ardour/gtk2_ardour/ui_config.cc
Tim Mayberry 3959e5bf02 Use std::string and Glib::build_filename in UIConfiguration::save_state
git-svn-id: svn://localhost/ardour2/branches/3.0@12904 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-06-23 05:09:48 +00:00

295 lines
6.6 KiB
C++

/*
Copyright (C) 1999-2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <unistd.h>
#include <cstdlib>
#include <cstdio> /* for snprintf, grrr */
#include <glibmm/miscutils.h>
#include "pbd/failed_constructor.h"
#include "pbd/xml++.h"
#include "pbd/file_utils.h"
#include "pbd/error.h"
#include "gtkmm2ext/rgb_macros.h"
#include "ardour/filesystem_paths.h"
#include "ui_config.h"
#include "i18n.h"
using namespace std;
using namespace PBD;
using namespace ARDOUR;
UIConfiguration::UIConfiguration ()
:
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,name,val) var (name,val),
#define CANVAS_VARIABLE(var,name) var (name),
#include "ui_config_vars.h"
#include "canvas_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
_dirty (false)
{
load_state();
}
UIConfiguration::~UIConfiguration ()
{
}
int
UIConfiguration::load_defaults ()
{
int found = 0;
std::string default_ui_rc_file;
std::string rcfile;
if (getenv ("ARDOUR_SAE")) {
rcfile = "ardour3_ui_sae.conf";
} else {
rcfile = "ardour3_ui_default.conf";
}
if (find_file_in_search_path (ardour_config_search_path(), rcfile, default_ui_rc_file) ) {
XMLTree tree;
found = 1;
string rcfile = default_ui_rc_file;
info << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl;
if (!tree.read (rcfile.c_str())) {
error << string_compose(_("cannot read default ui configuration file \"%1\""), rcfile) << endmsg;
return -1;
}
if (set_state (*tree.root(), Stateful::loading_state_version)) {
error << string_compose(_("default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
return -1;
}
_dirty = false;
}
return found;
}
int
UIConfiguration::load_state ()
{
bool found = false;
std::string default_ui_rc_file;
if ( find_file_in_search_path (ardour_config_search_path(), "ardour3_ui_default.conf", default_ui_rc_file)) {
XMLTree tree;
found = true;
string rcfile = default_ui_rc_file;
info << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl;
if (!tree.read (rcfile.c_str())) {
error << string_compose(_("cannot read default ui configuration file \"%1\""), rcfile) << endmsg;
return -1;
}
if (set_state (*tree.root(), Stateful::loading_state_version)) {
error << string_compose(_("default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
return -1;
}
}
std::string user_ui_rc_file;
if (find_file_in_search_path (ardour_config_search_path(), "ardour3_ui.conf", user_ui_rc_file)) {
XMLTree tree;
found = true;
string rcfile = user_ui_rc_file;
info << string_compose (_("Loading user ui configuration file %1"), rcfile) << endmsg;
if (!tree.read (rcfile)) {
error << string_compose(_("cannot read ui configuration file \"%1\""), rcfile) << endmsg;
return -1;
}
if (set_state (*tree.root(), Stateful::loading_state_version)) {
error << string_compose(_("user ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
return -1;
}
_dirty = false;
}
if (!found)
error << _("could not find any ui configuration file, canvas will look broken.") << endmsg;
pack_canvasvars();
return 0;
}
int
UIConfiguration::save_state()
{
XMLTree tree;
std::string rcfile(user_config_directory());
rcfile = Glib::build_filename (rcfile, "ardour3_ui.conf");
// this test seems bogus?
if (rcfile.length()) {
tree.set_root (&get_state());
if (!tree.write (rcfile.c_str())){
error << string_compose (_("Config file %1 not saved"), rcfile) << endmsg;
return -1;
}
}
_dirty = false;
return 0;
}
XMLNode&
UIConfiguration::get_state ()
{
XMLNode* root;
LocaleGuard lg (X_("POSIX"));
root = new XMLNode("Ardour");
root->add_child_nocopy (get_variables ("UI"));
root->add_child_nocopy (get_variables ("Canvas"));
if (_extra_xml) {
root->add_child_copy (*_extra_xml);
}
return *root;
}
XMLNode&
UIConfiguration::get_variables (std::string which_node)
{
XMLNode* node;
LocaleGuard lg (X_("POSIX"));
node = new XMLNode(which_node);
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,Name,value) if (node->name() == "UI") { var.add_to_node (*node); }
#define CANVAS_VARIABLE(var,Name) if (node->name() == "Canvas") { var.add_to_node (*node); }
#include "ui_config_vars.h"
#include "canvas_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
return *node;
}
int
UIConfiguration::set_state (const XMLNode& root, int /*version*/)
{
if (root.name() != "Ardour") {
return -1;
}
Stateful::save_extra_xml (root);
XMLNodeList nlist = root.children();
XMLNodeConstIterator niter;
XMLNode *node;
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
node = *niter;
if (node->name() == "Canvas" || node->name() == "UI") {
set_variables (*node);
}
}
return 0;
}
void
UIConfiguration::set_variables (const XMLNode& node)
{
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,name,val) \
if (var.set_from_node (node)) { \
ParameterChanged (name); \
}
#define CANVAS_VARIABLE(var,name) \
if (var.set_from_node (node)) { \
ParameterChanged (name); \
}
#include "ui_config_vars.h"
#include "canvas_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
}
void
UIConfiguration::pack_canvasvars ()
{
#undef CANVAS_VARIABLE
#define CANVAS_VARIABLE(var,name) canvas_colors.insert (std::pair<std::string,UIConfigVariable<uint32_t>* >(name,&var));
#include "canvas_vars.h"
#undef CANVAS_VARIABLE
}
uint32_t
UIConfiguration::color_by_name (const std::string& name)
{
map<std::string,UIConfigVariable<uint32_t>* >::iterator i = canvas_colors.find (name);
if (i != canvas_colors.end()) {
return i->second->get();
}
// cerr << string_compose (_("Color %1 not found"), name) << endl;
return RGBA_TO_UINT (random()%256,random()%256,random()%256,0xff);
}
void
UIConfiguration::set_dirty ()
{
_dirty = true;
}
bool
UIConfiguration::dirty () const
{
return _dirty;
}