509 lines
14 KiB
C++
509 lines
14 KiB
C++
/*
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* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <gtkmm/alignment.h>
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#include <gtkmm/filechooserdialog.h>
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#include <gtkmm/menu.h>
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#include <gtkmm/menuitem.h>
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#include <gtkmm/stock.h>
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#include "pbd/compose.h"
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#include "pbd/convert.h"
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#include "pbd/basename.h"
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#include "pbd/file_utils.h"
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#include "pbd/pathexpand.h"
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#include "pbd/search_path.h"
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#include "ardour/directory_names.h"
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#include "ardour/filesystem_paths.h"
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#include "ardour/region.h"
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#include "ardour/triggerbox.h"
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#include "slot_properties_box.h"
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#include "ardour_ui.h"
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#include "gui_thread.h"
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#include "keyboard.h"
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#include "trigger_ui.h"
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#include "ui_config.h"
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#include "pbd/i18n.h"
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using namespace ARDOUR;
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using namespace ArdourWidgets;
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using namespace Gtkmm2ext;
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using namespace PBD;
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using namespace Temporal;
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std::vector<std::string> TriggerUI::follow_strings;
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std::string TriggerUI::longest_follow;
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std::vector<std::string> TriggerUI::quantize_strings;
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std::string TriggerUI::longest_quantize;
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std::vector<std::string> TriggerUI::launch_strings;
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std::string TriggerUI::longest_launch;
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Gtkmm2ext::Bindings* TriggerUI::bindings = 0;
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Glib::RefPtr<Gtk::ActionGroup> TriggerUI::trigger_actions;
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TriggerUI::TriggerUI ()
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: _renaming (false)
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{
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if (follow_strings.empty()) {
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follow_strings.push_back (follow_action_to_string (Trigger::None));
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follow_strings.push_back (follow_action_to_string (Trigger::Stop));
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follow_strings.push_back (follow_action_to_string (Trigger::Again));
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follow_strings.push_back (follow_action_to_string (Trigger::QueuedTrigger));
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follow_strings.push_back (follow_action_to_string (Trigger::NextTrigger));
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follow_strings.push_back (follow_action_to_string (Trigger::PrevTrigger));
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follow_strings.push_back (follow_action_to_string (Trigger::FirstTrigger));
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follow_strings.push_back (follow_action_to_string (Trigger::LastTrigger));
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follow_strings.push_back (follow_action_to_string (Trigger::AnyTrigger));
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follow_strings.push_back (follow_action_to_string (Trigger::OtherTrigger));
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for (std::vector<std::string>::const_iterator i = follow_strings.begin(); i != follow_strings.end(); ++i) {
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if (i->length() > longest_follow.length()) {
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longest_follow = *i;
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}
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}
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launch_strings.push_back (launch_style_to_string (Trigger::OneShot));
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launch_strings.push_back (launch_style_to_string (Trigger::Gate));
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launch_strings.push_back (launch_style_to_string (Trigger::Toggle));
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launch_strings.push_back (launch_style_to_string (Trigger::Repeat));
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for (std::vector<std::string>::const_iterator i = launch_strings.begin(); i != launch_strings.end(); ++i) {
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if (i->length() > longest_launch.length()) {
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longest_launch = *i;
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}
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}
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}
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}
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TriggerUI::~TriggerUI()
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{
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trigger_swap_connection.disconnect ();
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trigger_connections.disconnect ();
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}
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void
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TriggerUI::trigger_swap (uint32_t n)
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{
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if (n != tref.slot) {
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/* some other slot in the same box got swapped. we don't care */
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return;
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}
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trigger_connections.disconnect ();
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trigger()->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerEntry::trigger_changed, this, _1), gui_context ());
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trigger_changed (Properties::name);
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}
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void
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TriggerUI::setup_actions_and_bindings ()
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{
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load_bindings ();
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register_actions ();
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}
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void
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TriggerUI::load_bindings ()
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{
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bindings = Bindings::get_bindings (X_("Triggers"));
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}
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void
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TriggerUI::register_actions ()
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{
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trigger_actions = ActionManager::create_action_group (bindings, X_("Triggers"));
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for (int32_t n = 0; n < TriggerBox::default_triggers_per_box; ++n) {
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const std::string action_name = string_compose ("trigger-scene-%1", n);
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const std::string display_name = string_compose (_("Scene %1"), n);
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ActionManager::register_toggle_action (trigger_actions, action_name.c_str (), display_name.c_str (), sigc::bind (sigc::ptr_fun (TriggerUI::trigger_scene), n));
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}
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}
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void
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TriggerUI::trigger_scene (int32_t n)
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{
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TriggerBox::scene_bang (n);
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}
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void
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TriggerUI::choose_color ()
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{
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_color_dialog.get_colorsel()->set_has_opacity_control (false);
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_color_dialog.get_colorsel()->set_has_palette (true);
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_color_dialog.get_ok_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_ACCEPT));
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_color_dialog.get_cancel_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_CANCEL));
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Gdk::Color c = ARDOUR_UI_UTILS::gdk_color_from_rgba(trigger()->color());
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_color_dialog.get_colorsel()->set_previous_color (c);
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_color_dialog.get_colorsel()->set_current_color (c);
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switch (_color_dialog.run()) {
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case Gtk::RESPONSE_ACCEPT: {
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c = _color_dialog.get_colorsel()->get_current_color();
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color_t ct = ARDOUR_UI_UTILS::gdk_color_to_rgba(c);
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trigger()->set_color(ct);
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} break;
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default:
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break;
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}
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_color_dialog.hide ();
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}
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void
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TriggerUI::choose_sample ()
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{
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if (!_file_chooser) {
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_file_chooser = new Gtk::FileChooserDialog (_("Select sample"), Gtk::FILE_CHOOSER_ACTION_OPEN);
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_file_chooser->add_button (Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL);
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_file_chooser->add_button (Gtk::Stock::OK, Gtk::RESPONSE_OK);
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/* for newbies, start in the bundled media folder */
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Searchpath spath (ardour_data_search_path ());
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spath.add_subdirectory_to_paths (media_dir_name);
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for (auto const& f : spath) {
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if (Glib::file_test (f, Glib::FILE_TEST_IS_DIR | Glib::FILE_TEST_EXISTS)) {
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_file_chooser->set_current_folder (f);
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}
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}
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/* TODO: add various shortcut paths to user's media folders
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_file_chooser->add_shortcut_folder_uri(Glib::build_filename (user_config_directory (), media_dir_name);
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Searchpath cpath (Config->get_sample_lib_path ());
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for (auto const& f : cpath) {
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_file_chooser->add_shortcut_folder_uri (f);
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}
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*/
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#ifdef __APPLE__
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try {
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/* add_shortcut_folder throws an exception if the folder being added already has a shortcut */
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_file_chooser->add_shortcut_folder_uri("file:///Library/GarageBand/Apple Loops");
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_file_chooser->add_shortcut_folder_uri("file:///Library/Audio/Apple Loops");
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_file_chooser->add_shortcut_folder_uri("file:///Library/Application Support/GarageBand/Instrument Library/Sampler/Sampler Files");
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}
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catch (Glib::Error & e) {
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std::cerr << "sfdb.add_shortcut_folder() threw Glib::Error " << e.what() << std::endl;
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}
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#endif
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}
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_file_chooser_connection.disconnect ();
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_file_chooser_connection = _file_chooser->signal_response ().connect (sigc::mem_fun (*this, &SlotPropertyTable::sample_chosen));
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_file_chooser->present ();
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}
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void
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TriggerUI::sample_chosen (int response)
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{
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_file_chooser->hide ();
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switch (response) {
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case Gtk::RESPONSE_OK:
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break;
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default:
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return;
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}
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std::list<std::string> paths = _file_chooser->get_filenames ();
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for (std::list<std::string>::iterator s = paths.begin (); s != paths.end (); ++s) {
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trigger()->box().set_from_path (trigger()->index(), *s);
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}
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}
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/* ****************************************************************************/
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bool
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TriggerUI::namebox_button_press (GdkEventButton* ev)
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{
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if (_renaming) {
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return false;
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}
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if ((ev->button == 1 && ev->type == GDK_2BUTTON_PRESS) || Keyboard::is_edit_event (ev)) {
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start_rename ();
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return true;
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}
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return false;
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}
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bool
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TriggerUI::start_rename ()
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{
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if (_renaming) {
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return false;
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}
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assert (_entry_connections.empty ());
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GtkRequisition r (_name_label.size_request ());
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_nameentry.set_size_request (r.width, -1);
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_nameentry.set_text (trigger()->name ());
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_namebox.remove ();
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_namebox.add (_nameentry);
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_nameentry.show ();
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_nameentry.grab_focus ();
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_nameentry.add_modal_grab ();
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_renaming = true;
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_entry_connections.push_back (_nameentry.signal_changed().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_changed)));
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_entry_connections.push_back (_nameentry.signal_activate().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_activated)));
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_entry_connections.push_back (_nameentry.signal_key_press_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_press), false));
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_entry_connections.push_back (_nameentry.signal_key_release_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_release), false));
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_entry_connections.push_back (_nameentry.signal_button_press_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_button_press), false));
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_entry_connections.push_back (_nameentry.signal_focus_in_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_in)));
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_entry_connections.push_back (_nameentry.signal_focus_out_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_out)));
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return true;
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}
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void
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TriggerUI::end_rename (bool ignore_change)
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{
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if (!_renaming) {
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return;
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}
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std::string result = _nameentry.get_text ();
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disconnect_entry_signals ();
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_nameentry.remove_modal_grab ();
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_namebox.remove ();
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_namebox.add (_name_label);
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_name_label.show ();
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_renaming = false;
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if (ignore_change) {
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return;
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}
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trigger()->set_name (result);
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}
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void
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TriggerUI::entry_changed ()
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{
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}
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void
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TriggerUI::entry_activated ()
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{
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end_rename (false);
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}
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bool
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TriggerUI::entry_focus_in (GdkEventFocus*)
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{
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return false;
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}
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bool
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TriggerUI::entry_focus_out (GdkEventFocus*)
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{
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end_rename (false);
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return false;
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}
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bool
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TriggerUI::entry_button_press (GdkEventButton* ev)
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{
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if (Keyboard::is_context_menu_event (ev)) {
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return false;
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} else if (Gtkmm2ext::event_inside_widget_window (_namebox, (GdkEvent*) ev)) {
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return false;
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} else {
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end_rename (false);
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return false;
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}
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}
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bool
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TriggerUI::entry_key_press (GdkEventKey* ev)
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{
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switch (ev->keyval) {
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case GDK_Escape:
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/* fallthrough */
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case GDK_ISO_Left_Tab:
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/* fallthrough */
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case GDK_Tab:
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/* fallthrough */
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return true;
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default:
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break;
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}
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return false;
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}
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bool
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TriggerUI::entry_key_release (GdkEventKey* ev)
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{
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switch (ev->keyval) {
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case GDK_Escape:
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end_rename (true);
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return true;
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case GDK_ISO_Left_Tab:
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end_rename (false);
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// EditNextName (this, false); /* TODO */
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return true;
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case GDK_Tab:
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end_rename (false);
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// EditNextName (this, true); /* TODO */
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return true;
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default:
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break;
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}
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return false;
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}
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void
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TriggerUI::disconnect_entry_signals ()
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{
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for (std::list<sigc::connection>::iterator i = _entry_connections.begin(); i != _entry_connections.end(); ++i) {
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i->disconnect ();
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}
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_entry_connections.clear ();
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}
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/* ****************************************************************************/
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std::string
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TriggerUI::launch_style_to_string (Trigger::LaunchStyle ls)
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{
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switch (ls) {
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case Trigger::OneShot:
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return _("One Shot");
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case Trigger::Gate:
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return _("Gate");
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case Trigger::Toggle:
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return _("Toggle");
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case Trigger::Repeat:
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return _("Repeat");
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}
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/*NOTREACHED*/
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return std::string();
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}
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std::string
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TriggerUI::quantize_length_to_string (BBT_Offset const & ql)
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{
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if (ql < Temporal::BBT_Offset (0, 0, 0)) {
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/* negative quantization == do not quantize */
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return _("None");
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}
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if (ql == BBT_Offset (1, 0, 0)) {
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return _("1 Bar");
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} else if (ql == BBT_Offset (0, 1, 0)) {
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return _("1/4");
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} else if (ql == BBT_Offset (0, 2, 0)) {
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return _("1/2");
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} else if (ql == BBT_Offset (0, 4, 0)) {
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return _("Whole");
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} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/2)) {
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return _("1/8");
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} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/4)) {
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return _("1/16");
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} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/8)) {
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return _("1/32");
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} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/16)) {
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return _("1/64");
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} else {
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return "???";
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}
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}
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std::string
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TriggerUI::follow_action_to_string (Trigger::FollowAction fa)
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{
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switch (fa) {
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case Trigger::None:
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return _("None");
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case Trigger::Stop:
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return _("Stop");
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case Trigger::Again:
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return _("Again");
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case Trigger::QueuedTrigger:
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return _("Queued");
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case Trigger::NextTrigger:
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return _("Next");
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case Trigger::PrevTrigger:
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return _("Prev");
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case Trigger::FirstTrigger:
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return _("First");
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case Trigger::LastTrigger:
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return _("Last");
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case Trigger::AnyTrigger:
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return _("Any");
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case Trigger::OtherTrigger:
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return _("Other");
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}
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/*NOTREACHED*/
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return std::string();
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}
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TriggerPtr
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TriggerUI::trigger() const
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{
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return tref.trigger();
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}
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void
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TriggerUI::trigger_changed (PropertyChange const& what)
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{
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on_trigger_changed(what);
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}
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void
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TriggerUI::set_trigger (ARDOUR::TriggerReference tr)
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{
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trigger_connections.disconnect();
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trigger_swap_connection.disconnect();
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tref = tr;
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PropertyChange pc;
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pc.add (Properties::name);
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pc.add (Properties::color);
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pc.add (Properties::use_follow);
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pc.add (Properties::legato);
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pc.add (Properties::quantization);
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pc.add (Properties::launch_style);
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pc.add (Properties::follow_count);
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pc.add (Properties::follow_action0);
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pc.add (Properties::follow_action1);
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pc.add (Properties::velocity_effect);
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pc.add (Properties::follow_action_probability);
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trigger_changed (pc);
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trigger()->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_changed, this, _1), gui_context());
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tref.box->TriggerSwapped.connect (trigger_swap_connection, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_swap, this, _1), gui_context ());
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}
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