2016-01-11 05:50:50 -05:00
|
|
|
//------------------------------------------------------------------------------
|
|
|
|
/*
|
|
|
|
https://github.com/vinniefalco/LuaBridge
|
|
|
|
|
|
|
|
Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
|
|
|
|
|
|
|
|
License: The MIT License (http://www.opensource.org/licenses/mit-license.php)
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
|
|
copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
|
|
SOFTWARE.
|
|
|
|
*/
|
|
|
|
//==============================================================================
|
|
|
|
|
|
|
|
// We use a structure so we can define everything in the header.
|
|
|
|
//
|
|
|
|
struct CFunc
|
|
|
|
{
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
__index metamethod for a namespace or class static members.
|
|
|
|
|
|
|
|
This handles:
|
|
|
|
Retrieving functions and class static methods, stored in the metatable.
|
|
|
|
Reading global and class static data, stored in the __propget table.
|
|
|
|
Reading global and class properties, stored in the __propget table.
|
|
|
|
*/
|
|
|
|
static int indexMetaMethod (lua_State* L)
|
|
|
|
{
|
|
|
|
int result = 0;
|
|
|
|
lua_getmetatable (L, 1); // push metatable of arg1
|
|
|
|
for (;;)
|
|
|
|
{
|
|
|
|
lua_pushvalue (L, 2); // push key arg2
|
|
|
|
lua_rawget (L, -2); // lookup key in metatable
|
|
|
|
if (lua_isnil (L, -1)) // not found
|
|
|
|
{
|
|
|
|
lua_pop (L, 1); // discard nil
|
|
|
|
rawgetfield (L, -1, "__propget"); // lookup __propget in metatable
|
|
|
|
lua_pushvalue (L, 2); // push key arg2
|
|
|
|
lua_rawget (L, -2); // lookup key in __propget
|
|
|
|
lua_remove (L, -2); // discard __propget
|
|
|
|
if (lua_iscfunction (L, -1))
|
|
|
|
{
|
|
|
|
lua_remove (L, -2); // discard metatable
|
|
|
|
lua_pushvalue (L, 1); // push arg1
|
|
|
|
lua_call (L, 1, 1); // call cfunction
|
|
|
|
result = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
assert (lua_isnil (L, -1));
|
|
|
|
lua_pop (L, 1); // discard nil and fall through
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
assert (lua_istable (L, -1) || lua_iscfunction (L, -1));
|
|
|
|
lua_remove (L, -2);
|
|
|
|
result = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
rawgetfield (L, -1, "__parent");
|
|
|
|
if (lua_istable (L, -1))
|
|
|
|
{
|
|
|
|
// Remove metatable and repeat the search in __parent.
|
|
|
|
lua_remove (L, -2);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Discard metatable and return nil.
|
|
|
|
assert (lua_isnil (L, -1));
|
|
|
|
lua_remove (L, -2);
|
|
|
|
result = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
__newindex metamethod for a namespace or class static members.
|
|
|
|
|
|
|
|
The __propset table stores proxy functions for assignment to:
|
|
|
|
Global and class static data.
|
|
|
|
Global and class properties.
|
|
|
|
*/
|
|
|
|
static int newindexMetaMethod (lua_State* L)
|
|
|
|
{
|
|
|
|
int result = 0;
|
|
|
|
lua_getmetatable (L, 1); // push metatable of arg1
|
|
|
|
for (;;)
|
|
|
|
{
|
|
|
|
rawgetfield (L, -1, "__propset"); // lookup __propset in metatable
|
|
|
|
assert (lua_istable (L, -1));
|
|
|
|
lua_pushvalue (L, 2); // push key arg2
|
|
|
|
lua_rawget (L, -2); // lookup key in __propset
|
|
|
|
lua_remove (L, -2); // discard __propset
|
|
|
|
if (lua_iscfunction (L, -1)) // ensure value is a cfunction
|
|
|
|
{
|
|
|
|
lua_remove (L, -2); // discard metatable
|
|
|
|
lua_pushvalue (L, 3); // push new value arg3
|
|
|
|
lua_call (L, 1, 0); // call cfunction
|
|
|
|
result = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
assert (lua_isnil (L, -1));
|
|
|
|
lua_pop (L, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
rawgetfield (L, -1, "__parent");
|
|
|
|
if (lua_istable (L, -1))
|
|
|
|
{
|
|
|
|
// Remove metatable and repeat the search in __parent.
|
|
|
|
lua_remove (L, -2);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
assert (lua_isnil (L, -1));
|
|
|
|
lua_pop (L, 2);
|
|
|
|
result = luaL_error (L,"no writable variable '%s'", lua_tostring (L, 2));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to report an error writing to a read-only value.
|
|
|
|
|
|
|
|
The name of the variable is in the first upvalue.
|
|
|
|
*/
|
|
|
|
static int readOnlyError (lua_State* L)
|
|
|
|
{
|
|
|
|
std::string s;
|
2016-01-17 15:25:56 -05:00
|
|
|
|
2016-01-11 05:50:50 -05:00
|
|
|
s = s + "'" + lua_tostring (L, lua_upvalueindex (1)) + "' is read-only";
|
|
|
|
|
|
|
|
return luaL_error (L, s.c_str ());
|
|
|
|
}
|
2016-01-17 15:25:56 -05:00
|
|
|
|
2016-01-11 05:50:50 -05:00
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to get a variable.
|
|
|
|
|
|
|
|
This is used for global variables or class static data members.
|
|
|
|
|
|
|
|
The pointer to the data is in the first upvalue.
|
|
|
|
*/
|
|
|
|
template <class T>
|
|
|
|
static int getVariable (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (lua_islightuserdata (L, lua_upvalueindex (1)));
|
|
|
|
T const* ptr = static_cast <T const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (ptr != 0);
|
|
|
|
Stack <T>::push (L, *ptr);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to set a variable.
|
|
|
|
|
|
|
|
This is used for global variables or class static data members.
|
|
|
|
|
|
|
|
The pointer to the data is in the first upvalue.
|
|
|
|
*/
|
|
|
|
template <class T>
|
|
|
|
static int setVariable (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (lua_islightuserdata (L, lua_upvalueindex (1)));
|
|
|
|
T* ptr = static_cast <T*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (ptr != 0);
|
|
|
|
*ptr = Stack <T>::get (L, 1);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to call a function with a return value.
|
|
|
|
|
|
|
|
This is used for global functions, global properties, class static methods,
|
|
|
|
and class static properties.
|
|
|
|
|
|
|
|
The function pointer is in the first upvalue.
|
|
|
|
*/
|
|
|
|
template <class FnPtr,
|
|
|
|
class ReturnType = typename FuncTraits <FnPtr>::ReturnType>
|
|
|
|
struct Call
|
|
|
|
{
|
|
|
|
typedef typename FuncTraits <FnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
|
|
FnPtr const& fnptr = *static_cast <FnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (fnptr != 0);
|
|
|
|
ArgList <Params> args (L);
|
|
|
|
Stack <typename FuncTraits <FnPtr>::ReturnType>::push (L, FuncTraits <FnPtr>::call (fnptr, args));
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to call a function with no return value.
|
|
|
|
|
|
|
|
This is used for global functions, global properties, class static methods,
|
|
|
|
and class static properties.
|
|
|
|
|
|
|
|
The function pointer is in the first upvalue.
|
|
|
|
*/
|
|
|
|
template <class FnPtr>
|
|
|
|
struct Call <FnPtr, void>
|
|
|
|
{
|
|
|
|
typedef typename FuncTraits <FnPtr>::Params Params;
|
|
|
|
static int f (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
|
|
FnPtr const& fnptr = *static_cast <FnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (fnptr != 0);
|
|
|
|
ArgList <Params> args (L);
|
|
|
|
FuncTraits <FnPtr>::call (fnptr, args);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to call a class member function with a return value.
|
|
|
|
|
|
|
|
The member function pointer is in the first upvalue.
|
|
|
|
The class userdata object is at the top of the Lua stack.
|
|
|
|
*/
|
|
|
|
template <class MemFnPtr,
|
|
|
|
class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
|
|
|
|
struct CallMember
|
|
|
|
{
|
|
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
|
|
|
|
static int f (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
|
|
T* const t = Userdata::get <T> (L, 1, false);
|
|
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (fnptr != 0);
|
|
|
|
ArgList <Params, 2> args (L);
|
|
|
|
Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (t, fnptr, args));
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
template <class MemFnPtr,
|
|
|
|
class ReturnType = typename FuncTraits <MemFnPtr>::ReturnType>
|
|
|
|
struct CallConstMember
|
|
|
|
{
|
|
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
|
|
|
|
static int f (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
|
|
T const* const t = Userdata::get <T> (L, 1, true);
|
|
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (fnptr != 0);
|
|
|
|
ArgList <Params, 2> args(L);
|
|
|
|
Stack <ReturnType>::push (L, FuncTraits <MemFnPtr>::call (t, fnptr, args));
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to call a class member function with no return value.
|
|
|
|
|
|
|
|
The member function pointer is in the first upvalue.
|
|
|
|
The class userdata object is at the top of the Lua stack.
|
|
|
|
*/
|
|
|
|
template <class MemFnPtr>
|
|
|
|
struct CallMember <MemFnPtr, void>
|
|
|
|
{
|
|
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
|
|
|
|
static int f (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
|
|
T* const t = Userdata::get <T> (L, 1, false);
|
|
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (fnptr != 0);
|
|
|
|
ArgList <Params, 2> args (L);
|
|
|
|
FuncTraits <MemFnPtr>::call (t, fnptr, args);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
template <class MemFnPtr>
|
|
|
|
struct CallConstMember <MemFnPtr, void>
|
|
|
|
{
|
|
|
|
typedef typename FuncTraits <MemFnPtr>::ClassType T;
|
|
|
|
typedef typename FuncTraits <MemFnPtr>::Params Params;
|
|
|
|
|
|
|
|
static int f (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
|
|
T const* const t = Userdata::get <T> (L, 1, true);
|
|
|
|
MemFnPtr const& fnptr = *static_cast <MemFnPtr const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (fnptr != 0);
|
|
|
|
ArgList <Params, 2> args (L);
|
|
|
|
FuncTraits <MemFnPtr>::call (t, fnptr, args);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to call a class member lua_CFunction.
|
|
|
|
|
|
|
|
The member function pointer is in the first upvalue.
|
|
|
|
The class userdata object is at the top of the Lua stack.
|
|
|
|
*/
|
|
|
|
template <class T>
|
|
|
|
struct CallMemberCFunction
|
|
|
|
{
|
|
|
|
static int f (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
|
|
typedef int (T::*MFP)(lua_State* L);
|
|
|
|
T* const t = Userdata::get <T> (L, 1, false);
|
|
|
|
MFP const& fnptr = *static_cast <MFP const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (fnptr != 0);
|
|
|
|
return (t->*fnptr) (L);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
template <class T>
|
|
|
|
struct CallConstMemberCFunction
|
|
|
|
{
|
|
|
|
static int f (lua_State* L)
|
|
|
|
{
|
|
|
|
assert (isfulluserdata (L, lua_upvalueindex (1)));
|
|
|
|
typedef int (T::*MFP)(lua_State* L);
|
|
|
|
T const* const t = Userdata::get <T> (L, 1, true);
|
|
|
|
MFP const& fnptr = *static_cast <MFP const*> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
assert (fnptr != 0);
|
|
|
|
return (t->*fnptr) (L);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
|
|
|
|
// SFINAE Helpers
|
|
|
|
|
|
|
|
template <class MemFnPtr, bool isConst>
|
|
|
|
struct CallMemberFunctionHelper
|
|
|
|
{
|
|
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
|
|
{
|
|
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
|
|
lua_pushcclosure (L, &CallConstMember <MemFnPtr>::f, 1);
|
|
|
|
lua_pushvalue (L, -1);
|
|
|
|
rawsetfield (L, -5, name); // const table
|
|
|
|
rawsetfield (L, -3, name); // class table
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
template <class MemFnPtr>
|
|
|
|
struct CallMemberFunctionHelper <MemFnPtr, false>
|
|
|
|
{
|
|
|
|
static void add (lua_State* L, char const* name, MemFnPtr mf)
|
|
|
|
{
|
|
|
|
new (lua_newuserdata (L, sizeof (MemFnPtr))) MemFnPtr (mf);
|
|
|
|
lua_pushcclosure (L, &CallMember <MemFnPtr>::f, 1);
|
|
|
|
rawsetfield (L, -3, name); // class table
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
__gc metamethod for a class.
|
|
|
|
*/
|
|
|
|
template <class C>
|
|
|
|
static int gcMetaMethod (lua_State* L)
|
|
|
|
{
|
|
|
|
Userdata* const ud = Userdata::getExact <C> (L, 1);
|
|
|
|
ud->~Userdata ();
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to get a class data member.
|
|
|
|
|
|
|
|
The pointer-to-member is in the first upvalue.
|
|
|
|
The class userdata object is at the top of the Lua stack.
|
|
|
|
*/
|
|
|
|
template <class C, typename T>
|
|
|
|
static int getProperty (lua_State* L)
|
|
|
|
{
|
|
|
|
C const* const c = Userdata::get <C> (L, 1, true);
|
|
|
|
T C::** mp = static_cast <T C::**> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
Stack <T>::push (L, c->**mp);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
/**
|
|
|
|
lua_CFunction to set a class data member.
|
|
|
|
|
|
|
|
The pointer-to-member is in the first upvalue.
|
|
|
|
The class userdata object is at the top of the Lua stack.
|
|
|
|
*/
|
|
|
|
template <class C, typename T>
|
|
|
|
static int setProperty (lua_State* L)
|
|
|
|
{
|
|
|
|
C* const c = Userdata::get <C> (L, 1, false);
|
|
|
|
T C::** mp = static_cast <T C::**> (lua_touserdata (L, lua_upvalueindex (1)));
|
|
|
|
c->**mp = Stack <T>::get (L, 2);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
};
|