ardour/tools/windows_packaging/mingw-env.sh
2014-12-03 17:31:04 +07:00

66 lines
1.4 KiB
Bash
Executable File

#!/bin/bash
if [ -z "$ARCH" ]; then
echo "ARCH not set defaulting to win32"
ARCH=win32
elif [ "$ARCH" == "win32" ]; then
echo "ARCH set to win32"
elif [ "$ARCH" == "win64" ]; then
echo "ARCH set to win64"
else
echo "ARCH set invalid value aborting..."
exit 1
fi
if [ "$ARCH" == "win32" ]; then
HOST=i686-w64-mingw32
else
HOST=x86_64-w64-mingw32
fi
MINGW_ROOT=/usr/$HOST/sys-root/mingw
export PKG_CONFIG_PREFIX=$MINGW_ROOT
export PKG_CONFIG_LIBDIR=$MINGW_ROOT/lib/pkgconfig
export PKGCONFIG=pkg-config
export AR=$HOST-ar
export RANLIB=$HOST-ranlib
export CC=$HOST-gcc
export CPP=$HOST-g++
export CXX=$HOST-g++
export AS=$HOST-as
export LINK_CC=$HOST-gcc
export LINK_CXX=$HOST-g++
export WINRC=$HOST-windres
export STRIP=$HOST-strip
BASE=$(readlink -f $0)
BASE=$(dirname $BASE) # up one
BASE=$(dirname $BASE) # up one more
BASE=$(dirname $BASE) # up one more
BUILD_DIR=$BASE/build
BUILD_CACHE_FILE=$BUILD_DIR/c4che/_cache.py
TOOLS_DIR=$BASE/tools/windows_packaging
APPNAME=Ardour
# These are only relevant after a build
if test -f $BUILD_CACHE_FILE
then
. ../define_versions.sh
# Figure out the Build Type
if [ x$DEBUG = xT ]; then
PACKAGE_DIR="$APPNAME-${release_version}-$ARCH-dbg"
else
PACKAGE_DIR="$APPNAME-${release_version}-$ARCH"
fi
if grep -q "BUILD_TESTS = True" $BUILD_CACHE_FILE; then
WITH_TESTS=1
fi
ARDOUR_DATA_DIR=$PACKAGE_DIR/share/ardour3
fi