ardour/gtk2_ardour/time_axis_view_item.h
Paul Davis cf0da62ff0 miscellaneous fixes post-jesse's 24 bit file format changes
git-svn-id: svn://localhost/trunk/ardour2@317 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-02-11 02:34:03 +00:00

465 lines
14 KiB
C++

/*
Copyright (C) 2003 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id$
*/
#ifndef __gtk_ardour_time_axis_view_item_h__
#define __gtk_ardour_time_axis_view_item_h__
#include <sigc++/signal.h>
#include <jack/jack.h>
#include <string>
#include <libgnomecanvasmm/text.h>
#include "selectable.h"
#include "simplerect.h"
#include "canvas.h"
class TimeAxisView;
/**
* A base class for 'items' that may appear upon a TimeAxisView
*
*/
class TimeAxisViewItem : public sigc::trackable, public Selectable
{
public:
virtual ~TimeAxisViewItem() ;
/**
* Set the position of this item upon the timeline to the specified value
*
* @param pos the new position
* @param src the identity of the object that initiated the change
* @return true if the position change was a success, false otherwise
*/
virtual bool set_position(jack_nframes_t pos, void* src, double* delta = 0) ;
/**
* Return the position of this item upon the timeline
*
* @return the position of this item
*/
jack_nframes_t get_position() const ;
/**
* Sets the duration of this item
*
* @param dur the new duration of this item
* @param src the identity of the object that initiated the change
* @return true if the duration change was succesful, false otherwise
*/
virtual bool set_duration(jack_nframes_t dur, void* src) ;
/**
* Returns the duration of this item
*
*/
jack_nframes_t get_duration() const ;
/**
* Sets the maximum duration that this item make have.
*
* @param dur the new maximum duration
* @param src the identity of the object that initiated the change
*/
virtual void set_max_duration(jack_nframes_t dur, void* src) ;
/**
* Returns the maxmimum duration that this item may be set to
*
* @return the maximum duration that this item may be set to
*/
jack_nframes_t get_max_duration() const ;
/**
* Sets the minimu duration that this item may be set to
*
* @param the minimum duration that this item may be set to
* @param src the identity of the object that initiated the change
*/
virtual void set_min_duration(jack_nframes_t dur, void* src) ;
/**
* Returns the minimum duration that this item mey be set to
*
* @return the nimum duration that this item mey be set to
*/
jack_nframes_t get_min_duration() const ;
/**
* Sets whether the position of this Item is locked to its current position
* Locked items cannot be moved until the item is unlocked again.
*
* @param yn set to true to lock this item to its current position
* @param src the identity of the object that initiated the change
*/
virtual void set_position_locked(bool yn, void* src) ;
/**
* Returns whether this item is locked to its current position
*
* @return true if this item is locked to its current posotion
* false otherwise
*/
bool get_position_locked() const ;
/**
* Sets whether the Maximum Duration constraint is active and should be enforced
*
* @param active set true to enforce the max duration constraint
* @param src the identity of the object that initiated the change
*/
void set_max_duration_active(bool active, void* src) ;
/**
* Returns whether the Maximum Duration constraint is active and should be enforced
*
* @return true if the maximum duration constraint is active, false otherwise
*/
bool get_max_duration_active() const ;
/**
* Sets whether the Minimum Duration constraint is active and should be enforced
*
* @param active set true to enforce the min duration constraint
* @param src the identity of the object that initiated the change
*/
void set_min_duration_active(bool active, void* src) ;
/**
* Returns whether the Maximum Duration constraint is active and should be enforced
*
* @return true if the maximum duration constraint is active, false otherwise
*/
bool get_min_duration_active() const ;
/**
* Set the name/Id of this item.
*
* @param new_name the new name of this item
* @param src the identity of the object that initiated the change
*/
void set_item_name(std::string new_name, void* src) ;
/**
* Returns the name/id of this item
*
* @return the name/id of this item
*/
virtual std::string get_item_name() const ;
/**
* Set to true to indicate that this item is currently selected
*
* @param yn true if this item is currently selected
* @param src the identity of the object that initiated the change
*/
virtual void set_selected(bool yn, void* src) ;
/**
* Set to true to indicate that this item should show its selection status
*
* @param yn true if this item should show its selected status
*/
virtual void set_should_show_selection (bool yn) ;
/**
* Returns whether this item is currently selected.
*
* @return true if this item is currently selected, false otherwise
*/
bool get_selected() const ;
//---------------------------------------------------------------------------------------//
// Parent Component Methods
/**
* Returns the TimeAxisView that this item is upon
*
* @return the timeAxisView that this item is placed upon
*/
TimeAxisView& get_time_axis_view() ;
//---------------------------------------------------------------------------------------//
// ui methods & data
/**
* Sets the displayed item text
* This item is the visual text name displayed on the canvas item, this can be different to the name of the item
*
* @param new_name the new name text to display
*/
void set_name_text(std::string new_name) ;
/**
* Set the height of this item
*
* @param h the new height
*/
virtual void set_height(double h) ;
/**
*
*/
void set_color(Gdk::Color& color) ;
/**
*
*/
ArdourCanvas::Item* get_canvas_frame() ;
/**
*
*/
ArdourCanvas::Item* get_canvas_group();
/**
*
*/
ArdourCanvas::Item* get_name_highlight();
/**
*
*/
ArdourCanvas::Text* get_name_text();
/**
* Sets the samples per unit of this item.
* this item is used to determine the relative visual size and position of this item
* based upon its duration and start value.
*
* @param spu the new samples per unit value
*/
virtual void set_samples_per_unit(double spu) ;
/**
* Returns the current samples per unit of this item
*
* @return the samples per unit of this item
*/
double get_samples_per_unit() ;
virtual void raise () { return; }
virtual void raise_to_top () { return; }
virtual void lower () { return; }
virtual void lower_to_bottom () { return; }
/**
* returns true if the name area should respond to events.
*/
bool name_active() const { return name_connected; }
// Default sizes, font and spacing
static Pango::FontDescription NAME_FONT ;
static bool have_name_font;
static const double NAME_X_OFFSET ;
static const double NAME_Y_OFFSET ;
static const double NAME_HIGHLIGHT_SIZE ;
static const double NAME_HIGHLIGHT_THRESH ;
static const double GRAB_HANDLE_LENGTH ;
/**
* Handles the Removal of this time axis item
* This _needs_ to be called to alert others of the removal properly, ie where the source
* of the removal came from.
*
* XXX Although im not too happy about this method of doing things, I cant think of a cleaner method
* just now to capture the source of the removal
*
* @param src the identity of the object that initiated the change
*/
virtual void remove_this_item(void* src) ;
/**
* Emitted when this Group has been removed
* This is different to the GoingAway signal in that this signal
* is emitted during the deletion of this Time Axis, and not during
* the destructor, this allows us to capture the source of the deletion
* event
*/
sigc::signal<void,std::string,void*> ItemRemoved ;
/** Emitted when the name/Id of this item is changed */
sigc::signal<void,std::string,std::string,void*> NameChanged ;
/** Emiited when the position of this item changes */
sigc::signal<void,jack_nframes_t,void*> PositionChanged ;
/** Emitted when the position lock of this item is changed */
sigc::signal<void,bool,void*> PositionLockChanged ;
/** Emitted when the duration of this item changes */
sigc::signal<void,jack_nframes_t,void*> DurationChanged ;
/** Emitted when the maximum item duration is changed */
sigc::signal<void,jack_nframes_t,void*> MaxDurationChanged ;
/** Emitted when the mionimum item duration is changed */
sigc::signal<void,jack_nframes_t,void*> MinDurationChanged ;
/** Emitted when the selected status of this item changes */
sigc::signal<void, bool> Selected ;
protected:
enum Visibility {
ShowFrame = 0x1,
ShowNameHighlight = 0x2,
ShowNameText = 0x4,
ShowHandles = 0x8,
HideFrameLR = 0x10,
HideFrameTB = 0x20,
FullWidthNameHighlight = 0x40
};
/**
* Constructs a new TimeAxisViewItem.
*
* @param it_name the unique name/Id of this item
* @param parent the parent canvas group
* @param tv the TimeAxisView we are going to be added to
* @param spu samples per unit
* @param base_color
* @param start the start point of this item
* @param duration the duration of this item
*/
TimeAxisViewItem(const std::string & it_name, ArdourCanvas::Group& parent, TimeAxisView& tv, double spu, Gdk::Color& base_color,
jack_nframes_t start, jack_nframes_t duration, Visibility v = Visibility (0));
/**
* Calculates some contrasting color for displaying various parts of this item, based upon the base color
*
* @param color the base color of the item
*/
virtual void compute_colors(Gdk::Color& color) ;
/**
* convenience method to set the various canvas item colors
*/
virtual void set_colors() ;
/**
* Sets the frame color depending on whether this item is selected
*/
void set_frame_color() ;
/**
* Sets the colors of the start and end trim handle depending on object state
*
*/
void set_trim_handle_colors() ;
virtual void reset_width_dependent_items (double pixel_width);
void reset_name_width (double pixel_width);
/**
* Callback used to remove this item during the gtk idle loop
* This is used to avoid deleting the obejct while inside the remove_this_group
* method
*
* @param item the time axis item to remove
* @param src the identity of the object that initiated the change
*/
static gint idle_remove_this_item(TimeAxisViewItem* item, void* src) ;
/** The time axis that this item is upon */
TimeAxisView& trackview ;
/** indicates whether this item is locked to its current position */
bool position_locked ;
/** The posotion of this item on the timeline */
jack_nframes_t frame_position ;
/** the duration of this item upon the timeline */
jack_nframes_t item_duration ;
/** the maximum duration that we allow this item to take */
jack_nframes_t max_item_duration ;
/** the minimu duration that we allow this item to take */
jack_nframes_t min_item_duration ;
/** indicates whether this Max Duration constraint is active */
bool max_duration_active ;
/** indicates whether this Min Duration constraint is active */
bool min_duration_active ;
/** the curretn samples per canvas unit */
double samples_per_unit ;
/** indicates if this item is currently selected */
bool selected ;
/** should the item show its selected status */
bool should_show_selection;
/**
* The unique item name of this Item
* Each item upon a time axis must have a unique id
*/
std::string item_name ;
/**
* true if the name should respond to events
*/
bool name_connected;
/**
* true if a small vestigial rect should be shown when the item gets very narrow
*/
bool show_vestigial;
uint32_t fill_opacity;
uint32_t fill_color ;
uint32_t frame_color_r ;
uint32_t frame_color_g ;
uint32_t frame_color_b ;
uint32_t selected_frame_color_r ;
uint32_t selected_frame_color_g ;
uint32_t selected_frame_color_b ;
uint32_t label_color ;
uint32_t handle_color_r ;
uint32_t handle_color_g ;
uint32_t handle_color_b ;
uint32_t lock_handle_color_r ;
uint32_t lock_handle_color_g ;
uint32_t lock_handle_color_b ;
ArdourCanvas::Group* group;
ArdourCanvas::SimpleRect* vestigial_frame;
ArdourCanvas::SimpleRect* frame;
ArdourCanvas::Text* name_text;
ArdourCanvas::SimpleRect* name_highlight;
ArdourCanvas::SimpleRect* frame_handle_start;
ArdourCanvas::SimpleRect* frame_handle_end;
Visibility visibility;
}; /* class TimeAxisViewItem */
#endif /* __gtk_ardour_time_axis_view_item_h__ */