142 lines
3.4 KiB
C
142 lines
3.4 KiB
C
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/* ATK - Accessibility Toolkit
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* Copyright 2001 Sun Microsystems Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include "atk.h"
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#include <string.h>
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/**
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* SECTION:atkstate
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* @Short_description: An AtkState describes a component's particular state.
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* @Title:AtkState
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*
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* An AtkState describes a component's particular state. The actual
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* state of an component is described by its AtkStateSet, which is a
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* set of AtkStates.
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*/
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static guint last_type = ATK_STATE_LAST_DEFINED;
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#define NUM_POSSIBLE_STATES (sizeof(AtkState)*8)
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static gchar* state_names[NUM_POSSIBLE_STATES];
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/**
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* atk_state_type_register:
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* @name: a character string describing the new state.
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*
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* Register a new object state.
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*
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* Returns: an #AtkState value for the new state.
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**/
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AtkStateType
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atk_state_type_register (const gchar *name)
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{
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g_return_val_if_fail (name, ATK_STATE_INVALID);
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if (last_type < NUM_POSSIBLE_STATES -1)
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{
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state_names[++last_type] = g_strdup (name);
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return (last_type);
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}
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return ATK_STATE_INVALID; /* caller needs to check */
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}
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/**
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* atk_state_type_get_name:
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* @type: The #AtkStateType whose name is required
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*
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* Gets the description string describing the #AtkStateType @type.
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*
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* Returns: the string describing the AtkStateType
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*/
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const gchar*
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atk_state_type_get_name (AtkStateType type)
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{
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GTypeClass *type_class;
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GEnumValue *value;
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const gchar *name = NULL;
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type_class = g_type_class_ref (ATK_TYPE_STATE_TYPE);
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g_return_val_if_fail (G_IS_ENUM_CLASS (type_class), NULL);
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value = g_enum_get_value (G_ENUM_CLASS (type_class), type);
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if (value)
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{
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name = value->value_nick;
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}
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else
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{
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if (type <= last_type)
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{
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if (type >= 0)
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name = state_names[type];
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}
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}
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return name;
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}
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/**
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* atk_state_type_for_name:
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* @name: a character string state name
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*
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* Gets the #AtkStateType corresponding to the description string @name.
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*
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* Returns: an #AtkStateType corresponding to @name
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*/
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AtkStateType
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atk_state_type_for_name (const gchar *name)
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{
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GTypeClass *type_class;
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GEnumValue *value;
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AtkStateType type = ATK_STATE_INVALID;
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g_return_val_if_fail (name, ATK_STATE_INVALID);
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type_class = g_type_class_ref (ATK_TYPE_STATE_TYPE);
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g_return_val_if_fail (G_IS_ENUM_CLASS (type_class), ATK_STATE_INVALID);
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value = g_enum_get_value_by_nick (G_ENUM_CLASS (type_class), name);
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if (value)
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{
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type = value->value;
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}
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else
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{
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gint i;
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for (i = ATK_STATE_LAST_DEFINED + 1; i <= last_type; i++)
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{
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if (state_names[i] == NULL)
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continue;
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if (!strcmp(name, state_names[i]))
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{
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type = i;
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break;
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}
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}
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}
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return type;
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}
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