ardour/gtk2_ardour/actions.cc
David Robillard e0aaed6d65 *** NEW CODING POLICY ***
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.

Do this:

#include "ardour/types.h"

NOT this:

#include <ardour/types.h>

Rationale:

This is best practice in general, to ensure we include the local version
and not the system version.  That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.

More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly.  That is:

!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!

Failure to comply is punishable by death by torture. :)

P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).


git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-02-25 18:26:51 +00:00

417 lines
11 KiB
C++

/*
Copyright (C) 2005 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cstring>
#include <vector>
#include <string>
#include <list>
#include <gtk/gtkaccelmap.h>
#include <gtk/gtkuimanager.h>
#include <gtk/gtkactiongroup.h>
#include <gtkmm/accelmap.h>
#include <gtkmm/uimanager.h>
#include "pbd/error.h"
#include "pbd/file_utils.h"
#include "ardour/ardour.h"
#include "ardour/filesystem_paths.h"
#include "actions.h"
#include "i18n.h"
using namespace std;
using namespace Gtk;
using namespace Glib;
using namespace sigc;
using namespace PBD;
using namespace ARDOUR;
vector<RefPtr<Gtk::Action> > ActionManager::session_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::region_list_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::plugin_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::region_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::track_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::point_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::time_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::line_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::playlist_selection_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::mouse_edit_point_requires_canvas_actions;
vector<RefPtr<Gtk::Action> > ActionManager::range_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::jack_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::jack_opposite_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::transport_sensitive_actions;
vector<RefPtr<Gtk::Action> > ActionManager::edit_point_in_region_sensitive_actions;
RefPtr<UIManager> ActionManager::ui_manager;
string ActionManager::unbound_string = "--";
void
ActionManager::init ()
{
ui_manager = UIManager::create ();
sys::path ui_file;
SearchPath spath = ardour_search_path() + user_config_directory() + system_config_search_path();
find_file_in_search_path (spath, "ardour.menus", ui_file);
bool loaded = false;
try {
ui_manager->add_ui_from_file (ui_file.to_string());
loaded = true;
} catch (Glib::MarkupError& err) {
error << string_compose (_("badly formatted UI definition file: %1"), err.what()) << endmsg;
cerr << string_compose (_("badly formatted UI definition file: %1"), err.what()) << endl;
} catch (...) {
error << _("Ardour menu definition file not found") << endmsg;
}
if (!loaded) {
error << _("ardour will not work without a valid ardour.menus file") << endmsg;
exit(1);
}
}
RefPtr<Action>
ActionManager::register_action (RefPtr<ActionGroup> group, const char * name, const char * label, slot<void> sl)
{
RefPtr<Action> act;
act = Action::create (name, label);
group->add (act, sl);
return act;
}
RefPtr<Action>
ActionManager::register_action (RefPtr<ActionGroup> group, const char * name, const char * label)
{
RefPtr<Action> act;
act = Action::create (name, label);
group->add (act);
return act;
}
RefPtr<Action>
ActionManager::register_radio_action (RefPtr<ActionGroup> group, RadioAction::Group& rgroup, const char * name, const char * label, slot<void> sl)
{
RefPtr<Action> act;
act = RadioAction::create (rgroup, name, label);
group->add (act, sl);
return act;
}
RefPtr<Action>
ActionManager::register_toggle_action (RefPtr<ActionGroup> group, const char * name, const char * label, slot<void> sl)
{
RefPtr<Action> act;
act = ToggleAction::create (name, label);
group->add (act, sl);
return act;
}
bool
ActionManager::lookup_entry (const ustring accel_path, Gtk::AccelKey& key)
{
GtkAccelKey gkey;
bool known = gtk_accel_map_lookup_entry (accel_path.c_str(), &gkey);
if (known) {
key = AccelKey (gkey.accel_key, Gdk::ModifierType (gkey.accel_mods));
} else {
key = AccelKey (GDK_VoidSymbol, Gdk::ModifierType (0));
}
return known;
}
struct SortActionsByLabel {
bool operator() (Glib::RefPtr<Gtk::Action> a, Glib::RefPtr<Gtk::Action> b) {
ustring astr = a->get_accel_path();
ustring bstr = b->get_accel_path();
return astr < bstr;
}
};
void
ActionManager::get_all_actions (vector<string>& groups, vector<string>& names, vector<AccelKey>& bindings)
{
/* the C++ API for functions used here appears to be broken in
gtkmm2.6, so we fall back to the C level.
*/
GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
GList* node;
GList* acts;
for (node = list; node; node = g_list_next (node)) {
GtkActionGroup* group = (GtkActionGroup*) node->data;
/* first pass: collect them all */
typedef std::list<Glib::RefPtr<Gtk::Action> > action_list;
action_list the_acts;
for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
GtkAction* action = (GtkAction*) acts->data;
the_acts.push_back (Glib::wrap (action, true));
}
/* now sort by label */
SortActionsByLabel cmp;
the_acts.sort (cmp);
for (action_list::iterator a = the_acts.begin(); a != the_acts.end(); ++a) {
string accel_path = (*a)->get_accel_path ();
groups.push_back (gtk_action_group_get_name(group));
names.push_back (accel_path.substr (accel_path.find_last_of ('/') + 1));
AccelKey key;
lookup_entry (accel_path, key);
bindings.push_back (AccelKey (key.get_key(), Gdk::ModifierType (key.get_mod())));
}
}
}
void
ActionManager::get_all_actions (vector<string>& names, vector<string>& paths, vector<string>& keys, vector<AccelKey>& bindings)
{
/* the C++ API for functions used here appears to be broken in
gtkmm2.6, so we fall back to the C level.
*/
GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
GList* node;
GList* acts;
for (node = list; node; node = g_list_next (node)) {
GtkActionGroup* group = (GtkActionGroup*) node->data;
/* first pass: collect them all */
typedef std::list<Glib::RefPtr<Gtk::Action> > action_list;
action_list the_acts;
for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
GtkAction* action = (GtkAction*) acts->data;
the_acts.push_back (Glib::wrap (action, true));
}
/* now sort by label */
SortActionsByLabel cmp;
the_acts.sort (cmp);
for (action_list::iterator a = the_acts.begin(); a != the_acts.end(); ++a) {
string accel_path = (*a)->get_accel_path ();
ustring label = (*a)->property_label();
names.push_back (label);
paths.push_back (accel_path);
AccelKey key;
bool known = lookup_entry (accel_path, key);
if (known) {
keys.push_back (ui_manager->get_accel_group()->name (key.get_key(), Gdk::ModifierType (key.get_mod())));
} else {
keys.push_back (unbound_string);
}
bindings.push_back (AccelKey (key.get_key(), Gdk::ModifierType (key.get_mod())));
}
}
}
void
ActionManager::add_action_group (RefPtr<ActionGroup> grp)
{
ui_manager->insert_action_group (grp);
}
Widget*
ActionManager::get_widget (const char * name)
{
return ui_manager->get_widget (name);
}
RefPtr<Action>
ActionManager::get_action (const char* path)
{
GtkAction* _act;
RefPtr<Action> act;
if ((_act = gtk_ui_manager_get_action (ui_manager->gobj(), path)) != 0) {
return Glib::wrap (_act, true);
}
return act;
}
RefPtr<Action>
ActionManager::get_action (const char* group_name, const char* action_name)
{
/* the C++ API for functions used here appears to be broken in
gtkmm2.6, so we fall back to the C level.
*/
GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
GList* node;
RefPtr<Action> act;
for (node = list; node; node = g_list_next (node)) {
GtkActionGroup* _ag = (GtkActionGroup*) node->data;
if (strcmp (group_name, gtk_action_group_get_name (_ag)) == 0) {
GtkAction* _act;
if ((_act = gtk_action_group_get_action (_ag, action_name)) != 0) {
act = Glib::wrap (_act, true);
break;
}
}
}
return act;
}
void
ActionManager::set_sensitive (vector<RefPtr<Action> >& actions, bool state)
{
for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
(*i)->set_sensitive (state);
}
}
void
ActionManager::uncheck_toggleaction (const char * name)
{
char *last_slash = strrchr (name, '/');
if (last_slash == 0) {
fatal << string_compose (_("programmer error: %1 %2"), X_("illegal toggle action name"), name) << endmsg;
/*NOTREACHED*/
return;
}
/* 10 = strlen ("<Actions>/") */
size_t len = last_slash - (name + 10);
char* group_name = new char[len+1];
memcpy (group_name, name + 10, len);
group_name[len] = '\0';
char* action_name = last_slash + 1;
RefPtr<Action> act = get_action (group_name, action_name);
if (act) {
RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
tact->set_active (false);
} else {
error << string_compose (_("Unknown action name: %1"), name) << endmsg;
}
delete [] group_name;
}
/** Examine the state of a Configuration setting and a toggle action, and toggle the Configuration
* setting if its state doesn't match the toggle action.
* @param group Action group.
* @param action Action name.
* @param Method to set the state of the Configuration setting.
* @param Method to get the state of the Configuration setting.
*/
void
ActionManager::toggle_config_state (const char* group, const char* action, bool (Configuration::*set)(bool), bool (Configuration::*get)(void) const)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool x = (Config->*get)();
if (x != tact->get_active()) {
(Config->*set) (!x);
}
}
}
}
void
ActionManager::toggle_config_state (const char* group, const char* action, sigc::slot<void> theSlot)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact->get_active()) {
theSlot ();
}
}
}
/** Set the state of a ToggleAction using a particular Configuration get() method
* @param group Action group.
* @param action Action name.
* @param get Method to obtain the state that the ToggleAction should have.
*/
void
ActionManager::map_some_state (const char* group, const char* action, bool (Configuration::*get)() const)
{
Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
if (act) {
Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
if (tact) {
bool x = (Config->*get)();
if (tact->get_active() != x) {
tact->set_active (x);
}
} else {
cerr << group << ':' << action << " is not a toggle\n";
}
} else {
cerr << group << ':' << action << " not an action\n";
}
}