ardour/gtk2_ardour/port_group.h
Marijn Kruisselbrink 7a4ddf5cce
Group system ports by common prefix.
Extra "other" ("External") ports were already being grouped by their
common prefix into bundles to better display ports coming from different
jack clients. This commit factors out that logic into a separate method
to also apply this logic to extra "system" ("Hardware") ports. This way
hardware ports from different devices/clients (for example when using
pipewire as jack backend) are grouped by device rather than all being
listed as one bundle.
2023-01-01 18:19:14 +01:00

160 lines
5.3 KiB
C++

/*
* Copyright (C) 2008-2015 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2009-2011 David Robillard <d@drobilla.net>
* Copyright (C) 2009-2012 Carl Hetherington <carl@carlh.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __gtk_ardour_port_group_h__
#define __gtk_ardour_port_group_h__
#include <vector>
#include <string>
#include <set>
#include <boost/shared_ptr.hpp>
#include "pbd/signals.h"
#include <gtkmm/widget.h>
#include <gtkmm/checkbutton.h>
#include "ardour/data_type.h"
#include "ardour/types.h"
namespace ARDOUR {
class Session;
class Bundle;
class Processor;
class IO;
}
class PortMatrix;
class PublicEditor;
/** A list of bundles grouped by some aspect of their type e.g. busses, tracks, system.
* A group has 0 or more bundles.
*/
class PortGroup : public sigc::trackable
{
public:
PortGroup (std::string const & n);
~PortGroup ();
void add_bundle (boost::shared_ptr<ARDOUR::Bundle>, bool allow_dups = false);
void add_bundle (boost::shared_ptr<ARDOUR::Bundle>, boost::shared_ptr<ARDOUR::IO> io);
void add_bundle (boost::shared_ptr<ARDOUR::Bundle>, boost::shared_ptr<ARDOUR::IO>, Gdk::Color);
void remove_bundle (boost::shared_ptr<ARDOUR::Bundle>);
boost::shared_ptr<ARDOUR::Bundle> only_bundle ();
void clear ();
ARDOUR::ChanCount total_channels () const;
boost::shared_ptr<ARDOUR::IO> io_from_bundle (boost::shared_ptr<ARDOUR::Bundle>) const;
void remove_duplicates ();
std::string name; ///< name for the group
bool has_port (std::string const &) const;
/** The bundle list has changed in some way; a bundle has been added or removed, or the list cleared etc. */
PBD::Signal0<void> Changed;
/** An individual bundle on our list has changed in some way */
PBD::Signal1<void,ARDOUR::Bundle::Change> BundleChanged;
struct BundleRecord {
boost::shared_ptr<ARDOUR::Bundle> bundle;
/** IO whose ports are in the bundle, or 0. This is so that we can do things like adding
ports to the IO from matrix editor menus. */
boost::weak_ptr<ARDOUR::IO> io;
Gdk::Color colour;
bool has_colour;
PBD::ScopedConnection changed_connection;
BundleRecord (boost::shared_ptr<ARDOUR::Bundle>, boost::shared_ptr<ARDOUR::IO>, Gdk::Color, bool has_colour);
};
typedef std::list<BundleRecord*> BundleList;
BundleList const & bundles () const {
return _bundles;
}
private:
void bundle_changed (ARDOUR::Bundle::Change);
void add_bundle_internal (boost::shared_ptr<ARDOUR::Bundle>, boost::shared_ptr<ARDOUR::IO>, bool, Gdk::Color, bool);
BundleList _bundles;
};
/// A list of PortGroups
class PortGroupList : public sigc::trackable
{
public:
PortGroupList ();
~PortGroupList();
typedef std::vector<boost::shared_ptr<PortGroup> > List;
void add_group (boost::shared_ptr<PortGroup>);
void add_group_if_not_empty (boost::shared_ptr<PortGroup>);
void gather (ARDOUR::Session *, ARDOUR::DataType, bool, bool, bool);
PortGroup::BundleList const & bundles () const;
void clear ();
void remove_bundle (boost::shared_ptr<ARDOUR::Bundle>);
ARDOUR::ChanCount total_channels () const;
uint32_t size () const {
return _groups.size();
}
boost::shared_ptr<ARDOUR::IO> io_from_bundle (boost::shared_ptr<ARDOUR::Bundle>) const;
void suspend_signals ();
void resume_signals ();
List::const_iterator begin () const {
return _groups.begin ();
}
List::const_iterator end () const {
return _groups.end ();
}
bool empty () const;
/** The group list has changed in some way; a group has been added or removed, or the list cleared etc. */
PBD::Signal0<void> Changed;
/** A bundle in one of our groups has changed */
PBD::Signal1<void,ARDOUR::Bundle::Change> BundleChanged;
private:
bool port_has_prefix (std::string const &, std::string const &) const;
std::string common_prefix (std::vector<std::string> const &) const;
std::string common_prefix_before (std::vector<std::string> const &, std::string const &) const;
void emit_changed ();
void emit_bundle_changed (ARDOUR::Bundle::Change);
boost::shared_ptr<ARDOUR::Bundle> make_bundle_from_ports (std::vector<std::string> const &, ARDOUR::DataType, bool, std::string const& bundle_name = std::string()) const;
void add_bundles_for_ports (std::vector<std::string> const &, ARDOUR::DataType, bool, bool, boost::shared_ptr<PortGroup>) const;
void maybe_add_processor_to_list (boost::weak_ptr<ARDOUR::Processor>, std::list<boost::shared_ptr<ARDOUR::IO> > *, bool, std::set<boost::shared_ptr<ARDOUR::IO> > &);
mutable PortGroup::BundleList _bundles;
List _groups;
PBD::ScopedConnectionList _bundle_changed_connections;
PBD::ScopedConnectionList _changed_connections;
bool _signals_suspended;
bool _pending_change;
ARDOUR::Bundle::Change _pending_bundle_change;
};
#endif /* __gtk_ardour_port_group_h__ */