170 lines
5.7 KiB
C++
170 lines
5.7 KiB
C++
|
/*
|
||
|
File: AUOutputBL.cpp
|
||
|
Abstract: AUOutputBL.h
|
||
|
Version: 1.1
|
||
|
|
||
|
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
|
||
|
Inc. ("Apple") in consideration of your agreement to the following
|
||
|
terms, and your use, installation, modification or redistribution of
|
||
|
this Apple software constitutes acceptance of these terms. If you do
|
||
|
not agree with these terms, please do not use, install, modify or
|
||
|
redistribute this Apple software.
|
||
|
|
||
|
In consideration of your agreement to abide by the following terms, and
|
||
|
subject to these terms, Apple grants you a personal, non-exclusive
|
||
|
license, under Apple's copyrights in this original Apple software (the
|
||
|
"Apple Software"), to use, reproduce, modify and redistribute the Apple
|
||
|
Software, with or without modifications, in source and/or binary forms;
|
||
|
provided that if you redistribute the Apple Software in its entirety and
|
||
|
without modifications, you must retain this notice and the following
|
||
|
text and disclaimers in all such redistributions of the Apple Software.
|
||
|
Neither the name, trademarks, service marks or logos of Apple Inc. may
|
||
|
be used to endorse or promote products derived from the Apple Software
|
||
|
without specific prior written permission from Apple. Except as
|
||
|
expressly stated in this notice, no other rights or licenses, express or
|
||
|
implied, are granted by Apple herein, including but not limited to any
|
||
|
patent rights that may be infringed by your derivative works or by other
|
||
|
works in which the Apple Software may be incorporated.
|
||
|
|
||
|
The Apple Software is provided by Apple on an "AS IS" basis. APPLE
|
||
|
MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
|
||
|
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
|
||
|
FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
|
||
|
OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
|
||
|
|
||
|
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
|
||
|
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||
|
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||
|
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
|
||
|
MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
|
||
|
AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
|
||
|
STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
|
||
|
POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
||
|
Copyright (C) 2014 Apple Inc. All Rights Reserved.
|
||
|
|
||
|
*/
|
||
|
#include "AUOutputBL.h"
|
||
|
#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
|
||
|
#include <AudioUnit/AUComponent.h>
|
||
|
#else
|
||
|
#include <AUComponent.h>
|
||
|
#endif
|
||
|
/*
|
||
|
struct AudioBufferList
|
||
|
{
|
||
|
UInt32 mNumberBuffers;
|
||
|
AudioBuffer mBuffers[1];
|
||
|
};
|
||
|
struct AudioBuffer
|
||
|
{
|
||
|
UInt32 mNumberChannels; // number of interleaved channels in the buffer
|
||
|
UInt32 mDataByteSize; // the size of the buffer pointed to by mData
|
||
|
void* mData; // the pointer to the buffer
|
||
|
};
|
||
|
*/
|
||
|
|
||
|
AUOutputBL::AUOutputBL (const CAStreamBasicDescription &inDesc, UInt32 inDefaultNumFrames)
|
||
|
: mFormat (inDesc),
|
||
|
mBufferMemory(NULL),
|
||
|
mBufferList (NULL),
|
||
|
mNumberBuffers (0), // keep this here, so can ensure integrity of ABL
|
||
|
mBufferSize (0),
|
||
|
mFrames(inDefaultNumFrames)
|
||
|
{
|
||
|
mNumberBuffers = mFormat.IsInterleaved() ? 1 : mFormat.NumberChannels();
|
||
|
mBufferList = reinterpret_cast<AudioBufferList*>(new Byte[offsetof(AudioBufferList, mBuffers) + (mNumberBuffers * sizeof(AudioBuffer))]);
|
||
|
}
|
||
|
|
||
|
AUOutputBL::~AUOutputBL()
|
||
|
{
|
||
|
if (mBufferMemory)
|
||
|
delete[] mBufferMemory;
|
||
|
|
||
|
if (mBufferList)
|
||
|
delete [] (Byte *)mBufferList;
|
||
|
}
|
||
|
|
||
|
void AUOutputBL::Prepare (UInt32 inNumFrames, bool inWantNullBufferIfAllocated)
|
||
|
{
|
||
|
UInt32 channelsPerBuffer = mFormat.IsInterleaved() ? mFormat.NumberChannels() : 1;
|
||
|
|
||
|
if (mBufferMemory == NULL || inWantNullBufferIfAllocated)
|
||
|
{
|
||
|
mBufferList->mNumberBuffers = mNumberBuffers;
|
||
|
AudioBuffer *buf = &mBufferList->mBuffers[0];
|
||
|
for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
|
||
|
buf->mNumberChannels = channelsPerBuffer;
|
||
|
buf->mDataByteSize = mFormat.FramesToBytes (inNumFrames);
|
||
|
buf->mData = NULL;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
|
||
|
if ((nBytes * mNumberBuffers) > AllocatedBytes())
|
||
|
throw OSStatus(kAudioUnitErr_TooManyFramesToProcess);
|
||
|
|
||
|
mBufferList->mNumberBuffers = mNumberBuffers;
|
||
|
AudioBuffer *buf = &mBufferList->mBuffers[0];
|
||
|
Byte* p = mBufferMemory;
|
||
|
for (UInt32 i = 0; i < mNumberBuffers; ++i, ++buf) {
|
||
|
buf->mNumberChannels = channelsPerBuffer;
|
||
|
buf->mDataByteSize = nBytes;
|
||
|
buf->mData = p;
|
||
|
p += mBufferSize;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void AUOutputBL::Allocate (UInt32 inNumFrames)
|
||
|
{
|
||
|
if (inNumFrames)
|
||
|
{
|
||
|
UInt32 nBytes = mFormat.FramesToBytes (inNumFrames);
|
||
|
|
||
|
if (nBytes <= AllocatedBytes())
|
||
|
return;
|
||
|
|
||
|
// align successive buffers for Altivec and to take alternating
|
||
|
// cache line hits by spacing them by odd multiples of 16
|
||
|
if (mNumberBuffers > 1)
|
||
|
nBytes = (nBytes + (0x10 - (nBytes & 0xF))) | 0x10;
|
||
|
|
||
|
mBufferSize = nBytes;
|
||
|
|
||
|
UInt32 memorySize = mBufferSize * mNumberBuffers;
|
||
|
Byte *newMemory = new Byte[memorySize];
|
||
|
memset(newMemory, 0, memorySize); // make buffer "hot"
|
||
|
|
||
|
Byte *oldMemory = mBufferMemory;
|
||
|
mBufferMemory = newMemory;
|
||
|
delete[] oldMemory;
|
||
|
|
||
|
mFrames = inNumFrames;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (mBufferMemory) {
|
||
|
delete [] mBufferMemory;
|
||
|
mBufferMemory = NULL;
|
||
|
}
|
||
|
mBufferSize = 0;
|
||
|
mFrames = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#if DEBUG
|
||
|
void AUOutputBL::Print()
|
||
|
{
|
||
|
printf ("AUOutputBL::Print\n");
|
||
|
mFormat.Print();
|
||
|
printf ("Num Buffers:%d, mFrames:%d, allocatedMemory:%c\n", (int)mBufferList->mNumberBuffers, (int)mFrames, (mBufferMemory != NULL ? 'T' : 'F'));
|
||
|
AudioBuffer *buf = &mBufferList->mBuffers[0];
|
||
|
for (UInt32 i = 0; i < mBufferList->mNumberBuffers; ++i, ++buf)
|
||
|
printf ("\tBuffer:%d, Size:%d, Chans:%d, Buffer:%p\n", (int)i, (int)buf->mDataByteSize, (int)buf->mNumberChannels, buf->mData);
|
||
|
}
|
||
|
#endif
|
||
|
|