ardour/libs/backends/coreaudio/coreaudio_pcmio.h

207 lines
6.0 KiB
C++

/*
* Copyright (C) 2015-2017 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __libbackend_coreaudio_pcmio_h__
#define __libbackend_coreaudio_pcmio_h__
#include <CoreServices/CoreServices.h>
#include <CoreAudio/CoreAudio.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioToolbox.h>
#include <map>
#include <vector>
#include <string>
#define AUHAL_OUTPUT_ELEMENT 0
#define AUHAL_INPUT_ELEMENT 1
namespace ARDOUR {
class CoreAudioPCM {
public:
CoreAudioPCM (void);
~CoreAudioPCM (void);
int state (void) const { return _state; }
uint32_t n_playback_channels (void) const { return _playback_channels; }
uint32_t n_capture_channels (void) const { return _capture_channels; }
void discover();
void device_list (std::map<size_t, std::string> &devices) const { devices = _devices;}
void input_device_list (std::map<size_t, std::string> &devices) const { devices = _input_devices;}
void output_device_list (std::map<size_t, std::string> &devices) const { devices = _output_devices;}
void duplex_device_list (std::map<size_t, std::string> &devices) const { devices = _duplex_devices;}
int available_sample_rates (uint32_t device_id, std::vector<float>& sampleRates);
int available_buffer_sizes (uint32_t device_id, std::vector<uint32_t>& sampleRates);
uint32_t available_channels (uint32_t device_id, bool input);
float current_sample_rate (uint32_t device_id, bool input = false);
uint32_t get_latency (uint32_t device_id, bool input);
uint32_t get_latency (bool input);
std::string cached_port_name (uint32_t portnum, bool input) const;
float sample_rate ();
uint32_t samples_per_period () const { return _samples_per_period; };
int set_samples_per_period (uint32_t);
void launch_control_app (uint32_t device_id);
void pcm_stop (void);
int pcm_start (
uint32_t input_device,
uint32_t output_device,
uint32_t sample_rate,
uint32_t samples_per_period,
int (process_callback (void*, const uint32_t, const uint64_t)),
void * process_arg
);
void set_error_callback (
void ( error_callback (void*)),
void * error_arg
) {
_error_callback = error_callback;
_error_arg = error_arg;
}
void set_hw_changed_callback (
void ( callback (void*)),
void * arg
) {
_hw_changed_callback = callback;
_hw_changed_arg = arg;
}
void set_xrun_callback (
void ( callback (void*)),
void * arg
) {
_xrun_callback = callback;
_xrun_arg = arg;
}
void set_buffer_size_callback (
void ( callback (void*)),
void * arg
) {
_buffer_size_callback = callback;
_buffer_size_arg = arg;
}
void set_sample_rate_callback (
void ( callback (void*)),
void * arg
) {
_sample_rate_callback = callback;
_sample_rate_arg = arg;
}
// must be called from process_callback;
int get_capture_channel (uint32_t chn, float *input, uint32_t n_samples);
int set_playback_channel (uint32_t chn, const float *input, uint32_t n_samples);
uint32_t n_samples() const { return _cur_samples_per_period; };
// really private
OSStatus render_callback (
AudioUnitRenderActionFlags* ioActionFlags,
const AudioTimeStamp* inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberSamples,
AudioBufferList* ioData);
void xrun_callback ();
void buffer_size_callback ();
void sample_rate_callback ();
void hw_changed_callback ();
private:
float current_sample_rate_id (AudioDeviceID id, bool input);
uint32_t current_buffer_size_id (AudioDeviceID id);
int set_device_sample_rate_id (AudioDeviceID id, float rate, bool input);
int set_device_buffer_size_id (AudioDeviceID id, uint32_t samples_per_period);
int set_device_sample_rate (uint32_t device_id, float rate, bool input);
void get_stream_latencies (uint32_t device_id, bool input, std::vector<uint32_t>& latencies);
void cache_port_names (AudioDeviceID id, bool input);
void destroy_aggregate_device();
int create_aggregate_device(
AudioDeviceID input_device_id,
AudioDeviceID output_device_id,
uint32_t sample_rate,
AudioDeviceID *created_device);
::AudioUnit _auhal;
AudioDeviceID* _device_ids;
AudioBufferList* _input_audio_buffer_list;
AudioBufferList* _output_audio_buffer_list;
AudioDeviceID _active_device_id;
AudioDeviceID _aggregate_device_id;
AudioDeviceID _aggregate_plugin_id;
int _state;
uint32_t _samples_per_period;
uint32_t _cur_samples_per_period;
uint32_t _capture_channels;
uint32_t _playback_channels;
bool _in_process;
size_t _n_devices;
int (* _process_callback) (void*, const uint32_t, const uint64_t);
void * _process_arg;
void (* _error_callback) (void*);
void * _error_arg;
void (* _hw_changed_callback) (void*);
void * _hw_changed_arg;
void (* _xrun_callback) (void*);
void * _xrun_arg;
void (* _buffer_size_callback) (void*);
void * _buffer_size_arg;
void (* _sample_rate_callback) (void*);
void * _sample_rate_arg;
// TODO proper device info struct
std::map<size_t, std::string> _devices;
std::map<size_t, std::string> _input_devices;
std::map<size_t, std::string> _output_devices;
std::map<size_t, std::string> _duplex_devices;
uint32_t * _device_ins;
uint32_t * _device_outs;
std::vector<std::string> _input_names;
std::vector<std::string> _output_names;
pthread_mutex_t _discovery_lock;
};
} // namespace
#endif /* __libbackend_coreaudio_pcmio_h__ */