ardour/libs/backends/jack/jack_connection.h
Paul Davis 4dc63966f0 globally remove all trailing whitespace from ardour code base.
Paul Davis was responsible for introducing almost all of this.
2015-10-04 14:51:05 -04:00

47 lines
1.2 KiB
C++

#ifndef __libardour_jack_connection_h__
#define __libardour_jack_connection_h__
#include <string>
#include "weak_libjack.h"
#include "pbd/signals.h"
namespace ARDOUR {
class JackConnection {
public:
JackConnection (const std::string& client_name, const std::string& session_uuid);
~JackConnection ();
const std::string& client_name() const { return _client_name; }
int open ();
int close ();
bool connected () const { return _jack != 0; }
jack_client_t* jack() const { return _jack; }
PBD::Signal0<void> Connected;
PBD::Signal1<void,const char*> Disconnected;
void halted_callback ();
void halted_info_callback (jack_status_t, const char*);
static bool in_control() { return _in_control; }
uint32_t probed_buffer_size () const { assert (!connected ()); return _probed_buffer_size; }
uint32_t probed_sample_rate () const { assert (!connected ()); return _probed_sample_rate; }
private:
jack_client_t* volatile _jack;
std::string _client_name;
std::string session_uuid;
static bool _in_control;
uint32_t _probed_buffer_size; // when not in control
uint32_t _probed_sample_rate; // when not in control
};
} // namespace
#endif /* __libardour_jack_connection_h__ */