ardour/gtk2_ardour/luawindow.h
Robin Gareus 4050ca5633
Update GPL boilerplate and (C)
Copyright-holder and year information is extracted from git log.

git history begins in 2005. So (C) from 1998..2005 is lost. Also some
(C) assignment of commits where the committer didn't use --author.
2019-08-03 15:53:15 +02:00

146 lines
3.5 KiB
C++

/*
* Copyright (C) 2016-2017 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __ardour_luawindow_h__
#define __ardour_luawindow_h__
#include <glibmm/thread.h>
#include <gtkmm/box.h>
#include <gtkmm/scrolledwindow.h>
#include <gtkmm/label.h>
#include <gtkmm/textview.h>
#include <gtkmm/window.h>
#include "pbd/signals.h"
#include "pbd/stateful.h"
#include "ardour/ardour.h"
#include "ardour/luascripting.h"
#include "ardour/session_handle.h"
#include "ardour/types.h"
#include "gtkmm2ext/visibility_tracker.h"
#include "lua/luastate.h"
#include "widgets/ardour_button.h"
#include "widgets/ardour_dropdown.h"
class LuaWindow :
public Gtk::Window,
public PBD::ScopedConnectionList,
public ARDOUR::SessionHandlePtr,
public Gtkmm2ext::VisibilityTracker
{
public:
static LuaWindow* instance();
~LuaWindow();
void show_window ();
bool hide_window (GdkEventAny *ev);
void edit_script (const std::string&, const std::string&);
void set_session (ARDOUR::Session* s);
typedef enum {
Buffer_NOFLAG = 0x00,
Buffer_Valid = 0x01, ///< script is loaded
Buffer_HasFile = 0x02,
Buffer_ReadOnly = 0x04,
Buffer_Dirty = 0x08,
Buffer_Scratch = 0x10,
} BufferFlags;
class ScriptBuffer
{
public:
ScriptBuffer (const std::string&);
ScriptBuffer (ARDOUR::LuaScriptInfoPtr);
//ScriptBuffer (const ScriptBuffer& other);
~ScriptBuffer ();
bool load ();
std::string script;
std::string name;
std::string path;
BufferFlags flags;
ARDOUR::LuaScriptInfo::ScriptType type;
};
private:
LuaWindow ();
static LuaWindow* _instance;
LuaState *lua;
bool _visible;
Gtk::Menu* _menu_scratch;
Gtk::Menu* _menu_snippet;
Gtk::Menu* _menu_actions;
sigc::connection _script_changed_connection;
Gtk::TextView entry;
Gtk::TextView outtext;
Gtk::ScrolledWindow scrollout;
ArdourWidgets::ArdourButton _btn_run;
ArdourWidgets::ArdourButton _btn_clear;
ArdourWidgets::ArdourButton _btn_open;
ArdourWidgets::ArdourButton _btn_save;
ArdourWidgets::ArdourButton _btn_delete;
ArdourWidgets::ArdourButton _btn_revert;
ArdourWidgets::ArdourDropdown script_select;
typedef boost::shared_ptr<ScriptBuffer> ScriptBufferPtr;
typedef std::vector<ScriptBufferPtr> ScriptBufferList;
ScriptBufferList script_buffers;
ScriptBufferPtr _current_buffer;
void session_going_away ();
void update_title ();
void reinit_lua ();
void setup_buffers ();
void refresh_scriptlist ();
void rebuild_menu ();
uint32_t count_scratch_buffers () const;
void script_changed ();
void script_selection_changed (ScriptBufferPtr n, bool force = false);
void update_gui_state ();
void append_text (std::string s);
void scroll_to_bottom ();
void clear_output ();
void run_script ();
void new_script ();
void delete_script ();
void revert_script ();
void import_script ();
void save_script ();
};
#endif