ardour/share/patchfiles/Roland_SC_88.midnam

7626 lines
307 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
<Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
<MasterDeviceNames>
<Manufacturer>Roland</Manufacturer>
<Model>SC-88</Model>
<CustomDeviceMode Name="Mode 1">
<DeviceModeEnable>
<MIDICommands>
<SysEx>F0 41 <SysExDeviceID Offset="00"/> 42 12 40 00 7F 00 41 F7</SysEx>
</MIDICommands>
</DeviceModeEnable>
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="10" NameSet="Name Set 2"/>
<ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Name Set 1">
<AvailableForChannels>
<AvailableChannel Channel="1" Available="true"/>
<AvailableChannel Channel="2" Available="true"/>
<AvailableChannel Channel="3" Available="true"/>
<AvailableChannel Channel="4" Available="true"/>
<AvailableChannel Channel="5" Available="true"/>
<AvailableChannel Channel="6" Available="true"/>
<AvailableChannel Channel="7" Available="true"/>
<AvailableChannel Channel="8" Available="true"/>
<AvailableChannel Channel="9" Available="true"/>
<AvailableChannel Channel="10" Available="false"/>
<AvailableChannel Channel="11" Available="true"/>
<AvailableChannel Channel="12" Available="true"/>
<AvailableChannel Channel="13" Available="true"/>
<AvailableChannel Channel="14" Available="true"/>
<AvailableChannel Channel="15" Available="true"/>
<AvailableChannel Channel="16" Available="true"/>
</AvailableForChannels>
<PatchBank Name="Piano">
<PatchNameList>
<Patch Number="001" Name="Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="*Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano 1w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano 1d">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1d">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="*Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="Piano 2w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="*Piano 2w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="Piano 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="*Piano 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="Piano 3w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="*Piano 3w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="Honky-tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="*Honky-tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="*Honky-tonk w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="Old Upright">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="E.Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="*E.Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*Detuned EP1">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="St.Soft EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="FM+SA EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="60's E.Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Hard Rhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="MellowRhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="26"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*E.Piano 1v">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*60's E.Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="E.Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="*E.Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Detuned EP 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*Detuned EP 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="St.FM EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Hard FM EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*E.Piano 2v">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="*Harpsichord">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Coupled Hps.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Coupled Hps">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="*Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Honky-tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#E.Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="#Detuned EP1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="#E.Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Acou Piano1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Acou Piano2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Acou Piano3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Elec Piano1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Elec Piano2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Elec Piano3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Elec Piano4">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#Honkytonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Harpsi 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Harpsi 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Harpsi 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Clavi 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Clavi 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Clavi 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Chromatic Percussion">
<PatchNameList>
<Patch Number="009" Name="Celesta">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="*Celesta">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="Glockenspiel">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="*Glockenspl">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="Music Box">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="*Music Box">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Vibraphone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="*Vibraphone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Hard Vibe">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Vib.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="*Vib.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Marimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="*Marimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Marimba w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="*Marimba w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Log Drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="Xylophone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="*Xylophone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Tubular-bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="*Tubularbell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Church Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Church Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Carillon">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
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</PatchMIDICommands>
</Patch>
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</Patch>
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<ControlChange Control="32" Value="0"/>
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</Patch>
<Patch Number="016+" Name="Cimbalom">
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<ControlChange Control="32" Value="0"/>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
<Patch Number="025+" Name="Lequint Gt.">
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<Patch Number="026+" Name="12-str. Gt.">
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<Patch Number="027" Name="Jazz Gt.">
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<Patch Number="027+" Name="Mellow Gt.">
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<Patch Number="027+" Name="*Hawaiian Gt">
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<Patch Number="028+" Name="Chorus Gt.">
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</Patch>
<Patch Number="029" Name="Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="*Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Muted Dis.Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Pop">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="Overdrive Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="*Overdrive Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="DistortionGt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="*Dist.Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dist. Gt2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dazed Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="*Feedback Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt2">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="5th Dist.">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm2">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Gt.Harmonics">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="*Gt.Harmonics">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Gt. Feedback">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="*Gt.Feedback">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Ac.Gt.Harmnx">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="#Steel Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="#Steel Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="#12-str. Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="#Funk Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="#Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="#Guitar 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="59"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="#Guitar 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="#Elec Gtr 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="#Elec Gtr 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Bass">
<PatchNameList>
<Patch Number="033" Name="Acoustic Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="*Acoustic Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Fingered Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="*Fingered Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Fingered Bs2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Jazz Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="Picked Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="*Picked Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Mute PickBs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="*Fretless Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs3">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs4">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Syn Fretless">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Mr.Smooth">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="*Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Reso Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="*Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Synth Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="*Syn.Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="SynthBass101">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass101">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Acid Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Tekno Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Reso SH Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Synth Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="*Syn.Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SynthBass201">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Syn.Bass 4">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Modular Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Seq Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Beef FM Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="X Wire Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Rubber Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Rubber Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Smooth Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="#Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="#Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="22"/>
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="#Fingered Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="23"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="#Fingered Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="#Picked Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="#Picked Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="#Fretless Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="#Acoustic Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="#Syn Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="#Syn Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="#Syn Bass 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="#Syn Bass 4">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="#Acou Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="64"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="#Acou Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="#Elec Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="#Elec Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="#Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="#Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="69"/>
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="#Fretless 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="70"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="#Fretless 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Strings/orchestra">
<PatchNameList>
<Patch Number="041" Name="Violin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
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<ControlChange Control="32" Value="1"/>
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</Patch>
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<ControlChange Control="32" Value="0"/>
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</Patch>
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</Patch>
<Patch Number="062+" Name="Brass Fall">
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<Patch Number="064+" Name="Velo Brass 1">
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<ControlChange Control="32" Value="1"/>
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<ControlChange Control="32" Value="1"/>
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<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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<PatchMIDICommands>
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<ControlChange Control="32" Value="1"/>
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<PatchMIDICommands>
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<ControlChange Control="32" Value="1"/>
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<PatchMIDICommands>
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<ControlChange Control="32" Value="1"/>
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<ControlChange Control="32" Value="1"/>
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<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="*Square Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Hollow Mini">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Mellow FM">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="CC Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Shmoog">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="LM Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Sine Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Sine Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="*Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Pulse Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Feline GR">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Big Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Velo Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="GR-300">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="LA Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Doctor Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Doctor Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Waspy Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Syn.Calliope">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="*SynCalliope">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Vent Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Pure PanLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="Chiffer Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="*ChifferLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="Charang">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="*Charang">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Dist.Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="Solo Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="*Solo Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="5th Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="*5th Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="Big Fives">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="Bass &amp; Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="*Bass &amp; Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Big &amp; Raw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Fat &amp; Perky">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="#Doctor Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="#School Daze">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="45"/>
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="#Bellsinger">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="46"/>
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="#Square Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="47"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth pad, etc.">
<PatchNameList>
<Patch Number="089" Name="Fantasia">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="*Fantasia">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="Fantasia 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Warm Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="*Warm Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Thick Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Horn Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Rotary Strng">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Soft Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="Polysynth">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="*Polysynth">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="80's PolySyn">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="Space Voice">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="*Space Voice">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Heaven II">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="Bowed Glass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="*Bowed Glass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
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<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Metal Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="*Metal Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Tine Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Panner Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="Halo Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="*Halo Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
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<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Sweep Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="*Sweep Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Polar Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Converge">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Shwimmer">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Celestial Pd">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="#Fantasy">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="#Harmo Pan">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="#Chorale">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="#Glasses">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth SFX">
<PatchNameList>
<Patch Number="097" Name="Ice Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="*Ice Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Harmo Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="African Wood">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Clavi Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Soundtrack">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="*Soundtrack">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Ancestral">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Prologue">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Rave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="*Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Syn Mallet">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="*Syn Mallet">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Soft Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Round Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Loud Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="GlockenChime">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Clear Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="ChristmasBel">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Vibra Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Digi Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Choral Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Air Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Bell Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Gamelimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Atmosphere">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="*Atmosphere">
<PatchMIDICommands>
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</PatchMIDICommands>
</Patch>
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</PatchMIDICommands>
</Patch>
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</Patch>
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</Patch>
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</PatchNameList>
</PatchBank>
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</Patch>
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</Patch>
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</PatchMIDICommands>
</Patch>
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</Patch>
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</Patch>
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</Patch>
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</PatchMIDICommands>
</Patch>
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</Patch>
<Patch Number="122+" Name="Fl.Key Click">
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</PatchMIDICommands>
</Patch>
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</Patch>
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</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="#Water Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="#Jungle Tune">
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<ControlChange Control="0" Value="127"/>
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</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
<ChannelNameSet Name="Name Set 2">
<AvailableForChannels>
<AvailableChannel Channel="1" Available="false"/>
<AvailableChannel Channel="2" Available="false"/>
<AvailableChannel Channel="3" Available="false"/>
<AvailableChannel Channel="4" Available="false"/>
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<AvailableChannel Channel="13" Available="false"/>
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<AvailableChannel Channel="15" Available="false"/>
<AvailableChannel Channel="16" Available="false"/>
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<PatchBank Name="Drum sets">
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<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
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<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="ROOM">
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<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="POWER">
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<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="ELECTRONIC">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="TR-808/909">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="DANCE">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="JAZZ">
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</Patch>
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<ControlChange Control="0" Value="0"/>
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</Patch>
<Patch Number="049" Name="ORCHESTRA">
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<ControlChange Control="32" Value="0"/>
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</Patch>
<Patch Number="050" Name="ETHNIC">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
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</Patch>
<Patch Number="051" Name="KICK &amp; SNARE">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
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</Patch>
<Patch Number="057" Name="SFX">
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<ControlChange Control="0" Value="0"/>
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</Patch>
<Patch Number="058" Name="RHYTHM FX">
<PatchMIDICommands>
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</Patch>
<Patch Number="001" Name="*STANDARD">
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</Patch>
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</Patch>
<Patch Number="025" Name="*ELECTRONIC">
<PatchMIDICommands>
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</Patch>
<Patch Number="026" Name="*TR-808">
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<ControlChange Control="0" Value="0"/>
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</Patch>
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</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="#CM-64/32L">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
<NoteNameList Name="Standard Set 1">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Standard Kick 2"/>
<Note Number="36" Name="Standard Kick 1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Snare Drum 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Snare Drum 2"/>
<Note Number="41" Name="Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 1"/>
<Note Number="43" Name="Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Mid Tom 2"/>
<Note Number="46" Name="Open HiHat"/>
<Note Number="47" Name="Mid Tom 1"/>
<Note Number="48" Name="Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Standard Set 2">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Standard 2 Kick 2"/>
<Note Number="36" Name="Standard 2 Kick 1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Snare 2 Drum 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Snare 2 Drum 2"/>
<Note Number="41" Name="Low Tom 2"/>
<Note Number="42" Name="Cl HiHat 2"/>
<Note Number="43" Name="Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Mid Tom 2"/>
<Note Number="46" Name="Open HiHat 2"/>
<Note Number="47" Name="Mid Tom 1"/>
<Note Number="48" Name="Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bar Chimes"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Room Set">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Room Kick 2"/>
<Note Number="36" Name="Room Kick 1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Room Snare 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Room Snare 2"/>
<Note Number="41" Name="Room Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 3"/>
<Note Number="43" Name="Room Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Room Mid Tom 2"/>
<Note Number="46" Name="Open HiHat 3"/>
<Note Number="47" Name="Room Mid Tom 1"/>
<Note Number="48" Name="Room Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Room Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Power Set">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Power Kick 2"/>
<Note Number="36" Name="Power Kick 1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Power Snare 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Power Snare 2"/>
<Note Number="41" Name="Power Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 3"/>
<Note Number="43" Name="Power Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Power Mid Tom 2"/>
<Note Number="46" Name="Open HiHat 3"/>
<Note Number="47" Name="Power Mid Tom 1"/>
<Note Number="48" Name="Power Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Power Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Electronic Set">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push 2"/>
<Note Number="30" Name="Scratch Pull 2"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Electric Kick 2"/>
<Note Number="36" Name="Electric Kick 1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Electric Snare 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Electric Snare 2"/>
<Note Number="41" Name="Electric Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 2"/>
<Note Number="43" Name="Electric Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Electric Mid Tom 2"/>
<Note Number="46" Name="Open HiHat"/>
<Note Number="47" Name="Electric Mid Tom 1"/>
<Note Number="48" Name="Electric Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Electric Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="Reverse Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="TR 808/909 Set">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push 2"/>
<Note Number="30" Name="Scratch Pull 2"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="909 Bass Drum"/>
<Note Number="36" Name="808 Bass Drum"/>
<Note Number="37" Name="808 Rim Shot"/>
<Note Number="38" Name="808 Snare 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="909 Snare 1"/>
<Note Number="41" Name="808 Low Tom 2"/>
<Note Number="42" Name="808 CHH"/>
<Note Number="43" Name="808 Low Tom 1"/>
<Note Number="44" Name="808 CHH"/>
<Note Number="45" Name="808 Mid Tom 2"/>
<Note Number="46" Name="808 OHH"/>
<Note Number="47" Name="808 Mid Tom 1"/>
<Note Number="48" Name="808 Hi Tom 2"/>
<Note Number="49" Name="808 Cymbal"/>
<Note Number="50" Name="808 Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="808 Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="808 High Conga"/>
<Note Number="63" Name="808 Mid Conga"/>
<Note Number="64" Name="808 Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="808 Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="808 Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Dance Set">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push 2"/>
<Note Number="30" Name="Scratch Pull 2"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Dance Kick"/>
<Note Number="36" Name="Electric Kick 2"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Dance Snare 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Dance Snare 2"/>
<Note Number="41" Name="Electric Low Tom 2"/>
<Note Number="42" Name="CR 78 Closed HiHat"/>
<Note Number="43" Name="Electric Low Tom 1"/>
<Note Number="44" Name="808 CHH"/>
<Note Number="45" Name="Electric Mid Tom 2"/>
<Note Number="46" Name="CR 78 OHH"/>
<Note Number="47" Name="Electric Mid Tom 1"/>
<Note Number="48" Name="Electric Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Electric Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="Reverse Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="High Hoo"/>
<Note Number="79" Name="Low Hoo"/>
<Note Number="80" Name="Electric Mute Triangle"/>
<Note Number="81" Name="Electric Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Jazz Set">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Jazz Kick 2"/>
<Note Number="36" Name="Jazz Kick 1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Jazz Snare 1"/>
<Note Number="39" Name="Hand Claps 2"/>
<Note Number="40" Name="Jazz Snare 2"/>
<Note Number="41" Name="Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 2"/>
<Note Number="43" Name="Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Mid Tom 2"/>
<Note Number="46" Name="Open HiHat 2"/>
<Note Number="47" Name="Mid Tom 1"/>
<Note Number="48" Name="Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Brush Set">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Jazz Kick 2"/>
<Note Number="36" Name="Jazz Kick 1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Brush Tap 1"/>
<Note Number="39" Name="Brush Slap 1"/>
<Note Number="40" Name="Brush Swirl 1"/>
<Note Number="41" Name="Brush Low Tom 2"/>
<Note Number="42" Name="Brush Closed HiHat 1"/>
<Note Number="43" Name="Brush Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Brush Mid Tom 2"/>
<Note Number="46" Name="Brush Open HiHat"/>
<Note Number="47" Name="Brush Mid Tom 1"/>
<Note Number="48" Name="Brush Hi Tom 2"/>
<Note Number="49" Name="Brush Crash Cymbal"/>
<Note Number="50" Name="Brush Hi Tom 1"/>
<Note Number="51" Name="Brush Ride Cymbal"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Brush Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Orchestra Set">
<Note Number="25" Name="Snare Roll"/>
<Note Number="26" Name="Finger Snap"/>
<Note Number="27" Name="Closed Hi Hat 2"/>
<Note Number="28" Name="Pedal Hi Hat"/>
<Note Number="29" Name="Open Hi Hat 2"/>
<Note Number="30" Name="Ride Cymbal 1"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Jazz Kick 2"/>
<Note Number="36" Name="Concert BD 1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Concert SD"/>
<Note Number="39" Name="Castanet"/>
<Note Number="40" Name="Concert SD"/>
<Note Number="41" Name="Timpani F"/>
<Note Number="42" Name="Timpani F#"/>
<Note Number="43" Name="Timpani G"/>
<Note Number="44" Name="Timpani G#"/>
<Note Number="45" Name="Timpani A"/>
<Note Number="46" Name="Timpani A#"/>
<Note Number="47" Name="Timpani B"/>
<Note Number="48" Name="Timpani C"/>
<Note Number="49" Name="Timpani C#"/>
<Note Number="50" Name="Timpani D"/>
<Note Number="51" Name="Timpani D#"/>
<Note Number="52" Name="Timpani E"/>
<Note Number="53" Name="Timpani F"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Concert Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Concert Cymbal 1"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Ethnic Set">
<Note Number="25" Name="Finger Snap"/>
<Note Number="26" Name="Tambourine"/>
<Note Number="27" Name="Castanets"/>
<Note Number="28" Name="Crash Cymbal 1"/>
<Note Number="29" Name="Snare Roll"/>
<Note Number="30" Name="Concert Snare Drum"/>
<Note Number="31" Name="Concert Cymbal"/>
<Note Number="32" Name="Concert BD 1"/>
<Note Number="33" Name="Jingle Bell"/>
<Note Number="34" Name="Bell Tree"/>
<Note Number="35" Name="Bar Chimes"/>
<Note Number="36" Name="Wadaiko"/>
<Note Number="37" Name="Wadaiko Rim"/>
<Note Number="38" Name="Shaim Taiko"/>
<Note Number="39" Name="Atarigane"/>
<Note Number="40" Name="Hyoushigi"/>
<Note Number="41" Name="Ohkawa"/>
<Note Number="42" Name="High Kotsuzumi"/>
<Note Number="43" Name="Low Kotsuzumi"/>
<Note Number="44" Name="Ban Gu"/>
<Note Number="45" Name="Big Gong"/>
<Note Number="46" Name="Small Gong"/>
<Note Number="47" Name="Bend Gong"/>
<Note Number="48" Name="Thai Gong"/>
<Note Number="49" Name="Rama Cymbal"/>
<Note Number="50" Name="Gamelan Gong"/>
<Note Number="51" Name="Udo Short"/>
<Note Number="52" Name="Udo Long"/>
<Note Number="53" Name="Udo Slap"/>
<Note Number="54" Name="Bendir"/>
<Note Number="55" Name="Req Drum"/>
<Note Number="56" Name="Req Tik"/>
<Note Number="57" Name="Tabla Te"/>
<Note Number="58" Name="Tabla Na"/>
<Note Number="59" Name="Tabla Tun"/>
<Note Number="60" Name="Tabla Ge"/>
<Note Number="61" Name="Table Ge Hi"/>
<Note Number="62" Name="Talking Drum"/>
<Note Number="63" Name="Bend Talking Drum"/>
<Note Number="64" Name="Caxixi"/>
<Note Number="65" Name="Djembe"/>
<Note Number="66" Name="Djembe Rim"/>
<Note Number="67" Name="Timbales Low"/>
<Note Number="68" Name="Timbales Paila"/>
<Note Number="69" Name="Timbales High"/>
<Note Number="70" Name="Cowbell"/>
<Note Number="71" Name="Hi Bongo"/>
<Note Number="72" Name="Low Bongo"/>
<Note Number="73" Name="Mute High Conga"/>
<Note Number="74" Name="Open High Conga"/>
<Note Number="75" Name="Mute Low Conga"/>
<Note Number="76" Name="Conga Slap"/>
<Note Number="77" Name="Open Low Conga"/>
<Note Number="78" Name="Conga Slide"/>
<Note Number="79" Name="Mute Pandiero"/>
<Note Number="80" Name="Open Pandiero"/>
<Note Number="81" Name="Open Surdo"/>
<Note Number="82" Name="Mute Surdo"/>
<Note Number="83" Name="Tamborim"/>
<Note Number="84" Name="High Agogo"/>
<Note Number="85" Name="Low Agogo"/>
<Note Number="86" Name="Shaker"/>
<Note Number="87" Name="High Whistle"/>
<Note Number="88" Name="Low Whistle"/>
<Note Number="89" Name="Mute Cuica"/>
<Note Number="90" Name="Open Cuica"/>
<Note Number="91" Name="Mute Triangle"/>
<Note Number="92" Name="Open Triangle"/>
<Note Number="93" Name="Short Guiro"/>
<Note Number="94" Name="Long Guiro"/>
<Note Number="95" Name="Cabasa Up"/>
<Note Number="96" Name="Cabasa Down"/>
<Note Number="97" Name="Claves"/>
<Note Number="98" Name="High Wood Block"/>
<Note Number="99" Name="Low Wood Block"/>
</NoteNameList>
<NoteNameList Name="Kick and Snare Set">
<Note Number="40" Name="Standard 1 Kick 1"/>
<Note Number="41" Name="Standard 1 Kick 2"/>
<Note Number="42" Name="Standard 2 Kick 1"/>
<Note Number="43" Name="Standard 2 Kick 2"/>
<Note Number="44" Name="Kick 1"/>
<Note Number="45" Name="Kick 2"/>
<Note Number="46" Name="Soft Kick"/>
<Note Number="47" Name="Jazz Kick 1"/>
<Note Number="48" Name="Jazz Kick 2"/>
<Note Number="49" Name="Concert BD"/>
<Note Number="50" Name="Room Kick 1"/>
<Note Number="51" Name="Room Kick 2"/>
<Note Number="52" Name="Power Kick 1"/>
<Note Number="53" Name="Power Kick 2"/>
<Note Number="54" Name="Electric Kick 2"/>
<Note Number="55" Name="Electric Kick 1"/>
<Note Number="56" Name="Electric Kick"/>
<Note Number="57" Name="808 Bass Drum"/>
<Note Number="58" Name="909 Bass Drum"/>
<Note Number="59" Name="Dance Kick"/>
<Note Number="60" Name="Standard 1 Snare 1"/>
<Note Number="61" Name="Standard 1 Snare 2"/>
<Note Number="62" Name="Standard 2 Snare 1"/>
<Note Number="63" Name="Standard 2 Snard 2"/>
<Note Number="64" Name="Tight Snare"/>
<Note Number="65" Name="Concert Snare"/>
<Note Number="66" Name="Jazz Snare 1"/>
<Note Number="67" Name="Jazz Snare 2"/>
<Note Number="68" Name="Room Snare 1"/>
<Note Number="69" Name="Room Snare 2"/>
<Note Number="70" Name="Power Snare 1"/>
<Note Number="71" Name="Power Snare 2"/>
<Note Number="72" Name="Gated Snare"/>
<Note Number="73" Name="Dnace Snare 1"/>
<Note Number="74" Name="Dance Snare 2"/>
<Note Number="75" Name="Disco Snare"/>
<Note Number="76" Name="Electric Snare 2"/>
<Note Number="77" Name="House Snare"/>
<Note Number="78" Name="Electric Snare 1"/>
<Note Number="79" Name="Electric Snare 3"/>
<Note Number="80" Name="808 Snare 1"/>
<Note Number="81" Name="808 Snare 2"/>
<Note Number="82" Name="909 Snare 1"/>
<Note Number="83" Name="909 Snare 2"/>
<Note Number="84" Name="Brush Tap 1"/>
<Note Number="85" Name="Brush Tap 2"/>
<Note Number="86" Name="Brush Slap"/>
<Note Number="87" Name="Brush Slap 2"/>
<Note Number="88" Name="Brush Slap 3"/>
<Note Number="89" Name="Brush Swirl 1"/>
<Note Number="90" Name="Brush Swirl 2"/>
<Note Number="91" Name="Brush Long Swirl"/>
</NoteNameList>
<NoteNameList Name="SFX Set">
<Note Number="31" Name="Scratch Push 2"/>
<Note Number="32" Name="Scratch Pull 2"/>
<Note Number="33" Name="Cutting Noise 2 Up"/>
<Note Number="34" Name="Cutting Noise 2 Down"/>
<Note Number="35" Name="Distortion Guitar Noise Up"/>
<Note Number="36" Name="Distortions Guitar Noise Down"/>
<Note Number="37" Name="Bass Slide"/>
<Note Number="38" Name="Pick Scrape"/>
<Note Number="39" Name="High Q"/>
<Note Number="40" Name="Slap"/>
<Note Number="41" Name="Scratch Push"/>
<Note Number="42" Name="Scratch Pull"/>
<Note Number="43" Name="Sticks"/>
<Note Number="44" Name="Square Click"/>
<Note Number="45" Name="Metronome Click"/>
<Note Number="46" Name="Metronome Bell"/>
<Note Number="47" Name="Guitar Fret Noise"/>
<Note Number="48" Name="Guitar Noise Up"/>
<Note Number="49" Name="Guitar Noise Down"/>
<Note Number="50" Name="Double Bass String Slap"/>
<Note Number="51" Name="FL Key Click"/>
<Note Number="52" Name="Laughing"/>
<Note Number="53" Name="Scream"/>
<Note Number="54" Name="Punch"/>
<Note Number="55" Name="Heartbeat"/>
<Note Number="56" Name="Footsteps 1"/>
<Note Number="57" Name="Footsteps 2"/>
<Note Number="58" Name="Applause"/>
<Note Number="59" Name="Door Creaking"/>
<Note Number="60" Name="Door"/>
<Note Number="61" Name="Scratch"/>
<Note Number="62" Name="Wind Chimes"/>
<Note Number="63" Name="Car Engine"/>
<Note Number="64" Name="Car Stop"/>
<Note Number="65" Name="Car Pass"/>
<Note Number="66" Name="Car Crash"/>
<Note Number="67" Name="Siren"/>
<Note Number="68" Name="Train"/>
<Note Number="69" Name="Jetplane"/>
<Note Number="70" Name="Helicopter"/>
<Note Number="71" Name="Starship"/>
<Note Number="72" Name="Gunshot"/>
<Note Number="73" Name="Machine Gun"/>
<Note Number="74" Name="Laser Gun"/>
<Note Number="75" Name="Explosion"/>
<Note Number="76" Name="Dog"/>
<Note Number="77" Name="Horse Gallop"/>
<Note Number="78" Name="Birds"/>
<Note Number="79" Name="Rain"/>
<Note Number="80" Name="Thunder"/>
<Note Number="81" Name="Wind"/>
<Note Number="82" Name="Seashore"/>
<Note Number="83" Name="Stream"/>
<Note Number="84" Name="Bubble"/>
<Note Number="85" Name="Kitty"/>
<Note Number="86" Name="Bird 2"/>
<Note Number="87" Name="Growl"/>
<Note Number="88" Name="Applause"/>
<Note Number="89" Name="Telephone 1"/>
<Note Number="90" Name="Telephone 2"/>
</NoteNameList>
<NoteNameList Name="Rhythm FX Set">
<Note Number="36" Name="Reverse Kick 1"/>
<Note Number="37" Name="Reverse Concert BD 1"/>
<Note Number="38" Name="Reverse Power Kick 1"/>
<Note Number="39" Name="Reverse Electric Kick 1"/>
<Note Number="40" Name="Reverse Snare 1"/>
<Note Number="41" Name="Reverse Snare 2"/>
<Note Number="42" Name="Reverse Standard 1 Snare 1"/>
<Note Number="43" Name="Reverse Tight Snare"/>
<Note Number="44" Name="Reverse Dance Snare"/>
<Note Number="45" Name="Reverse 808 Snare"/>
<Note Number="46" Name="Reverse Tom 1"/>
<Note Number="47" Name="Reverse Tom 2"/>
<Note Number="48" Name="Reverse Sticks"/>
<Note Number="49" Name="Reverse Slap"/>
<Note Number="50" Name="Reverse Cymbal 1"/>
<Note Number="51" Name="Reverse Cymbal 2"/>
<Note Number="52" Name="Reverse Open Hi Hat"/>
<Note Number="53" Name="Reverse Open Ride Cymbal"/>
<Note Number="54" Name="Reverse CR 78 OHH"/>
<Note Number="55" Name="Reverse Closed Hi Hat"/>
<Note Number="56" Name="Reverse Gong"/>
<Note Number="57" Name="Reverse Bell Tree"/>
<Note Number="58" Name="Reverse Guiro"/>
<Note Number="59" Name="Reverse Bendir"/>
<Note Number="60" Name="Reverse Gun Shot"/>
<Note Number="61" Name="Reverse Scratch"/>
<Note Number="62" Name="Reverse Laser"/>
<Note Number="63" Name="Key Click"/>
<Note Number="64" Name="Tekno Thip"/>
<Note Number="65" Name="Pop Drop"/>
<Note Number="66" Name="Woody Slap"/>
<Note Number="67" Name="Distortion Kick"/>
<Note Number="68" Name="Syn Drop"/>
<Note Number="69" Name="Reverse High Q"/>
<Note Number="70" Name="Pipe"/>
<Note Number="71" Name="Ice Block"/>
<Note Number="72" Name="Digital Tambourine"/>
<Note Number="73" Name="Alias"/>
<Note Number="74" Name="Modulated Bell"/>
<Note Number="75" Name="Spark"/>
<Note Number="76" Name="Metallic Percussion"/>
<Note Number="77" Name="Velocity Noise FX"/>
<Note Number="78" Name="Stereo Noise Clap"/>
<Note Number="79" Name="Swish"/>
<Note Number="80" Name="Slappy"/>
<Note Number="81" Name="Voice Ou"/>
<Note Number="82" Name="Voice Au"/>
<Note Number="83" Name="Hoo"/>
<Note Number="84" Name="Tape Stop 1"/>
<Note Number="85" Name="Tape Stop 2"/>
<Note Number="86" Name="Missle"/>
<Note Number="87" Name="Space Bird"/>
<Note Number="88" Name="Flying Monster"/>
</NoteNameList>
<NoteNameList Name="Standard Set/Jazz Set">
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Kick Drum2/Jazz BD2"/>
<Note Number="36" Name="Kick Drum1/Jazz BD1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Snare Drum 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Snare Drum 2"/>
<Note Number="41" Name="Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 1"/>
<Note Number="43" Name="Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Mid Tom 2"/>
<Note Number="46" Name="Open HiHat"/>
<Note Number="47" Name="Mid Tom 1"/>
<Note Number="48" Name="Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Room Set">
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Kick Drum2/Jazz BD2"/>
<Note Number="36" Name="Kick Drum1/Jazz BD1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Snare Drum 1"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Snare Drum 2"/>
<Note Number="41" Name="Room Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 1"/>
<Note Number="43" Name="Room Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Room Mid Tom 2"/>
<Note Number="46" Name="Open HiHat"/>
<Note Number="47" Name="Room Mid Tom 1"/>
<Note Number="48" Name="Room Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Room Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Power Set Set">
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Kick Drum2/Jazz BD2"/>
<Note Number="36" Name="Mondo Kick"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Gated SD"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Snare Drum 2"/>
<Note Number="41" Name="Room Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 1"/>
<Note Number="43" Name="Room Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Room Mid Tom 2"/>
<Note Number="46" Name="Open HiHat"/>
<Note Number="47" Name="Room Mid Tom 1"/>
<Note Number="48" Name="Room Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Room Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Electronic Set">
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Kick Drum2/Jazz BD2"/>
<Note Number="36" Name="Elec BD"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Elec SD"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Gated SD"/>
<Note Number="41" Name="Elec Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 1"/>
<Note Number="43" Name="Elec Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Elec Mid Tom 2"/>
<Note Number="46" Name="Open HiHat"/>
<Note Number="47" Name="Elec Mid Tom 1"/>
<Note Number="48" Name="Elec Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Elec Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="Reverse Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="TR 808 Set">
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Kick Drum2/Jazz BD2"/>
<Note Number="36" Name="808 Bass Drum"/>
<Note Number="37" Name="808 Rim Shot"/>
<Note Number="38" Name="808 Snare Drum"/>
<Note Number="39" Name="Hand Claps"/>
<Note Number="40" Name="Snare Drum 2"/>
<Note Number="41" Name="808 Low Tom 2"/>
<Note Number="42" Name="808 Closed HiHat"/>
<Note Number="43" Name="808 Low Tom 1"/>
<Note Number="44" Name="808 CHH"/>
<Note Number="45" Name="808 Mid Tom 2"/>
<Note Number="46" Name="808 Open HiHat"/>
<Note Number="47" Name="808 Mid Tom 1"/>
<Note Number="48" Name="808 Hi Tom 2"/>
<Note Number="49" Name="808 Cymbal"/>
<Note Number="50" Name="808 Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="808 Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="808 High Conga"/>
<Note Number="63" Name="808 Mid Conga"/>
<Note Number="64" Name="808 Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="808 Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="808 Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Brush Set">
<Note Number="27" Name="High Q"/>
<Note Number="28" Name="Slap"/>
<Note Number="29" Name="Scratch Push"/>
<Note Number="30" Name="Scratch Pull"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Jazz BD2"/>
<Note Number="36" Name="Jazz BD1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Brush Tap"/>
<Note Number="39" Name="Brush Slap"/>
<Note Number="40" Name="Brush Swirl"/>
<Note Number="41" Name="Low Tom 2"/>
<Note Number="42" Name="Closed HiHat 1"/>
<Note Number="43" Name="Low Tom 1"/>
<Note Number="44" Name="Pedal HiHat"/>
<Note Number="45" Name="Mid Tom 2"/>
<Note Number="46" Name="Open HiHat"/>
<Note Number="47" Name="Mid Tom 1"/>
<Note Number="48" Name="Hi Tom 2"/>
<Note Number="49" Name="Crash 1"/>
<Note Number="50" Name="Hi Tom 1"/>
<Note Number="51" Name="Ride 1"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="Orchestra Set">
<Note Number="27" Name="Closed Hi Hat"/>
<Note Number="28" Name="Pedal Hi Hat"/>
<Note Number="29" Name="Open Hi Hat"/>
<Note Number="30" Name="Ride Cymbal"/>
<Note Number="31" Name="Sticks"/>
<Note Number="32" Name="Square Click"/>
<Note Number="33" Name="Metronome Click"/>
<Note Number="34" Name="Metronome Bell"/>
<Note Number="35" Name="Concert BD2"/>
<Note Number="36" Name="Concert BD1"/>
<Note Number="37" Name="Side Kick"/>
<Note Number="38" Name="Concert SD"/>
<Note Number="39" Name="Castanet"/>
<Note Number="40" Name="Concert SD"/>
<Note Number="41" Name="Timpani F"/>
<Note Number="42" Name="Timpani F#"/>
<Note Number="43" Name="Timpani G"/>
<Note Number="44" Name="Timpani G#"/>
<Note Number="45" Name="Timpani A"/>
<Note Number="46" Name="Timpani A#"/>
<Note Number="47" Name="Timpani B"/>
<Note Number="48" Name="Timpani C"/>
<Note Number="49" Name="Timpani C#"/>
<Note Number="50" Name="Timpani D"/>
<Note Number="51" Name="Timpani D#"/>
<Note Number="52" Name="Timpani E"/>
<Note Number="53" Name="Timpani F"/>
<Note Number="54" Name="Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="Cowbell"/>
<Note Number="57" Name="Concert Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Concert Cymbal 1"/>
<Note Number="60" Name="Hi Bongo"/>
<Note Number="61" Name="Low Bongo"/>
<Note Number="62" Name="Mute High Conga"/>
<Note Number="63" Name="Open High Conga"/>
<Note Number="64" Name="Low Conga"/>
<Note Number="65" Name="High Timbale"/>
<Note Number="66" Name="Low Timbale"/>
<Note Number="67" Name="High Agogo"/>
<Note Number="68" Name="Low Agogo"/>
<Note Number="69" Name="Cabasa"/>
<Note Number="70" Name="Maracas"/>
<Note Number="71" Name="Short Hi Whistle"/>
<Note Number="72" Name="Long Low Whistle"/>
<Note Number="73" Name="Short Guiro"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="Claves"/>
<Note Number="76" Name="Hi Wood Block"/>
<Note Number="77" Name="Low Wood Block"/>
<Note Number="78" Name="Mute Cuiga"/>
<Note Number="79" Name="Open Cuiga"/>
<Note Number="80" Name="Mute Triangle"/>
<Note Number="81" Name="Open Triangle"/>
<Note Number="82" Name="Shaker"/>
<Note Number="83" Name="Jingle bell"/>
<Note Number="84" Name="Bell Tree"/>
<Note Number="85" Name="Castanets"/>
<Note Number="86" Name="Mute Surdo"/>
<Note Number="87" Name="Open Surdo"/>
</NoteNameList>
<NoteNameList Name="SFX Set">
<Note Number="39" Name="High Q"/>
<Note Number="40" Name="Slap"/>
<Note Number="41" Name="Scratch Push"/>
<Note Number="42" Name="Scratch Pull"/>
<Note Number="43" Name="Sticks"/>
<Note Number="44" Name="Square Click"/>
<Note Number="45" Name="Metronome Click"/>
<Note Number="46" Name="Metronome Bell"/>
<Note Number="47" Name="Guitar Fret Noise"/>
<Note Number="48" Name="Guitar Noise Up"/>
<Note Number="49" Name="Guitar Noise Down"/>
<Note Number="50" Name="Double Bass String Slap"/>
<Note Number="51" Name="FL Key Click"/>
<Note Number="52" Name="Laughing"/>
<Note Number="53" Name="Scream"/>
<Note Number="54" Name="Punch"/>
<Note Number="55" Name="Heartbeat"/>
<Note Number="56" Name="Footsteps 1"/>
<Note Number="57" Name="Footsteps 2"/>
<Note Number="58" Name="Applause"/>
<Note Number="59" Name="Door Creaking"/>
<Note Number="60" Name="Door"/>
<Note Number="61" Name="Scratch"/>
<Note Number="62" Name="Wind Chimes"/>
<Note Number="63" Name="Car Engine"/>
<Note Number="64" Name="Car Stop"/>
<Note Number="65" Name="Car Pass"/>
<Note Number="66" Name="Car Crash"/>
<Note Number="67" Name="Siren"/>
<Note Number="68" Name="Train"/>
<Note Number="69" Name="Jetplane"/>
<Note Number="70" Name="Helicopter"/>
<Note Number="71" Name="Starship"/>
<Note Number="72" Name="Gunshot"/>
<Note Number="73" Name="Machine Gun"/>
<Note Number="74" Name="Laser Gun"/>
<Note Number="75" Name="Explosion"/>
<Note Number="76" Name="Dog"/>
<Note Number="77" Name="Horse Gallop"/>
<Note Number="78" Name="Birds"/>
<Note Number="79" Name="Rain"/>
<Note Number="80" Name="Thunder"/>
<Note Number="81" Name="Wind"/>
<Note Number="82" Name="Seashore"/>
<Note Number="83" Name="Stream"/>
<Note Number="84" Name="Bubble"/>
</NoteNameList>
<NoteNameList Name="Standard Set 1">
<Note Number="35" Name="CM Kick Drum"/>
<Note Number="36" Name="CM Kick Drum"/>
<Note Number="37" Name="CM Rim Shot"/>
<Note Number="38" Name="CM Snare Drum "/>
<Note Number="39" Name="CM Hand Claps"/>
<Note Number="40" Name="CM Electronic Snare Drum"/>
<Note Number="41" Name="CM Acoustic Low Tom"/>
<Note Number="42" Name="CM Closed HiHat 1"/>
<Note Number="43" Name="CM Acoustic Low Tom"/>
<Note Number="44" Name="CM Open HiHat 2"/>
<Note Number="45" Name="CM Acoustic Mid Tom"/>
<Note Number="46" Name="CN Open HiHat1"/>
<Note Number="47" Name="CM Acoustic Mid Tom"/>
<Note Number="48" Name="CM Acoustic Hi Tom"/>
<Note Number="49" Name="CM Crash"/>
<Note Number="50" Name="CM Acoustic Hi Tom"/>
<Note Number="51" Name="CM Ride Cymbal"/>
<Note Number="52" Name="China Cymbal"/>
<Note Number="53" Name="Ride Bell"/>
<Note Number="54" Name="CM Tambourine"/>
<Note Number="55" Name="Splash Cymbal"/>
<Note Number="56" Name="CM Cowbell"/>
<Note Number="57" Name="Crash Cymbal 2"/>
<Note Number="58" Name="Vibra-slap"/>
<Note Number="59" Name="Ride Cymbal 2"/>
<Note Number="60" Name="CM Hi Bongo"/>
<Note Number="61" Name="CM Low Bongo"/>
<Note Number="62" Name="CM Mute High Conga"/>
<Note Number="63" Name="CM Open High Conga"/>
<Note Number="64" Name="CM Low Conga"/>
<Note Number="65" Name="CM High Timbale"/>
<Note Number="66" Name="CM Low Timbale"/>
<Note Number="67" Name="CM High Agogo"/>
<Note Number="68" Name="CM Low Agogo"/>
<Note Number="69" Name="CM Cabasa"/>
<Note Number="70" Name="CM Maracas"/>
<Note Number="71" Name="CM Short Hi Whistle"/>
<Note Number="72" Name="CM Long Low Whistle"/>
<Note Number="73" Name="CM Vibrato Slap"/>
<Note Number="74" Name="Long Guiro"/>
<Note Number="75" Name="CM Claves"/>
<Note Number="76" Name="Laughing"/>
<Note Number="77" Name="Scream"/>
<Note Number="78" Name="Punch"/>
<Note Number="79" Name="Heartbeat"/>
<Note Number="80" Name="Footsteps 1"/>
<Note Number="81" Name="Footsteps 2"/>
<Note Number="82" Name="Applause"/>
<Note Number="83" Name="Door Creaking"/>
<Note Number="84" Name="Door"/>
<Note Number="85" Name="Scratch"/>
<Note Number="86" Name="Wind Chimes"/>
<Note Number="87" Name="Car Engine"/>
<Note Number="88" Name="Car Stop"/>
<Note Number="89" Name="Car Pass"/>
<Note Number="90" Name="Car Crash"/>
<Note Number="91" Name="Siren"/>
<Note Number="92" Name="Train"/>
<Note Number="93" Name="Jetplane"/>
<Note Number="94" Name="Helicopter"/>
<Note Number="95" Name="Starship"/>
<Note Number="96" Name="Gunshot"/>
<Note Number="97" Name="Machine Gun"/>
<Note Number="98" Name="Laser Gun"/>
<Note Number="99" Name="Explosion"/>
<Note Number="100" Name="Dog"/>
<Note Number="101" Name="Horse Gallop"/>
<Note Number="102" Name="Birds"/>
<Note Number="103" Name="Rain"/>
<Note Number="104" Name="Thunder"/>
<Note Number="105" Name="Wind"/>
<Note Number="106" Name="Seashore"/>
<Note Number="107" Name="Stream"/>
<Note Number="108" Name="Bubble"/>
</NoteNameList>
</MasterDeviceNames>
</MIDINameDocument>