ardour/gtk2_ardour/speaker_dialog.cc
Carl Hetherington b07a93ee0f Make the speaker dialog graphic's area rectangular so that
azimuth labels don't get chopped off.  Only display azimuth
for the selected speaker (#4470).


git-svn-id: svn://localhost/ardour2/branches/3.0@12550 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-06-03 15:25:21 +00:00

586 lines
14 KiB
C++

/*
Copyright (C) 2011 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "pbd/cartesian.h"
#include "gtkmm2ext/keyboard.h"
#include "speaker_dialog.h"
#include "gui_thread.h"
#include "i18n.h"
using namespace ARDOUR;
using namespace PBD;
using namespace std;
using namespace Gtk;
using namespace Gtkmm2ext;
SpeakerDialog::SpeakerDialog ()
: ArdourWindow (_("Speaker Configuration"))
, aspect_frame ("", 0.5, 0.5, 1.5, false)
, azimuth_adjustment (0, 0.0, 360.0, 10.0, 1.0)
, azimuth_spinner (azimuth_adjustment)
, add_speaker_button (_("Add Speaker"))
, remove_speaker_button (_("Remove Speaker"))
/* initialize to 0 so that set_selected works below */
, selected_index (0)
, ignore_speaker_position_change (false)
, ignore_azimuth_change (false)
{
side_vbox.set_homogeneous (false);
side_vbox.set_border_width (6);
side_vbox.set_spacing (6);
side_vbox.pack_start (add_speaker_button, false, false);
aspect_frame.set_size_request (300, 200);
aspect_frame.set_shadow_type (SHADOW_NONE);
aspect_frame.add (darea);
hbox.set_spacing (6);
hbox.set_border_width (6);
hbox.pack_start (aspect_frame, true, true);
hbox.pack_start (side_vbox, false, false);
HBox* current_speaker_hbox = manage (new HBox);
current_speaker_hbox->set_spacing (4);
current_speaker_hbox->pack_start (*manage (new Label (_("Azimuth:"))), false, false);
current_speaker_hbox->pack_start (azimuth_spinner, true, true);
current_speaker_hbox->pack_start (remove_speaker_button, true, true);
VBox* vbox = manage (new VBox);
vbox->pack_start (hbox);
vbox->pack_start (*current_speaker_hbox, true, true);
vbox->show_all ();
add (*vbox);
darea.add_events (Gdk::BUTTON_PRESS_MASK|Gdk::BUTTON_RELEASE_MASK|Gdk::POINTER_MOTION_MASK);
darea.signal_size_allocate().connect (sigc::mem_fun (*this, &SpeakerDialog::darea_size_allocate));
darea.signal_expose_event().connect (sigc::mem_fun (*this, &SpeakerDialog::darea_expose_event));
darea.signal_button_press_event().connect (sigc::mem_fun (*this, &SpeakerDialog::darea_button_press_event));
darea.signal_button_release_event().connect (sigc::mem_fun (*this, &SpeakerDialog::darea_button_release_event));
darea.signal_motion_notify_event().connect (sigc::mem_fun (*this, &SpeakerDialog::darea_motion_notify_event));
add_speaker_button.signal_clicked().connect (sigc::mem_fun (*this, &SpeakerDialog::add_speaker));
remove_speaker_button.signal_clicked().connect (sigc::mem_fun (*this, &SpeakerDialog::remove_speaker));
azimuth_adjustment.signal_value_changed().connect (sigc::mem_fun (*this, &SpeakerDialog::azimuth_changed));
drag_index = -1;
/* selected index initialised to 0 above; this will set `no selection' and
sensitize widgets accordingly.
*/
set_selected (-1);
}
void
SpeakerDialog::set_speakers (boost::shared_ptr<Speakers> s)
{
_speakers = s;
}
boost::shared_ptr<Speakers>
SpeakerDialog::get_speakers () const
{
return _speakers.lock ();
}
bool
SpeakerDialog::darea_expose_event (GdkEventExpose* event)
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return false;
}
gint x, y;
cairo_t* cr;
cr = gdk_cairo_create (darea.get_window()->gobj());
cairo_set_line_width (cr, 1.0);
cairo_rectangle (cr, event->area.x, event->area.y, event->area.width, event->area.height);
cairo_set_source_rgba (cr, 0.1, 0.1, 0.1, 1.0);
cairo_fill_preserve (cr);
cairo_clip (cr);
cairo_translate (cr, x_origin, y_origin);
/* horizontal line of "crosshairs" */
cairo_set_source_rgb (cr, 0.0, 0.1, 0.7);
cairo_move_to (cr, 0.5, height/2.0+0.5);
cairo_line_to (cr, width+0.5, height/2+0.5);
cairo_stroke (cr);
/* vertical line of "crosshairs" */
cairo_move_to (cr, width/2+0.5, 0.5);
cairo_line_to (cr, width/2+0.5, height+0.5);
cairo_stroke (cr);
/* the circle on which signals live */
cairo_arc (cr, width/2, height/2, height/2, 0, 2.0 * M_PI);
cairo_stroke (cr);
float arc_radius;
cairo_select_font_face (cr, "sans", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL);
if (height < 100) {
cairo_set_font_size (cr, 10);
arc_radius = 2.0;
} else {
cairo_set_font_size (cr, 16);
arc_radius = 4.0;
}
int n = 0;
for (vector<Speaker>::iterator i = speakers->speakers().begin(); i != speakers->speakers().end(); ++i) {
Speaker& s (*i);
CartesianVector c (s.coords());
cart_to_gtk (c);
/* We have already moved our plotting origin to x_origin, y_origin,
so compensate for that.
*/
c.x -= x_origin;
c.y -= y_origin;
x = (gint) floor (c.x);
y = (gint) floor (c.y);
/* XXX need to shift circles so that they are centered on the circle */
cairo_arc (cr, x, y, arc_radius, 0, 2.0 * M_PI);
if (selected_index == n) {
cairo_set_source_rgb (cr, 0.8, 0.8, 0.2);
} else {
cairo_set_source_rgb (cr, 0.8, 0.2, 0.1);
}
cairo_close_path (cr);
cairo_fill (cr);
cairo_move_to (cr, x + 6, y + 6);
char buf[256];
if (n == selected_index) {
snprintf (buf, sizeof (buf), "%d:%d", n+1, (int) lrint (s.angles().azi));
} else {
snprintf (buf, sizeof (buf), "%d", n + 1);
}
cairo_show_text (cr, buf);
++n;
}
cairo_destroy (cr);
return true;
}
void
SpeakerDialog::cart_to_gtk (CartesianVector& c) const
{
/* "c" uses a coordinate space that is:
center = 0.0
dimension = 2.0 * 2.0
so max values along each axis are -1..+1
GTK uses a coordinate space that is:
top left = 0.0
dimension = width * height
so max values along each axis are 0,width and
0,height
*/
c.x = (width / 2) * (c.x + 1) + x_origin;
c.y = (height / 2) * (1 - c.y) + y_origin;
/* XXX z-axis not handled - 2D for now */
}
void
SpeakerDialog::gtk_to_cart (CartesianVector& c) const
{
c.x = ((c.x - x_origin) / (width / 2.0)) - 1.0;
c.y = -(((c.y - y_origin) / (height / 2.0)) - 1.0);
/* XXX z-axis not handled - 2D for now */
}
void
SpeakerDialog::clamp_to_circle (double& x, double& y)
{
double azi, ele;
double z = 0.0;
double l;
PBD::cartesian_to_spherical (x, y, z, azi, ele, l);
PBD::spherical_to_cartesian (azi, ele, 1.0, x, y, z);
}
void
SpeakerDialog::darea_size_allocate (Gtk::Allocation& alloc)
{
width = alloc.get_width();
height = alloc.get_height();
/* The allocation will (should) be rectangualar, but make the basic
drawing square; space to the right of the square is for over-hanging
text labels.
*/
width = height;
if (height > 100) {
width -= 20;
height -= 20;
}
/* Put the x origin to the left of the rectangular allocation */
x_origin = (alloc.get_width() - width) / 3;
y_origin = (alloc.get_height() - height) / 2;
}
bool
SpeakerDialog::darea_button_press_event (GdkEventButton *ev)
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return false;
}
GdkModifierType state;
if (ev->type == GDK_2BUTTON_PRESS && ev->button == 1) {
return false;
}
drag_index = -1;
switch (ev->button) {
case 1:
case 2:
{
int const index = find_closest_object (ev->x, ev->y);
set_selected (index);
drag_index = index;
int const drag_x = (int) floor (ev->x);
int const drag_y = (int) floor (ev->y);
state = (GdkModifierType) ev->state;
if (drag_index >= 0) {
CartesianVector c;
speakers->speakers()[drag_index].angles().cartesian (c);
cart_to_gtk (c);
drag_offset_x = drag_x - x_origin - c.x;
drag_offset_y = drag_y - y_origin - c.y;
}
return handle_motion (drag_x, drag_y, state);
break;
}
default:
break;
}
return false;
}
bool
SpeakerDialog::darea_button_release_event (GdkEventButton *ev)
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return false;
}
gint x, y;
GdkModifierType state;
bool ret = false;
switch (ev->button) {
case 1:
x = (int) floor (ev->x);
y = (int) floor (ev->y);
state = (GdkModifierType) ev->state;
if (Keyboard::modifier_state_contains (state, Keyboard::TertiaryModifier)) {
for (vector<Speaker>::iterator i = speakers->speakers().begin(); i != speakers->speakers().end(); ++i) {
/* XXX DO SOMETHING TO SET SPEAKER BACK TO "normal" */
}
queue_draw ();
ret = true;
} else {
ret = handle_motion (x, y, state);
}
break;
case 2:
x = (int) floor (ev->x);
y = (int) floor (ev->y);
state = (GdkModifierType) ev->state;
ret = handle_motion (x, y, state);
break;
case 3:
break;
}
drag_index = -1;
return ret;
}
int
SpeakerDialog::find_closest_object (gdouble x, gdouble y)
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return -1;
}
float distance;
float best_distance = FLT_MAX;
int n = 0;
int which = -1;
for (vector<Speaker>::iterator i = speakers->speakers().begin(); i != speakers->speakers().end(); ++i, ++n) {
Speaker& candidate (*i);
CartesianVector c;
candidate.angles().cartesian (c);
cart_to_gtk (c);
distance = sqrt ((c.x - x) * (c.x - x) +
(c.y - y) * (c.y - y));
if (distance < best_distance) {
best_distance = distance;
which = n;
}
}
if (best_distance > 20) { // arbitrary
return -1;
}
return which;
}
bool
SpeakerDialog::darea_motion_notify_event (GdkEventMotion *ev)
{
gint x, y;
GdkModifierType state;
if (ev->is_hint) {
gdk_window_get_pointer (ev->window, &x, &y, &state);
} else {
x = (int) floor (ev->x);
y = (int) floor (ev->y);
state = (GdkModifierType) ev->state;
}
return handle_motion (x, y, state);
}
bool
SpeakerDialog::handle_motion (gint evx, gint evy, GdkModifierType state)
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return false;
}
if (drag_index < 0) {
return false;
}
if ((state & (GDK_BUTTON1_MASK|GDK_BUTTON2_MASK)) == 0) {
return false;
}
/* correct event coordinates to have their origin at the corner of our graphic
rather than the corner of our allocation */
double obx = evx - x_origin;
double oby = evy - y_origin;
/* and compensate for any distance between the mouse pointer and the centre
of the object being dragged */
obx -= drag_offset_x;
oby -= drag_offset_y;
if (state & GDK_BUTTON1_MASK && !(state & GDK_BUTTON2_MASK)) {
CartesianVector c;
bool need_move = false;
Speaker& moving (speakers->speakers()[drag_index]);
moving.angles().cartesian (c);
cart_to_gtk (c);
if (obx != c.x || oby != c.y) {
need_move = true;
}
if (need_move) {
CartesianVector cp (obx, oby, 0.0);
/* canonicalize position */
gtk_to_cart (cp);
/* position actual signal on circle */
clamp_to_circle (cp.x, cp.y);
/* generate an angular representation and set drag target (GUI) position */
AngularVector a;
cp.angular (a);
moving.move (a);
queue_draw ();
}
}
return true;
}
void
SpeakerDialog::add_speaker ()
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return;
}
speakers->add_speaker (PBD::AngularVector (0, 0, 0));
queue_draw ();
}
void
SpeakerDialog::set_selected (int i)
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return;
}
if (i == selected_index) {
return;
}
selected_index = i;
queue_draw ();
selected_speaker_connection.disconnect ();
azimuth_spinner.set_sensitive (selected_index != -1);
remove_speaker_button.set_sensitive (selected_index != -1);
if (selected_index != -1) {
azimuth_adjustment.set_value (speakers->speakers()[selected_index].angles().azi);
speakers->speakers()[selected_index].PositionChanged.connect (
selected_speaker_connection, MISSING_INVALIDATOR,
boost::bind (&SpeakerDialog::speaker_position_changed, this),
gui_context ()
);
}
}
void
SpeakerDialog::azimuth_changed ()
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return;
}
assert (selected_index != -1);
if (ignore_azimuth_change) {
return;
}
ignore_speaker_position_change = true;
speakers->move_speaker (speakers->speakers()[selected_index].id, PBD::AngularVector (azimuth_adjustment.get_value (), 0, 0));
ignore_speaker_position_change = false;
queue_draw ();
}
void
SpeakerDialog::speaker_position_changed ()
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return;
}
assert (selected_index != -1);
if (ignore_speaker_position_change) {
return;
}
ignore_azimuth_change = true;
azimuth_adjustment.set_value (speakers->speakers()[selected_index].angles().azi);
ignore_azimuth_change = false;
queue_draw ();
}
void
SpeakerDialog::remove_speaker ()
{
boost::shared_ptr<Speakers> speakers = _speakers.lock ();
if (!speakers) {
return;
}
assert (selected_index != -1);
speakers->remove_speaker (speakers->speakers()[selected_index].id);
set_selected (-1);
queue_draw ();
}