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/*
Copyright ( C ) 1998 - 99 Paul Barton - Davis
This program is free software ; you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation ; either version 2 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 675 Mass Ave , Cambridge , MA 0213 9 , USA .
$ Id $
*/
# include <cstdlib>
# include <vector>
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# include <cstdlib>
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# include <cassert>
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# include "pbd/pool.h"
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# include "pbd/pthread_utils.h"
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# include "pbd/error.h"
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# include "pbd/debug.h"
# include "pbd/compose.h"
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using namespace std ;
using namespace PBD ;
Pool : : Pool ( string n , unsigned long item_size , unsigned long nitems )
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: free_list ( nitems )
, _name ( n )
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{
_name = n ;
/* since some overloaded ::operator new() might use this,
its important that we use a " lower level " allocator to
get more space .
*/
block = malloc ( nitems * item_size ) ;
void * * ptrlist = ( void * * ) malloc ( sizeof ( void * ) * nitems ) ;
for ( unsigned long i = 0 ; i < nitems ; i + + ) {
ptrlist [ i ] = static_cast < void * > ( static_cast < char * > ( block ) + ( i * item_size ) ) ;
}
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free_list . write ( ptrlist , nitems ) ;
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free ( ptrlist ) ;
}
Pool : : ~ Pool ( )
{
free ( block ) ;
}
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/** Allocate an item's worth of memory in the Pool by taking one from the free list.
* @ return Pointer to free item .
*/
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void *
Pool : : alloc ( )
{
void * ptr ;
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if ( free_list . read ( & ptr , 1 ) < 1 ) {
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fatal < < " CRITICAL: " < < _name < < " POOL OUT OF MEMORY - RECOMPILE WITH LARGER SIZE!! " < < endmsg ;
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abort ( ) ; /*NOTREACHED*/
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return 0 ;
} else {
return ptr ;
}
}
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/** Release an item's memory by writing its location to the free list */
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void
Pool : : release ( void * ptr )
{
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free_list . write ( & ptr , 1 ) ;
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}
/*---------------------------------------------*/
MultiAllocSingleReleasePool : : MultiAllocSingleReleasePool ( string n , unsigned long isize , unsigned long nitems )
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: Pool ( n , isize , nitems )
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{
}
MultiAllocSingleReleasePool : : ~ MultiAllocSingleReleasePool ( )
{
}
SingleAllocMultiReleasePool : : SingleAllocMultiReleasePool ( string n , unsigned long isize , unsigned long nitems )
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: Pool ( n , isize , nitems )
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{
}
SingleAllocMultiReleasePool : : ~ SingleAllocMultiReleasePool ( )
{
}
void *
MultiAllocSingleReleasePool : : alloc ( )
{
void * ptr ;
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Glib : : Threads : : Mutex : : Lock guard ( m_lock ) ;
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ptr = Pool : : alloc ( ) ;
return ptr ;
}
void
MultiAllocSingleReleasePool : : release ( void * ptr )
{
Pool : : release ( ptr ) ;
}
void *
SingleAllocMultiReleasePool : : alloc ( )
{
return Pool : : alloc ( ) ;
}
void
SingleAllocMultiReleasePool : : release ( void * ptr )
{
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Glib : : Threads : : Mutex : : Lock guard ( m_lock ) ;
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Pool : : release ( ptr ) ;
}
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/*-------------------------------------------------------*/
static void
free_per_thread_pool ( void * ptr )
{
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/* Rather than deleting the CrossThreadPool now, we add it to our trash buffer.
* This prevents problems if other threads still require access to this CrossThreadPool .
* We assume that some other agent will clean out the trash buffer as required .
*/
CrossThreadPool * cp = static_cast < CrossThreadPool * > ( ptr ) ;
assert ( cp ) ;
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if ( cp - > empty ( ) ) {
/* This CrossThreadPool is already empty, and the thread is finishing so nothing
* more can be added to it . We can just delete the pool .
*/
delete cp ;
} else {
/* This CrossThreadPool is not empty, meaning that there's some Events in it
* which another thread may yet read , so we can ' t delete the pool just yet .
* Put it in the trash and hope someone deals with it at some stage .
*/
cp - > parent ( ) - > add_to_trash ( cp ) ;
}
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}
PerThreadPool : : PerThreadPool ( )
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: _key ( free_per_thread_pool )
, _trash ( 0 )
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{
}
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/** Create a new CrossThreadPool and set the current thread's private _key to point to it.
* @ param n Name .
* @ param isize Size of each item in the pool .
* @ param nitems Number of items in the pool .
*/
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void
PerThreadPool : : create_per_thread_pool ( string n , unsigned long isize , unsigned long nitems )
{
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_key . set ( new CrossThreadPool ( n , isize , nitems , this ) ) ;
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}
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/** @return True if CrossThreadPool for the current thread exists,
* False otherwise
*/
bool
PerThreadPool : : has_per_thread_pool ( )
{
CrossThreadPool * p = _key . get ( ) ;
if ( p ) {
return true ;
}
return false ;
}
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/** @return CrossThreadPool for the current thread, which must previously have been created by
* calling create_per_thread_pool in the current thread .
*/
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CrossThreadPool *
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PerThreadPool : : per_thread_pool ( bool must_exist )
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{
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CrossThreadPool * p = _key . get ( ) ;
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if ( ! p & & must_exist ) {
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fatal < < " programming error: no per-thread pool \" " < < _name < < " \" for thread " < < pthread_name ( ) < < endmsg ;
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abort ( ) ; /*NOTREACHED*/
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}
return p ;
}
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void
PerThreadPool : : set_trash ( RingBuffer < CrossThreadPool * > * t )
{
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Glib : : Threads : : Mutex : : Lock lm ( _trash_mutex ) ;
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_trash = t ;
}
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/** Add a CrossThreadPool to our trash, if we have one. If not, a warning is emitted. */
void
PerThreadPool : : add_to_trash ( CrossThreadPool * p )
{
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Glib : : Threads : : Mutex : : Lock lm ( _trash_mutex ) ;
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if ( ! _trash ) {
warning < < " Pool " < < p - > name ( ) < < " has no trash collector; a memory leak has therefore occurred " < < endmsg ;
return ;
}
/* we have a lock here so that multiple threads can safely call add_to_trash (even though there
can only be one writer to the _trash RingBuffer )
*/
_trash - > write ( & p , 1 ) ;
}
CrossThreadPool : : CrossThreadPool ( string n , unsigned long isize , unsigned long nitems , PerThreadPool * p )
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: Pool ( n , isize , nitems )
, pending ( nitems )
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, _parent ( p )
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{
}
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void
CrossThreadPool : : flush_pending_with_ev ( void * ptr )
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{
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push ( ptr ) ;
flush_pending ( ) ;
}
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void
CrossThreadPool : : flush_pending ( )
{
void * ptr ;
bool did_release = false ;
DEBUG_TRACE ( DEBUG : : Pool , string_compose ( " %1 %2 has %3 pending free entries waiting, status size %4 free %5 used %6 \n " , pthread_name ( ) , name ( ) , pending . read_space ( ) ,
total ( ) , available ( ) , used ( ) ) ) ;
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while ( pending . read ( & ptr , 1 ) = = 1 ) {
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DEBUG_TRACE ( DEBUG : : Pool , string_compose ( " %1 %2 pushes back a pending free list entry before allocating \n " , pthread_name ( ) , name ( ) ) ) ;
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free_list . write ( & ptr , 1 ) ;
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did_release = true ;
}
if ( did_release ) {
DEBUG_TRACE ( DEBUG : : Pool , string_compose ( " Pool size: %1 free %2 used %3 pending now %4 \n " , total ( ) , available ( ) , used ( ) , pending_size ( ) ) ) ;
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}
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}
void *
CrossThreadPool : : alloc ( )
{
/* process anything waiting to be deleted (i.e. moved back to the free list) */
flush_pending ( ) ;
/* now allocate from the potentially larger free list */
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return Pool : : alloc ( ) ;
}
void
CrossThreadPool : : push ( void * t )
{
pending . write ( & t , 1 ) ;
}
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/** @return true if there is nothing in this pool */
bool
CrossThreadPool : : empty ( )
{
return ( free_list . write_space ( ) = = pending . read_space ( ) ) ;
}