ardour/gtk2_ardour/draginfo.h
Paul Davis 60fbeedb5f a) basic prototype of OSC control
b) various changes to ControlProtocol model/implementation
c) more attempts to get autoscroll to work nicely (unfinished)
d) move editor item types into their own header


git-svn-id: svn://localhost/trunk/ardour2@506 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-05-18 02:19:27 +00:00

54 lines
1.2 KiB
C++

#ifndef __gtk2_ardour_drag_info_h_
#define __gtk2_ardour_drag_info_h_
#include <gdk/gdk.h>
#include <stdint.h>
#include "canvas.h"
#include "editor_items.h"
#include <ardour/types.h>
namespace ARDOUR {
class Location;
}
class Editor;
class TimeAxisView;
struct DragInfo {
ArdourCanvas::Item* item;
ItemType item_type;
void* data;
jack_nframes_t last_frame_position;
int32_t pointer_frame_offset;
jack_nframes_t grab_frame;
jack_nframes_t last_pointer_frame;
jack_nframes_t current_pointer_frame;
double grab_x, grab_y;
double cumulative_x_drag;
double cumulative_y_drag;
double current_pointer_x;
double current_pointer_y;
void (Editor::*motion_callback)(ArdourCanvas::Item*, GdkEvent*);
void (Editor::*finished_callback)(ArdourCanvas::Item*, GdkEvent*);
TimeAxisView* last_trackview;
bool x_constrained;
bool y_constrained;
bool copy;
bool was_rolling;
bool first_move;
bool move_threshold_passsed;
bool want_move_threshold;
bool brushing;
ARDOUR::Location* copied_location;
};
struct LineDragInfo {
uint32_t before;
uint32_t after;
};
#endif /* __gtk2_ardour_drag_info_h_ */