200 lines
4.3 KiB
C++
200 lines
4.3 KiB
C++
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#include <iostream>
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#include <cstdlib>
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#include <getopt.h>
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#include "pbd/failed_constructor.h"
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#include "pbd/error.h"
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#include "pbd/debug.h"
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#include "ardour/ardour.h"
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#include "ardour/audioengine.h"
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#include "ardour/session.h"
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#include "misc.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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static const char* localedir = LOCALEDIR;
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TestReceiver test_receiver;
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/** @param dir Session directory.
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* @param state Session state file, without .ardour suffix.
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*/
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Session *
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load_session (string dir, string state)
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{
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SessionEvent::create_per_thread_pool ("test", 512);
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test_receiver.listen_to (error);
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test_receiver.listen_to (info);
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test_receiver.listen_to (fatal);
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test_receiver.listen_to (warning);
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AudioEngine* engine = AudioEngine::create ();
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if (!engine->set_default_backend ()) {
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std::cerr << "Cannot create Audio/MIDI engine\n";
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::exit (1);
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}
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init_post_engine ();
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if (engine->start () != 0) {
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std::cerr << "Cannot start Audio/MIDI engine\n";
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::exit (1);
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}
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Session* session = new Session (*engine, dir, state);
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engine->set_session (session);
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return session;
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}
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string session_name = "";
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string backend_client_name = "ardour";
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string backend_session_uuid;
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bool just_version = false;
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bool use_vst = true;
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bool try_hw_optimization = true;
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bool no_connect_ports = false;
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void
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print_help ()
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{
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cout << "Usage: hardour [OPTIONS]... DIR SNAPSHOT_NAME\n\n"
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<< " DIR Directory/Folder to load session from\n"
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<< " SNAPSHOT_NAME Name of session/snapshot to load (without .ardour at end\n"
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<< " -v, --version Show version information\n"
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<< " -h, --help Print this message\n"
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<< " -c, --name <name> Use a specific backend client name, default is ardour\n"
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<< " -d, --disable-plugins Disable all plugins in an existing session\n"
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<< " -D, --debug <options> Set debug flags. Use \"-D list\" to see available options\n"
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<< " -O, --no-hw-optimizations Disable h/w specific optimizations\n"
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<< " -P, --no-connect-ports Do not connect any ports at startup\n"
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#ifdef WINDOWS_VST_SUPPORT
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<< " -V, --novst Do not use VST support\n"
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#endif
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;
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}
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int main (int argc, char* argv[])
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{
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const char *optstring = "vhdD:c:VOU:P";
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const struct option longopts[] = {
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{ "version", 0, 0, 'v' },
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{ "help", 0, 0, 'h' },
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{ "disable-plugins", 1, 0, 'd' },
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{ "debug", 1, 0, 'D' },
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{ "name", 1, 0, 'c' },
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{ "novst", 0, 0, 'V' },
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{ "no-hw-optimizations", 0, 0, 'O' },
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{ "uuid", 1, 0, 'U' },
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{ "no-connect-ports", 0, 0, 'P' },
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{ 0, 0, 0, 0 }
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};
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int option_index = 0;
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int c = 0;
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while (1) {
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c = getopt_long (argc, argv, optstring, longopts, &option_index);
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if (c == -1) {
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break;
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}
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switch (c) {
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case 0:
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break;
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case 'v':
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just_version = true;
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break;
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case 'h':
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print_help ();
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exit (0);
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break;
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case 'c':
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backend_client_name = optarg;
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break;
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case 'd':
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ARDOUR::Session::set_disable_all_loaded_plugins (true);
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break;
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case 'D':
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if (PBD::parse_debug_options (optarg)) {
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::exit (1);
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}
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break;
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case 'O':
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try_hw_optimization = false;
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break;
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case 'P':
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no_connect_ports = true;
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break;
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case 'V':
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#ifdef WINDOWS_VST_SUPPORT
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use_vst = false;
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#endif /* WINDOWS_VST_SUPPORT */
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break;
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case 'U':
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backend_session_uuid = optarg;
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break;
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default:
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print_help ();
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::exit (1);
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}
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}
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if (argc < 3) {
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print_help ();
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::exit (1);
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}
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if (!ARDOUR::init (false, true, localedir)) {
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cerr << "Ardour failed to initialize\n" << endl;
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::exit (1);
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}
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Session* s = 0;
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try {
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s = load_session (argv[optind], argv[optind+1]);
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} catch (failed_constructor& e) {
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cerr << "failed_constructor: " << e.what() << "\n";
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exit (EXIT_FAILURE);
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} catch (AudioEngine::PortRegistrationFailure& e) {
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cerr << "PortRegistrationFailure: " << e.what() << "\n";
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exit (EXIT_FAILURE);
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} catch (exception& e) {
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cerr << "exception: " << e.what() << "\n";
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exit (EXIT_FAILURE);
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} catch (...) {
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cerr << "unknown exception.\n";
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exit (EXIT_FAILURE);
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}
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s->request_transport_speed (1.0);
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sleep (-1);
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AudioEngine::instance()->remove_session ();
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delete s;
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AudioEngine::instance()->stop ();
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AudioEngine::destroy ();
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return 0;
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}
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