ardour/libs/backends/wavesaudio/wavesapi/devicemanager/WCMRAudioDeviceManager.cpp

693 lines
20 KiB
C++

//----------------------------------------------------------------------------------
//
// Copyright (c) 2008 Waves Audio Ltd. All rights reserved.
//
//! \file WCMRAudioDeviceManager.cpp
//!
//! WCMRAudioDeviceManager and related class declarations
//!
//---------------------------------------------------------------------------------*/
#include <iostream>
#include "WCMRAudioDeviceManager.h"
//**********************************************************************************************
// WCMRAudioDevice::WCMRAudioDevice
//
//! Constructor for the audio device. The derived classes will need to do more actual work, such
//! as determining supported sampling rates, buffer sizes, and channel counts. Connection
//! and streaming will also be provided by the derived implementations.
//!
//! \param *pManager : The audio device manager that's managing this device.
//! \return Nothing.
//!
//**********************************************************************************************
WCMRAudioDevice::WCMRAudioDevice (WCMRAudioDeviceManager *pManager) :
m_pMyManager (pManager)
, m_ConnectionStatus (DeviceDisconnected)
, m_IsActive (false)
, m_IsStreaming (false)
, m_CurrentSamplingRate (-1)
, m_CurrentBufferSize (0)
, m_LeftMonitorChannel (-1)
, m_RightMonitorChannel (-1)
, m_MonitorGain (1.0f)
{
m_DeviceName = "Unknown";
}
//**********************************************************************************************
// WCMRAudioDevice::~WCMRAudioDevice
//
//! Destructor for the audio device. It release all the connections that were created.
//!
//! \param none
//!
//! \return Nothing.
//!
//**********************************************************************************************
WCMRAudioDevice::~WCMRAudioDevice ()
{
AUTO_FUNC_DEBUG;
try
{
}
catch (...)
{
//destructors should absorb exceptions, no harm in logging though!!
DEBUG_MSG ("Exception during destructor");
}
}
//**********************************************************************************************
// WCMRAudioDevice::DeviceName
//
//! Retrieves Device's name.
//!
//! \param none
//!
//! \return The device name.
//!
//**********************************************************************************************
const std::string& WCMRAudioDevice::DeviceName () const
{
return (m_DeviceName);
}
//**********************************************************************************************
// WCMRAudioDevice::InputChannels
//
//! Retrieves Input Channel information. Note that the list may be changed at run-time.
//!
//! \param none
//!
//! \return A vector with Input Channel Names.
//!
//**********************************************************************************************
const std::vector<std::string>& WCMRAudioDevice::InputChannels ()
{
return (m_InputChannels);
}
//**********************************************************************************************
// WCMRAudioDevice::OutputChannels
//
//! Retrieves Output Channel Information. Note that the list may be changed at run-time.
//!
//! \param none
//!
//! \return A vector with Output Channel Names.
//!
//**********************************************************************************************
const std::vector<std::string>& WCMRAudioDevice::OutputChannels ()
{
return (m_OutputChannels);
}
//**********************************************************************************************
// WCMRAudioDevice::SamplingRates
//
//! Retrieves supported sampling rate information.
//!
//! \param none
//!
//! \return A vector with supported sampling rates.
//!
//**********************************************************************************************
const std::vector<int>& WCMRAudioDevice::SamplingRates ()
{
return (m_SamplingRates);
}
//**********************************************************************************************
// WCMRAudioDevice::CurrentSamplingRate
//
//! The device's current sampling rate. This may be overridden, if the device needs to
//! query the driver for the current rate.
//!
//! \param none
//!
//! \return The device's current sampling rate. -1 on error.
//!
//**********************************************************************************************
int WCMRAudioDevice::CurrentSamplingRate ()
{
return (m_CurrentSamplingRate);
}
//**********************************************************************************************
// WCMRAudioDevice::SetCurrentSamplingRate
//
//! Change the sampling rate to be used by the device. This will most likely be overridden,
//! the base class simply updates the member variable.
//!
//! \param newRate : The rate to use (samples per sec).
//!
//! \return eNoErr always. The derived classes may return error codes.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::SetCurrentSamplingRate (int newRate)
{
//changes the status.
m_CurrentSamplingRate = newRate;
return (eNoErr);
}
//**********************************************************************************************
// WCMRAudioDevice::BufferSizes
//
//! Retrieves supported buffer size information.
//!
//! \param none
//!
//! \return A vector with supported buffer sizes.
//!
//**********************************************************************************************
const std::vector<int>& WCMRAudioDevice::BufferSizes ()
{
return (m_BufferSizes);
}
//**********************************************************************************************
// WCMRAudioDevice::CurrentBufferSize
//
//! The device's current buffer size in use. This may be overridden, if the device needs to
//! query the driver for the current size.
//!
//! \param none
//!
//! \return The device's current buffer size. 0 on error.
//!
//**********************************************************************************************
int WCMRAudioDevice::CurrentBufferSize ()
{
return (m_CurrentBufferSize);
}
//**********************************************************************************************
// WCMRAudioDevice::CurrentBlockSize
//
//! Device's block size we use for holding the audio samples.
//! Usually this is equal to the buffer size, but in some cases the buffer size holds additional
//! data other then the audio buffers, like frames info in SG, so it can be overridden
//!
//! \param none
//!
//! \return The device's current block size. 0 on error.
//!
//**********************************************************************************************
int WCMRAudioDevice::CurrentBlockSize()
{
// By default - return the buffer size
return CurrentBufferSize();
}
//**********************************************************************************************
// WCMRAudioDevice::SetCurrentBufferSize
//
//! Change the buffer size to be used by the device. This will most likely be overridden,
//! the base class simply updates the member variable.
//!
//! \param newSize : The buffer size to use (in sample-frames)
//!
//! \return eNoErr always. The derived classes may return error codes.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::SetCurrentBufferSize (int newSize)
{
//This will most likely be overridden, the base class simply
//changes the member.
m_CurrentBufferSize = newSize;
return (eNoErr);
}
//**********************************************************************************************
// WCMRAudioDevice::ConnectionStatus
//
//! Retrieves the device's current connection status. This will most likely be overridden,
//! in case some driver communication is required to query the status.
//!
//! \param none
//!
//! \return A ConnectionStates value.
//!
//**********************************************************************************************
WCMRAudioDevice::ConnectionStates WCMRAudioDevice::ConnectionStatus ()
{
return (m_ConnectionStatus);
}
//**********************************************************************************************
// WCMRAudioDevice::Active
//
//! Retrieves Device activation status.
//!
//! \param none
//!
//! \return true if device is active, false otherwise.
//!
//**********************************************************************************************
bool WCMRAudioDevice::Active ()
{
return (m_IsActive);
}
//**********************************************************************************************
// WCMRAudioDevice::SetActive
//
//! Sets the device's activation status.
//!
//! \param newState : Should be true to activate, false to deactivate. This roughly corresponds
//! to opening and closing the device handle/stream/audio unit.
//!
//! \return eNoErr always, the derived classes may return appropriate error code.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::SetActive (bool newState)
{
//This will most likely be overridden, the base class simply
//changes the member.
m_IsActive = newState;
return (eNoErr);
}
//**********************************************************************************************
// WCMRAudioDevice::Streaming
//
//! Retrieves Device streaming status.
//!
//! \param none
//!
//! \return true if device is streaming, false otherwise.
//!
//**********************************************************************************************
bool WCMRAudioDevice::Streaming ()
{
return (m_IsStreaming);
}
//**********************************************************************************************
// WCMRAudioDevice::SetStreaming
//
//! Sets the device's streaming status.
//!
//! \param newState : Should be true to start streaming, false to stop streaming. This roughly
//! corresponds to calling Start/Stop on the lower level interface.
//!
//! \return eNoErr always, the derived classes may return appropriate error code.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::SetStreaming (bool newState)
{
// We must notify angine about our intention to start streming
// so Engine will provide all the initializations in the first audio callback
if (newState) {
m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::DeviceStartsStreaming);
}
//This will most likely be overridden, the base class simply
//changes the member.
m_IsStreaming = newState;
return (eNoErr);
}
WTErr WCMRAudioDevice::ResetDevice ()
{
// Keep device sates
bool wasStreaming = Streaming();
bool wasActive = Active();
WTErr err = SetStreaming(false);
if (err == eNoErr)
err = SetActive(false);
if (err == eNoErr && wasActive)
err = SetActive(true);
if (err == eNoErr && wasStreaming)
SetStreaming(true);
return err;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////
// IsProcessActive - returns true if process code is running.
// A normal audio device should return the Streaming() value
///////////////////////////////////////////////////////////////////////////////////////////////////////
bool WCMRAudioDevice::IsProcessActive()
{
return Streaming();
}
//**********************************************************************************************
// WCMRAudioDevice::DoIdle
//
//! A place for doing idle time processing. The derived classes will probably do something
//! meaningful.
//!
//! \param none
//!
//! \return eNoErr always.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::DoIdle ()
{
//We don't need to do anything here...
//the derived classes may want to use this however.
return (eNoErr);
}
//**********************************************************************************************
// WCMRAudioDevice::InputLevels
//
//! Retrieve current input levels.
//!
//! \param none
//!
//! \return A vector (the same size as input channels list) that contains current input levels.
//!
//**********************************************************************************************
const std::vector<float>& WCMRAudioDevice::InputLevels ()
{
//The derived classes may override if they need to query
//the driver for the levels.
return (m_InputLevels);
}
//**********************************************************************************************
// WCMRAudioDevice::OutputLevels
//
//! Retrieve current output levels.
//!
//! \param none
//!
//! \return A vector (the same size as output channels list) that contains current output levels.
//!
//**********************************************************************************************
const std::vector<float>& WCMRAudioDevice::OutputLevels ()
{
//The derived classes may override if they need to query
//the driver for the levels.
return (m_OutputLevels);
}
//**********************************************************************************************
// WCMRAudioDevice::GetMonitorInfo
//
//! Retrieves current monitoring information.
//!
//! \param *pLeftChannel : Pointer to receive left monitor channel index.
//! \param *pRightChannel : Pointer to receive right monitor channel index.
//! \param *pGain : Pointer to receive the gain (linear) to be applied.
//!
//! \return Nothing.
//!
//**********************************************************************************************
void WCMRAudioDevice::GetMonitorInfo (int *pLeftChannel, int *pRightChannel, float *pGain)
{
if (pLeftChannel)
*pLeftChannel = m_LeftMonitorChannel;
if (pRightChannel)
*pRightChannel = m_RightMonitorChannel;
if (pGain)
*pGain = m_MonitorGain;
return;
}
//**********************************************************************************************
// WCMRAudioDevice::SetMonitorChannels
//
//! Used to set the channels to be used for monitoring.
//!
//! \param leftChannel : Left monitor channel index.
//! \param rightChannel : Right monitor channel index.
//!
//! \return eNoErr always, the derived classes may return appropriate errors.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::SetMonitorChannels (int leftChannel, int rightChannel)
{
//This will most likely be overridden, the base class simply
//changes the member.
m_LeftMonitorChannel = leftChannel;
m_RightMonitorChannel = rightChannel;
return (eNoErr);
}
//**********************************************************************************************
// WCMRAudioDevice::SetMonitorGain
//
//! Used to set monitor gain (or atten).
//!
//! \param newGain : The new gain or atten. value to use. Specified as a linear multiplier (not dB)
//!
//! \return eNoErr always, the derived classes may return appropriate errors.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::SetMonitorGain (float newGain)
{
//This will most likely be overridden, the base class simply
//changes the member.
m_MonitorGain = newGain;
return (eNoErr);
}
//**********************************************************************************************
// WCMRAudioDevice::ShowConfigPanel
//
//! Used to show device specific config/control panel. Some interfaces may not support it.
//! Some interfaces may require the device to be active before it can display a panel.
//!
//! \param pParam : A device/interface specific parameter - optional.
//!
//! \return eNoErr always, the derived classes may return errors.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::ShowConfigPanel (void *WCUNUSEDPARAM(pParam))
{
//This will most likely be overridden...
return (eNoErr);
}
//**********************************************************************************************
// WCMRAudioDevice::SendCustomCommand
//
//! Used to Send a custom command to the audiodevice. Some interfaces may require the device
//! to be active before it can do anything in this.
//!
//! \param customCommand : A device/interface specific command.
//! \param pCommandParam : A device/interface/command specific parameter - optional.
//!
//! \return eNoErr always, the derived classes may return errors.
//!
//**********************************************************************************************
WTErr WCMRAudioDevice::SendCustomCommand (int WCUNUSEDPARAM(customCommand), void *WCUNUSEDPARAM(pCommandParam))
{
//This will most likely be overridden...
return (eNoErr);
}
//**********************************************************************************************
// WCMRAudioDevice::GetLatency
//
//! Get Latency for device.
//!
//! Use 'kAudioDevicePropertyLatency' and 'kAudioDevicePropertySafetyOffset' + GetStreamLatencies
//!
//! \param isInput : Return latency for the input if isInput is true, otherwise the output latency
//! wiil be returned.
//! \return Latency in samples.
//!
//**********************************************************************************************
uint32_t WCMRAudioDevice::GetLatency (bool isInput)
{
//This will most likely be overridden...
return 0;
}
//**********************************************************************************************
// WCMRAudioDeviceManager::WCMRAudioDeviceManager
//
//! The constructuor, most of the work will be done in the derived class' constructor.
//!
//! \param *pTheClient :
//!
//! \return Nothing.
//!
//**********************************************************************************************
WCMRAudioDeviceManager::WCMRAudioDeviceManager(WCMRAudioDeviceManagerClient *pTheClient, eAudioDeviceFilter eCurAudioDeviceFilter)
: m_eAudioDeviceFilter(eCurAudioDeviceFilter)
, m_CurrentDevice(0)
, m_pTheClient (pTheClient)
{
}
//**********************************************************************************************
// WCMRAudioDeviceManager::~WCMRAudioDeviceManager
//
//! It clears the device list, releasing each of the device.
//!
//! \param none
//!
//! \return Nothing.
//!
//**********************************************************************************************
WCMRAudioDeviceManager::~WCMRAudioDeviceManager()
{
AUTO_FUNC_DEBUG;
std::cout << "API::Destroying AudioDeviceManager " << std::endl;
try
{
// clean up device info list
{
wvNS::wvThread::ThreadMutex::lock theLock(m_AudioDeviceInfoVecMutex);
while( m_DeviceInfoVec.size() )
{
DeviceInfo* devInfo = m_DeviceInfoVec.back();
m_DeviceInfoVec.pop_back();
delete devInfo;
}
}
delete m_CurrentDevice;
}
catch (...)
{
//destructors should absorb exceptions, no harm in logging though!!
DEBUG_MSG ("Exception during destructor");
}
}
WCMRAudioDevice* WCMRAudioDeviceManager::InitNewCurrentDevice(const std::string & deviceName)
{
return initNewCurrentDeviceImpl(deviceName);
}
void WCMRAudioDeviceManager::DestroyCurrentDevice()
{
return destroyCurrentDeviceImpl();
}
const DeviceInfoVec WCMRAudioDeviceManager::DeviceInfoList() const
{
wvNS::wvThread::ThreadMutex::lock theLock(m_AudioDeviceInfoVecMutex);
return m_DeviceInfoVec;
}
WTErr WCMRAudioDeviceManager::GetDeviceInfoByName(const std::string & nameToMatch, DeviceInfo & devInfo) const
{
wvNS::wvThread::ThreadMutex::lock theLock(m_AudioDeviceInfoVecMutex);
DeviceInfoVecConstIter iter = m_DeviceInfoVec.begin();
for (; iter != m_DeviceInfoVec.end(); ++iter)
{
if (nameToMatch == (*iter)->m_DeviceName)
{
devInfo = *(*iter);
return eNoErr;
}
}
return eRMResNotFound;
}
WTErr WCMRAudioDeviceManager::GetDeviceSampleRates(const std::string & nameToMatch, std::vector<int>& sampleRates) const
{
return getDeviceSampleRatesImpl(nameToMatch, sampleRates);
}
WTErr WCMRAudioDeviceManager::GetDeviceBufferSizes(const std::string & nameToMatch, std::vector<int>& bufferSizes) const
{
return getDeviceBufferSizesImpl(nameToMatch, bufferSizes);
}
//**********************************************************************************************
// WCMRAudioDeviceManager::NotifyClient
//
//! A helper routine used to call the client for notification.
//!
//! \param forReason : The reason for notification.
//! \param *pParam : A parameter (if required) for notification.
//!
//! \return Nothing.
//!
//**********************************************************************************************
void WCMRAudioDeviceManager::NotifyClient (WCMRAudioDeviceManagerClient::NotificationReason forReason, void *pParam)
{
if (m_pTheClient)
m_pTheClient->AudioDeviceManagerNotification (forReason, pParam);
return;
}