ardour/gtk2_ardour/ardour_dialog.cc
Robin Gareus e42699600b
Delete temporary Window Proxy for dialogs
There are two cases:
 (A) Proxy is created first, dialog is created later on demand
 (B) Dialog is created and directly registers its window as proxy

In (B) the dialog is usually on the stack and destroyed when the
ArdourDialog instances leaves scope. In that case ~ArdourDialog()
is called and the proxy remained.

Destroying the proxy does destroy the registered window in ~WindowProxy()
If ArdourDialog's d'tor itself deletes the proxy it would recurse into
itself. Existing APIs e.g. drop_window() likewise delete the window and
cannot be safely called from ~ArdourDialog.
2018-11-29 14:25:22 +01:00

159 lines
3.4 KiB
C++

/*
Copyright (C) 2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <iostream>
#include <sigc++/bind.h>
#include <gtkmm2ext/doi.h>
#include "ardour_dialog.h"
#include "ardour_ui.h"
#include "keyboard.h"
#include "splash.h"
#include "utils.h"
#include "window_manager.h"
using namespace std;
using namespace Gtk;
using namespace Gtkmm2ext;
using namespace ARDOUR_UI_UTILS;
ArdourDialog::ArdourDialog (string title, bool modal, bool use_seperator)
: Dialog (title, modal, use_seperator)
, proxy (0)
, _splash_pushed (false)
{
init ();
set_position (Gtk::WIN_POS_MOUSE);
}
ArdourDialog::ArdourDialog (Gtk::Window& parent, string title, bool modal, bool use_seperator)
: Dialog (title, parent, modal, use_seperator)
, proxy (0)
, _splash_pushed (false)
{
init ();
set_position (Gtk::WIN_POS_CENTER_ON_PARENT);
}
ArdourDialog::~ArdourDialog ()
{
pop_splash ();
Keyboard::the_keyboard().focus_out_window (0, this);
WM::Manager::instance().remove (proxy);
proxy->explicit_delete ();
}
void
ArdourDialog::on_response (int response_id)
{
pop_splash ();
hide ();
ARDOUR::GUIIdle ();
Gtk::Dialog::on_response (response_id);
}
void
ArdourDialog::close_self ()
{
/* Don't call Idle, don't pop splash.
* This is used at exit and session-close and invoked
* via close_all_dialogs.
*/
hide ();
Gtk::Dialog::on_response (RESPONSE_CANCEL);
}
void
ArdourDialog::pop_splash ()
{
if (_splash_pushed) {
Splash* spl = Splash::instance();
if (spl) {
spl->pop_front();
}
_splash_pushed = false;
}
}
bool
ArdourDialog::on_focus_in_event (GdkEventFocus *ev)
{
Keyboard::the_keyboard().focus_in_window (ev, this);
return Dialog::on_focus_in_event (ev);
}
bool
ArdourDialog::on_focus_out_event (GdkEventFocus *ev)
{
if (!get_modal()) {
Keyboard::the_keyboard().focus_out_window (ev, this);
}
return Dialog::on_focus_out_event (ev);
}
void
ArdourDialog::on_unmap ()
{
Keyboard::the_keyboard().leave_window (0, this);
Dialog::on_unmap ();
}
void
ArdourDialog::on_show ()
{
Dialog::on_show ();
// never allow the splash screen to obscure any dialog
Splash* spl = Splash::instance();
if (spl && spl->is_visible()) {
spl->pop_back_for (*this);
_splash_pushed = true;
}
}
bool
ArdourDialog::on_delete_event (GdkEventAny*)
{
hide ();
return false;
}
void
ArdourDialog::init ()
{
set_border_width (10);
add_events (Gdk::FOCUS_CHANGE_MASK);
set_type_hint (Gdk::WINDOW_TYPE_HINT_DIALOG);
Gtk::Window* parent = WM::Manager::instance().transient_parent();
if (parent) {
set_transient_for (*parent);
}
ARDOUR_UI::CloseAllDialogs.connect (sigc::mem_fun (*this, &ArdourDialog::close_self)); /* send a RESPONSE_CANCEL to self */
proxy = new WM::ProxyTemporary (get_title(), this);
WM::Manager::instance().register_window (proxy);
}