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livetrax/libs/fluidsynth/src/fluid_sffile.h

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* SoundFont loading code borrowed from Smurf SoundFont Editor by Josh Green
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUID_SFFILE_H
#define _FLUID_SFFILE_H
#include "fluid_gen.h"
#include "fluid_list.h"
#include "fluid_mod.h"
#include "fluidsynth.h"
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#include "fluid_sys.h"
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/* Sound Font structure defines */
/* Forward declarations */
typedef union _SFGenAmount SFGenAmount;
typedef struct _SFVersion SFVersion;
typedef struct _SFMod SFMod;
typedef struct _SFGen SFGen;
typedef struct _SFZone SFZone;
typedef struct _SFSample SFSample;
typedef struct _SFInst SFInst;
typedef struct _SFPreset SFPreset;
typedef struct _SFData SFData;
typedef struct _SFChunk SFChunk;
struct _SFVersion
{
/* version structure */
unsigned short major;
unsigned short minor;
};
struct _SFMod
{
/* Modulator structure */
unsigned short src; /* source modulator */
unsigned short dest; /* destination generator */
signed short amount; /* signed, degree of modulation */
unsigned short amtsrc; /* second source controls amnt of first */
unsigned short trans; /* transform applied to source */
};
union _SFGenAmount /* Generator amount structure */
{
signed short sword; /* signed 16 bit value */
unsigned short uword; /* unsigned 16 bit value */
struct
{
unsigned char lo; /* low value for ranges */
unsigned char hi; /* high value for ranges */
} range;
};
struct _SFGen
{
/* Generator structure */
unsigned short id; /* generator ID */
SFGenAmount amount; /* generator value */
};
struct _SFZone
{
/* Sample/instrument zone structure */
fluid_list_t *gen; /* list of generators */
fluid_list_t *mod; /* list of modulators */
};
struct _SFSample
{
/* Sample structure */
char name[21]; /* Name of sample */
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int idx; /* Index of this instrument in the Soundfont */
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unsigned int start; /* Offset in sample area to start of sample */
unsigned int end; /* Offset from start to end of sample,
this is the last point of the
sample, the SF spec has this as the
1st point after, corrected on
load/save */
unsigned int loopstart; /* Offset from start to start of loop */
unsigned int loopend; /* Offset from start to end of loop,
marks the first point after loop,
whose sample value is ideally
equivalent to loopstart */
unsigned int samplerate; /* Sample rate recorded at */
unsigned char origpitch; /* root midi key number */
signed char pitchadj; /* pitch correction in cents */
unsigned short sampletype; /* 1 mono,2 right,4 left,linked 8,0x8000=ROM */
fluid_sample_t *fluid_sample; /* Imported sample (fixed up in fluid_defsfont_load) */
};
struct _SFInst
{
/* Instrument structure */
char name[21]; /* Name of instrument */
int idx; /* Index of this instrument in the Soundfont */
fluid_list_t *zone; /* list of instrument zones */
};
struct _SFPreset
{
/* Preset structure */
char name[21]; /* preset name */
unsigned short prenum; /* preset number */
unsigned short bank; /* bank number */
fluid_list_t *zone; /* list of preset zones */
};
/* NOTE: sffd is also used to determine if sound font is new (NULL) */
struct _SFData
{
/* Sound font data structure */
SFVersion version; /* sound font version */
SFVersion romver; /* ROM version */
unsigned int filesize;
unsigned int samplepos; /* position within sffd of the sample chunk */
unsigned int samplesize; /* length within sffd of the sample chunk */
unsigned int sample24pos; /* position within sffd of the sm24 chunk, set to zero if no 24 bit
sample support */
unsigned int sample24size; /* length within sffd of the sm24 chunk */
unsigned int hydrapos;
unsigned int hydrasize;
char *fname; /* file name */
FILE *sffd; /* loaded sfont file descriptor */
const fluid_file_callbacks_t *fcbs; /* file callbacks used to read this file */
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fluid_rec_mutex_t mtx; /* this mutex can be used to synchronize calls to fcbs when using multiple threads (e.g. SF3 loading) */
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fluid_list_t *info; /* linked list of info strings (1st byte is ID) */
fluid_list_t *preset; /* linked list of preset info */
fluid_list_t *inst; /* linked list of instrument info */
fluid_list_t *sample; /* linked list of sample info */
};
/* functions */
/*-----------------------------------sffile.h----------------------------*/
/*
File structures and routines (used to be in sffile.h)
*/
/* sfont file data structures */
struct _SFChunk
{
/* RIFF file chunk structure */
unsigned int id; /* chunk id */
unsigned int size; /* size of the following chunk */
};
/* Public functions */
SFData *fluid_sffile_open(const char *fname, const fluid_file_callbacks_t *fcbs);
void fluid_sffile_close(SFData *sf);
int fluid_sffile_parse_presets(SFData *sf);
int fluid_sffile_read_sample_data(SFData *sf, unsigned int sample_start, unsigned int sample_end,
int sample_type, short **data, char **data24);
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/* extern only for unit test purposes */
int load_igen(SFData *sf, int size);
int load_pgen(SFData *sf, int size);
void delete_preset(SFPreset *preset);
void delete_inst(SFInst *inst);
void delete_zone(SFZone *zone);
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#endif /* _FLUID_SFFILE_H */