2016-08-23 12:50:54 -04:00
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/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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2018-10-17 18:41:02 -04:00
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1 of
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2016-08-23 12:50:54 -04:00
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA
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*/
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#ifndef _FLUID_RVOICE_H
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#define _FLUID_RVOICE_H
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#include "fluidsynth_priv.h"
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#include "fluid_iir_filter.h"
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#include "fluid_adsr_env.h"
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#include "fluid_lfo.h"
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#include "fluid_phase.h"
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#include "fluid_sfont.h"
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typedef struct _fluid_rvoice_envlfo_t fluid_rvoice_envlfo_t;
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typedef struct _fluid_rvoice_dsp_t fluid_rvoice_dsp_t;
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typedef struct _fluid_rvoice_buffers_t fluid_rvoice_buffers_t;
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typedef struct _fluid_rvoice_t fluid_rvoice_t;
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/* Smallest amplitude that can be perceived (full scale is +/- 0.5)
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* 16 bits => 96+4=100 dB dynamic range => 0.00001
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* 24 bits => 144-4 = 140 dB dynamic range => 1.e-7
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* 1.e-7 * 2 == 2.e-7 :)
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*/
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#define FLUID_NOISE_FLOOR ((fluid_real_t)2.e-7)
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enum fluid_loop
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{
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FLUID_UNLOOPED = 0,
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FLUID_LOOP_DURING_RELEASE = 1,
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FLUID_NOTUSED = 2,
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FLUID_LOOP_UNTIL_RELEASE = 3
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};
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/*
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* rvoice ticks-based parameters
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* These parameters must be updated even if the voice is currently quiet.
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*/
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struct _fluid_rvoice_envlfo_t
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{
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/* Note-off minimum length */
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unsigned int ticks;
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unsigned int noteoff_ticks;
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/* vol env */
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fluid_adsr_env_t volenv;
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/* mod env */
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fluid_adsr_env_t modenv;
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fluid_real_t modenv_to_fc;
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fluid_real_t modenv_to_pitch;
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/* mod lfo */
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fluid_lfo_t modlfo;
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fluid_real_t modlfo_to_fc;
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fluid_real_t modlfo_to_pitch;
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fluid_real_t modlfo_to_vol;
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/* vib lfo */
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fluid_lfo_t viblfo;
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fluid_real_t viblfo_to_pitch;
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};
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/*
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* rvoice parameters needed for dsp interpolation
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*/
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struct _fluid_rvoice_dsp_t
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{
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/* interpolation method, as in fluid_interp in fluidsynth.h */
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enum fluid_interp interp_method;
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enum fluid_loop samplemode;
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/* Flag that is set as soon as the first loop is completed. */
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char has_looped;
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/* Flag that initiates, that sample-related parameters have to be checked. */
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char check_sample_sanity_flag;
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fluid_sample_t *sample;
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/* sample and loop start and end points (offset in sample memory). */
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int start;
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int end;
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int loopstart;
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int loopend; /* Note: first point following the loop (superimposed on loopstart) */
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/* Stuff needed for portamento calculations */
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fluid_real_t pitchoffset; /* the portamento range in midicents */
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fluid_real_t pitchinc; /* the portamento increment in midicents */
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/* Stuff needed for phase calculations */
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fluid_real_t pitch; /* the pitch in midicents */
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fluid_real_t root_pitch_hz;
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fluid_real_t output_rate;
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/* Stuff needed for amplitude calculations */
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fluid_real_t attenuation; /* the attenuation in centibels */
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fluid_real_t prev_attenuation; /* the previous attenuation in centibels
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used by fluid_rvoice_multi_retrigger_attack() */
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fluid_real_t min_attenuation_cB; /* Estimate on the smallest possible attenuation
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* during the lifetime of the voice */
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fluid_real_t amplitude_that_reaches_noise_floor_nonloop;
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fluid_real_t amplitude_that_reaches_noise_floor_loop;
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fluid_real_t synth_gain; /* master gain */
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/* Dynamic input to the interpolator below */
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fluid_real_t amp; /* current linear amplitude */
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fluid_real_t amp_incr; /* amplitude increment value for the next FLUID_BUFSIZE samples */
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fluid_phase_t phase; /* the phase (current sample offset) of the sample wave */
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fluid_real_t phase_incr; /* the phase increment for the next FLUID_BUFSIZE samples */
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};
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/* Currently left, right, reverb, chorus. To be changed if we
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ever add surround positioning, or stereo reverb/chorus */
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#define FLUID_RVOICE_MAX_BUFS (4)
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/*
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* rvoice mixer-related parameters
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*/
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struct _fluid_rvoice_buffers_t
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{
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unsigned int count; /* Number of records in "bufs" */
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struct
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{
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/* the actual, linearly interpolated amplitude with which the dsp sample should be mixed into the buf */
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fluid_real_t current_amp;
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/* the desired amplitude [...] mixed into the buf (directly set by e.g. rapidly changing PAN events) */
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fluid_real_t target_amp;
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/* Mapping to mixdown buffer index */
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int mapping;
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} bufs[FLUID_RVOICE_MAX_BUFS];
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};
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/*
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* Hard real-time parameters needed to synthesize a voice
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*/
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struct _fluid_rvoice_t
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{
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fluid_rvoice_envlfo_t envlfo;
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fluid_rvoice_dsp_t dsp;
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fluid_iir_filter_t resonant_filter; /* IIR resonant dsp filter */
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fluid_iir_filter_t resonant_custom_filter; /* optional custom/general-purpose IIR resonant filter */
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fluid_rvoice_buffers_t buffers;
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};
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int fluid_rvoice_write(fluid_rvoice_t *voice, fluid_real_t *dsp_buf);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_buffers_set_amp);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_buffers_set_mapping);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_noteoff);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_voiceoff);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_reset);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_multi_retrigger_attack);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_portamento);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_output_rate);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_interp_method);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_root_pitch_hz);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_pitch);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_attenuation);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_min_attenuation_cB);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_viblfo_to_pitch);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_modlfo_to_pitch);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_modlfo_to_vol);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_modlfo_to_fc);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_modenv_to_fc);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_modenv_to_pitch);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_synth_gain);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_start);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_end);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_loopstart);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_loopend);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_samplemode);
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DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_set_sample);
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/* defined in fluid_rvoice_dsp.c */
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void fluid_rvoice_dsp_config(void);
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int fluid_rvoice_dsp_interpolate_none(fluid_rvoice_dsp_t *voice, fluid_real_t *FLUID_RESTRICT dsp_buf, int is_looping);
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int fluid_rvoice_dsp_interpolate_linear(fluid_rvoice_dsp_t *voice, fluid_real_t *FLUID_RESTRICT dsp_buf, int is_looping);
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int fluid_rvoice_dsp_interpolate_4th_order(fluid_rvoice_dsp_t *voice, fluid_real_t *FLUID_RESTRICT dsp_buf, int is_looping);
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int fluid_rvoice_dsp_interpolate_7th_order(fluid_rvoice_dsp_t *voice, fluid_real_t *FLUID_RESTRICT dsp_buf, int is_looping);
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/*
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* Combines the most significant 16 bit part of a sample with a potentially present
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* least sig. 8 bit part in order to create a 24 bit sample.
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*/
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static FLUID_INLINE int32_t
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fluid_rvoice_get_sample(const short int *dsp_msb, const char *dsp_lsb, unsigned int idx)
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{
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/* cast sample to unsigned type, so we can safely shift and bitwise or
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* without relying on undefined behaviour (should never happen anyway ofc...) */
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uint32_t msb = (uint32_t)dsp_msb[idx];
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uint8_t lsb = 0U;
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/* most soundfonts have 16 bit samples, assume that it's unlikely we
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* experience 24 bit samples here */
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if(FLUID_UNLIKELY(dsp_lsb != NULL))
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{
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lsb = (uint8_t)dsp_lsb[idx];
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}
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return (int32_t)((msb << 8) | lsb);
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}
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#endif
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