592 lines
17 KiB
C++
592 lines
17 KiB
C++
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/*
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Copyright (C) 2008 John Emmas
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <pbd/fallback_folders.h>
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#include <glib.h>
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#include <glibmm.h>
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#include <string.h>
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#ifdef PLATFORM_WINDOWS // Would not be relevant for Cygwin!!
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#include <shlobj.h>
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#include <winreg.h>
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//***************************************************************
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//
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// get_win_special_folder()
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//
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// Gets the full path name that corresponds of one of the Windows
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// special folders, such as "My Documents" and the like. The input
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// parameter must be one of the corresponding CSIDL values, such
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// as CSIDL_SYSTEM etc.
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//
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// Returns:
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//
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// On Success: A pointer to a newly allocated string containing
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// the name of the special folder (must later be freed).
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// On Failure: NULL
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//
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gchar *
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get_win_special_folder (int csidl)
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{
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wchar_t path[PATH_MAX+1];
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HRESULT hr;
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LPITEMIDLIST pidl = 0;
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gchar *retval = 0;
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if (S_OK == (hr = SHGetSpecialFolderLocation (0, csidl, &pidl)))
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{
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if (SHGetPathFromIDListW (pidl, path))
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retval = g_utf16_to_utf8 ((const gunichar2*)path, -1, 0, 0, 0);
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CoTaskMemFree (pidl);
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}
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return retval;
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}
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#endif // PLATFORM_WINDOWS
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namespace PBD {
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static gchar **fallback_folders = 0;
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//***************************************************************
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//
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// get_platform_fallback_folders()
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//
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// Returns an array of folders to fall back to if the folders
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// weren't named at build time and subsequently couldn't be found
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// in the user's environment. This might not be needed any more
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// because the function 'fixup_bundle_environment()' (in the
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// gtk2_ardour branch) now explicitly sets up any environment
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// paths that the program will need at run time. However, having
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// the folders here might help us to simplify the above function
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// which would be useful (currently, there are different versions
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// of 'fixup_bundle_environment()' for each supported platform).
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// Twelve fallback folders are currently catered for, corresponding to:-
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//
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// LOCALEDIR
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// GTK_DIR
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// CONFIG_DIR
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// ARDOUR_DIR
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// MODULE_DIR
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// DATA_DIR
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// ICONS_DIR
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// PIXMAPS_DIR
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// CONTROL_SURFACES_DIR
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// VAMP_DIR
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// LADSPA_PATH - note that there's only one entry in the path
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// VST_PATH - note that there may only be one entry in the path
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//
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// Returns:
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//
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// On Success: A pointer to an array containing the above dirs.
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// On Failure: NULL
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//
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#ifdef PLATFORM_WINDOWS // Would not be relevant for Cygwin!!
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static gchar**
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get_platform_fallback_folders ()
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{
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gchar **fallback_dir_vector = 0;
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const gchar *pUsrHome = 0; // Do not free !!
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if (!fallback_folders)
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{
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GArray *pFallbackDirs;
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gchar *pAppData = 0;
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gchar *pMyAppData = 0;
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gchar *pExeRoot = 0;
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gchar *pPersonal = 0;
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pFallbackDirs = g_array_new (TRUE, TRUE, sizeof (char *));
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if (pFallbackDirs)
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{
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/* Get the path for the user's personal folder */
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gchar *pPersonalTemp = get_win_special_folder (CSIDL_PERSONAL);
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/* and the path for the user's personal application data */
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gchar *pMyAppDataTemp = get_win_special_folder (CSIDL_LOCAL_APPDATA);
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/* and the path for common application data ("Documents and Settings\All Users\Application Data") */
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gchar *pAppDataTemp = get_win_special_folder (CSIDL_COMMON_APPDATA);
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if (0 == pAppDataTemp)
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pAppData = g_build_filename("C:\\", "Documents and Settings", "All Users", "Application Data", PROGRAM_NAME, "local", 0);
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else
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{
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pAppData = g_build_filename(pAppDataTemp, PROGRAM_NAME, "local", 0);
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g_free (pAppDataTemp);
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}
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if (0 == pMyAppDataTemp)
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{
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pMyAppData = g_build_filename(g_get_home_dir(), "Application Data", "local", 0);
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}
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else
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{
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pMyAppData = g_build_filename(pMyAppDataTemp, 0);
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g_free (pMyAppDataTemp);
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}
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if (0 == pPersonalTemp)
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pPersonal = g_build_filename(g_get_home_dir(), 0);
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else
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{
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pPersonal = g_build_filename(pPersonalTemp, 0);
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g_free (pPersonalTemp);
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}
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/* Get the path to the running application */
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pExeRoot = g_win32_get_package_installation_directory_of_module (0);
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if (0 == pExeRoot)
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{
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pExeRoot = g_build_filename("C:\\", "Program Files", PROGRAM_NAME, 0);
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}
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if ((pExeRoot) && (pAppData) && (pMyAppData) && (pPersonal))
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{
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gchar tmp[PATH_MAX+1];
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gchar* p;
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// Build our LOCALEDIR entry
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if (0 != (p = g_build_filename(pAppData, "share", "locale", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our GTK_DIR entry
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if (0 != (p = g_build_filename(pPersonal, ".gtk-2.0", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our CONFIG_DIR entry
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if (0 != (p = g_build_filename(pAppData, "etc", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our ARDOUR_DIR entry
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p = g_build_filename(pMyAppData, PROGRAM_NAME, 0);
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if (0 != p)
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our MODULE_DIR entry
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strcpy(tmp, pExeRoot);
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if (0 != (p = strrchr (tmp, G_DIR_SEPARATOR)))
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{
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*p = '\0';
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if (0 != (p = g_build_filename(tmp, 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our DATA_DIR entry
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if (0 != (p = g_build_filename(pAppData, "share", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our ICONS_DIR entry
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if (0 != (p = g_build_filename(pAppData, "share", "icons", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our PIXMAPS_DIR entry
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if (0 != (p = g_build_filename(pAppData, "share", "pixmaps", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our CONTROL_SURFACES_DIR entry
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if (0 != (p = g_build_filename(pExeRoot, "bin", "surfaces", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our VAMP_DIR entry
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p = g_build_filename(pExeRoot, "bin", "vamp", 0);
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if (p)
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g_array_append_val (pFallbackDirs, p);
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else
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g_array_append_val (pFallbackDirs, "");
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// Next, build our LADSPA_PATH entry
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p = g_build_filename(pExeRoot, "bin", "plugins", 0);
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if (p)
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g_array_append_val (pFallbackDirs, p);
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else
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g_array_append_val (pFallbackDirs, "");
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// And finally, build our VST_PATH entry
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DWORD dwType = REG_SZ; HKEY hKey;
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DWORD dwSize = PATH_MAX; p = 0;
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if (ERROR_SUCCESS == RegOpenKeyExA (HKEY_CURRENT_USER, "Software\\VST", 0, KEY_READ, &hKey))
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{
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// Look for the user's VST Registry entry
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if (ERROR_SUCCESS == RegQueryValueExA (hKey, "VSTPluginsPath", 0, &dwType, (LPBYTE)tmp, &dwSize))
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p = g_build_filename (Glib::locale_to_utf8(tmp).c_str(), 0);
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RegCloseKey (hKey);
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}
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if (p == 0)
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if (ERROR_SUCCESS == RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\VST", 0, KEY_READ, &hKey))
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{
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// Look for a global VST Registry entry
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if (ERROR_SUCCESS == RegQueryValueExA (hKey, "VSTPluginsPath", 0, &dwType, (LPBYTE)tmp, &dwSize))
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p = g_build_filename (Glib::locale_to_utf8(tmp).c_str(), 0);
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RegCloseKey (hKey);
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}
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if (p == 0)
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{
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gchar *pVSTx86 = 0;
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gchar *pProgFilesX86 = get_win_special_folder (CSIDL_PROGRAM_FILESX86);
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if (pProgFilesX86)
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{
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// Look for a VST folder under C:\Program Files (x86)
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if (pVSTx86 = g_build_filename (pProgFilesX86, "Steinberg", "VSTPlugins", 0))
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{
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if (Glib::file_test (pVSTx86, Glib::FILE_TEST_EXISTS))
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if (Glib::file_test (pVSTx86, Glib::FILE_TEST_IS_DIR))
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p = g_build_filename (pVSTx86, 0);
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g_free (pVSTx86);
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}
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g_free (pProgFilesX86);
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}
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if (p == 0)
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{
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// Look for a VST folder under C:\Program Files
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gchar *pVST = 0;
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gchar *pProgFiles = get_win_special_folder (CSIDL_PROGRAM_FILES);
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if (pProgFiles)
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{
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if (pVST = g_build_filename (pProgFiles, "Steinberg", "VSTPlugins", 0))
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{
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if (Glib::file_test (pVST, Glib::FILE_TEST_EXISTS))
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if (Glib::file_test (pVST, Glib::FILE_TEST_IS_DIR))
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p = g_build_filename (pVST, 0);
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g_free (pVST);
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}
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g_free (pProgFiles);
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}
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}
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}
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if (p == 0)
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{
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// If all else failed, assume the plugins are under "My Documents"
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pUsrHome = g_get_user_special_dir (G_USER_DIRECTORY_DOCUMENTS);
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if (pUsrHome)
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p = g_build_filename (pUsrHome, "Plugins", "VST", 0);
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else
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{
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pUsrHome = g_build_filename(g_get_home_dir(), "My Documents", 0);
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if (pUsrHome)
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p = g_build_filename (pUsrHome, "Plugins", "VST", 0);
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}
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}
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else
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{
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gchar* q = 0;
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// Concatenate the registry path with the user's personal path
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pUsrHome = g_get_user_special_dir (G_USER_DIRECTORY_DOCUMENTS);
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if (pUsrHome)
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{
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q = p;
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p = g_build_path (";", q, g_build_filename(pUsrHome, "Plugins", "VST", 0), 0);
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}
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else
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{
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pUsrHome = g_build_filename(g_get_home_dir(), "My Documents", 0);
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if (pUsrHome)
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{
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q = p;
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p = g_build_path (";", q, g_build_filename (pUsrHome, "Plugins", "VST", 0), 0);
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}
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}
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}
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if (p) //VST
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g_array_append_val (pFallbackDirs, p);
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else
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g_array_append_val (pFallbackDirs, "");
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// BUNDLED_LV2
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p = g_build_filename(pExeRoot, "bin", "lv2", 0);
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if (p)
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g_array_append_val (pFallbackDirs, p);
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else
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g_array_append_val (pFallbackDirs, "");
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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g_free (pAppData);
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g_free (pMyAppData);
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g_free (pExeRoot);
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g_free (pPersonal);
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}
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fallback_dir_vector = fallback_folders = (gchar **) g_array_free (pFallbackDirs, FALSE);
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}
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}
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else
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fallback_dir_vector = fallback_folders;
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return (fallback_dir_vector);
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}
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#else
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// Assume Linux, Cygwin or OS-X. Note that in all 3 cases we only
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// need to cater for unbundled releases (those built by a user from
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// source). Bundled releases of Ardour and Mixbus now specifically
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// write their folders and paths to the user's environment at startup.
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// See the function 'fixup_bundle_environment()'.
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static gchar**
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get_platform_fallback_folders ()
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{
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gchar **fallback_dir_vector = 0;
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gchar *pUsrHome = 0;
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if (!fallback_folders)
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{
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GArray *pFallbackDirs;
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gchar *pAppData = 0;
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gchar *pExeRoot = 0;
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gchar *pPersonal = 0;
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pFallbackDirs = g_array_new (TRUE, TRUE, sizeof (char *));
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if (pFallbackDirs)
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{
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pAppData = g_build_filename("/usr", "local", 0);
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pExeRoot = g_build_filename("/usr", "local", "lib", "ardour2", 0);
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pPersonal = g_build_filename(g_get_home_dir(), 0);
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if ((pExeRoot) && (pAppData) && (pPersonal))
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{
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gchar tmp[PATH_MAX+1];
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gchar* p;
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// Build our LOCALEDIR entry
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if (0 != (p = g_build_filename(pAppData, "share", "locale", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our GTK_DIR entry
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if (0 != (p = g_build_filename(pPersonal, ".gtk-2.0", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our CONFIG_DIR entry
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if (0 != (p = g_build_filename(pAppData, "etc", 0)))
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our ARDOUR_DIR entry
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p = ""; // Empty string (temporary)
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if (0 != p)
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{
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g_array_append_val (pFallbackDirs, p);
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// Build our MODULE_DIR entry
|
||
|
strcpy(tmp, pExeRoot);
|
||
|
if (0 != (p = strrchr (tmp, G_DIR_SEPARATOR)))
|
||
|
{
|
||
|
*p = '\0';
|
||
|
|
||
|
if (0 != (p = g_build_filename(tmp, 0)))
|
||
|
{
|
||
|
g_array_append_val (pFallbackDirs, p);
|
||
|
|
||
|
// Build our DATA_DIR entry
|
||
|
if (0 != (p = g_build_filename(pAppData, "share", 0)))
|
||
|
{
|
||
|
g_array_append_val (pFallbackDirs, p);
|
||
|
|
||
|
// Build our ICONS_DIR entry (re-use 'tmp')
|
||
|
strcpy(tmp, "/usr/local/share/ardour2");
|
||
|
if (0 != (p = g_build_filename(tmp, "icons", 0)))
|
||
|
{
|
||
|
g_array_append_val (pFallbackDirs, p);
|
||
|
|
||
|
// Build our PIXMAPS_DIR entry
|
||
|
if (0 != (p = g_build_filename(tmp, "pixmaps", 0)))
|
||
|
{
|
||
|
g_array_append_val (pFallbackDirs, p);
|
||
|
|
||
|
// Build our CONTROL_SURFACES_DIR entry
|
||
|
if (0 != (p = g_build_filename(pExeRoot, "surfaces", 0)))
|
||
|
{
|
||
|
g_array_append_val (pFallbackDirs, p);
|
||
|
|
||
|
// Build our VAMP_DIR entry
|
||
|
p = g_build_filename(pExeRoot, "vamp", 0);
|
||
|
if (p)
|
||
|
g_array_append_val (pFallbackDirs, p);
|
||
|
|
||
|
// Next, build our LADSPA_PATH entry
|
||
|
p = g_build_filename(Glib::path_get_dirname(pExeRoot).c_str(), "plugins", 0);
|
||
|
if (p)
|
||
|
g_array_append_val (pFallbackDirs, p);
|
||
|
|
||
|
// And finally, build our VST_PATH entry
|
||
|
if (g_getenv("HOME"))
|
||
|
p = g_build_filename(g_getenv("HOME"), "VST", "plugins", 0);
|
||
|
else
|
||
|
p = g_build_filename(g_get_home_dir(), "VST", "plugins", 0);
|
||
|
|
||
|
if (p)
|
||
|
g_array_append_val (pFallbackDirs, p);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
g_free (pAppData);
|
||
|
g_free (pExeRoot);
|
||
|
g_free (pPersonal);
|
||
|
}
|
||
|
|
||
|
fallback_dir_vector = fallback_folders = (gchar **) g_array_free (pFallbackDirs, FALSE);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
fallback_dir_vector = fallback_folders;
|
||
|
|
||
|
if (pUsrHome)
|
||
|
g_free (pUsrHome);
|
||
|
|
||
|
return (fallback_dir_vector);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//***************************************************************
|
||
|
//
|
||
|
// get_platform_fallback_folder()
|
||
|
//
|
||
|
// Returns a const gchar* which points to a string describing
|
||
|
// the full path to the Ardour fallback folder corresponding to
|
||
|
// the supplied index. See 'get_platform_fallback_folders()' for a
|
||
|
// complete list of the supported index enumerations. Calling this
|
||
|
// function will initialize the fallback folder array if it wasn't
|
||
|
// already initiaized. The array should then (eventually) be freed
|
||
|
// using 'free_platform_fallback_folders()'.
|
||
|
//
|
||
|
// Returns:
|
||
|
//
|
||
|
// On Success: A pointer to the path string contained at the
|
||
|
// relevant index.
|
||
|
// On Failure: NULL
|
||
|
//
|
||
|
PBD_API G_CONST_RETURN gchar* PBD_APICALLTYPE
|
||
|
get_platform_fallback_folder (PBD::fallback_folder_t index)
|
||
|
{
|
||
|
if ((index >= 0) && (index < FALLBACK_FOLDER_MAX))
|
||
|
return ((G_CONST_RETURN gchar *)get_platform_fallback_folders ()[index]);
|
||
|
else
|
||
|
return (G_CONST_RETURN gchar *) 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
//***************************************************************
|
||
|
//
|
||
|
// alloc_platform_fallback_folders()
|
||
|
//
|
||
|
// Calls 'get_platform_fallback_folders()' to ensure that memory
|
||
|
// for the fallback folder array is already allocated before the
|
||
|
// array gets used. It doesn't cause any problems if the array gets
|
||
|
// used prior to calling this function (since the memory will get
|
||
|
// allocated anyway, on fist usage). Either way however, the momory
|
||
|
// must later be freed using 'free_platform_fallback_folders()'.
|
||
|
//
|
||
|
// Returns:
|
||
|
//
|
||
|
// The value obtained from 'get_platform_fallback_folders()'
|
||
|
//
|
||
|
PBD_API G_CONST_RETURN gchar* G_CONST_RETURN * PBD_APICALLTYPE
|
||
|
alloc_platform_fallback_folders ()
|
||
|
{
|
||
|
return ((G_CONST_RETURN gchar* G_CONST_RETURN *)get_platform_fallback_folders ());
|
||
|
}
|
||
|
|
||
|
|
||
|
//***************************************************************
|
||
|
//
|
||
|
// free_platform_fallback_folders()
|
||
|
//
|
||
|
// Frees the memory that was previously allocated for the Ardour
|
||
|
// fallback folder array.
|
||
|
//
|
||
|
// Returns:
|
||
|
//
|
||
|
// NONE.
|
||
|
//
|
||
|
PBD_API void PBD_APICALLTYPE
|
||
|
free_platform_fallback_folders ()
|
||
|
{
|
||
|
int index = FOLDER_LOCALE;
|
||
|
|
||
|
if (fallback_folders)
|
||
|
{
|
||
|
gchar *p = get_platform_fallback_folders()[(fallback_folder_t)index++];
|
||
|
|
||
|
while (index < (FALLBACK_FOLDER_MAX+1)) {
|
||
|
if (p)
|
||
|
g_free (p);
|
||
|
|
||
|
if (index < FALLBACK_FOLDER_MAX)
|
||
|
p = get_platform_fallback_folders()[(fallback_folder_t)index++];
|
||
|
else
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
fallback_folders = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // namespace PBD
|
||
|
|