ardour/gtk2_ardour/actions.cc
Carl Hetherington b5ab2e030b Tidy up the region menu a bit, and hopefully clarify what regions will be
operated on in different circumstances.  Make the main menubar Region menu
the same as the context one, and use the same logic to sensitize/desensitize
actions for them.


git-svn-id: svn://localhost/ardour2/branches/3.0@7954 d708f5d6-7413-0410-9779-e7cbd77b26cf
2010-11-03 22:19:29 +00:00

188 lines
5.7 KiB
C++

/*
Copyright (C) 2005 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cstring>
#include <string>
#include <list>
#include <gtk/gtkaccelmap.h>
#include <gtk/gtkuimanager.h>
#include <gtk/gtkactiongroup.h>
#include <gtkmm/accelmap.h>
#include <gtkmm/uimanager.h>
#include "pbd/error.h"
#include "pbd/file_utils.h"
#include "ardour/ardour.h"
#include "ardour/filesystem_paths.h"
#include "ardour/rc_configuration.h"
#include "gtkmm2ext/actions.h"
#include "utils.h"
#include "actions.h"
#include "i18n.h"
using namespace std;
using namespace Gtk;
using namespace Glib;
using namespace PBD;
using namespace ARDOUR;
vector<RefPtr<Gtk::Action> > ActionManager::session_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::write_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::region_list_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::plugin_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::track_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::point_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::time_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::line_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::playlist_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::mouse_edit_point_requires_canvas_actions;
vector<RefPtr<Gtk::Action> > ActionManager::range_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::jack_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::jack_opposite_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::transport_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::edit_point_in_region_sensitive_actions;
void
ActionManager::init ()
{
ui_manager = UIManager::create ();
sys::path ui_file;
SearchPath spath = ardour_search_path() + user_config_directory() + system_config_search_path();
find_file_in_search_path (spath, "ardour.menus", ui_file);
bool loaded = false;
try {
ui_manager->add_ui_from_file (ui_file.to_string());
info << string_compose (_("Loading menus from %1"), ui_file.to_string()) << endmsg;
loaded = true;
} catch (Glib::MarkupError& err) {
error << string_compose (_("badly formatted UI definition file: %1"), err.what()) << endmsg;
cerr << string_compose (_("badly formatted UI definition file: %1"), err.what()) << endl;
} catch (...) {
error << string_compose (_("%1 menu definition file not found"), PROGRAM_NAME) << endmsg;
}
if (!loaded) {
cerr << string_compose (_("%1 will not work without a valid ardour.menus file"), PROGRAM_NAME) << endl;
error << string_compose (_("%1 will not work without a valid ardour.menus file"), PROGRAM_NAME) << endmsg;
exit(1);
}
}
/** Examine the state of a Configuration setting and a toggle action, and toggle the Configuration
* setting if its state doesn't match the toggle action.
* @param group Action group.
* @param action Action name.
* @param Method to set the state of the Configuration setting.
* @param Method to get the state of the Configuration setting.
*/
void
ActionManager::toggle_config_state (const char* group, const char* action, bool (RCConfiguration::*set)(bool), bool (RCConfiguration::*get)(void) const)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool x = (Config->*get)();
if (x != tact->get_active()) {
(Config->*set) (!x);
}
}
}
}
void
ActionManager::toggle_config_state_foo (const char* group, const char* action, sigc::slot<bool, bool> set, sigc::slot<bool> get)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool const x = get ();
if (x != tact->get_active ()) {
set (!x);
}
}
}
}
/** Set the state of a ToggleAction using a particular Configuration get() method
* @param group Action group.
* @param action Action name.
* @param get Method to obtain the state that the ToggleAction should have.
*/
void
ActionManager::map_some_state (const char* group, const char* action, bool (RCConfiguration::*get)() const)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool x = (Config->*get)();
if (tact->get_active() != x) {
tact->set_active (x);
}
} else {
cerr << group << ':' << action << " is not a toggle\n";
}
} else {
cerr << group << ':' << action << " not an action\n";
}
}
void
ActionManager::map_some_state (const char* group, const char* action, sigc::slot<bool> get)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool const x = get ();
if (tact->get_active() != x) {
tact->set_active (x);
}
}
}
}