Large nasty commit in the form of a 5000 line patch chock-full of completely
unecessary changes. (Sorry, doing a "sprint" based thing, this is the end of the first one)
Achieved MIDI track and bus creation, associated Jack port and diskstream creation, and minimal GUI stuff for creating them. Should be set to start work on actually recording and playing midi to/from disk now.
Relevant (significant) changes:
- Creation of a Buffer class. Base class is type agnostic so things can point to a buffer but not care what kind it is (otherwise it'd be a template). Derived into AudioBuffer and MidiBuffer, with a type tag because checking type is necessary in parts of the code where dynamic_cast wouldn't be wise. Originally I considered this a hack, but passing around a type proved to be a very good solution to all the other problems (below). There is a 1:1 mapping between jack port data types and ardour Buffer types (with a conversion function), but that's easily removed if it ever becomes necessary. Having the type scoped in the Buffer class is maybe not the best spot for it, but whatever (this is proof of concept kinda stuff right now...)
- IO now has a "default" port type (passed to the constructor and stored as a member), used by ensure_io (and similar) to create n ports. IO::register_***_port has a type argument that defaults to the default type if not passed. Rationale: previous IO API is identical, no changes needed to existing code, but path is paved for multiple port types in one IO, which we will need for eg synth plugin inserts, among other things. This is not quite ideal (best would be to only have the two port register functions and have them take a type), but the alternative is a lot of work (namely destroying the 'ensure' functions and everything that uses them) for very little gain. (I am convinced after quite a few tries at the whiteboard that subclassing IO in any way is not a feasible option, look at it's inheritance diagram in Doxygen and you can see why)
- AudioEngine::register_audio_input_port is now register_input_port and takes a type argument. Ditto for output.
- (Most significant change) AudioDiskstream abstracted into Distream, and sibling MidiDiskstream created. Very much still a work in progress, but Diskstream is there to switch references over to (most already are), which is the important part. It is still unclear what the MIDI diskstream's relation to channels is, but I'm pretty sure they will be single channel only (so SMF Type 0) since noone can come up with a reason otherwise.
- MidiTrack creation. Same thing as AudioTrack but with a different default type basically. No big deal here.
- Random cleanups and variable renamings etc. because I have OCD and can't help myself. :)
Known broken: Loading of sessions containing MIDI tracks.
git-svn-id: svn://localhost/ardour2/branches/midi@641 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-06-26 12:01:34 -04:00
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#ifndef __fst_fst_h__
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#define __fst_fst_h__
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#include <setjmp.h>
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#include <signal.h>
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#include <pthread.h>
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/**
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* Display FST error message.
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*
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* @param fmt printf-style formatting specification
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*/
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extern void fst_error (const char *fmt, ...);
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/**
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* Set the @ref fst_error_callback for error message display.
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*
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* The FST library provides two built-in callbacks for this purpose:
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* default_fst_error_callback().
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*
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* The default will print the message (plus a newline) to stderr.
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*
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*/
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void fst_set_error_function (void (*func)(const char *));
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#include <vst/AEffect.h>
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typedef struct _FST FST;
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typedef struct _FSTHandle FSTHandle;
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typedef struct _FSTInfo FSTInfo;
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struct _FSTInfo
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{
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char *name;
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int UniqueID;
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char *Category;
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int numInputs;
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int numOutputs;
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int numParams;
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int wantMidi;
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int wantEvents;
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int hasEditor;
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int canProcessReplacing; // what do we need this for ?
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// i think we should save the parameter Info Stuff soon.
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// struct VstParameterInfo *infos;
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char **ParamNames;
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char **ParamLabels;
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};
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struct _FSTHandle
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{
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void* dll;
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char* name;
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char* nameptr; /* ptr returned from strdup() etc. */
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AEffect* (*main_entry)(audioMasterCallback);
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int plugincnt;
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};
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struct _FST
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{
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AEffect* plugin;
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void* window; /* win32 HWND */
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int xid; /* X11 XWindow */
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FSTHandle* handle;
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int width;
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int height;
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int destroy;
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struct _FST* next;
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pthread_mutex_t lock;
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pthread_cond_t window_status_change;
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int been_activated;
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int fst_init ();
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2007-03-18 02:07:08 -04:00
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extern void fst_finish ();
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Large nasty commit in the form of a 5000 line patch chock-full of completely
unecessary changes. (Sorry, doing a "sprint" based thing, this is the end of the first one)
Achieved MIDI track and bus creation, associated Jack port and diskstream creation, and minimal GUI stuff for creating them. Should be set to start work on actually recording and playing midi to/from disk now.
Relevant (significant) changes:
- Creation of a Buffer class. Base class is type agnostic so things can point to a buffer but not care what kind it is (otherwise it'd be a template). Derived into AudioBuffer and MidiBuffer, with a type tag because checking type is necessary in parts of the code where dynamic_cast wouldn't be wise. Originally I considered this a hack, but passing around a type proved to be a very good solution to all the other problems (below). There is a 1:1 mapping between jack port data types and ardour Buffer types (with a conversion function), but that's easily removed if it ever becomes necessary. Having the type scoped in the Buffer class is maybe not the best spot for it, but whatever (this is proof of concept kinda stuff right now...)
- IO now has a "default" port type (passed to the constructor and stored as a member), used by ensure_io (and similar) to create n ports. IO::register_***_port has a type argument that defaults to the default type if not passed. Rationale: previous IO API is identical, no changes needed to existing code, but path is paved for multiple port types in one IO, which we will need for eg synth plugin inserts, among other things. This is not quite ideal (best would be to only have the two port register functions and have them take a type), but the alternative is a lot of work (namely destroying the 'ensure' functions and everything that uses them) for very little gain. (I am convinced after quite a few tries at the whiteboard that subclassing IO in any way is not a feasible option, look at it's inheritance diagram in Doxygen and you can see why)
- AudioEngine::register_audio_input_port is now register_input_port and takes a type argument. Ditto for output.
- (Most significant change) AudioDiskstream abstracted into Distream, and sibling MidiDiskstream created. Very much still a work in progress, but Diskstream is there to switch references over to (most already are), which is the important part. It is still unclear what the MIDI diskstream's relation to channels is, but I'm pretty sure they will be single channel only (so SMF Type 0) since noone can come up with a reason otherwise.
- MidiTrack creation. Same thing as AudioTrack but with a different default type basically. No big deal here.
- Random cleanups and variable renamings etc. because I have OCD and can't help myself. :)
Known broken: Loading of sessions containing MIDI tracks.
git-svn-id: svn://localhost/ardour2/branches/midi@641 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-06-26 12:01:34 -04:00
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extern FSTHandle* fst_load (const char*);
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extern int fst_unload (FSTHandle*);
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extern FST* fst_instantiate (FSTHandle*, audioMasterCallback amc, void* userptr);
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extern void fst_close (FST*);
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extern void fst_event_loop_remove_plugin (FST* fst);
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extern void fst_event_loop_add_plugin (FST* fst);
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extern int fst_run_editor (FST*);
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extern void fst_destroy_editor (FST*);
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extern int fst_get_XID (FST*);
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extern void fst_signal_handler (int sig, siginfo_t* info, void* context);
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extern FSTInfo *fst_get_info( char *dllpathname );
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extern void fst_free_info( FSTInfo *info );
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#ifdef __cplusplus
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}
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#endif
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#endif /* __fst_fst_h__ */
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