ardour/gtk2_ardour/actions.cc
David Robillard 6fa6514cfd Remove over 500 unnecessary includes (including 54 of session.h).
It's slightly possible that this causes trivial build failures on different
configurations, but otherwise shouldn't cause any problems (i.e. no actual
changes other than include/naming/namespace stuff).  I deliberately avoided
removing libardour-config.h since this can mysteriously break things, though a
few of those do seem to be unnecessary.

This commit only targets includes of ardour/*.h.  There is also a very large
number of unnecessary includes of stuff in gtk2_ardour; tackling that should
also give a big improvement in build time when things are modified.


git-svn-id: svn://localhost/ardour2/branches/3.0@12420 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-05-24 06:09:29 +00:00

181 lines
5.5 KiB
C++

/*
Copyright (C) 2005 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cstring>
#include <string>
#include <list>
#include <gtk/gtkaccelmap.h>
#include <gtk/gtkuimanager.h>
#include <gtk/gtkactiongroup.h>
#include <gtkmm/accelmap.h>
#include <gtkmm/uimanager.h>
#include "pbd/error.h"
#include "pbd/file_utils.h"
#include "ardour/filesystem_paths.h"
#include "ardour/rc_configuration.h"
#include "gtkmm2ext/actions.h"
#include "utils.h"
#include "actions.h"
#include "i18n.h"
using namespace std;
using namespace Gtk;
using namespace Glib;
using namespace PBD;
using namespace ARDOUR;
vector<RefPtr<Gtk::Action> > ActionManager::session_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::write_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::region_list_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::plugin_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::track_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::point_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::time_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::line_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::playlist_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::mouse_edit_point_requires_canvas_actions;
vector<RefPtr<Gtk::Action> > ActionManager::range_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::jack_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::jack_opposite_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::transport_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::edit_point_in_region_sensitive_actions;
void
ActionManager::init ()
{
sys::path ui_file;
ui_manager = UIManager::create ();
find_file_in_search_path (ardour_config_search_path(), "ardour.menus", ui_file);
bool loaded = false;
try {
ui_manager->add_ui_from_file (ui_file.to_string());
info << string_compose (_("Loading menus from %1"), ui_file.to_string()) << endmsg;
loaded = true;
} catch (Glib::MarkupError& err) {
error << string_compose (_("badly formatted UI definition file: %1"), err.what()) << endmsg;
cerr << string_compose (_("badly formatted UI definition file: %1"), err.what()) << endl;
} catch (...) {
error << string_compose (_("%1 menu definition file not found"), PROGRAM_NAME) << endmsg;
}
if (!loaded) {
cerr << string_compose (_("%1 will not work without a valid ardour.menus file"), PROGRAM_NAME) << endl;
error << string_compose (_("%1 will not work without a valid ardour.menus file"), PROGRAM_NAME) << endmsg;
exit(1);
}
}
/** Examine the state of a Configuration setting and a toggle action, and toggle the Configuration
* setting if its state doesn't match the toggle action.
* @param group Action group.
* @param action Action name.
* @param Method to set the state of the Configuration setting.
* @param Method to get the state of the Configuration setting.
*/
void
ActionManager::toggle_config_state (const char* group, const char* action, bool (RCConfiguration::*set)(bool), bool (RCConfiguration::*get)(void) const)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool x = (Config->*get)();
if (x != tact->get_active()) {
(Config->*set) (!x);
}
}
}
}
void
ActionManager::toggle_config_state_foo (const char* group, const char* action, sigc::slot<bool, bool> set, sigc::slot<bool> get)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool const x = get ();
if (x != tact->get_active ()) {
set (!x);
}
}
}
}
/** Set the state of a ToggleAction using a particular Configuration get() method
* @param group Action group.
* @param action Action name.
* @param get Method to obtain the state that the ToggleAction should have.
*/
void
ActionManager::map_some_state (const char* group, const char* action, bool (RCConfiguration::*get)() const)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool x = (Config->*get)();
if (tact->get_active() != x) {
tact->set_active (x);
}
}
}
}
void
ActionManager::map_some_state (const char* group, const char* action, sigc::slot<bool> get)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool const x = get ();
if (tact->get_active() != x) {
tact->set_active (x);
}
}
}
}