ardour/gtk2_ardour/note_select_dialog.h
Robin Gareus c0c1fd8b60
Rename PianoKeyboard class, avoid ambiguities
A C++ class "PianoKeyboard" in the global namespace may cause
issues with some plugins that export and use an identically
named symbol.
2019-10-25 21:24:25 +02:00

42 lines
1.3 KiB
C++

/*
* Copyright (C) 2014 David Robillard <d@drobilla.net>
* Copyright (C) 2014 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __gtk2_ardour_note_select_dialog_h__
#define __gtk2_ardour_note_select_dialog_h__
#include <stdint.h>
#include "ardour_dialog.h"
#include "pianokeyboard.h"
class NoteSelectDialog : public ArdourDialog
{
public:
NoteSelectDialog();
uint8_t note_number() const { return _note_number; }
private:
APianoKeyboard _piano;
uint8_t _note_number;
void note_on_event_handler(int, int);
};
#endif /* __gtk2_ardour_note_select_dialog_h__ */