ardour/libs/ardour/bundle.cc

691 lines
16 KiB
C++

/*
* Copyright (C) 2007-2012 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2008-2016 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2009-2012 David Robillard <d@drobilla.net>
* Copyright (C) 2013-2015 Robin Gareus <robin@gareus.org>
* Copyright (C) 2017 Julien "_FrnchFrgg_" RIVAUD <frnchfrgg@free.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <algorithm>
#include "ardour/bundle.h"
#include "ardour/audioengine.h"
#include "ardour/port.h"
#include "pbd/i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
/** Construct an audio bundle.
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (bool i)
: _ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
}
/** Construct an audio bundle.
* @param n Name.
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (std::string const & n, bool i)
: _name (n),
_ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
}
Bundle::Bundle (boost::shared_ptr<Bundle> other)
: _channel (other->_channel),
_name (other->_name),
_ports_are_inputs (other->_ports_are_inputs),
_signals_suspended (other->_signals_suspended),
_pending_change (other->_pending_change)
{
}
ChanCount
Bundle::nchannels () const
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
ChanCount c;
for (vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
c.set (i->type, c.get (i->type) + 1);
}
return c;
}
uint32_t
Bundle::n_total () const
{
/* Simpler and far more efficient than nchannels.n_total() */
return _channel.size();
}
Bundle::PortList const &
Bundle::channel_ports (uint32_t c) const
{
assert (c < n_total());
Glib::Threads::Mutex::Lock lm (_channel_mutex);
return _channel[c].ports;
}
/** Add an association between one of our channels and a port.
* @param ch Channel index.
* @param portname full port name to associate with (including prefix).
*/
void
Bundle::add_port_to_channel (uint32_t ch, string portname)
{
assert (ch < n_total());
assert (portname.find_first_of (':') != string::npos);
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.push_back (portname);
}
emit_changed (PortsChanged);
}
/** Disassociate a port from one of our channels.
* @param ch Channel index.
* @param portname port name to disassociate from.
*/
void
Bundle::remove_port_from_channel (uint32_t ch, string portname)
{
assert (ch < n_total());
bool changed = false;
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
PortList& pl = _channel[ch].ports;
PortList::iterator i = find (pl.begin(), pl.end(), portname);
if (i != pl.end()) {
pl.erase (i);
changed = true;
}
}
if (changed) {
emit_changed (PortsChanged);
}
}
/** Set a single port to be associated with a channel, removing any others.
* @param ch Channel.
* @param portname Full port name, including prefix.
*/
void
Bundle::set_port (uint32_t ch, string portname)
{
assert (ch < n_total());
assert (portname.find_first_of (':') != string::npos);
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.clear ();
_channel[ch].ports.push_back (portname);
}
emit_changed (PortsChanged);
}
/** @param n Channel name */
void
Bundle::add_channel (std::string const & n, DataType t)
{
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel.push_back (Channel (n, t));
}
emit_changed (ConfigurationChanged);
}
/** @param n Channel name */
void
Bundle::add_channel (std::string const & n, DataType t, PortList p)
{
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel.push_back (Channel (n, t, p));
}
emit_changed (ConfigurationChanged);
}
/** @param n Channel name */
void
Bundle::add_channel (std::string const & n, DataType t, std::string const & p)
{
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel.push_back (Channel (n, t, p));
}
emit_changed (ConfigurationChanged);
}
bool
Bundle::port_attached_to_channel (uint32_t ch, std::string portname)
{
assert (ch < n_total());
Glib::Threads::Mutex::Lock lm (_channel_mutex);
return (std::find (_channel[ch].ports.begin (), _channel[ch].ports.end (), portname) != _channel[ch].ports.end ());
}
/** Remove a channel.
* @param ch Channel.
*/
void
Bundle::remove_channel (uint32_t ch)
{
assert (ch < n_total());
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel.erase (_channel.begin () + ch);
lm.release();
emit_changed (ConfigurationChanged);
}
/** Remove all channels */
void
Bundle::remove_channels ()
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel.clear ();
lm.release();
emit_changed (ConfigurationChanged);
}
/** @param p Port name.
* @return true if any channel is associated with p.
*/
bool
Bundle::offers_port (std::string p) const
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
for (std::vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
for (PortList::const_iterator j = i->ports.begin(); j != i->ports.end(); ++j) {
if (*j == p) {
return true;
}
}
}
return false;
}
/** @param p Port name.
* @return true if this bundle offers this port on its own on a channel.
*/
bool
Bundle::offers_port_alone (std::string p) const
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
for (std::vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
if (i->ports.size() == 1 && i->ports[0] == p) {
return true;
}
}
return false;
}
/** @param ch Channel.
* @return Channel name.
*/
std::string
Bundle::channel_name (uint32_t ch) const
{
assert (ch < n_total());
Glib::Threads::Mutex::Lock lm (_channel_mutex);
return _channel[ch].name;
}
/** Set the name of a channel.
* @param ch Channel.
* @param n New name.
*/
void
Bundle::set_channel_name (uint32_t ch, std::string const & n)
{
assert (ch < n_total());
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel[ch].name = n;
}
emit_changed (NameChanged);
}
/** Take the channels from another bundle and add them to this bundle,
* so that channels from other are added to this (with their ports)
* and are named "<other_bundle_name> <other_channel_name>".
*/
void
Bundle::add_channels_from_bundle (boost::shared_ptr<Bundle> other)
{
uint32_t const ch = n_total();
for (uint32_t i = 0; i < other->n_total(); ++i) {
std::stringstream s;
s << other->name() << " " << other->channel_name(i);
add_channel (s.str(), other->channel_type(i));
PortList const& pl = other->channel_ports (i);
for (uint32_t j = 0; j < pl.size(); ++j) {
add_port_to_channel (ch + i, pl[j]);
}
}
}
/** Connect the ports associated with our channels to the ports associated
* with another bundle's channels.
* @param other Other bundle.
* @param engine AudioEngine to use to make the connections.
* @param allow_partial whether to allow leaving unconnected channels types,
* or require that the ChanCounts match exactly (default false).
*/
void
Bundle::connect (boost::shared_ptr<Bundle> other, AudioEngine & engine,
bool allow_partial)
{
ChanCount our_count = nchannels();
ChanCount other_count = other->nchannels();
if (!allow_partial && our_count != other_count) {
assert (our_count == other_count);
return;
}
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
uint32_t N = our_count.n(*t);
if (N != other_count.n(*t))
continue;
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports =
channel_ports (type_channel_to_overall(*t, i));
Bundle::PortList const & other_ports =
other->channel_ports (other->type_channel_to_overall(*t, i));
for (Bundle::PortList::const_iterator j = our_ports.begin();
j != our_ports.end(); ++j) {
for (Bundle::PortList::const_iterator k = other_ports.begin();
k != other_ports.end(); ++k) {
engine.connect (*j, *k);
}
}
}
}
}
void
Bundle::disconnect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
ChanCount our_count = nchannels();
ChanCount other_count = other->nchannels();
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
uint32_t N = min(our_count.n(*t), other_count.n(*t));
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports =
channel_ports (type_channel_to_overall(*t, i));
Bundle::PortList const & other_ports =
other->channel_ports (other->type_channel_to_overall(*t, i));
for (Bundle::PortList::const_iterator j = our_ports.begin();
j != our_ports.end(); ++j) {
for (Bundle::PortList::const_iterator k = other_ports.begin();
k != other_ports.end(); ++k) {
engine.disconnect (*j, *k);
}
}
}
}
}
/** Remove all ports from all channels */
void
Bundle::remove_ports_from_channels ()
{
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
for (uint32_t c = 0; c < n_total(); ++c) {
_channel[c].ports.clear ();
}
}
emit_changed (PortsChanged);
}
/** Remove all ports from a given channel.
* @param ch Channel.
*/
void
Bundle::remove_ports_from_channel (uint32_t ch)
{
assert (ch < n_total());
{
Glib::Threads::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.clear ();
}
emit_changed (PortsChanged);
}
void
Bundle::suspend_signals ()
{
_signals_suspended = true;
}
void
Bundle::resume_signals ()
{
if (_pending_change) {
Changed (_pending_change);
_pending_change = Change (0);
}
_signals_suspended = false;
}
void
Bundle::emit_changed (Change c)
{
if (_signals_suspended) {
_pending_change = Change (int (_pending_change) | int (c));
} else {
Changed (c);
}
}
/** This must not be called in code executed as a response to a backend event,
* as it may query the backend in the same thread where it's waiting for us.
* @return true if a Bundle is connected to another.
* @param type: if not NIL, restrict the check to channels of that type.
* @param exclusive: if true, additionally check if the bundle is connected
* only to |other|, and return false if not. */
bool
Bundle::connected_to (boost::shared_ptr<Bundle> other, AudioEngine & engine,
DataType type, bool exclusive)
{
if (_ports_are_inputs == other->_ports_are_inputs)
return false;
if (type == DataType::NIL) {
for (DataType::iterator t = DataType::begin();
t != DataType::end(); ++t) {
if (!connected_to(other, engine, *t, exclusive))
return false;
}
return true;
}
uint32_t N = nchannels().n(type);
if (other->nchannels().n(type) != N)
return false;
vector<string> port_connections;
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports =
channel_ports (type_channel_to_overall(type, i));
Bundle::PortList const & other_ports =
other->channel_ports (other->type_channel_to_overall(type, i));
for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) {
boost::shared_ptr<Port> p = engine.get_port_by_name(*j);
for (Bundle::PortList::const_iterator k = other_ports.begin();
k != other_ports.end(); ++k) {
boost::shared_ptr<Port> q = engine.get_port_by_name(*k);
if (!p && !q) {
return false;
}
if (p && !p->connected_to (*k)) {
return false;
} else if (q && !q->connected_to (*j)) {
return false;
}
}
if (exclusive && p) {
port_connections.clear();
p->get_connections(port_connections);
if (port_connections.size() != other_ports.size())
return false;
}
}
}
return true;
}
/** This must not be called in code executed as a response to a backend event,
* as it uses the backend port_get_all_connections().
* @return true if any of this bundle's channels are connected to anything.
*/
bool
Bundle::connected_to_anything (AudioEngine& engine)
{
PortManager& pm (engine);
for (uint32_t i = 0; i < n_total(); ++i) {
Bundle::PortList const & ports = channel_ports (i);
for (uint32_t j = 0; j < ports.size(); ++j) {
/* ports[j] may not be an Ardour port, so use the port manager directly
rather than doing it with Port.
*/
if (pm.connected (ports[j])) {
return true;
}
}
}
return false;
}
void
Bundle::set_ports_are_inputs ()
{
_ports_are_inputs = true;
emit_changed (DirectionChanged);
}
void
Bundle::set_ports_are_outputs ()
{
_ports_are_inputs = false;
emit_changed (DirectionChanged);
}
/** Set the name.
* @param n New name.
*/
void
Bundle::set_name (string const & n)
{
_name = n;
emit_changed (NameChanged);
}
/** @param b Other bundle.
* @return true if b has the same number of channels as this bundle, and those channels have corresponding ports.
*/
bool
Bundle::has_same_ports (boost::shared_ptr<Bundle> b) const
{
ChanCount our_count = nchannels();
ChanCount other_count = b->nchannels();
if (our_count != other_count)
return false;
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
uint32_t N = our_count.n(*t);
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports =
channel_ports (type_channel_to_overall(*t, i));
Bundle::PortList const & other_ports =
b->channel_ports (b->type_channel_to_overall(*t, i));
if (our_ports != other_ports)
return false;
}
}
return true;
}
DataType
Bundle::channel_type (uint32_t c) const
{
assert (c < n_total());
Glib::Threads::Mutex::Lock lm (_channel_mutex);
return _channel[c].type;
}
ostream &
operator<< (ostream& os, Bundle const & b)
{
os << "BUNDLE " << b.nchannels() << " channels: ";
for (uint32_t i = 0; i < b.n_total(); ++i) {
os << "( ";
Bundle::PortList const & pl = b.channel_ports (i);
for (Bundle::PortList::const_iterator j = pl.begin(); j != pl.end(); ++j) {
os << *j << " ";
}
os << ") ";
}
return os;
}
bool
Bundle::operator== (Bundle const & other)
{
return _channel == other._channel;
}
/** Given an index of a channel as the nth channel of a particular type,
* return an index of that channel when considering channels of all types.
*
* e.g. given a bundle with channels:
* fred [audio]
* jim [audio]
* sheila [midi]
*
* If t == MIDI and c == 0, then we would return 2, as 2 is the index of the
* 0th MIDI channel.
*
* If t == NIL, we just return c.
*/
uint32_t
Bundle::type_channel_to_overall (DataType t, uint32_t c) const
{
if (t == DataType::NIL) {
return c;
}
Glib::Threads::Mutex::Lock lm (_channel_mutex);
vector<Channel>::const_iterator i = _channel.begin ();
uint32_t o = 0;
while (1) {
assert (i != _channel.end ());
if (i->type != t) {
++i;
} else {
if (c == 0) {
return o;
}
--c;
}
++o;
}
abort(); /* NOTREACHED */
return -1;
}
/** Perform the reverse of type_channel_to_overall */
uint32_t
Bundle::overall_channel_to_type (DataType t, uint32_t c) const
{
if (t == DataType::NIL) {
return c;
}
Glib::Threads::Mutex::Lock lm (_channel_mutex);
uint32_t s = 0;
vector<Channel>::const_iterator i = _channel.begin ();
for (uint32_t j = 0; j < c; ++j) {
if (i->type == t) {
++s;
}
++i;
}
return s;
}