABLED
#ifdef GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
#endif //GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
}
#ifdef GLIBMM_VFUNCS_ENABLED
#endif //GLIBMM_VFUNCS_ENABLED
#ifdef GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
#endif //GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
Glib::ObjectBase* Renderer_Class::wrap_new(GObject* object)
{
return new Renderer((PangoRenderer*)object);
}
/* The implementation: */
PangoRenderer* Renderer::gobj_copy()
{
reference();
return gobj();
}
Renderer::Renderer(const Glib::ConstructParams& construct_params)
:
Glib::Object(construct_params)
{}
Renderer::Renderer(PangoRenderer* castitem)
:
Glib::Object((GObject*)(castitem))
{}
Renderer::~Renderer()
{}
Renderer::CppClassType Renderer::renderer_class_; // initialize static member
GType Renderer::get_type()
{
return renderer_class_.init().get_type();
}
GType Renderer::get_base_type()
{
return pango_renderer_get_type();
}
void Renderer::draw_layout(const Glib::RefPtr<Layout>& layout, int x, int y)
{
pango_renderer_draw_layout(gobj(), Glib::unwrap(layout), x, y);
}
void Renderer::draw_layout_line(const Glib::RefPtr<LayoutLine>& line, int x, int y)
{
pango_renderer_draw_layout_line(gobj(), Glib::unwrap(line), x, y);
}
void Renderer::draw_glyphs(const Glib::RefPtr<Font>& font, const GlyphString& glyphs, int x, int y)
{
pango_renderer_draw_glyphs(gobj(), Glib::unwrap(font), const_cast<PangoGlyphString*>(glyphs.gobj()), x, y);
}
void Renderer::draw_rectangle(RenderPart part, int x, int y, int width, int height)
{
pango_renderer_draw_rectangle(gobj(), ((PangoRenderPart)(part)), x, y, width, height);
}
void Renderer::draw_error_underline(int x, int y, int width, int height)
{
pango_renderer_draw_error_underline(gobj(), x, y, width, height);
}
void Renderer::draw_trapezoid(RenderPart part, double y1, double x11, double x21, double y2, double x12, double x22)
{
pango_renderer_draw_trapezoid(gobj(), ((PangoRenderPart)(part)), y1, x11, x21, y2, x12, x22);
}
void Renderer::draw_glyph(const Glib::RefPtr<Font>& font, Glyph glyph, double x, double y)
{
pango_renderer_draw_glyph(gobj(), Glib::unwrap(font), glyph, x, y);
}
void Renderer::activate()
{
pango_renderer_activate(gobj());
}
void Renderer::deactivate()
{
pango_renderer_deactivate(gobj());
}
void Renderer::part_changed(RenderPart part)
{
pango_renderer_part_changed(gobj(), ((PangoRenderPart)(part)));
}
void Renderer::set_color(RenderPart part, const Color& color)
{
pango_renderer_set_color(gobj(), ((PangoRenderPart)(part)), (color).gobj());
}
Color Renderer::get_color(RenderPart part) const
{
return Color(pango_renderer_get_color(const_cast<PangoRenderer*>(gobj()), ((PangoRenderPart)(part))));
}
void Renderer::set_matrix(const Matrix& matrix)
{
pango_renderer_set_matrix(gobj(), &(matrix));
}
#ifdef GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
#endif //GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
#ifdef GLIBMM_VFUNCS_ENABLED
#endif //GLIBMM_VFUNCS_ENABLED
} // namespace Pango