ardour/patchfiles/Yamaha_PSR-275.midnam
David Robillard f0184e4e6d Clean up midnam data, consistently name default mode "Default"
git-svn-id: svn://localhost/ardour2/branches/3.0@13920 d708f5d6-7413-0410-9779-e7cbd77b26cf
2013-01-20 04:42:13 +00:00

4244 lines
170 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
<Author>Rob Martin</Author>
<MasterDeviceNames>
<Manufacturer>Yamaha</Manufacturer>
<Model>PSR-275</Model>
<CustomDeviceMode Name="Default">
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="Patches"/>
<ChannelNameSetAssign Channel="2" NameSet="Patches"/>
<ChannelNameSetAssign Channel="3" NameSet="Patches"/>
<ChannelNameSetAssign Channel="4" NameSet="Patches"/>
<ChannelNameSetAssign Channel="5" NameSet="Patches"/>
<ChannelNameSetAssign Channel="6" NameSet="Patches"/>
<ChannelNameSetAssign Channel="7" NameSet="Patches"/>
<ChannelNameSetAssign Channel="8" NameSet="Patches"/>
<ChannelNameSetAssign Channel="9" NameSet="Patches"/>
<ChannelNameSetAssign Channel="10" NameSet="Drums"/>
<ChannelNameSetAssign Channel="11" NameSet="Patches"/>
<ChannelNameSetAssign Channel="12" NameSet="Patches"/>
<ChannelNameSetAssign Channel="13" NameSet="Patches"/>
<ChannelNameSetAssign Channel="14" NameSet="Patches"/>
<ChannelNameSetAssign Channel="15" NameSet="Patches"/>
<ChannelNameSetAssign Channel="16" NameSet="Patches"/>
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Patches">
<AvailableForChannels>
<AvailableChannel Channel="1" Available="true"/>
<AvailableChannel Channel="2" Available="true"/>
<AvailableChannel Channel="3" Available="true"/>
<AvailableChannel Channel="4" Available="true"/>
<AvailableChannel Channel="5" Available="true"/>
<AvailableChannel Channel="6" Available="true"/>
<AvailableChannel Channel="7" Available="true"/>
<AvailableChannel Channel="8" Available="true"/>
<AvailableChannel Channel="9" Available="true"/>
<AvailableChannel Channel="10" Available="false"/>
<AvailableChannel Channel="11" Available="true"/>
<AvailableChannel Channel="12" Available="true"/>
<AvailableChannel Channel="13" Available="true"/>
<AvailableChannel Channel="14" Available="true"/>
<AvailableChannel Channel="15" Available="true"/>
<AvailableChannel Channel="16" Available="true"/>
</AvailableForChannels>
<PatchBank Name="Piano">
<PatchNameList>
<Patch Number="001" Name="GrandPno">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="BritePno">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="Honky Tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="MIDI Grand">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="CP 80">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="Harpsichord">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="E. Piano">
<PatchNameList>
<Patch Number="007" Name="Galaxy EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="114"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Funk EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="DX Modern">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="Hyper Tines">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="Venus EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="114"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Clavi">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Organ">
<PatchNameList>
<Patch Number="013" Name="Jazz Organ1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="Jazz Organ2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Click Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="Bright Draw">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="116"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="Rock Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="Purple Org">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="114"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="16'+2' Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="118"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="16'+4' Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="119"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="TheatreOrg">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="114"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="Pipe Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="Chapel Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="Reed Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Accordion">
<PatchNameList>
<Patch Number="025" Name="Tutti Accrd">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="Musette">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="Bandoneon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="23"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="Harmonica">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="22"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Guitars">
<PatchNameList>
<Patch Number="029" Name="ClassicGtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="Folk Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="12 String">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Jazz Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="Octave Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Clean Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="60's Clean">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="117"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="MutedGuitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="Overdrive">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="Distortion">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Bass">
<PatchNameList>
<Patch Number="039" Name="Acoustic Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Finger Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="Pick Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="Fretless Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="Slap Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="Synth Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Hi-Q Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="Dance Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Strings">
<PatchNameList>
<Patch Number="047" Name="Strings Ensemble">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="Chamber Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="Synth Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="Slow Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="Tremolo Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="PizzicatoStrings">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="45"/>
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="Orchestra Hit">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="Solo Violin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="40"/>
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="Cello">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="42"/>
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="Contrabass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="43"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="Banjo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="46"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Choir">
<PatchNameList>
<Patch Number="059" Name="Choir">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="Vocal Ensbl">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="Vox Humana">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="53"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="Air Choir">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="54"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Saxaphone">
<PatchNameList>
<Patch Number="063" Name="Soprano Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="64"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Alto Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="Tenor Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="BreathTenor">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="114"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="Baritone Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="Oboe">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="EnglishHorn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="69"/>
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="Bassoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="70"/>
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Trumpet">
<PatchNameList>
<Patch Number="072" Name="Solo Trumpet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="Muted Trumpet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="59"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="Trombone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="Trombone Section">
<PatchMIDICommands>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="French Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="Tuba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="58"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Brass">
<PatchNameList>
<Patch Number="078" Name="Brass Section">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="Big Band Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="Mellow Horns">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="119"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="Synth Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Jump Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Techno Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="114"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Flute">
<PatchNameList>
<Patch Number="084" Name="Flute" ProgramChange="73"/>
<Patch Number="085" Name="Piccolo" ProgramChange="72"/>
<Patch Number="086" Name="Pan Flute" ProgramChange="75"/>
<Patch Number="087" Name="Recorder" ProgramChange="74"/>
<Patch Number="088" Name="Ocarina" ProgramChange="79"/>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth Lead">
<PatchNameList>
<Patch Number="089" Name="Square Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Sawtooth Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="Voice Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="Stardust">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="Brightness">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Analogon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="115"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="Fargo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="119"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth Pad">
<PatchNameList>
<Patch Number="096" Name="Fantasia">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="Bell Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Xenon Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Equinox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="112"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Dark Moon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="113"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Percussion">
<PatchNameList>
<Patch Number="101" Name="Vibraphone" ProgramChange="11"/>
<Patch Number="102" Name="Marimba" ProgramChange="12"/>
<Patch Number="103" Name="Xylophone" ProgramChange="13"/>
<Patch Number="104" Name="Steel Drums" ProgramChange="114"/>
<Patch Number="105" Name="Celesta" ProgramChange="8"/>
<Patch Number="106" Name="TubularBell" ProgramChange="14"/>
<Patch Number="107" Name="Timpani" ProgramChange="47"/>
<Patch Number="108" Name="Music Box" ProgramChange="10"/>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Piano">
<PatchNameList>
<Patch Number="121" Name="GrandPno">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="Grand Piano KSP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Piano Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Dream">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Bright Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Bright Piano KSP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Electric Grand Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Electric Grand Piano KSP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="129" Name="Detuned CP80">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="130" Name="Honky Tonk Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="131" Name="Honky Tonk Piano KSP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="132" Name="Electric Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="133" Name="Electric Piano 1 KSP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="134" Name="Chorus Electric Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="135" Name="Electric Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="136" Name="Electric Piano 2 KSP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="137" Name="Chorus Electric Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="138" Name="DX+Analog Electric Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="139" Name="Harpsichord">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="140" Name="Harpsichord KSP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="141" Name="Harpsichord 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="142" Name="Clavi">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="143" Name="Clavinet KSP">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Chromatic Percussion">
<PatchNameList>
<Patch Number="144" Name="Celesta">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="145" Name="Glocken">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="146" Name="MusicBox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="147" Name="Orgel">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="148" Name="Vibes">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="149" Name="VibesK">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="150" Name="Marimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="151" Name="MarimbaK">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="152" Name="SineMrmb">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="153" Name="Balimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="97"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="154" Name="Log Drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="98"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="155" Name="Xylophon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="156" Name="TubulBel">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="157" Name="ChrchBel">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="158" Name="Carillon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="97"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="159" Name="Dulcimer">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="160" Name="Dulcimr2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="161" Name="Cimbalom">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="162" Name="Santur">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="97"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Organ">
<PatchNameList>
<Patch Number="163" Name="DrawOrgn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="164" Name="DetDrwOr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="165" Name="60sDrOr1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="33"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="166" Name="60sDrOr2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="34"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="167" Name="70sDrOr1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="168" Name="60sDrOr3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="37"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="169" Name="16+2'2/3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="170" Name="Organ Ba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="171" Name="70sDrOr2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="172" Name="CheezOrg">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="66"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="173" Name="DrawOrg3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="67"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="174" Name="PercOrgn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="175" Name="70sPcOr1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="24"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="176" Name="DetPrcOr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="177" Name="LiteOrg">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="33"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="178" Name="PercOrg2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="37"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="179" Name="RockOrgn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="180" Name="RotaryOr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="181" Name="SloRotar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="182" Name="FstRotar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="66"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="183" Name="ChrchOrg">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="184" Name="ChurOrg3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="185" Name="ChurOrg2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="186" Name="NotreDam">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="187" Name="OrgFlute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="188" Name="TrmOrgFl">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="189" Name="ReedOrgn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
<Patch Number="190" Name="Puff Org">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
<Patch Number="191" Name="Acordion">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="192" Name="Harmnica">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="22"/>
</PatchMIDICommands>
</Patch>
<Patch Number="193" Name="Harmo 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="22"/>
</PatchMIDICommands>
</Patch>
<Patch Number="194" Name="TangoAcd">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="23"/>
</PatchMIDICommands>
</Patch>
<Patch Number="195" Name="TngoAcd2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="23"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Guitar">
<PatchNameList>
<Patch Number="196" Name="NylonGtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="197" Name="Ukulele">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="198" Name="SteelGtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="199" Name="12StrGtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="200" Name="Nyln&amp;Stl">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="201" Name="Steel Gtr w/ Body Sound">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="202" Name="Mandolin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="203" Name="Jazz Gtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="204" Name="JazzAmp">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="205" Name="CleanGtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="206" Name="ChorusGtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="207" Name="Mute.Gtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="208" Name="FunkGtr1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="209" Name="MuteStlG">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="210" Name="Jazz Man">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="45"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="211" Name="Ovrdrive">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="212" Name="Gt.Pinch">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="43"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="213" Name="Dist.Gtr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="214" Name="FeedbkGt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="215" Name="FeedbGt2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="216" Name="GtrHarmo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="217" Name="GtFeedbk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="218" Name="GtrHrmo2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="66"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Bass">
<PatchNameList>
<Patch Number="219" Name="Aco.Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="220" Name="JazzRthm">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="221" Name="VXUprght">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="45"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="222" Name="FngrBass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="223" Name="FingrDrk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="18"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="224" Name="Ba&amp;DstEG">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="225" Name="FngrSlap">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="43"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="226" Name="FngBass2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="45"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="227" Name="ModAlem">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="228" Name="PickBass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="229" Name="MutePkBa">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="28"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="230" Name="Fretless">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="231" Name="Fretles2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="232" Name="Fretles3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="33"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="233" Name="Fretles4">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="34"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="234" Name="SlapBas1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="235" Name="PunchThm">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="236" Name="SlapBas2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="237" Name="VeloSlap">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="43"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="238" Name="SynBass1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="239" Name="TeknoBa">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="240" Name="SynBass2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="241" Name="MelloSB1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="6"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="242" Name="Seq Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="12"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="243" Name="ClkSynBa">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="18"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="244" Name="SynBa2Dk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="19"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="245" Name="ModulrBa">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="246" Name="DX Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Strings">
<PatchNameList>
<Patch Number="247" Name="Violin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="40"/>
</PatchMIDICommands>
</Patch>
<Patch Number="248" Name="SlowVln">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="8"/>
<ProgramChange Number="40"/>
</PatchMIDICommands>
</Patch>
<Patch Number="249" Name="Viola">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="41"/>
</PatchMIDICommands>
</Patch>
<Patch Number="250" Name="Cello">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="42"/>
</PatchMIDICommands>
</Patch>
<Patch Number="251" Name="Contrabs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="43"/>
</PatchMIDICommands>
</Patch>
<Patch Number="252" Name="Trem.Str">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="253" Name="SlwTrStr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="8"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="254" Name="Susp Str">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="255" Name="Pizz.Str">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="45"/>
</PatchMIDICommands>
</Patch>
<Patch Number="256" Name="Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="46"/>
</PatchMIDICommands>
</Patch>
<Patch Number="257" Name="YangChin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="46"/>
</PatchMIDICommands>
</Patch>
<Patch Number="258" Name="Timpani">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="47"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Ensemble">
<PatchNameList>
<Patch Number="259" Name="Strings1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="260" Name="S.Strngs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="261" Name="SlowStr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="8"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="262" Name="60sStrng">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="263" Name="Orchestr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="264" Name="Orchstr2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="265" Name="TremOrch">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="42"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="266" Name="VeloStr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="45"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="267" Name="Strings2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="268" Name="S.SlwStr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="269" Name="LegatoSt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="8"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="270" Name="Warm Str">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="271" Name="Kingdom">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="272" Name="Syn.Str1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="273" Name="Syn.Str2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="51"/>
</PatchMIDICommands>
</Patch>
<Patch Number="274" Name="ChoirAah">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="275" Name="S.Choir">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="276" Name="MelChoir">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="277" Name="ChoirStr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="278" Name="VoiceOoh">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="53"/>
</PatchMIDICommands>
</Patch>
<Patch Number="279" Name="SynVoice">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="54"/>
</PatchMIDICommands>
</Patch>
<Patch Number="280" Name="SynVox2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="54"/>
</PatchMIDICommands>
</Patch>
<Patch Number="281" Name="Choral">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="54"/>
</PatchMIDICommands>
</Patch>
<Patch Number="282" Name="AnaVoice">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="54"/>
</PatchMIDICommands>
</Patch>
<Patch Number="283" Name="Orch.Hit">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="284" Name="OrchHit2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="285" Name="Impact">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Brass">
<PatchNameList>
<Patch Number="286" Name="Trumpet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="287" Name="WarmTrumpet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="288" Name="Trombone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
<Patch Number="289" Name="Trombone 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="18"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
<Patch Number="290" Name="Tuba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="58"/>
</PatchMIDICommands>
</Patch>
<Patch Number="291" Name="MutedTrumpet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="59"/>
</PatchMIDICommands>
</Patch>
<Patch Number="292" Name="French Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="293" Name="French Horn Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="6"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="294" Name="French Horn 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="295" Name="Horn Orchestra">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="37"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="296" Name="Brass Section">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="297" Name="Trumpet &amp; Trombone Sect.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
<UsesNoteNameList Name=""/>
</Patch>
<Patch Number="298" Name="Synth Brass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="299" Name="ResonentSynth Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="20"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="300" Name="Synth Brass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="301" Name="Soft Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="18"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="302" Name="Choir Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Reed">
<PatchNameList>
<Patch Number="303" Name="SprnoSax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="64"/>
</PatchMIDICommands>
</Patch>
<Patch Number="304" Name="Alto Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="305" Name="Sax Sect">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="306" Name="TenorSax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="307" Name="BrthTnSx">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="308" Name="Bari.Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="309" Name="Oboe">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="310" Name="Eng.Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="69"/>
</PatchMIDICommands>
</Patch>
<Patch Number="311" Name="Bassoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="70"/>
</PatchMIDICommands>
</Patch>
<Patch Number="312" Name="Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Pipe">
<PatchNameList>
<Patch Number="313" Name="Piccolo" ProgramChange="72"/>
<Patch Number="314" Name="Flute" ProgramChange="73"/>
<Patch Number="315" Name="Recorder" ProgramChange="74"/>
<Patch Number="316" Name="Pan Flute" ProgramChange="75"/>
<Patch Number="317" Name="Blown Bottle" ProgramChange="76"/>
<Patch Number="318" Name="Shakhchi" ProgramChange="77"/>
<Patch Number="319" Name="Whistle" ProgramChange="78"/>
<Patch Number="320" Name="Ocarina" ProgramChange="79"/>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Synth Lead">
<PatchNameList>
<Patch Number="321" Name="SquareLd">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="322" Name="Square 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="6"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="323" Name="LMSquare">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="8"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="324" Name="Hollow">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="18"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="325" Name="Shmoog">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="19"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="326" Name="Mellow">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="327" Name="SoloSine">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="328" Name="SineLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="66"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="329" Name="Saw.Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="330" Name="Saw 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="6"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="331" Name="ThickSaw">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="8"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="332" Name="DynaSaw">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="18"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="333" Name="DigiSaw">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="19"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="334" Name="Big Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="20"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="335" Name="Seq Ana">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="336" Name="CaliopLd">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="337" Name="Pure Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="338" Name="Chiff Ld">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="339" Name="CharanLd">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="340" Name="DistLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="341" Name="Voice Ld">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="342" Name="Fifth Ld">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="343" Name="Big Five">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="344" Name="Bass &amp;Ld">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="345" Name="Big&amp;Low">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="16"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="346" Name="Fat&amp;Prky">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="347" Name="SoftWurl">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Synth Pad">
<PatchNameList>
<Patch Number="348" Name="New Age Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="349" Name="Fantasy">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="350" Name="Warm Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="351" Name="Poly Synth Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="352" Name="Choir Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="353" Name="Itopia">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="66"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="354" Name="Bowed Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="355" Name="Metallic Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="356" Name="Halo Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="357" Name="SweepPad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Synth Effects">
<PatchNameList>
<Patch Number="358" Name="Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="359" Name="African Wind">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="360" Name="Caribean">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="66"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="361" Name="Sound Track">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="362" Name="Prologue">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="27"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="363" Name="Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="364" Name="Synth Drum Comp">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="12"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="365" Name="Popcorn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="14"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="366" Name="Tiny Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="18"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="367" Name="Round Glockenspeil">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="368" Name="Glockenspeil Chimes">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="369" Name="Clear Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="41"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="370" Name="Chorus Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="42"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="371" Name="Soft Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="372" Name="Air Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="70"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="373" Name="Bell Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="71"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="374" Name="Gamelimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="72"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="375" Name="Atmosphere">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="376" Name="Warm Atmosphere">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="18"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="377" Name="Hollow Release">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="19"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="378" Name="Nylon Electric Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="40"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="379" Name="Nylon Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="380" Name="Harp Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="381" Name="Atmosphere Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="66"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="382" Name="Bright">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="383" Name="Goblins">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="384" Name="Goblins Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="385" Name="Creeper">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="386" Name="Ritual">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="67"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="387" Name="To Heaven">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="68"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="388" Name="Night">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="70"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="389" Name="Glisten">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="71"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="390" Name="Bell Choir">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="391" Name="Echoes">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="392" Name="Sci Fi">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Ethnic/World">
<PatchNameList>
<Patch Number="393" Name="Sitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="394" Name="DetSitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="32"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="395" Name="Sitar 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="35"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="396" Name="Tamboura">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="97"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="397" Name="Banjo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="398" Name="MuteBnjo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="28"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="399" Name="Rabab">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="400" Name="Gopichnt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="97"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="401" Name="Oud">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="98"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="402" Name="Shamisen">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="106"/>
</PatchMIDICommands>
</Patch>
<Patch Number="403" Name="Koto">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="404" Name="Taisho Kin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="405" Name="Kanoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="97"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="406" Name="Kalimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="108"/>
</PatchMIDICommands>
</Patch>
<Patch Number="407" Name="Bagpipe">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="109"/>
</PatchMIDICommands>
</Patch>
<Patch Number="408" Name="Fiddle">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="110"/>
</PatchMIDICommands>
</Patch>
<Patch Number="409" Name="Shanai">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Percussive">
<PatchNameList>
<Patch Number="410" Name="Tinkle Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="411" Name="Bonang">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="412" Name="Altair">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="97"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="413" Name="Gamelan">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="98"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="414" Name="Stereo Gamelan">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="99"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="415" Name="Rama Cymbal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="100"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="416" Name="Agogo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="113"/>
</PatchMIDICommands>
</Patch>
<Patch Number="417" Name="Steel Drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="114"/>
</PatchMIDICommands>
</Patch>
<Patch Number="418" Name="Glass Percussion">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="97"/>
<ProgramChange Number="114"/>
</PatchMIDICommands>
</Patch>
<Patch Number="419" Name="Thai Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="98"/>
<ProgramChange Number="114"/>
</PatchMIDICommands>
</Patch>
<Patch Number="420" Name="WoodBlock">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="421" Name="Castanet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="422" Name="Taiko Drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="423" Name="Gran Cassa">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="96"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="424" Name="Melodic Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="425" Name="Melodic Tom 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="426" Name="Real Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="427" Name="Rock Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="66"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="428" Name="Synth Drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="429" Name="Analog Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="64"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="430" Name="Elecronic Percussion">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="65"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="431" Name="Reverse Cymbal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="XG Sound Effects">
<PatchNameList>
<Patch Number="432" Name="FretNoiz">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="433" Name="BrthNoiz">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="121"/>
</PatchMIDICommands>
</Patch>
<Patch Number="434" Name="Seashore">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="435" Name="Tweet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="436" Name="Telphone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="437" Name="Helicptr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="438" Name="Applause">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="439" Name="Gunshot">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="440" Name="CuttngNz">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="441" Name="CttngNz2">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="442" Name="Str Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="443" Name="Fl.KClik">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="444" Name="Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="445" Name="Thunder">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="446" Name="Wind">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="447" Name="Stream">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="448" Name="Bubble">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="449" Name="Feed">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="450" Name="Dog">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="451" Name="Horse">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="452" Name="Bird 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="453" Name="Maou">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="454" Name="Tel.Dial">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="64"/>
</PatchMIDICommands>
</Patch>
<Patch Number="455" Name="DoorSqek">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="456" Name="DoorSlam">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="457" Name="Scratch">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="458" Name="Scratch2">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="459" Name="WindChm">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="69"/>
</PatchMIDICommands>
</Patch>
<Patch Number="460" Name="Telphon2">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="70"/>
</PatchMIDICommands>
</Patch>
<Patch Number="461" Name="CarEngin">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="462" Name="Car Stop">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="463" Name="Car Pass">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="464" Name="CarCrash">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="465" Name="Siren">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="466" Name="Train">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="467" Name="JetPlane">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="468" Name="Starship">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="469" Name="Burst">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="470" Name="Coaster">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="471" Name="SbMarine">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="472" Name="Laughing">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="473" Name="Scream">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="474" Name="Punch">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="475" Name="Heartbeat">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="476" Name="FootStep">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="477" Name="MchinGun">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="478" Name="LaserGun">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="113"/>
</PatchMIDICommands>
</Patch>
<Patch Number="479" Name="Xplosion">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="114"/>
</PatchMIDICommands>
</Patch>
<Patch Number="480" Name="FireWork">
<PatchMIDICommands>
<ControlChange Control="0" Value="64"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
<ChannelNameSet Name="Drums">
<AvailableForChannels>
<AvailableChannel Channel="1" Available="false"/>
<AvailableChannel Channel="2" Available="false"/>
<AvailableChannel Channel="3" Available="false"/>
<AvailableChannel Channel="4" Available="false"/>
<AvailableChannel Channel="5" Available="false"/>
<AvailableChannel Channel="6" Available="false"/>
<AvailableChannel Channel="7" Available="false"/>
<AvailableChannel Channel="8" Available="false"/>
<AvailableChannel Channel="9" Available="false"/>
<AvailableChannel Channel="10" Available="true"/>
<AvailableChannel Channel="11" Available="false"/>
<AvailableChannel Channel="12" Available="false"/>
<AvailableChannel Channel="13" Available="false"/>
<AvailableChannel Channel="14" Available="false"/>
<AvailableChannel Channel="15" Available="false"/>
<AvailableChannel Channel="16" Available="false"/>
</AvailableForChannels>
<PatchBank Name="Drum Kits">
<PatchNameList>
<Patch Number="109" Name="Standard Kit 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="109"/>
</PatchMIDICommands>
<UsesNoteNameList Name="Standard Kit 1"/>
</Patch>
<Patch Number="110" Name="Standard Kit 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="110"/>
</PatchMIDICommands>
<UsesNoteNameList Name="Standard Kit 2"/>
</Patch>
<Patch Number="111" Name="Room Kit">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="Rock Kit">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="Electronic Kit">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="113"/>
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="Analog Kit">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="114"/>
</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="Dance Kit">
<PatchMIDICommands>
<ControlChange Control="0" Value="1274"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="Jazz Kit">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="Brush Kit">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="Symphony Kit">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="SFX Kit 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="SFX Kit 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
<NoteNameList Name="Standard Kit 1">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Standard Kit 2">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="Snare H Soft 2"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot 2"/>
<Note Number="35" Name="Bass Drum Hard"/>
<Note Number="36" Name="Bass Drum 2"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="Snare M 2"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="Snare H Hard 2"/>
<Note Number="41" Name="Floor Tom L"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Floor Tom H"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Low Tom"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Mid Tom L"/>
<Note Number="48" Name="Mid Tom H"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="High Tom"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Room Kit">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Rock Kit">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Electronic Kit">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Analog Kit">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Dance Kit">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Jazz Kit">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Brush Kit">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="Symphony Kit">
<Note Number="13" Name="Surdo Mute"/>
<Note Number="14" Name="Surdo Open"/>
<Note Number="15" Name="Hi Q"/>
<Note Number="16" Name="Whip Slap"/>
<Note Number="17" Name="Scratch Push"/>
<Note Number="18" Name="Scratch Pull"/>
<Note Number="19" Name="Finger Snap"/>
<Note Number="20" Name="Click Noise"/>
<Note Number="21" Name="Metronome Click"/>
<Note Number="22" Name="Metronome Bell"/>
<Note Number="23" Name="Seq Click L"/>
<Note Number="24" Name="Seq Click H"/>
<Note Number="25" Name="Brush Tap"/>
<Note Number="26" Name="Brush Swirl"/>
<Note Number="27" Name="Brush Slap"/>
<Note Number="28" Name="Brush Tap Swirl"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Castenet"/>
<Note Number="31" Name="SD Rock H"/>
<Note Number="32" Name="Sticks"/>
<Note Number="33" Name="Bass Drum Soft"/>
<Note Number="34" Name="Open Rim Shot"/>
<Note Number="35" Name="Bass Drum H"/>
<Note Number="36" Name="BD Rock"/>
<Note Number="37" Name="Side Stick"/>
<Note Number="38" Name="SD Rock L"/>
<Note Number="39" Name="Hand Clap"/>
<Note Number="40" Name="SD Room H"/>
<Note Number="41" Name="Room Tom 1"/>
<Note Number="42" Name="Hi-Hat Closed"/>
<Note Number="43" Name="Room Tom 2"/>
<Note Number="44" Name="Hi-Hat Pedal"/>
<Note Number="45" Name="Room Tom 3"/>
<Note Number="46" Name="Hi-Hat Open"/>
<Note Number="47" Name="Room Tom 4"/>
<Note Number="48" Name="Room Tom 5"/>
<Note Number="49" Name="Crash Cymbal 1"/>
<Note Number="50" Name="Room Tom 6"/>
<Note Number="51" Name="Ride Cymbal 1"/>
<Note Number="52" Name="Chinese Cymbal"/>
<Note Number="53" Name="Ride Cymbal Cup"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibraslap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Bongo H"/>
<Note Number="61" Name="BongoL"/>
<Note Number="62" Name="Conga H Mute"/>
<Note Number="63" Name="Conga H Open"/>
<Note Number="64" Name="Conga L"/>
<Note Number="65" Name="Timbale H"/>
<Note Number="66" Name="Timbale L"/>
<Note Number="67" Name="Agogo H"/>
<Note Number="68" Name="Agogo L"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Samba Whistle H"/>
<Note Number="72" Name="Samba Whistle L"/>
<Note Number="73" Name="Guiro Short"/>
<Note Number="74" Name="Guiro Long"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Wood Block H"/>
<Note Number="77" Name="Wood Block L"/>
<Note Number="78" Name="Cuica Mute"/>
<Note Number="79" Name="Cuica Open"/>
<Note Number="80" Name="Triangle Mute"/>
<Note Number="81" Name="Triangle Open"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle Bell"/>
<Note Number="84" Name="Bell Tree"/>
</NoteNameList>
<NoteNameList Name="SFX Kit 1">
<Note Number="36" Name="Cutting Noise"/>
<Note Number="37" Name="Cutting Noise 2"/>
<Note Number="39" Name="String Slap"/>
<Note Number="52" Name="Flute Key Click"/>
<Note Number="68" Name="Shower"/>
<Note Number="69" Name="Thunder"/>
<Note Number="70" Name="Wind"/>
<Note Number="71" Name="Stream"/>
<Note Number="72" Name="Bubble"/>
<Note Number="73" Name="Feed"/>
<Note Number="84" Name="Dog"/>
<Note Number="85" Name="Horse"/>
<Note Number="86" Name="Bird Tweet 2"/>
<Note Number="91" Name="Maou"/>
</NoteNameList>
<NoteNameList Name="SFX Kit 2">
<Note Number="36" Name="Phone Call"/>
<Note Number="37" Name="Door Squeak"/>
<Note Number="38" Name="Door Slam"/>
<Note Number="39" Name="Scratch Cut"/>
<Note Number="40" Name="Scratch"/>
<Note Number="41" Name="Wind Chime"/>
<Note Number="42" Name="Telephone Ring 2"/>
<Note Number="43" Name="*"/>
<Note Number="44" Name="*"/>
<Note Number="45" Name="*"/>
<Note Number="46" Name="*"/>
<Note Number="47" Name="*"/>
<Note Number="48" Name="*"/>
<Note Number="49" Name="*"/>
<Note Number="50" Name="*"/>
<Note Number="51" Name="*"/>
<Note Number="52" Name="Car Engine Ignition"/>
<Note Number="53" Name="Car Tires Squealing"/>
<Note Number="54" Name="Car Passing"/>
<Note Number="55" Name="Car Crash"/>
<Note Number="56" Name="Siren"/>
<Note Number="57" Name="Train"/>
<Note Number="58" Name="Jet Plane"/>
<Note Number="59" Name="Starship"/>
<Note Number="60" Name="Burst"/>
<Note Number="61" Name="Roller Coaster"/>
<Note Number="62" Name="Submarine"/>
<Note Number="63" Name="*"/>
<Note Number="64" Name="*"/>
<Note Number="65" Name="*"/>
<Note Number="66" Name="*"/>
<Note Number="67" Name="*"/>
<Note Number="68" Name="Laugh"/>
<Note Number="69" Name="Scream"/>
<Note Number="70" Name="Punch"/>
<Note Number="71" Name="Heartbeat"/>
<Note Number="72" Name="Footsteps"/>
<Note Number="73" Name="*"/>
<Note Number="74" Name="*"/>
<Note Number="75" Name="*"/>
<Note Number="76" Name="*"/>
<Note Number="77" Name="*"/>
<Note Number="78" Name="*"/>
<Note Number="79" Name="*"/>
<Note Number="80" Name="*"/>
<Note Number="81" Name="*"/>
<Note Number="82" Name="*"/>
<Note Number="83" Name=""/>
<Note Number="84" Name="Machine Gun"/>
<Note Number="85" Name="Laser Gun"/>
<Note Number="86" Name="Explosion"/>
<Note Number="87" Name="Firework"/>
</NoteNameList>
</MasterDeviceNames>
</MIDINameDocument>