ardour/libs/qm-dsp/thread/Thread.h

150 lines
2.7 KiB
C++

/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
QM DSP Library
Centre for Digital Music, Queen Mary, University of London.
This file copyright Chris Cannam, used with permission.
*/
#ifndef _THREAD_H_
#define _THREAD_H_
#ifdef _WIN32
#include <windows.h>
#else /* !_WIN32 */
#ifdef USE_PTHREADS
#include <pthread.h>
#endif /* USE_PTHREADS */
#endif /* !_WIN32 */
#include <string>
//#define DEBUG_THREAD 1
//#define DEBUG_MUTEX 1
//#define DEBUG_CONDITION 1
class Thread
{
public:
#ifdef _WIN32
typedef HANDLE Id;
#else
#ifdef USE_PTHREADS
typedef pthread_t Id;
#endif
#endif
Thread();
virtual ~Thread();
Id id();
void start();
void wait();
static bool threadingAvailable();
protected:
virtual void run() = 0;
private:
#ifdef _WIN32
HANDLE m_id;
bool m_extant;
static DWORD WINAPI staticRun(LPVOID lpParam);
#else
#ifdef USE_PTHREADS
pthread_t m_id;
bool m_extant;
static void *staticRun(void *);
#endif
#endif
};
class Mutex
{
public:
Mutex();
~Mutex();
void lock();
void unlock();
bool trylock();
private:
#ifdef _WIN32
HANDLE m_mutex;
#ifndef NO_THREAD_CHECKS
DWORD m_lockedBy;
#endif
#else
#ifdef USE_PTHREADS
pthread_mutex_t m_mutex;
#ifndef NO_THREAD_CHECKS
pthread_t m_lockedBy;
bool m_locked;
#endif
#endif
#endif
};
class MutexLocker
{
public:
MutexLocker(Mutex *);
~MutexLocker();
private:
Mutex *m_mutex;
};
class Condition
{
public:
Condition(std::string name);
~Condition();
// Condition bundles a pthread-style condition variable and mutex
// into one class.
// To wait on a condition, call lock(), test termination variables
// as appropriate, and then wait(). The condition will be
// unlocked for the duration of the wait() call, which will end
// when the condition is signalled. The condition will be locked
// again when wait() returns.
//
// To signal a condition, call signal(). If the waiting thread
// will be performing tests between its own lock() and wait(),
// then the signalling thread should also lock() before it signals
// (and then unlock afterwards). If the signalling thread always
// locks the mutex during signalling, then the waiting thread
// knows that signals will only happen during wait() and not be
// missed at other times.
void lock();
void unlock();
void wait(int us = 0);
void signal();
private:
#ifdef _WIN32
HANDLE m_mutex;
HANDLE m_condition;
bool m_locked;
#else
#ifdef USE_PTHREADS
pthread_mutex_t m_mutex;
pthread_cond_t m_condition;
bool m_locked;
#endif
#endif
#ifdef DEBUG_CONDITION
std::string m_name;
#endif
};
#endif