ardour/gtk2_ardour/theme_manager.cc

233 lines
8.4 KiB
C++

/*
Copyright (C) 2000-2007 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cmath>
#include <errno.h>
#include "fix_carbon.h"
#include "pbd/gstdio_compat.h"
#include <gtkmm/settings.h>
#include "gtkmm2ext/gtk_ui.h"
#include "gtkmm2ext/utils.h"
#include "pbd/compose.h"
#include "ardour/profile.h"
#include "canvas/wave_view.h"
#include "ardour_button.h"
#include "ardour_dialog.h"
#include "theme_manager.h"
#include "ui_config.h"
#include "utils.h"
#include "i18n.h"
using namespace std;
using namespace Gtk;
using namespace PBD;
using namespace ARDOUR;
using namespace ARDOUR_UI_UTILS;
ThemeManager::ThemeManager()
: flat_buttons (_("Draw \"flat\" buttons"))
, blink_rec_button (_("Blink Rec-Arm buttons"))
, region_color_button (_("Color regions using their track's color"))
, show_clipping_button (_("Show waveform clipping"))
, waveform_gradient_depth (0, 1.0, 0.05)
, waveform_gradient_depth_label (_("Waveforms color gradient depth"))
, timeline_item_gradient_depth (0, 1.0, 0.05)
, timeline_item_gradient_depth_label (_("Timeline item gradient depth"))
, all_dialogs (_("All floating windows are dialogs"))
, transients_follow_front (_("Transient windows follow front window."))
, floating_monitor_section (_("Float detached monitor-section window"))
, icon_set_label (_("Icon Set"))
{
Gtk::HBox* hbox;
/* various buttons */
set_homogeneous (false);
#ifndef __APPLE__
pack_start (all_dialogs, PACK_SHRINK);
pack_start (transients_follow_front, PACK_SHRINK);
#endif
if (!Profile->get_mixbus()) {
pack_start (floating_monitor_section, PACK_SHRINK);
}
pack_start (flat_buttons, PACK_SHRINK);
pack_start (blink_rec_button, PACK_SHRINK);
pack_start (region_color_button, PACK_SHRINK);
pack_start (show_clipping_button, PACK_SHRINK);
vector<string> icon_sets = ::get_icon_sets ();
if (icon_sets.size() > 1) {
Gtkmm2ext::set_popdown_strings (icon_set_dropdown, icon_sets);
icon_set_dropdown.set_active_text (UIConfiguration::instance().get_icon_set());
hbox = Gtk::manage (new Gtk::HBox());
hbox->set_spacing (6);
Gtk::Alignment* align = Gtk::manage (new Gtk::Alignment);
align->set (0, 0.5);
align->add (icon_set_dropdown);
hbox->pack_start (icon_set_label, false, false);
hbox->pack_start (*align, true, true);
pack_start (*hbox, PACK_SHRINK);
}
hbox = Gtk::manage (new Gtk::HBox());
hbox->set_spacing (6);
hbox->pack_start (waveform_gradient_depth, true, true);
hbox->pack_start (waveform_gradient_depth_label, false, false);
pack_start (*hbox, PACK_SHRINK);
hbox = Gtk::manage (new Gtk::HBox());
hbox->set_spacing (6);
hbox->pack_start (timeline_item_gradient_depth, true, true);
hbox->pack_start (timeline_item_gradient_depth_label, false, false);
pack_start (*hbox, PACK_SHRINK);
show_all ();
waveform_gradient_depth.set_update_policy (Gtk::UPDATE_DELAYED);
timeline_item_gradient_depth.set_update_policy (Gtk::UPDATE_DELAYED);
set_ui_to_state();
flat_buttons.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_flat_buttons_toggled));
blink_rec_button.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_blink_rec_arm_toggled));
region_color_button.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_region_color_toggled));
show_clipping_button.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_show_clip_toggled));
waveform_gradient_depth.signal_value_changed().connect (sigc::mem_fun (*this, &ThemeManager::on_waveform_gradient_depth_change));
timeline_item_gradient_depth.signal_value_changed().connect (sigc::mem_fun (*this, &ThemeManager::on_timeline_item_gradient_depth_change));
all_dialogs.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_all_dialogs_toggled));
transients_follow_front.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_transients_follow_front_toggled));
floating_monitor_section.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_floating_monitor_section_toggled));
icon_set_dropdown.signal_changed().connect (sigc::mem_fun (*this, &ThemeManager::on_icon_set_changed));
Gtkmm2ext::UI::instance()->set_tip (all_dialogs,
string_compose (_("Mark all floating windows to be type \"Dialog\" rather than using \"Utility\" for some.\n"
"This may help with some window managers. This requires a restart of %1 to take effect"),
PROGRAM_NAME));
Gtkmm2ext::UI::instance()->set_tip (transients_follow_front,
string_compose (_("Make transient windows follow the front window when toggling between the editor and mixer.\n"
"This requires a restart of %1 to take effect"), PROGRAM_NAME));
Gtkmm2ext::UI::instance()->set_tip (floating_monitor_section,
string_compose (_("When detaching the monitoring section, mark it as \"Utility\" window to stay in front.\n"
"This requires a restart of %1 to take effect"), PROGRAM_NAME));
}
void
ThemeManager::on_flat_buttons_toggled ()
{
UIConfiguration::instance().set_flat_buttons (flat_buttons.get_active());
ArdourButton::set_flat_buttons (flat_buttons.get_active());
/* force a redraw */
gtk_rc_reset_styles (gtk_settings_get_default());
}
void
ThemeManager::on_blink_rec_arm_toggled ()
{
UIConfiguration::instance().set_blink_rec_arm (blink_rec_button.get_active());
UIConfiguration::instance().ParameterChanged("blink-rec-arm");
}
void
ThemeManager::on_region_color_toggled ()
{
UIConfiguration::instance().set_color_regions_using_track_color (region_color_button.get_active());
}
void
ThemeManager::on_show_clip_toggled ()
{
UIConfiguration::instance().set_show_waveform_clipping (show_clipping_button.get_active());
// "show-waveform-clipping" was a session config key
ArdourCanvas::WaveView::set_global_show_waveform_clipping (UIConfiguration::instance().get_show_waveform_clipping());
}
void
ThemeManager::on_all_dialogs_toggled ()
{
UIConfiguration::instance().set_all_floating_windows_are_dialogs (all_dialogs.get_active());
}
void
ThemeManager::on_transients_follow_front_toggled ()
{
UIConfiguration::instance().set_transients_follow_front (transients_follow_front.get_active());
}
void
ThemeManager::on_floating_monitor_section_toggled ()
{
UIConfiguration::instance().set_floating_monitor_section (floating_monitor_section.get_active());
}
void
ThemeManager::on_waveform_gradient_depth_change ()
{
double v = waveform_gradient_depth.get_value();
UIConfiguration::instance().set_waveform_gradient_depth (v);
ArdourCanvas::WaveView::set_global_gradient_depth (v);
}
void
ThemeManager::on_timeline_item_gradient_depth_change ()
{
double v = timeline_item_gradient_depth.get_value();
UIConfiguration::instance().set_timeline_item_gradient_depth (v);
}
void
ThemeManager::on_icon_set_changed ()
{
string new_set = icon_set_dropdown.get_active_text();
UIConfiguration::instance().set_icon_set (new_set);
}
void
ThemeManager::set_ui_to_state()
{
/* there is no need to block signal handlers, here,
* all elements check if the value has changed and ignore NOOPs
*/
all_dialogs.set_active (UIConfiguration::instance().get_all_floating_windows_are_dialogs());
transients_follow_front.set_active (UIConfiguration::instance().get_transients_follow_front());
floating_monitor_section.set_active (UIConfiguration::instance().get_floating_monitor_section());
flat_buttons.set_active (UIConfiguration::instance().get_flat_buttons());
blink_rec_button.set_active (UIConfiguration::instance().get_blink_rec_arm());
region_color_button.set_active (UIConfiguration::instance().get_color_regions_using_track_color());
show_clipping_button.set_active (UIConfiguration::instance().get_show_waveform_clipping());
waveform_gradient_depth.set_value(UIConfiguration::instance().get_waveform_gradient_depth());
timeline_item_gradient_depth.set_value(UIConfiguration::instance().get_timeline_item_gradient_depth());
}