ardour/gtk2_ardour/keyeditor.h
2012-07-25 00:32:59 +00:00

56 lines
1.1 KiB
C++

#ifndef __ardour_gtk_key_editor_h__
#define __ardour_gtk_key_editor_h__
#include <string>
#include <gtkmm/buttonbox.h>
#include <gtkmm/treeview.h>
#include <gtkmm/treestore.h>
#include <gtkmm/scrolledwindow.h>
#include "ardour_window.h"
class KeyEditor : public ArdourWindow
{
public:
KeyEditor ();
protected:
void on_show ();
void on_unmap ();
bool on_key_press_event (GdkEventKey*);
bool on_key_release_event (GdkEventKey*);
private:
struct KeyEditorColumns : public Gtk::TreeModel::ColumnRecord {
KeyEditorColumns () {
add (action);
add (binding);
add (path);
add (bindable);
}
Gtk::TreeModelColumn<std::string> action;
Gtk::TreeModelColumn<std::string> binding;
Gtk::TreeModelColumn<std::string> path;
Gtk::TreeModelColumn<bool> bindable;
};
Gtk::VBox vpacker;
Gtk::ScrolledWindow scroller;
Gtk::TreeView view;
Glib::RefPtr<Gtk::TreeStore> model;
KeyEditorColumns columns;
Gtk::Button unbind_button;
Gtk::HButtonBox unbind_box;
void unbind ();
bool can_bind;
guint last_state;
void action_selected ();
void populate ();
};
#endif /* __ardour_gtk_key_editor_h__ */