ardour/libs/ardour/ardour/buffer_set.h

229 lines
7.6 KiB
C++

/*
* Copyright (C) 2006-2016 David Robillard <d@drobilla.net>
* Copyright (C) 2007-2017 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2009-2011 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2013-2016 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __ardour_buffer_set_h__
#define __ardour_buffer_set_h__
#ifdef WAF_BUILD
#include "libardour-config.h"
#endif
#include <cassert>
#include <vector>
#include "ardour/chan_count.h"
#include "ardour/data_type.h"
#include "ardour/libardour_visibility.h"
#include "ardour/types.h"
#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT || defined MACVST_SUPPORT
#include "evoral/Event.h"
struct _VstEvents;
typedef struct _VstEvents VstEvents;
struct _VstMidiEvent;
typedef struct _VstMidiEvent VstMidiEvent;
#endif
typedef struct LV2_Evbuf_Impl LV2_Evbuf;
namespace ARDOUR {
class Buffer;
class AudioBuffer;
class MidiBuffer;
class PortSet;
/** A set of buffers of various types.
*
* These are mainly accessed from Session and passed around as scratch buffers
* (eg as parameters to run() methods) to do in-place signal processing.
*
* There are two types of counts associated with a BufferSet - available,
* and the 'use count'. Available is the actual number of allocated buffers
* (and so is the maximum acceptable value for the use counts).
*
* The use counts are how things determine the form of their input and inform
* others the form of their output (eg what they did to the BufferSet).
* Setting the use counts is realtime safe.
*/
class LIBARDOUR_API BufferSet
{
public:
BufferSet();
~BufferSet();
void clear();
void attach_buffers (PortSet& ports);
void get_backend_port_addresses (PortSet &, samplecnt_t);
/* the capacity here is a size_t and has a different interpretation depending
on the DataType of the buffers. for audio, its a sample count. for MIDI
its a byte count.
*/
void ensure_buffers(DataType type, size_t num_buffers, size_t buffer_capacity);
void ensure_buffers(const ChanCount& chns, size_t buffer_capacity);
const ChanCount& available() const { return _available; }
ChanCount& available() { return _available; }
const ChanCount& count() const { return _count; }
ChanCount& count() { return _count; }
void silence (samplecnt_t nframes, samplecnt_t offset);
bool is_mirror() const { return _is_mirror; }
void set_count(const ChanCount& count) { assert(count <= _available); _count = count; }
size_t buffer_capacity(DataType type) const;
AudioBuffer& get_audio(size_t i) {
return (AudioBuffer&)get_available (DataType::AUDIO, i);
}
const AudioBuffer& get_audio(size_t i) const {
return (const AudioBuffer&)get_available(DataType::AUDIO, i);
}
MidiBuffer& get_midi(size_t i) {
return (MidiBuffer&)get_available(DataType::MIDI, i);
}
const MidiBuffer& get_midi(size_t i) const {
return (const MidiBuffer&)get_available(DataType::MIDI, i);
}
Buffer& get_available(DataType type, size_t i);
const Buffer& get_available(DataType type, size_t i) const;
/** Get a MIDI buffer translated into an LV2 MIDI buffer for use with
* plugins. The index here corresponds directly to MIDI buffer numbers
* (i.e. the index passed to get_midi), translation back and forth will
* happen as needed.
*/
LV2_Evbuf* get_lv2_midi(bool input, size_t i);
/** ensure minimum size of LV2 Atom port buffer */
void ensure_lv2_bufsize(bool input, size_t i, size_t buffer_capacity);
/** Flush modified LV2 event output buffers back to Ardour buffers */
void flush_lv2_midi(bool input, size_t i, pframes_t, samplecnt_t);
/** Forward plugin MIDI output to to Ardour buffers */
void forward_lv2_midi(LV2_Evbuf*, size_t, pframes_t, samplecnt_t);
#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT || defined MACVST_SUPPORT
VstEvents* get_vst_midi (size_t);
#endif
void read_from(const BufferSet& in, samplecnt_t nframes);
void read_from(const BufferSet& in, samplecnt_t nframes, DataType);
void merge_from(const BufferSet& in, samplecnt_t nframes);
template <typename BS, typename B>
class iterator_base {
public:
iterator_base(const iterator_base& other)
: _set(other._set), _type(other._type), _index(other._index) {}
B& operator*() { return (B&)_set.get_available(_type, _index); }
B* operator->() { return &(B&)_set.get_available(_type, _index); }
iterator_base<BS,B>& operator++() { ++_index; return *this; } // yes, prefix only
bool operator==(const iterator_base<BS,B>& other) { return (_index == other._index); }
bool operator!=(const iterator_base<BS,B>& other) { return (_index != other._index); }
iterator_base<BS,B> operator=(const iterator_base<BS,B>& other) {
_set = other._set; _type = other._type; _index = other._index; return *this;
}
private:
friend class BufferSet;
iterator_base(BS& list, DataType type, size_t index)
: _set(list), _type(type), _index(index) {}
BS& _set;
DataType _type;
size_t _index;
};
typedef iterator_base<BufferSet, Buffer> iterator;
iterator begin(DataType type) { return iterator(*this, type, 0); }
iterator end(DataType type) { return iterator(*this, type, _count.get(type)); }
typedef iterator_base<const BufferSet, const Buffer> const_iterator;
const_iterator begin(DataType type) const { return const_iterator(*this, type, 0); }
const_iterator end(DataType type) const { return const_iterator(*this, type, _count.get(type)); }
typedef iterator_base<BufferSet, AudioBuffer> audio_iterator;
audio_iterator audio_begin() { return audio_iterator(*this, DataType::AUDIO, 0); }
audio_iterator audio_end() { return audio_iterator(*this, DataType::AUDIO, _count.n_audio()); }
typedef iterator_base<BufferSet, MidiBuffer> midi_iterator;
midi_iterator midi_begin() { return midi_iterator(*this, DataType::MIDI, 0); }
midi_iterator midi_end() { return midi_iterator(*this, DataType::MIDI, _count.n_midi()); }
private:
typedef std::vector<Buffer*> BufferVec;
/// Vector of vectors, indexed by DataType
std::vector<BufferVec> _buffers;
/// LV2 MIDI buffers (for conversion to/from MIDI buffers)
typedef std::vector< std::pair<bool, LV2_Evbuf*> > LV2Buffers;
LV2Buffers _lv2_buffers;
#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT || defined MACVST_SUPPORT
class VSTBuffer {
public:
VSTBuffer (size_t);
~VSTBuffer ();
void clear ();
void push_back (Evoral::Event<samplepos_t> const &);
VstEvents* events () const {
return _events;
}
private:
/* prevent copy construction */
VSTBuffer (VSTBuffer const &);
VstEvents* _events; /// the parent VSTEvents struct
VstMidiEvent* _midi_events; ///< storage area for VSTMidiEvents
size_t _capacity;
};
typedef std::vector<VSTBuffer*> VSTBuffers;
VSTBuffers _vst_buffers;
#endif
/// Use counts (there may be more actual buffers than this)
ChanCount _count;
/// Available counts (number of buffers actually allocated)
ChanCount _available;
/// False if we 'own' the contained buffers, if true we mirror a PortSet)
bool _is_mirror;
};
} // namespace ARDOUR
#endif // __ardour_buffer_set_h__