ardour/libs/ardour/ardour/plugin.h

267 lines
7.7 KiB
C++

/*
Copyright (C) 2000-2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_plugin_h__
#define __ardour_plugin_h__
#include <boost/shared_ptr.hpp>
#include <string>
#include "pbd/statefuldestructible.h"
#include "pbd/controllable.h"
#include <jack/types.h>
#include "ardour/chan_count.h"
#include "ardour/chan_mapping.h"
#include "ardour/cycles.h"
#include "ardour/latent.h"
#include "ardour/plugin_insert.h"
#include "ardour/types.h"
#include "ardour/midi_state_tracker.h"
#include <vector>
#include <set>
#include <map>
namespace ARDOUR {
class AudioEngine;
class Session;
class BufferSet;
class Plugin;
typedef boost::shared_ptr<Plugin> PluginPtr;
class PluginInfo {
public:
PluginInfo () { }
virtual ~PluginInfo () { }
std::string name;
std::string category;
std::string creator;
std::string path;
ChanCount n_inputs;
ChanCount n_outputs;
ARDOUR::PluginType type;
std::string unique_id;
virtual PluginPtr load (Session& session) = 0;
protected:
friend class PluginManager;
uint32_t index;
};
typedef boost::shared_ptr<PluginInfo> PluginInfoPtr;
typedef std::list<PluginInfoPtr> PluginInfoList;
class Plugin : public PBD::StatefulDestructible, public Latent
{
public:
Plugin (ARDOUR::AudioEngine&, ARDOUR::Session&);
Plugin (const Plugin&);
virtual ~Plugin ();
struct ParameterDescriptor {
/* essentially a union of LADSPA and VST info */
bool integer_step;
bool toggled;
bool logarithmic;
bool sr_dependent;
std::string label;
float lower; ///< if this is a frequency, it will be in Hz (not a fraction of the sample rate)
float upper; ///< if this is a frequency, it will be in Hz (not a fraction of the sample rate)
float step;
float smallstep;
float largestep;
bool min_unbound;
bool max_unbound;
};
XMLNode& get_state ();
virtual int set_state (const XMLNode &, int version);
virtual void set_insert_info (const PluginInsert*) {}
virtual std::string unique_id() const = 0;
virtual const char * label() const = 0;
virtual const char * name() const = 0;
virtual const char * maker() const = 0;
virtual uint32_t parameter_count () const = 0;
virtual float default_value (uint32_t port) = 0;
virtual float get_parameter(uint32_t which) const = 0;
virtual int get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const = 0;
virtual uint32_t nth_parameter (uint32_t which, bool& ok) const = 0;
virtual void activate () = 0;
virtual void deactivate () = 0;
virtual void flush () { deactivate(); activate(); }
virtual int set_block_size (pframes_t nframes) = 0;
virtual int connect_and_run (BufferSet& bufs,
ChanMapping in, ChanMapping out,
pframes_t nframes, framecnt_t offset);
virtual std::set<Evoral::Parameter> automatable() const = 0;
virtual std::string describe_parameter (Evoral::Parameter) = 0;
virtual std::string state_node_name() const = 0;
virtual void print_parameter (uint32_t, char*, uint32_t len) const = 0;
virtual bool parameter_is_audio(uint32_t) const = 0;
virtual bool parameter_is_control(uint32_t) const = 0;
virtual bool parameter_is_input(uint32_t) const = 0;
virtual bool parameter_is_output(uint32_t) const = 0;
typedef std::map<const std::string, const float> ScalePoints;
virtual boost::shared_ptr<ScalePoints> get_scale_points(uint32_t /*port_index*/) const {
return boost::shared_ptr<ScalePoints>();
}
void realtime_handle_transport_stopped ();
struct PresetRecord {
PresetRecord () : user (true) {}
PresetRecord (const std::string& u, const std::string& l, bool s = true) : uri (u), label (l), user (s) {}
bool operator!= (PresetRecord const & a) const {
return uri != a.uri || label != a.label;
}
std::string uri;
std::string label;
bool user;
};
PresetRecord save_preset (std::string);
void remove_preset (std::string);
virtual bool load_preset (PresetRecord);
const PresetRecord * preset_by_label (const std::string &);
const PresetRecord * preset_by_uri (const std::string &);
std::vector<PresetRecord> get_presets ();
/** @return Last preset to be requested; the settings may have
* been changed since; find out with parameter_changed_since_last_preset.
*/
PresetRecord last_preset () const {
return _last_preset;
}
bool parameter_changed_since_last_preset () const {
return _parameter_changed_since_last_preset;
}
virtual int first_user_preset_index () const {
return 0;
}
/** Emitted when a preset is added or removed, respectively */
PBD::Signal0<void> PresetAdded;
PBD::Signal0<void> PresetRemoved;
/** Emitted when a preset has been loaded */
PBD::Signal0<void> PresetLoaded;
virtual bool has_editor () const = 0;
/** Emitted when any parameter changes */
PBD::Signal2<void, uint32_t, float> ParameterChanged;
/* NOTE: this block of virtual methods looks like the interface
to a Processor, but Plugin does not inherit from Processor.
It is therefore not required that these precisely match
the interface, but it is likely that they will evolve together.
*/
/* this returns true if the plugin can change its inputs or outputs on demand.
LADSPA, LV2 and VST plugins cannot do this. AudioUnits can.
*/
virtual bool reconfigurable_io() const { return false; }
/* this is only called if reconfigurable_io() returns true */
virtual bool configure_io (ChanCount /*in*/, ChanCount /*out*/) { return true; }
/* specific types of plugins can overload this. As of September 2008, only
AUPlugin does this.
*/
virtual bool can_support_io_configuration (const ChanCount& /*in*/, ChanCount& /*out*/) const { return false; }
virtual ChanCount output_streams() const;
virtual ChanCount input_streams() const;
PluginInfoPtr get_info() const { return _info; }
virtual void set_info (const PluginInfoPtr inf);
ARDOUR::AudioEngine& engine() const { return _engine; }
ARDOUR::Session& session() const { return _session; }
void set_cycles (uint32_t c) { _cycles = c; }
cycles_t cycles() const { return _cycles; }
protected:
friend class PluginInsert;
friend struct PluginInsert::PluginControl;
virtual void set_parameter (uint32_t which, float val);
/** Do the actual saving of the current plugin settings to a preset of the provided name.
* Should return a URI on success, or an empty string on failure.
*/
virtual std::string do_save_preset (std::string) = 0;
/** Do the actual removal of a preset of the provided name */
virtual void do_remove_preset (std::string) = 0;
ARDOUR::AudioEngine& _engine;
ARDOUR::Session& _session;
PluginInfoPtr _info;
uint32_t _cycles;
std::map<std::string, PresetRecord> _presets;
private:
/** Fill _presets with our presets */
virtual void find_presets () = 0;
/** Add state to an existing XMLNode */
virtual void add_state (XMLNode *) const = 0;
bool _have_presets;
MidiStateTracker _tracker;
BufferSet _pending_stop_events;
bool _have_pending_stop_events;
PresetRecord _last_preset;
bool _parameter_changed_since_last_preset;
};
PluginPtr find_plugin(ARDOUR::Session&, std::string unique_id, ARDOUR::PluginType);
} // namespace ARDOUR
#endif /* __ardour_plugin_h__ */